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combined-texture-sampler-shadow.vk.frag
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Add test case for combined depth image sampler in GLSL.
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2017-05-06 13:56:45 +02:00 |
combined-texture-sampler.vk.frag
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Add special test for more coverage in combined image sampler.
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2016-09-11 13:41:38 +02:00 |
desktop-mediump.vk.frag
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Support mediump in desktop Vulkan GLSL.
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2017-12-06 10:25:58 +01:00 |
input-attachment-ms.vk.frag
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Add support for SampleId/SampleMask/SamplePosition builtins.
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2017-07-24 10:07:31 +02:00 |
input-attachment.vk.frag
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Drop --vulkan flag to test_shaders.py
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2016-05-11 20:02:31 +02:00 |
nonuniform-qualifier.vk.nocompat.frag
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GLSL: Support GL_EXT_nonuniform_qualifier.
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2019-05-02 11:15:51 +02:00 |
push-constant-as-ubo.push-ubo.vk.frag
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GLSL: Support emitting push constant block as a plain UBO.
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2019-03-19 10:58:52 +01:00 |
push-constant.vk.frag
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Drop --vulkan flag to test_shaders.py
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2016-05-11 20:02:31 +02:00 |
separate-combined-fake-overload.vk.frag
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Deal with fake overloads when using combined image samplers.
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2018-05-02 10:36:00 +02:00 |
separate-sampler-texture-array.vk.frag
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Add new tests for combined arrays of sampler + image.
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2018-04-23 12:28:05 +02:00 |
separate-sampler-texture.vk.frag
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Separate image samplers are compatible now.
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2016-09-11 13:26:03 +02:00 |
shader-arithmetic-8bit.nocompat.vk.frag
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GLSL/MSL: Implement 8-bit part of VK_KHR_shader_float16_int8.
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2019-01-30 15:45:24 +01:00 |
spec-constant-block-size.vk.frag
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Support spec constant array size in blocks.
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2018-02-23 15:11:45 +01:00 |
spec-constant-ternary.vk.frag
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Support ternary expressions in OpSpecConstantOp.
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2018-06-25 09:49:13 +02:00 |