SPIRV-Cross/reference/shaders-no-opt/frag/subpass-input.framebuffer-fetch.nocompat.legacy.frag
2020-03-19 14:53:39 +01:00

17 lines
344 B
GLSL

#version 100
#extension GL_EXT_shader_framebuffer_fetch : require
#extension GL_EXT_draw_buffers : require
precision mediump float;
precision highp int;
mediump vec4 uSubpass0;
mediump vec4 uSubpass1;
void main()
{
uSubpass0 = gl_LastFragData[0];
uSubpass1 = gl_LastFragData[1];
gl_FragData[0] = uSubpass0.xyz + uSubpass1.xyz;
}