Commit Graph

1390 Commits

Author SHA1 Message Date
Ryan Harrison
08b54d9e45
Convert sampled consumers to being Instructions instead of IDs (#2464)
Changing the stored value for a sampled image consumer to be the
instruction instead of result ID, since not all instructions have
result IDs. Using result IDs led to a potential crash when using
OpReturnValue, which doesn't have a result ID. OpReturnValue is not a
legal consumer, but the validator needs to look at the instruction to
determine this, thus storing the pointer to the instruction, instead
of trying to fetch the pointer using the instruction.

Issue #1528 covers fixing the check.

Fixes #2463
2019-03-19 12:39:37 -04:00
greg-lunarg
e1a76269b6 Bindless Validation: Descriptor Initialization Check (#2419)
If SPV_EXT_descriptor_indexing is enabled, add check that for a
descriptor-based reference, the descriptor is initialized. Initialization
data is stored in the debug input buffer, added to the length information
already there. This feature must be seperately enabled on the pass
creation routine. NOTE: Currently just supports image references; buffer
references are still TODO.
2019-03-19 09:53:43 -04:00
Alan Baker
9244e6ff62 Reverting commit da5a780ff9 2019-03-18 15:14:41 -04:00
SarahM0
da5a780ff9 Variable pointers cannot be an operand to OpArrayLength 2019-03-18 14:07:36 -04:00
David Neto
2ac348b5c0
Repair test for unused storage buffer with descriptor (#2436)
Fixes two things:
- struct needed layout decorations.  It never had them
- use Block decoration, rather than BufferBlock that was removed in
  #2380
2019-03-14 20:38:53 -04:00
Ryan Harrison
e545522146
Add --strip-atomic-counter-memory (#2413)
Adds an optimization pass to remove usages of AtomicCounterMemory
bit. This bit is ignored in Vulkan environments and outright forbidden
in WebGPU ones.

Fixes #2242
2019-03-14 13:34:33 -04:00
alan-baker
bdcb155163
Relax function call parameter check (#2448)
Fixes #2447

* Allow sub-objects for UniformConstant storage class
* Updated tests
2019-03-14 12:45:31 -04:00
Steven Perron
5186ffedb3
Remove duplicates from list of interface IDs in OpEntryPoint instruction (#2449)
* Remove duplicates from list of interface IDs in OpEntryPoint instruction

Fixes #2002.
2019-03-13 15:46:31 -04:00
Ryan Harrison
6df8a917a4
Add validation of storage classes for WebGPU (#2446)
Fixes #2445
2019-03-13 13:01:25 -04:00
Jaebaek Seo
a5c06c903c
Validator: no Storage comparison for pointer param (#2428)
If relax-logical-pointer is enabled, this commit makes Validator
accept function param even when its Storage Class is different from
the expected one.

Related to #2423, #2430
2019-03-13 12:25:24 -04:00
Steven Perron
9d29c37ac5
Removing decorations when doing constant propagation. (#2444)
In constant propagation, decoration are transfered from the original
expression to the constant that will replace it.  This can be wrong
because there are no decorations that apply to constants.  We choose to
simply delete the decorations.

Fixes #2441
2019-03-13 10:40:49 -04:00
Ryan Harrison
b75f4362f0
Add validation for ExecutionMode in WebGPU (#2443)
Fixes #2437
2019-03-12 14:50:25 -04:00
Ryan Harrison
b1ff15f220
Add missing DepthGreater case to Fragment only check (#2440)
Fixes #2439
2019-03-12 11:27:40 -04:00
Ryan Harrison
b12e7338ee
Implement WebGPU specific CFG validation (#2386)
In WebGPU all blocks are required to be reachable, unless they are one of two
specific degenerate cases for merge-block or continue-target. This PR adds in
checking for these conditions.

Fixes #2068
2019-03-08 13:01:09 -05:00
Steven Perron
07f80c4df1
Fix python scripts to work with python3 (#2426)
Updated script to work with python3 and python2.

Added required tools.

We added a section to the readme to mention the tools that are needed to
build and test spirv-tools. For the compiler, the compilers used by the
bots are mentioned.

The bots have been changed. The windows bots will not use python 3.6 for testing. The other bots will still use python 2.7. Both Python2 and Python3 will be tested.

Fixes #2407.
Fixes #1856.
2019-03-06 14:11:01 -05:00
alan-baker
86f6ac086c Add a test for two back-edges in a continue (#2418) 2019-03-05 11:52:02 -05:00
Ehsan
5fb83a9708
Allow NonWritable to target struct members. (#2420)
It should be allowed for the NonWritable decoration to be applied to
structure type members.
2019-02-27 16:11:50 -05:00
Steven Perron
d800bbbac9
Handle back edges better in dead branch elim. (#2417)
* Handle back edges better in dead branch elim.

Loop header must have exactly one back edge.  Sometimes the branch
with the back edge can be folded.  However, it should not be folded
if it removes the back edge.

The code to check this simply avoids folding the branch in the
continue block.  That needs to be changed to not fold the back edge,
wherever it is.

At the same time, the branch can be folded if it folds to a branch to
the header, because the back edge will still exist.

Fixes #2391.
2019-02-26 09:06:51 -05:00
Jeff Bolz
002ef361ca Add validation for SPV_NV_cooperative_matrix (#2404) 2019-02-25 17:43:11 -05:00
Sarah
fc3897b5f5
Validate: (data) Block can't appear within a Block (#2410)
A Block or BufferBlock cannot be nested within another Block or BufferBlock
2019-02-25 10:37:43 -05:00
Steven Perron
a006cbc1d0
Non memory object as parameters. (#2415)
In relaxed addressing mode, we want to accept non memory objects
because this is a very natural translation of hlsl.  It should be fixed
by legalization by inlining the calls.
2019-02-22 12:51:22 -05:00
Sarah
4c43afcade
It is invalid to apply both Restrict and Aliased to the same <id> (#2408)
to fix #2408 - It is invalid to apply both Restrict and Aliased to the same
2019-02-21 12:03:52 -05:00
Steven Perron
fde69dcd80
Fix OpDot folding of half float vectors. (#2411)
* Fix OpDot folding of half float vectors.

The code that folds OpDot does not handle half floats correctly.  After
trying to multiple the first components, we get a nullptr because we
don't fold half float values.  This nullptr gets passed to the code that
does the addition, and causes an assert.

