cf1bf1c6ae
Rolled the hashes used for glslang, SPIRV-Tools, and SPIRV-Headers to HEAD, which includes the update to 1.5. Added passing '--amb' to glslang, so I didn't have to explicitly set bindings in a large number of test shaders that currently don't, and now glslang considers them invalid. Marked all shaders that no longer pass spirv-val as .invalid.
32 lines
484 B
Plaintext
32 lines
484 B
Plaintext
#include <metal_stdlib>
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#include <simd/simd.h>
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using namespace metal;
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struct SSBO
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{
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int a;
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};
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constant uint3 gl_WorkGroupSize [[maybe_unused]] = uint3(1u);
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kernel void main0(device SSBO& _9 [[buffer(0)]])
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{
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_9.a += 10;
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_9.a -= 10;
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_9.a *= 10;
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_9.a /= 10;
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_9.a = _9.a << 2;
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_9.a = _9.a >> 3;
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_9.a &= 40;
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_9.a ^= 10;
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_9.a %= 40;
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_9.a |= 1;
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bool c = false;
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bool d = true;
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c = c && d;
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d = d || c;
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_9.a = int(c && d);
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}
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