SPIRV-Cross/reference/shaders-msl-no-opt/asm/frag
Hans-Kristian Arntzen 7ab3f3f74e Deal better with CompositeExtract from constant composite.
There is no good reason for applications to emit this kind of code, but
some do. Special case this scenario.
2021-01-22 12:30:16 +01:00
..
component-insert-packed-expression.asm.frag MSL: Fix OpCompositeInsert and OpVectorInsertDynamic. 2020-09-02 10:27:39 +02:00
empty-struct-in-struct.asm.frag Implement constant empty struct correctly on all backends. 2019-10-26 16:10:11 +02:00
fixup-entry-point-identifier.nomain.asm.frag MSL: Handle reserved identifiers for entry point. 2021-01-04 09:40:11 +01:00
image-fetch-uint-coord.asm.frag Updates for pull request #1162 2019-09-24 14:35:25 -04:00
image-gather.asm.frag MSL: Fix regression in image gather handling. 2020-11-06 16:21:30 +01:00
image-type-normal-comparison-usage.asm.frag Updates for pull request #1162 2019-09-24 14:35:25 -04:00
input-attachment-unused-frag-coord.asm.frag MSL: Support layered input attachments. 2020-09-02 09:18:25 -05:00
modf-frexp-scalar-access-chain-output.asm.frag Updates for pull request #1162 2019-09-24 14:35:25 -04:00
only-initializer-frag-depth.asm.frag Add test for pure initializer gl_FragDepth. 2021-01-07 15:32:15 +01:00
phi.zero-initialize.asm.frag Add support for forcefully zero-initialized variables. 2020-03-26 13:38:27 +01:00
pixel-interlock-callstack.msl2.asm.frag MSL: Do not generate UnsafeArray<> for any array inside buffer objects. 2019-10-24 12:22:30 +02:00
pixel-interlock-control-flow.msl2.asm.frag MSL: Do not generate UnsafeArray<> for any array inside buffer objects. 2019-10-24 12:22:30 +02:00
pixel-interlock-split-functions.msl2.asm.frag MSL: Do not generate UnsafeArray<> for any array inside buffer objects. 2019-10-24 12:22:30 +02:00
private-initializer-direct-store.asm.frag MSL: Deal correctly with initializers on Private variables. 2020-04-21 11:20:49 +02:00
reserved-function-identifier.asm.frag Handle reserved identifiers for functions. 2021-01-04 10:00:12 +01:00
subgroup-arithmetic-cast.msl21.asm.frag MSL: Deal with sign on wave min/max. 2020-01-09 12:35:18 +01:00
switch-block-case-fallthrough.asm.invalid.frag Updates for pull request #1162 2019-09-24 14:35:25 -04:00
texture-access.swizzle.asm.frag Deal better with CompositeExtract from constant composite. 2021-01-22 12:30:16 +01:00
vector-shuffle-undef-index.asm.frag Updates for pull request #1162 2019-09-24 14:35:25 -04:00