Fixes #2405.
2019-02-20 20:05:08 -05:00
Steven Perron
8eddde2e70
Don't change type of input and output var in dead member elim (#2412)
The types of input and output variables must match for the pipeline.  We
cannot see the uses in all of the shader, so dead member
elimination cannot safely change the type of input and output variables.
2019-02-20 18:59:41 -05:00
Sarah
76730a46a1
In Vulkan, disallow BufferBlock on StorageBuffer variables (#2380)
To fix #2168.
2019-02-20 11:50:57 -05:00
Sarah
bf23ed887c
OpAtomicLoad, OpAtomicStore, OpAtomicExchange can operate on int or float value. Except for Vulkan environment that only operates on int value. (#2385)
To fix: #2128. Already implemented. This PR adds witness tests.
2019-02-20 11:00:58 -05:00
greg-lunarg
2f84b5de9a Bindless: Fix computation of set and binding for runtime bounds check (#2384)
Also fix test to use non-zero set and binding which will make error
more obvious.
2019-02-19 11:43:30 -05:00
Ryan Harrison
6d20f62570
Refactor webgpu-mode pass ran tests to be parameterized (#2395)
Fixes #2394
2019-02-15 11:08:05 -05:00
Steven Perron
78ac954c41
Mark type id of unknown instructions at fully used. (#2399) 2019-02-15 10:49:49 -05:00
greg-lunarg
9540f2d981 Instrumentation: Fix instruction index when multiple functions (#2389) 2019-02-15 09:49:18 -05:00
Steven Perron
1b0047f210
Add pass to remove dead members. (#2379)
Add a pass that looks for members of structs whose values do not affects
the output of the shader. Those members are then removed and just
treated like padding in the struct.
2019-02-14 13:42:35 -05:00
alan-baker
354205b3dc
Don't merge unreachable blocks (#2375)
Fixes #2374

* Block merging no longer merges unreachable blocks into their
successors
 * added a test
2019-02-12 09:24:01 -05:00
Paul Thomson
40a7940e05 Fix merge blocks opportunity to check if still enabled (#2370)
Fix MergeBlocksReductionOpportunity so it checks whether it is still enabled

Fixes #2369. Added tests.
2019-02-11 16:26:37 -05:00
Ryan Harrison
12b3d7e9d6 Add strip-debug to webgpu-mode passes (#2368)
Fixes #2366
2019-02-08 14:26:17 -05:00
Ryan Harrison
a0ff7c5120
Add better error message to ValidateInstructions (#2365)
Fixes #2364
2019-02-08 11:24:02 -05:00
Alastair Donaldson
34c5ac614c
Fixes #2358. Added to the reducer the ability to remove a function t… (#2361)
* Fixes #2358.  Added to the reducer the ability to remove a function that is not directly called.  Factored out some code from the optimizer to help with this.
2019-02-08 16:20:29 +00:00
greg-lunarg
cf21146137 Expand bindless bounds checking to runtime-sized descriptor arrays (#2316) 2019-02-07 14:00:36 -05:00
alan-baker
9b6ba4d1c5
Allow arrayed storage images for NonWritable decoration (#2358)
Fixes #2354

* Storage image pointer registration allows optional level of arraying
* Added a test
2019-02-06 15:20:19 -05:00
alan-baker
117a1fd11f
Validate variable pointer related function call rules (#2270)
Fixes #2105

* Check storage class validity
* Check memory object declaration validity
2019-02-06 14:10:40 -05:00
Ryan Harrison
0f4bf0720a
Add flatten-decorations flag to webgpu-mode flags (#2348)
Fixes #2272
2019-02-05 14:07:53 -05:00
Ryan Harrison
368567bc51
Convert deprecated GoogleTest fixture to the new version (#2357)
Fixes #2356
2019-02-05 10:33:55 -05:00
Alastair Donaldson
37861ac106
Merge blocks in reducer (#2353)
Fixes #2120 

Enhanced the reducer so that it can merge blocks together, leveraging the functionality extracted from the block_merge pass in the optimizer.
2019-02-01 14:56:54 +00:00
Steven Perron
453b7c85c8
Fix up some test (#2351)
I made a mistake merging a PR, and it contained tests that break with
the latest google test.  I've fixed them up.
2019-01-31 16:44:15 -05:00
Ryan Harrison
846d12afed
Add whitelist for decorations in WebGPU (#2346)
Fixes #2273
2019-01-31 16:25:46 -05:00
Alastair Donaldson
3b6fee3dae Fixes #2338. Added functionality to remove OpPhi instructions (replacing their uses) when merging blocks (#2339)
* Fixes #2338.  Added check for phi node before merging blocks.

* Added functionality to merge blocks A and B even when B starts with OpPhi instructions, by replacing uses of the OpPhi results with the definitions coming from A.  Added some tests for this.

* Fixed assertion.
2019-01-31 09:36:05 -05:00
Ryan Harrison
2acbf488b8
Add WebGPU specific validation for WorkgroupSize BuiltIn decoration (#2334)
Part of resolving #2276
2019-01-30 17:01:17 -05:00
Ryan Harrison
e2f4622627
Add WebGPU specific validation for multiple BuiltIn decorations (#2333)
Covers NumWorkgroups, LocalInvocationId & GlobalInvocationId

Part of resolving #2276
2019-01-30 17:00:58 -05:00
Ryan Harrison
3d2afb78c2
Add whitelist of allowed BuiltIn decorations for WebGPU (#2337)
Part of resolving #2276
2019-01-30 15:46:02 -05:00
Ryan Harrison
d17fcf8abd
Add WebGPU validation for LocalInvocationIndex BuiltIn decoration (#2335)
Part of resolving #2276
2019-01-30 15:45:31 -05:00
Ryan Harrison
837153ccdd
Add WebGPU specific validation for FragDepth BuiltIn decoration (#2332)
Part of resolving #2276
2019-01-30 15:27:04 -05:00
Ryan Harrison
0c14583f15
Add WebGPU specific validation for FragCoord BuiltIn decoration (#2331)
Part of resolving #2276
2019-01-30 14:53:43 -05:00
Ryan Harrison
b6698e0d83
Add WebGPU specific validation for FrontFacing BuiltIn decoration (#2330)
Part of resolving #2276
2019-01-30 14:48:43 -05:00
Ryan Harrison
734def1447
Add WebGPU specific validation for InstanceIndex BuiltIn decoration (#2329)
Part of resolving #2276
2019-01-30 14:20:55 -05:00
Ryan Harrison
b947ecfe79
Add WebGPU specific validation for VertexIndex BuiltIn decoration (#2328)
Part of resolving #2276
2019-01-30 12:22:30 -05:00
Steven Perron
464111eaef
Remove use of deprecated googletest macro (#2286)
* Remove use of deprecated googletest macro

INSTANTIATE_TEST_CASE_P has been deprecated.  We need to use
INSTANTIATE_TEST_SUITE_P instead.

* Remove extra commas from test suites.
2019-01-29 18:56:52 -05:00
Jeff Bolz
7f1a020abc Fix test_val_limits MSVC build (#2347) 2019-01-29 13:29:58 -05:00
Ryan Harrison
5d6b4c4b1b
Move CodeGenerator to be accessible by other validation tests (#2343)
Fixes #2342
2019-01-29 10:27:11 -05:00
David Neto
7f3679a8b6
Validate NonWritable decoration (#2263)
Also permit NonWritable on members of structs used for UBO and SSBO.
(That seems inadvertently removed in recent revisions of the spec.)
2019-01-28 12:44:13 -08:00
Alastair Donaldson
98c67d3850 Fixed names in ifdefs and GetName functions that had been forgotten in a previous refactoring. Also shortened names of test files as those files test both the new 'finder' classes introduced in the refactoring, as well as the 'reduction pass' class; the shorter names capture both. (#2336) 2019-01-25 11:37:03 -05:00
alan-baker
cf011f9901 More layout check fixes (#2315)
* check array strides for multidimensional arrays
* check layouts of structs in arrays for multiple indices
* new tests
2019-01-24 14:24:31 -08:00
JasperNV
8915a7c8f1 spirv-val: Emit an error when an OpSwitch target is not an OpLabel (#2298)
Fixes #1628.

