SPIRV-Cross/shaders-hlsl/asm/comp
Hans-Kristian Arntzen 9728f9c1b7 Use correct block-name / other-name aliasing rules.
A block name cannot alias with any name in its own scope,
and it cannot alias with any other "global" name.

To solve this, we need to complicate the name cache updates a little bit
where we have a "primary" namespace and "secondary" namespace.
2019-01-04 15:02:54 +01:00
..
access-chain-invalidate.asm.comp Properly track read dependencies for UAV access chain. 2018-07-09 14:02:50 +02:00
atomic-decrement.asm.comp Implement atomic increment/decrement in GLSL and HLSL. 2018-09-17 15:54:21 +02:00
atomic-increment.asm.comp Implement atomic increment/decrement in GLSL and HLSL. 2018-09-17 15:54:21 +02:00
block-name-alias-global.asm.comp Use correct block-name / other-name aliasing rules. 2019-01-04 15:02:54 +01:00
control-flow-hints.asm.comp Support branch/loop hints in HLSL. 2018-06-25 10:33:13 +02:00
global-parameter-name-alias.asm.comp MSL: Fix naming issue of aliased global variables. 2018-08-27 09:59:55 +02:00
storage-buffer-basic.invalid.nofxc.asm.comp Add test shader for subgroup. 2018-04-11 10:29:47 +02:00