61 lines
1.7 KiB
GLSL
61 lines
1.7 KiB
GLSL
#pragma clang diagnostic ignored "-Wmissing-prototypes"
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#include <metal_stdlib>
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#include <simd/simd.h>
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#if __METAL_VERSION__ >= 230
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#include <metal_raytracing>
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using namespace metal::raytracing;
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#endif
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using namespace metal;
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struct main0_out
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{
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float4 outColor [[color(0)]];
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};
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struct main0_in
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{
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float4 inPos [[user(locn0)]];
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};
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static inline __attribute__((always_inline))
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uint doRay(thread const float3& rayOrigin, thread const float3& rayDirection, thread const float& rayDistance, thread raytracing::intersection_query<raytracing::instancing, raytracing::triangle_data>& rayQuery, thread const raytracing::acceleration_structure<raytracing::instancing>& topLevelAS)
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{
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rayQuery.reset(ray(rayOrigin, rayDirection, 0.001000000047497451305389404296875, rayDistance), topLevelAS, intersection_params());
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for (;;)
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{
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bool _36 = rayQuery.next();
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if (_36)
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{
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continue;
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}
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else
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{
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break;
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}
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}
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uint _40 = uint(rayQuery.get_committed_intersection_type());
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return _40;
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}
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fragment main0_out main0(main0_in in [[stage_in]], raytracing::acceleration_structure<raytracing::instancing> topLevelAS [[buffer(0)]])
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{
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main0_out out = {};
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float3 rayOrigin = float3((in.inPos.xy * 4.0) - float2(2.0), 1.0);
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float3 rayDirection = float3(0.0, 0.0, -1.0);
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float rayDistance = 2.0;
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float3 param = rayOrigin;
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float3 param_1 = rayDirection;
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float param_2 = rayDistance;
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raytracing::intersection_query<raytracing::instancing, raytracing::triangle_data> rayQuery;
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uint _70 = doRay(param, param_1, param_2, rayQuery, topLevelAS);
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if (_70 == 0u)
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{
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discard_fragment();
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}
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out.outColor = in.inPos;
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return out;
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}
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