* spirv-val: Emit an error when an OpBranch target is not an OpLabel
2019-01-24 12:11:49 -05:00
Ryan Harrison
1e3c589a6d
Add WebGPU specific validation for Position BuiltIn decoration (#2309)
This CL adds in the specific checks required for WebGPU, enables
running the builtin checks for WebGPU, and refactors the existing
testing infrastructure to support testing the new checks.

This PR is part of resolving #2276
2019-01-24 12:08:25 -05:00
Alastair Donaldson
86d0d9be25 Refactored reducer so that the 'finding' functionality of a reduction pass are separated from the generic functionality for tracking progress of a pass. With this change, we now have a ReductionOpportunityFinder abstract class, with many subclasses for each type of reduction, and just one ReductionPass class, which has an associated finder. (#2321)
Sounds good.
2019-01-23 17:07:58 -05:00
Ryan Harrison
b1be6763f6
Add helper for 'is Vulkan or WebGPU' (#2324)
Fixes #2323
2019-01-23 13:07:03 -05:00
David Neto
4a405eda53
Fix layout checks for nested struct in relaxed layout; and descriptor arrays (#2312)
* Fixed layout checks for nested structures

Fixes #2303

* Incoming offsets accumulate through nested structures

* Check layouts through arrays

* Perform layout checks in the presence of descriptor arrays (and
runtime arrays)

* Fix formatting
2019-01-22 15:15:24 -08:00
Ryan Harrison
3a3ad2ec50
Add utility to generate a logging string for a given environment (#2314)
Fixes #2313
2019-01-22 15:18:14 -05:00
Steven Perron
eab06d669e
Check forward reference in OpTypeArray. (#2307)
In a recent PR, we allowed a forward reference for the element type in
an array declaration.  However, we do not have other check to make sure
the forward reference is a pointer type first reference in
OpTypeForawrdPointer.  We add that check.

Fixes https://crbug.com/920074.
2019-01-21 12:10:25 -05:00
Steven Perron
8df947d2d6
Handle instructions not in blocks in code sinking. (#2308)
When looking at the uses of the result of an instruction, code sinking
assumes that all uses are in a basic block.  However, this is not true
if there is a decoration or name for the result of that insturction.
This commit checks for this.

Fixes https://crbug.com/923243.
2019-01-21 12:09:56 -05:00
Steven Perron
d6c067630d Handle extract with no index in VDCE. (#2305)
It is legal, but not generated by any SPIR-V producer: an OpCompositeExtract
with no indexes.  This is essentially just a copy of the object, so we
treat them that way.  We simply propagate the live variables of the
result to the operand.

Fixes https://crbug.com/919181.
2019-01-18 15:43:36 -05:00
Steven Perron
81fb2649bf
Handle access chain with no index in SROA. (#2304)
It is legal, but not generated by any SPIR-V producer: an OpAccessChain
with no indexes.  This is essentially just a copy of the pointer.

I have decided to treat it like an OpCopyObject.  In CheckUses, we
return that it is not okay.

When looking at this I realized that we had code in GetUsedComponents
that cannot be reached.  If there is a use in an OpCopyObject the it
will not call GetUsedComponents.  I removed that dead code.

Fixes https://crbug.com/918311.
2019-01-18 14:19:43 -05:00
Steven Perron
213e15e100
Fix overflow when negating INT_MIN. (#2293)
When doing (-INT_MIN) is considered overflow, so we cannot fold it by
actually performing the negation.

Fixes https://crbug.com/917991
2019-01-17 17:01:55 -05:00
Steven Perron
99c2c21cf4
Fix memory leak in unrolling. (#2301)
During unrolling a new loop is created, but its ownership is not clear
as it gets passed through the code. Changed something to unique_ptr to
make that clearer.

Fixes #2299.

Fixing other memory leaks at the same time.

Fixes #2296
Fixes #2297
2019-01-17 16:02:43 -05:00
Steven Perron
dd4157dcee
Sink (#2284)
Add code sinking pass. It will move OpLoad and OpAccessChain instructions as close as possible to their uses.

Part of #1611.
2019-01-17 15:56:36 -05:00
Ryan Harrison
7577415cc7
Add in WebGPU specific memory scope validation (#2288)
Fixes #2278
2019-01-17 10:39:35 -05:00
Ryan Harrison
b6150e5170
Add WebGPU specific RTA validation rules (#2287)
Fixes #2066
2019-01-17 10:39:12 -05:00
greg-lunarg
8d2d66f30c Fix vertex instrumentation to use VertexIndex and InstanceIndex (#2294)
...instead of VertexId and InstanceId
2019-01-16 18:02:07 -05:00
David Neto
70404a96ab
Fix leaks in tests (#2295)
Generally, a test fixture in a method that can generate a binary
should release any previously cached binary.  Similarly for diagnostics.
2019-01-16 16:53:10 -05:00
Steven Perron
49b5b0abc6
Fix up bit shifts by 32. (#2292)
In C++, a bit shift of the same size as the type is undefined, but it is
defined in spir-v.  When folding those cases, we have to be careful.  We
cannot simply do the shift in C++.

Fixes https://crbug.com/917697.
2019-01-16 15:52:23 -05:00
Ryan Harrison
3109ca16b0 Add tests to validate allowed lengths of int and floats for WebGPU (#2289)
Fixes #2277
2019-01-16 11:24:48 -05:00
greg-lunarg
83bfdc976a Instrumentation: Add ArrayStride decoration to debug output buffer array (#2290) 2019-01-16 10:01:40 -05:00
Ryan Harrison
cb27ffdcd8
Ensure that required storage classes have initializer for WebGPU (#2285)
Fixes #2279
2019-01-15 10:24:58 -05:00
Ryan Harrison
9d8534e329
Enforce rules for OpTypeRuntimeArray on Vulkan (#2191)
Fixes #1936
2019-01-14 16:44:44 -05:00
Ryan Harrison
16a0da370b
Ensure that entry point names are unique for WebGPU (#2281)
Fixes #2275
2019-01-14 13:52:28 -05:00
David Neto
6958d11bc2
Validate decorations from SPV_KHR_no_integer_wrap (#2271)
Validates NoSignedWrap, NoUnsignedWrap.

We are permissive by allowing any extended instruction.
2019-01-09 10:36:17 -05:00
David Neto
df5bd2d05a
Permit UConvert spec-constant op for SPV_AMD_gpu_shader_int16 (#2264)
See https://github.com/KhronosGroup/glslang/issues/848
2019-01-08 19:00:18 -05:00
Jeff Bolz
5eab6df648 SPV_EXT_physical_storage_buffer (#2267) 2019-01-07 13:19:24 -05:00
alan-baker
06c9dc07bd
Upgrade modf and frexp (#2266)
Fixes #2138

* Modf and frexp are upgraded to use the struct version of the
instruction and generate an explicit store whose flags can be upgraded
separately
* Fixed major bug where availability and visibility were reversed for
non-copy memory instructions
* Fixed bug where availability and visibility scope operands were reversed for copy memory
* Upgraded all opt tests to use SPV_ENV_UNIVERSAL_1_3
* Upgrade tests moved into unified tests and removed standalone test
2019-01-07 12:36:38 -05:00
David Neto
a87d3ce48e
Validate operation for OpSpecConstantOp (#2260) 2019-01-03 14:28:00 -05:00
alan-baker
a900bacb58 Broader check for ids that require a type (#2259)
Broader check for ids that require a type

Fixes https://crbug.com/911700

* Adds a broader check for when id operands require a type
* updated a few tests
* added a test to catch the original issue
2019-01-03 13:55:43 -05:00
Steven Perron
241644a5a3
Have replace load size handle extact with no index. (#2261)
Fixes https://crbug.com/917774
2019-01-03 13:02:10 -05:00
Steven Perron
9f36c8bb72
Handle CompositeInsert with no indices in VDCE (#2258)
* Handle CompositeInsert with no indices in VDCE

In the spec, there it nothing that forces an OpCompositeInsert to have
an index, but VDCE assumes there is at least 1 in a couple places.

