15 lines
306 B
Plaintext
15 lines
306 B
Plaintext
#version 310 es
|
|
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
|
|
|
|
layout(binding = 0, std430) writeonly buffer SSBO
|
|
{
|
|
vec4 out_data[];
|
|
} _27;
|
|
|
|
void main()
|
|
{
|
|
_27.out_data[gl_GlobalInvocationID.x] = vec4(10.0, 30.0, 70.0, 90.0);
|
|
_27.out_data[gl_GlobalInvocationID.x].y = 20.0;
|
|
}
|
|
|