This commit updates VDCE to handle these cases.
2019-01-02 14:00:04 -05:00
kholtnv
980ae1d1cd Added NVIDIA ray tracing storage classes in ValidateVariable. (#2254)
* Added additional changes for the new AccelerationStructureNV type.

* Added NVIDIA ray tracing storage classes for checking in ValidateVariable.

* For NVIDIA ray tracing storage classes added test to load bool type (allowed) in new storage class.
2018-12-27 15:08:11 -05:00
dan sinclair
167f1270a9
Output disassembly line number for binary parse errors. (#2195)
This Cl changes the binary parser to keep track of the instruction count
being processed. The parser will then use that instruction number as the
error number, instead of the binary word.

This should make it easier to match the error up to what the
disassembler would output for the error.

Issue #2091
2018-12-21 16:24:15 -05:00
Steven Perron
bdc2ab9356
In LICM don't place code between merge instruction and branch. (#2252)
Fixes #2210.
2018-12-20 18:33:52 -05:00
Steven Perron
d763469752
Process moer options when processing options file. (#2251)
When processing options in a file, it does have access to the
ValidatorOptions and OptimizerOptions object, so options that change
those do not work.  We just need to pass it in.

Fixes #2219.
2018-12-20 19:42:28 +00:00
kholtnv
e49bd96f2c Added additional changes for the new AccelerationStructureNV type. (#2218)
* Added additional changes for the new AccelerationStructureNV type.

* Added additional changes for the new AccelerationStructureNV type.  Change tabs to space...

* Added additional changes for the new accelerationStructureNV type -- add proper type name.

Fix TypeManager.TypeStrings test:
[----------] 29 tests from TypeManager
[ RUN      ] TypeManager.TypeStrings
[       OK ] TypeManager.TypeStrings (7 ms)
2018-12-19 21:42:39 +00:00
Steven Perron
68b69e16aa
Update the continue target in merge return. (#2249)
When we are predicating the continue target for a loop, it can no longer
be the continue target because it will have a branch that exits the loop
and is not the bach edge.  The continue target will have to be the
target of that branch that is still in the loop.

Fixes #2211.
2018-12-19 21:24:49 +00:00
Steven Perron
ac7feace90
Fix missing OpPhi after merge return. (#2248)
The function `UpdatePhiNodes` was being called inconsistently.  In one
case, the cfg had already been updated to include the new edge, and in
another place the cfg was not updated.  This caused the function to
miss flagging a block as needing new phi nodes.  I picked that the cfg
should not be updated before making the call.  I documented it, and
change the call sites to match.

Fixes #2207.
2018-12-19 18:17:42 +00:00
Steven Perron
9d04f82bef
Ensure SROA gets the correct pointer type. (#2247)
We initially assumed that if the type manager returned the correct id
for the pointee type, that we would get the correct pointer type back,
but that is not true.  See the unit test added with this commit.  We
need to fall back to the linear search any time we are looking for a
pointer to a type that may not be unique.

At the same time, SROA considered an OpName on a variable to be a use of
the entire variable.  That has been fixed.

Fixes #2209.
2018-12-19 17:07:29 +00:00
Steven Perron
9e81c337f9
Place load after OpPhi instructions in block. (#2246)
We currently place the load instructions at the start of the basic block
that dominates all of the loads.  If that basic block contains OpPhi
instructions, then this will generate invalid code.  We just need to
search for a location that comes after all of the OpPhi instructions.

Fixes #2204.
2018-12-19 15:18:22 +00:00
Paul Thomson
71aa48f91d spirv-reduce: add OperandToUndefReductionPass (#2200)
* Add OperandToUndefReductionPass.

Fixes #2115.

Also added some tests that are similar to those in OperandToConstantReductionPassTest.

In addition, refactor FindOrCreateGlobalUndef into reduction_util.cpp. Fixes #2184.

Removed many documentation comments that were identical or very similar to the overridden function's documentation comment.
2018-12-19 13:25:56 +00:00
Steven Perron
5ec2d1a8cd
Don't fold specialized branches in loop unswitch (#2245)
* Don't fold specialized branchs in loop unswitch

Folding branches can have a lot of special cases, and can be a little
error prone.  So I only want it in one place.  That will be in dead
branch elimination.  I will change loop unswitching to set the branches
that were being folded to have a constant condition.  Then subsequent
pass of dead branch elimination will be able to remove the code.

At the same time, I added a check that loop unswitching will not
unswitch a branch with a constant condition.  It is not useful to do it
because dead branch elimination will simple fold the branch anyway.
Also it avoid an infinite loop that would other wise be introduced by my
first change.

Fixes #2203.
2018-12-19 04:40:30 +00:00
Ryan Harrison
7f57887e05
Remove check for SpvCapabilityAtomicStorage (#2243)
Per conversation on
https://github.com/KhronosGroup/glslang/issues/1618 and other places.
2018-12-18 13:34:30 -05:00
Steven Perron
1254335d13
Don't unswitch the latch block. (#2205)
Loop unswitching is unswitching the conditional branch that creates the
back-edge. In the version of the loop, where the bachedge is not taken,
there is no back-edge. This is what causes the validator to complain.

The solution I will go with will be to now unswitch a condition with a
back-edge. At this time we do not now if loop unswitching is used. We do
not include it in the optimization sets provided, nor is it used in
glslang's set. When there are opportunities and no breaks from the loop,
the loop with either be a single iteration loop, or an infinite loop.
There is no performance advantage to performing loop unswitching in
either of those cases. If there is a break, maintaining structured
control flow will be tricky. Unless we see a clear advantage to handling
these case, I would go with the safer simpler solution.

Fixes #2201.
2018-12-18 18:15:00 +00:00
Steven Perron
ff07c6df83
SSA-rewriter: make sure phi entries are unique. (#2206)
If there are multiple edges to a basic block, then the ssa rewriter will
create OpPhi instructions with duplicate entries.  This is invalid, and
it is fixed in this commit.

Fixes #2202.
2018-12-18 18:14:27 +00:00
Alastair Donaldson
2af6ffae82 Added test related to access chains, to be extended when issue 2183 is addressed. (#2192) 2018-12-12 09:06:54 -05:00
Alastair Donaldson
1cba9942bd Validate during reduction (#2194)
* Run validator during reduction.

* Added functionality to validate modules after each reduction step, and some tests to check this is working.  Also fixed an issue where reduction passes were not guaranteed to be executed at their minimum granularities.
2018-12-12 09:06:13 -05:00
Jeff Bolz
24328a0554 Recognize OpTypeAccelerationStructureNV as a type instruction (#2190) 2018-12-11 19:03:55 -05:00
Ryan Harrison
a719fc18a5 Disable checking that AtomicStorage capability is present (#2193)
There is inconsistencies between the different specs about whether or
not this capability is required/allowed, so tooling like glslang
currently ignores it. Once this is resolved the check and test can be
re-enabled.
2018-12-11 14:19:44 -05:00
Steven Perron
e07dabc25f
Invalidate the decoration manager at the start of ADCE. (#2189)
* Invalidate the decoration manager at the start of ADCE.

If the decoration manager is kept live the the contex will try to keep
it up to date.  ADCE deals with group decorations by changing the
operands in |OpGroupDecorate| instructions directly without informing
the decoration manager.  This puts it in an invalid state, which will
cause an error when the context tries to update it.  To Avoid this
problem, we will invalidate the decoration manager upfront.

At the same time, the decoration manager is now considered when checking
the consistency of the decoration manager.
2018-12-10 13:24:33 -05:00
Hugues Evrard
4aeadc0199 Add RemoveOpNameInstruction reduction pass (#2187)
Add a spirv-reduce pass which removes OpName and OpMemberName instructions.

This is useful to enable other reduction passes, e.g. RemoveUnreferencedInstruction may not be able to remove an instruction creating an id whose only usage is an OpName for this id.
2018-12-10 11:53:31 -05:00
Jeff Bolz
8fc8dfe4a5 Add PCH_FILE for upgrade_memory_model target. MSVC doesn't like building pass_utils.cpp twice in the same folder with different PCH settings. (#2186) 2018-12-10 10:54:19 -05:00
Steven Perron
0bc66a8ba9
Fix invalid OpPhi generated by merge-return. (#2172)
* Fix invalid OpPhi generated by merge-return.

When we create a new phi node for a value say %10, we have to replace
all of the uses of %10 that are no longer dominated by the def of %10
by the result id of the new phi.  However, if the use is in a phi node,
it is possible that the bb contains the use is not dominated by either.
In this case, needs to be handled differently.

* Split loop headers before add a new branch to them.

In merge return, Phi node in loop header that are also merges for loop
do not get updated correctly.  Those cases do not fit in with our
current analysis.  Doing this will simplify the code by reducing the
number of cases that have to be handled.
2018-12-07 14:10:30 -05:00
Alejandro Lopez
de797ddcb5 Check that certain decorations cannot be used more than once and/or are mutually exclusive (#2171)
Fixes #1636

* Add a hash functor for decoration types for c++11 compliance
* Change non-POD static variables and add test for Block+BufferBlock
2018-12-07 12:46:27 -05:00
Alastair Donaldson
6679d5df89 Replace loop with selection (#2164)
Add a pass for spirv-reduce that will turn a loop into a selection.
2018-12-07 12:44:46 -05:00
Ryan Harrison
7c38fee64a
Restrict mask bits for memory semantics in WebGPU (#2180)
Fail to validate memory semantics value if it includes set bits that
are not on the whitelist from the spec.

Fixes #2070
2018-12-07 10:38:52 -05:00
David Neto
6df6194db8
Validate Uniform decoration (#2181) 2018-12-07 09:32:57 -05:00
Ryan Harrison
cf37ab7213
Merge two implementations of ValidateMemorySemantics (#2175)
Fixes #2170
2018-12-06 14:38:15 -05:00
Steven Perron
2e4563d94f
Document in the context what happens with id overflow. (#2159)
Added documentation to the ir context to indicates that TakeNextId()
returns 0 when the max id is reached.  TODOs were added to each call
sight so that we know where we have to start to handle this case.

Handle id overflow in |SplitLoopHeader|.

Handle id overflow in |GetOrCreatePreHeaderBlock|.

Handle failure to create preheader in LICM.

Part of https://github.com/KhronosGroup/SPIRV-Tools/issues/1841.
2018-12-06 09:07:00 -05:00
Alejandro Lopez
03afee3b90 Test for WorkgroupId not being a uvec3 (#2173)
Test for WorkgroupId not being a uvec3

Fixes #1545

Make %workgroup_id an Input variable as required by spec
2018-12-05 16:34:57 -05:00
Ryan Harrison
d9a972210f
Fix broken recurison validation tests (#2174)
This fixes tests that were broken by adding in validation of the order
of function definitions.
2018-12-05 15:33:55 -05:00
Ryan Harrison
378b7f3a29
Check for recursion in Vulkan and WebGPU entry points (#2161)
Fixes #2061
Fixes #2160
2018-12-05 13:58:43 -05:00
Alejandro Lopez
2f5f5308b6 Validate that there is at most one push constant block (#2163)
Fixes #2006

Validates that there is at most one PushConstant interface per entry point for Vulkan environment.
2018-12-05 13:30:04 -05:00
Ryan Harrison
3e645b9d67
Check that if A calls B, B is defined before A for WebGPU (#2169)
Fixes #2067
2018-12-05 11:47:24 -05:00
alan-baker
68d1dc66d2
Loosen binding and descriptor check (#2167)
* Only check for binding and descriptor set on variables that are
statically used by an entry point
 * updated tests and added a couple new ones
 * new method for collecting entry points that statically reference an
 id
2018-12-05 08:10:02 -05:00
Steven Perron
a0816d03e9
Validate OpForwardPointer (#2156)
* Validate OpForwardPointer

The validator does not have a a check that OpForwardPointer is giving
a forward reference to a pointer type.  We add that check.

https://crbug.com/910852

* Remove more specialized check.

There was a check that the forward pointer is actually a poiner type,
but it was only done if it was used in a struct.  This was too specific.
Remove it in favour of the more general check that was added.

* Format

* Check the storage type in OpTypeForwardPointer

* Fix typo is test case epxected results.
2018-12-04 13:35:49 -05:00
Alejandro Lopez
a1439604ea Check binding annotations in resource variables (#2151)
Fixes #2007

Add checks that all uniform, uniform constant and storage buffer variables have descriptor set and binding decorations
2018-12-04 10:05:41 -05:00
Steven Perron
17cba4695c
Remove undefined behaviour when folding shifts. (#2157)
We currently simulate all shift operations when the two operand are
constants.  The problem is that if the shift amount is larger than
32, the result is undefined.

I'm changing the folder to return 0 if the shift value is too high.
That way, we will have defined behaviour.

https://crbug.com/910937.
2018-12-04 10:04:02 -05:00
David Neto
d81a0c0ec4 Fix WebGPU barrier test: Use QueueFamilyKHR scope (#2162) 2018-12-04 08:35:08 -05:00
alan-baker
b1ff8ba5b9
Check device scope for Vulkan memory model (#2149)
Fixes #2147

* Checks that device scope is not used for availability and visibility
operations unless VulkanMemoryModelDeviceScopeKHR capability is present
* implemented for atomics, barriers and memory instructions currently
2018-12-03 17:15:47 -05:00
dan sinclair
d835d664bd
[val] Fixup id name output (#2158)
This CL changes the id/name output from the validator to always use a
consistent id[%name] style. This removes the need for getIdOrName. The
name lookup is changed to use the NameMapper so the output is consistent
with what the disassembler will produce.

Fixes #2137
2018-12-03 17:01:30 -05:00
David Neto
0c172a6b74
Allow Float16/Int8 for Vulkan 1.0 (#2153) 2018-12-03 12:50:12 -05:00
Steven Perron
ae1826154e
Validate uses of ids defined in unreachable blocks. (#2146)
* Validate uses of ids defined in unreachable blocks.

For some reason we do not make sure the uses of ids that are defined
in unreachable blocks are dominated by their def.  This is causing
invalid code to pass the validator.

Fixes #2143

* Add test for unreachable code after a return.

We want to allow code like:

```
void foo() {
  a = ...;
  ...
    return; // for debugging
  <use of a>;
  ...
}
```

I added a test to make sure that something like this is still accepted
by the validator.

* Add test for unreachable def used in phi.
2018-12-03 12:49:27 -05:00
David Neto
3596b3838e
Set expected version number for cpp interface test (#2154) 2018-12-03 12:48:51 -05:00
alan-baker
d80259d35e
Strict validation of where type ids are acceptable (#2142)
Fixes https://crbug.com/910239

* IdPass catches many instances of invalid references to types
* Test updates
* Added test to catch OpArrayLength issue
2018-12-03 11:03:52 -05:00
Ryan Harrison
b9f9a3bc9f
Add WebGPU Execution scope check (#2148)
Fixes #2069
2018-12-03 10:56:55 -05:00
alan-baker
e510b1bac5
Update memory model (#1904)
Upgrade to VulkanKHR memory model

* Converts Logical GLSL450 memory model to Logical VulkanKHR
* Adds extension and capability
* Removes deprecated decorations and replaces them with appropriate
flags on downstream instructions
* Support for Workgroup upgrades
* Support for copy memory
* Adding support for image functions
* Adding barrier upgrades and tests
* Use QueueFamilyKHR scope instead of device
2018-11-30 14:15:51 -05:00
alan-baker
6af3c5cbe4
Clean uses of EvalInt32IfConst (#2145)
Fixes #2133

* Don't return OpSpecConstant* as constants in that method
 * cleaned up uses
* added tests to catch shader semantics and scope bugs
2018-11-30 14:00:56 -05:00
Alejandro Lopez
b8e2a9f258 Validate PushConstants annotation and type (#2140)
* Validate PushConstants have Block annotation and are struct or array of structs
* Add passing test and split into universal/vulkan environment tests
2018-11-30 13:12:05 -05:00
Ryan Harrison
625db3890d
Add check for QueueFamilyKHMR memory scope (#2144)
This also fixes a small typo that was causing my test case to fail.

Fixes #2136
2018-11-30 12:52:31 -05:00
Ryan Harrison
2cd040b0d3
Merging two ValidateMemoryScope implementations (#2132)
Fixes #2125
2018-11-29 14:51:17 -05:00
Steven Perron
2d2a512691
Don't inline recursive functions. (#2130)
* Move ProcessFunction* function from pass to the context.

There are a few functions that are used to traverse the call tree.
They currently live in the Pass class, but they have nothing to do with
a pass, and may be needed outside of a pass.  They would be better in
the ir context, or in a specific call tree class if we ever have a need
for it.

* Don't inline recursive functions.

Inlining does not check if a function is recursive or not.  This has
been fine as long as the shader was a Vulkan shader, which forbid
recursive functions.  However, not all shaders are vulkan, so either
we limit inlining to Vulkan shaders or we teach it to look for recursive
functions.

I prefer to keep the passes as general as is reasonable.  The change
does not require much new code in inlining and gives a reason to refactor
some other code.

The changes are to add a member function to the Function class that
checks if that function is recursive or not.

Then this is used in inlining to not inlining a function call if it calls
a recursive function.

* Add id to function analysis

There are a few places that build a map from ids to Function whose
result is that id.  I decided to add an analysis to the context for this
to reduce that code, and simplify some of the functions.

* Add missing file.
2018-11-29 14:24:58 -05:00
Ryan Harrison
3ee605d7cc
Ensure that only whitelisted extensions are used in WebGPU (#2127)
Fixes #2058
2018-11-28 10:49:05 -05:00
alan-baker
3d56cddb75
Validate pointer variables (#2111)
Fixes #2104

* Checks the rules for logical addressing and variable pointers
 * Has an out for relaxed logical pointers
* Updated PassFixture to expose validator options
 * enabled relaxed logical pointers for some tests
* New validator tests
2018-11-27 16:47:10 -05:00
Ryan Harrison
4759082bbc
Ensure that imported extended instructions for WebGPU are only "GLSL.std.450" (#2119)
Ensure that imported extended instructions for WebGPU are GLSL.std.450

Fixes #2059
2018-11-27 16:20:01 -05:00
Ryan Harrison
dab634da93
Ensure that function parameter's type is not void (#2118)
Fixes #2094
2018-11-27 09:40:19 -05:00
Ryan Harrison
48d923907b
Restrict capabilities to WebGPU spec (#2113)
Restrict capabilities to WebGPU spec

This covers whitelisting Matrix, Shader, Sampled1D, Image1D,
DerivativeControl, and ImageQuery. These are the allowed capabilities
that don't require an extension. Whitelisting VulkanMemoryModelKHR
will be handled by whitelisting its extension in a seperate patch.

Fixes #2101
2018-11-27 09:39:37 -05:00
alelenv
f989b2dbd7 Add precise check for allowing use of gl_InstanceID for specific vulkan raytracing stages . (#2096)
* Checks that gl_InstanceID is only used in specific execution models
2018-11-27 08:35:29 -05:00
Steven Perron
4e22b60122
Add validation for OpArrayLength. (#2117)
The validation rules for OpArrayLength are not checked by the validator.
This with add them.

Fixes https://crbug.com/907451.
2018-11-26 19:46:08 -05:00
Alastair Donaldson
3b13040cf9 New spirv-reduce reduction pass: operand to dominating id. (#2099)
* Added a reduction pass to replace ids with ids of the same type that dominate them.
* Introduce helper method for querying whether an operand type is an input id.
2018-11-26 17:06:21 -05:00
Ryan Harrison
7a3493e887
Make sure that initialized variable have correct storage class (#2092)
Make sure that initialized variable have correct storage class

For WebGPU and Vulkan environments, variables must have the storage
class; Output, Private, or Function, if they have an initializer.

Fixes #2071
2018-11-22 12:52:04 -05:00
Ryan Harrison
981763ec74
Ensure correct Addressing and Memory model set for WebGPU (#2093)
Adding validation that the addressing declared by OpMemoryModel is
Logical and the memory model declared is VulkanKHR. Updating a bunch
of tests that were broken by this.

Fixes #2060
2018-11-21 16:41:59 -05:00
Alastair Donaldson
f3acb955c2 Initial commit for spirv-reduce. (#2056)
Creates a new tool that can be used to reduce failing testcases, similar to creduce.
2018-11-21 14:03:09 -05:00
Ryan Harrison
fe39a6f342
Add tests coverage for OpTypeVector column count validation (#2087)
Add tests coverage for OpTypeVector column count validation

Fixes #2064
Fixes #2086
2018-11-21 11:13:28 -05:00
Ryan Harrison
3adb7977da
Check forbidden Annotation instructions for WebGPU env (#2090)
Check forbidden Annotation instructions for WebGPU env

From the WebGPU SPIR-V Execution Enviroment spec:
  OpDecorationGroup, OpGroupDecorate, OpGroupMemberDecorate are not
  allowed.

Fixes #2062
2018-11-20 16:40:38 -05:00
Ryan Harrison
11c7a9e067
Validate that debugging instructions are not present for WebGPU (#2089)
Validate that debugging instructions are not present for WebGPU

For WebGPU execution environments, check that all of the debug
instructions have already been stripped before validation.

Fixes #2063
2018-11-20 16:12:28 -05:00
alan-baker
d41ff27f17
Add support for VK_EXT_Transform_feedback capabilities (#2088)
* Added support for Transform Feedback capabilities.
* Fix tests
2018-11-20 12:41:03 -05:00
Steven Perron
101c113f64 Remove long running cfg limit test.
We had a test that checks that a spirv binary where the depth of the
deepest nested construct is just below the default limit.  This test
would take a long time causing a timeout in some builds.  We are
questioning the value of the test since we already have a test that can
tell us if we are within a custom limit.  We will remove the test.
2018-11-19 21:46:07 -05:00
Ryan Harrison
b0c143c8eb
Add tests for matrix type data rule validation (#2082)
Add tests for matrix type data rule validation

This covers the data rules for matrix types specified in the SPIR-V
spec, section 2.16.1, and the WebGPU SPIR-V Execution Environment
spec.

Fixes #2065 
Fixes #2080
2018-11-19 17:04:03 -05:00
alan-baker
f5b4a8eee3
Catch invalid input type to OpConvertUToPtr (#2078)
Fixes https://crbug.com/906426

* Fails validation if the input operand is a type
* Added a test
2018-11-19 15:08:38 -05:00
Ryan Harrison
8cd2a9d187
Validate component literals for OpVectorShuffle in WebGPU environment (#2077)
Validate component literals for OpVectorShuffle in WebGPU environment

Fixes #2072
2018-11-19 14:32:18 -05:00
Alan Baker
d652ed3029 Vulkan memory model: semantics validation
Ban sequentially consistent with VulkanKHR

* Added validation check that SequentiallyConsistent memory semantics
are not used if the memory model is VulkanKHR
 * Added tests
* Fixed a bug in evaluating constant 32-bit integers and updated some
handling to avoid inferring a value from a spec constant default

Remaining memory semantics validation

* Adds checks that OutputMemoryKHR, MakeAvailableKHR and MakeVisibleKHR
are only used if the VulkanMemoryModelKHR capabailty is present
* Added checks that MakeAvailableKHR requires release semantics
* Added checks that MakeVisibleKHR requires acquire semantics
* Added checks that MakeAvailableKHR and MakeVisibleKHR require a
storage class
2018-11-19 11:44:20 -05:00
Alan Baker
cd22b31557 Catch branch condition being a type
Fixes https://crbug.com/903691

* Added a test
2018-11-16 16:40:39 -05:00
David Neto
8e9be303b0 Validator: Support VK_EXT_scalar_block_layout
Adds validator option to specify scalar block layout rules.

Both VK_KHR_relax_block_layout and VK_EXT_scalar_block_layout can be
enabled at the same time.  But scalar block layout is as permissive
as relax block layout.

Also, scalar block layout does not require padding at the end of a
struct.

Add test for scalar layout testing ArrayStride 12 on array of vec3s

Cleanup: The internal getSize method does not need a round-up argument,
so remove it.
2018-11-16 15:55:30 -05:00
alan-baker
28d8d7bc67
Fix min base alignment (#2075)
Fixes #2073

* Added a test
2018-11-16 14:22:42 -05:00
Ryan Harrison
d7cd1203a4 Ensure for OpVariable that result type and storage class operand agree (#2052)
From SPIR-V spec, section 3.32.8 on OpVariable:
  Its Storage Class operand must be the same as the Storage Class
  operand of the result type.

Fixes #941
2018-11-16 11:22:11 -05:00
greg-lunarg
c37388f1ad Add passes to propagate and eliminate redundant line instructions (#2027). (#2039)
These are bookend passes designed to help preserve line information
across passes which delete, move and clone instructions. The propagation
pass attaches a debug line instruction to every instruction based on
SPIR-V line propagation rules. It should be performed before optimization.
The redundant line elimination pass eliminates all line instructions
which match the previous line instruction. This pass should be performed
at the end of optimization to reduce physical SPIR-V file size.

Fixes #2027.
2018-11-15 14:06:17 -05:00
fjhenigman
ab76e332de
Validate uniform variable type in Vulkan (#1949) (#2055)
From the Vulkan 1.1 spec 14.5.2:
  Variables identified with the Uniform storage class are used to access
  transparent buffer backed resources. Such variables must be typed as
  OpTypeStruct, or an array of this type.

Fixes #1949
2018-11-15 13:42:17 -05:00
David Neto
a29a9947ac UniformConstant variables can have RuntimeArray, TypeAccelerationStructureNV 2018-11-14 21:50:09 -05:00
alan-baker
5c334514d6
Allow InstanceId for NV ray tracing (#2049)
* Allow InstanceId for NV ray tracing

Fixes #2046

* Allows InstanceId in the Vulkan environment if RayTracingNV
capability is specified
2018-11-14 15:03:40 -05:00
Ryan Harrison
a362e60d5a
Validate variable types for UniformConstant storage in Vulkan (#2008) (#2044)
Validate variable types for UniformConstant storage in Vulkan (#2008)

From the Vulkan 1.1 spec 14.5.2:
  Variables identified with the UniformConstant storage class are used
  only as handles to refer to opaque resources. Such variables must be
  typed as OpTypeImage, OpTypeSampler, OpTypeSampledImage, or an array
  of one of these types.

Fixes #2008
2018-11-14 15:00:03 -05:00
Steven Perron
dc9d155d62
Fix folding of volatile store. (#2048)
When looking for the Volatile mask on a store, the instruction folder
accesses an out-of-bounds element.  We fix that up.

Fixes crbug.com/903530.
2018-11-14 13:52:18 -05:00
Steven Perron
ec5574a9c6
Instruction::GetBaseAddress to handle OpPtrAccessChain (#2050)
That function currently only handled OpPtrAccessChain if it was in the
middle of the chain, but not at the start.  Fixing that up.

Fixes crbug.com/905271.
2018-11-14 12:42:25 -05:00
Ryan Harrison
5beeee15c1 Add fuzzer for spvBinaryParser (#2045)
Add fuzzer for spvBinaryParser
2018-11-14 10:30:20 -05:00
Neil Henning
2b1f6b373c Validate that VertexId and InstanceId are not allowed in Vulkan. (#2036)
The Vulkan specification does not permit use of the VertexId and
InstanceId BuiltIn decorations, so add a check to ensure they are not
being used when the target environment is Vulkan.
2018-11-13 09:22:48 -05:00
greg-lunarg
1e9fc1aac1 Add base and core bindless validation instrumentation classes (#2014)
* Add base and core bindless validation instrumentation classes

* Fix formatting.

* Few more formatting fixes

* Fix build failure

* More build fixes

* Need to call non-const functions in order.

Specifically, these are functions which call TakeNextId(). These need to
be called in a specific order to guarantee that tests which do exact
compares will work across all platforms. c++ pretty much does not
guarantee order of evaluation of operands, so any such functions need to
be called separately in individual statements to guarantee order.

* More ordering.

* And more ordering.

* And more formatting.

* Attempt to fix NDK build

* Another attempt to address NDK build problem.

* One more attempt at NDK build failure

* Add instrument.hpp to BUILD.gn

* Some name improvement in instrument.hpp

* Change all types in instrument.hpp to int.

* Improve documentation in instrument.hpp

* Format fixes

* Comment clean up in instrument.hpp

* imageInst -> image_inst

* Fix GetLabel() issue.
2018-11-08 13:54:54 -05:00
greg-lunarg
6721478ef1 Don't assume one return means function can be inlined. (#2018) (#2025)
If there is only 1 return and it is in a loop, then the function cannot be inlined.

Fix condition when inlined code needs one-trip loop wrapper.  The dummy loop is needed when there is a return inside a selection construct.  Even if there is only 1 return.
2018-11-08 09:11:20 -05:00
Jeff Bolz
c06a35b902 Rename PCH macro to spvtools_pch to avoid conflicts with other projects. Also add pch to test/opt. (#2034) 2018-11-07 09:15:04 -05:00
Steven Perron
91f33503fc
Validate the id bound. (#2031)
* Validate the id bound.

Validates that the id bound for the module is not larger than the max id
bound.  Also adds an option to set the max id bound.  Allows the
optimizer option to set the max id bound to also set the id bound for
the validation run done by the optimizer.

Fixes #2030.
2018-11-06 11:30:19 -05:00
Jeff Bolz
60fac96c6b Enable precompiled headers for spirv-tools(-shared) and some unit tests (#2026) 2018-11-06 09:26:23 -05:00
Steven Perron
f2cc71e5cb
Handle OpMemberDecorateStringGOOGLE in ACDE (#2029)
Add missing case to the switch statement for the annotation
instructions.

See https://github.com/KhronosGroup/glslang/issues/1561.
2018-11-02 13:42:45 -04:00
dan sinclair
9e6f5134d1
Reduce number of test targets (#2024)
This CL takes the various opt unit tests and makes a single executable
instead of one per test. This reduces the number of build targets by
~125 when building with ninja.
2018-11-01 10:19:37 -04:00
Steven Perron
6647884a13
Remove MemberDecorateStringGOOGLE during stript-refect. (#2021)
The strip-reflect pass is not removing the reflection decorations that
are decorating members.  With this commit, they will now be removed.

Fixes #2019.
2018-10-30 16:17:35 -04:00
alelenv
1c1e749f0b Add support for nv-raytracing-final (#2010)
Add support for nv-raytracing (non-experimental)
2018-10-25 14:07:46 -04:00
Steven Perron
18fe6d59e5
Fix dead branch elim infinite loop. (#2009)
When looking for a break from a selection construct, we do not realize
that a jump to the continue target of a loop containing the selection
is a break.  This causes and infinit loop, or possibly other failures.

Fixes #2004.
2018-10-24 09:10:30 -04:00
Steven Perron
0ba35798c3
Fix dead branch elim infinite loop. (#1997)
When looking for a break from a selection construct, we do not need to
look inside nested constructs.  However, if a loop header has an
unconditional branch, then we enter the loop.  Entering the loop causes
an infinite loop because we keep going through the loop.

The solution is to look for a merge block, if one exsits, even for block
terminated by an OpBranch.

Fixes #1979.
2018-10-22 13:59:20 -04:00
alan-baker
20bbfb6f4d
Layout checks should recurse through runtime arrays (#1999)
Fixes #1985

* Added test to catch bug
* Tested aginst Vulkan CTS
2018-10-22 08:50:45 -04:00
alan-baker
89b8e238eb
Better checking of the index operand (#1992)
Fixes https://crbug.com/897069

* Code previously assumed the index instruction had a type
* Added a test to reproduce
2018-10-22 08:47:56 -04:00
alan-baker
6e85d1a6fc
Fix restrictions in if conversion (#1998)
Fixes #1991

* Improved identification of potential conditional branches
* Pass changed to only work for shaders
* added a test to catch the bug
2018-10-19 15:16:46 -04:00
Neil Henning
d29a1f98f3 Add validaton for SPV_KHR_8bit_storage + convert to/from floats. (#1990)
The SPV_KHR_8bit_storage extension does not permit 8-bit integers to be
cast directly to floating point types. We are seeing shaders in the
wild, being produced by toolchains like glslang, that are generating
invalid SPIR-V.

This change adds validation to check for the patterns not permitted, and
some tests that expose the failure.
2018-10-19 13:45:26 -04:00
Steven Perron
715afb0cea
Add a nullptr check to array copy propagation. (#1987)
We are missing a check for a nullptr that is causing things to fail.

Added an extra test case, and fixed up others.

This is the fix for https://github.com/Microsoft/DirectXShaderCompiler/issues/1598.
2018-10-19 12:53:40 -04:00
greg-lunarg
c4687889b7 Fix ADCE to treat OpUnreachable correctly during liveness analysis (#1984)
ADCE liveness algorithm should treat OpUnreachable at least like other
branch instructions. It was being treated as always live which was
preventing useless structured constructs from being eliminated.
OpUnreachable is generated by dead branch elimination which is now
being required by merge return, so this fix should accompany that
change.
2018-10-19 10:16:35 -04:00
Steven Perron
0e68bb3632
Only run merge-returnon reachable functions. (#1983)
We currently run merge-return on all functions, but
dead-branch-elimination only runs on function reachable from an entry
point or exported function.  Since dead-branch-elimination is needed for
merge-return, they have to match.

Fixes #1976.
2018-10-18 08:48:27 -04:00
alan-baker
9aa14a38f4
OpGroupDecorate may not target OpDecorationGroup (#1977)
Fixes https://crbug.com/896200

* Adds a check to validation of OpGroupDecorate that OpDecorationGroup
cannot be targeted
2018-10-17 13:45:05 -04:00
Steven Perron
b407163ef3
Checks for variable pointers (#1976)
In logical addressing mode, we are not allowed to generate variables
pointers.  There is already a check for OpSelect.  However, OpPhi 
and OpPtrAccessChain are not checked to make sure it does not 
generate an variable pointer.  I've added those checks.

Fixes #1957.
2018-10-16 14:57:55 -04:00
greg-lunarg
ab45d69154 Fix ADCE liveness to include all enclosing control structures. (#1975)
Was removing control structures which didn't have data dependency
with enclosed live loop and otherwise did not contain live code.
An example is a counting loop around a live loop.

Fixes #1967.
2018-10-16 08:00:07 -04:00
David Neto
eea449a1e8 validator: FPRoundingMode can apply to vector conversions
Fixes #1972
2018-10-15 17:22:50 -04:00
alan-baker
72bac04d73
Memory access checks for vulkan mem model (#1909)
* MakePointerVisibleKHR cannot be used with OpStore
* MakePointerAvailableKHR cannot be used with OpLoad
* MakePointerAvailableKHR and MakePointerVisibleKHR both require
NonPrivatePointerKHR
* NonPrivatePointerKHR is limited to a subset of storage classes
* many tests
2018-10-15 09:30:47 -04:00
Nuno Subtil
5bc30788fd Fix gtest.h include in test/opt/pass_utils.h
Fixes builds where googletest is outside the SPIRV-Tools tree.
2018-10-12 10:22:25 -04:00
David Neto
bdecee8c86 Validator: TaskNV can use LocalSize or LocalSizeId (#1970)
Correponds to the update to Rev2 of SPV_NV_mesh_shader

Fixes #1968
2018-10-12 08:54:52 -04:00