* Account for strided components in arrays
Fixes#4567
* If the element type of an array takes less than a location in size,
calculate the location usage in a strided manner
* formatting
Debug[No]Line are tracked and optimized using the same mechanism that tracks
and optimizes Op[No]Line.
Also:
- Fix missing DebugScope at top of block.
- Allow scalar replacement of access chain in DebugDeclare
Includes:
- Shift to use of spirv-header extinst.nonsemantic.shader grammar.json
- Remove extinst.nonsemantic.vulkan.debuginfo.100.grammar.json
- Enable all optimizations for Shader.DebugInfo
Also fixes scalar replacement to only insert DebugValue after all
OpVariables. This is not necessary for OpenCL.DebugInfo, but it is
for Shader.DebugInfo.
Likewise, fixes Private-to-Local to insert DebugDeclare after all
OpVariables.
Also fixes inlining to handle FunctionDefinition which can show up
after first block if early return processing happens.
Co-authored-by: baldurk <baldurk@baldurk.org>
* Fix infinite loop in validation
Fixes https://crbug.com/38548
* Fixes an issue in structured exit checking where an invalid merge
could result in an infinite traversal
* formatting
The validation state contained feature bits for scalar block layout and
workgroup memory scalar block layout which were never used (the
command-line option is used in every case).
Allow LocalSizeId as a way of sizing compute workgroups where the
environment allows it. A command-line switch is also added to force
acceptance even where the environment would not otherwise allow it.
* Disallow loading a runtime-sized array
Fixes#4472
* Disallow loading a runtime-sized array or a composite containing one
* Refactor type traversal into a separate function used by both runtime
array checks and sized int/float checks
* Update invalid tests
PR #4118 (d71ac38b8e) let spirv-val report a validation error when we
use offset for an OpImage* instruction instead of ConstantOffset. Since
some compilers like DXC rely on spirv-opt for function inlining or loop
unrolling, the spirv-val change broke some working shaders when the
shader developers disable the optimization (spirv-opt).
For example, DXC recently got this issue from a few users e.g.,
https://github.com/microsoft/DirectXShaderCompiler/issues/3807
Since this error is reported only when the spirv-opt is disabled, it
looks like the exact case that we have to skip spirv-val when
`--before-legalize-hlsl` is given. Moreover, avoiding the error using
`--before-legalize-hlsl` on DXC is exactly what FXC and DXC's DXIL
do (they do not report the error if the offset becomes a constant after
function inlining or loop unrolling).
Fixes https://crbug.com/tint/793
* When a loop has an empty loop construct, the loop construct and
continue construct share the same header so don't disallow the loop
header for the continue construct
This pass converts an internal form of GLSLstd450 Interpolate ops
to the externally valid form. The external form takes the lvalue
of the interpolant. The internal form can do a load of the interpolant.
The pass replaces the load with its pointer. The internal form is
generated by glslang and possibly other frontends for HLSL shaders.
The new pass is called as part of HLSL legalization after all
propagation is complete.
Also adds internal interpolate form to pre-legalization validation
* Validate SPV_KHR_workgroup_memory_explicit_layout
* Check if SPIR-V is at least 1.4 to use the extension.
* Check if either only Workgroup Blocks or only Workgroup non-Blocks
are used.
* Check that if more than one Workgroup Block is used, variables are
decorated with Aliased.
* Check layout decorations for Workgroup Blocks.
* Implicitly use main capability if the ...8BitAccess or
...16BitAccess are used.
* Allow 8-bit and 16-bit types when ...8BitAccess and ...16BitAccess
are used respectively.
* Update SPIRV-Headers dependency
Bump it to include SPV_KHR_workgroup_memory_explicit_layout.
* Add option to validate Workgroup blocks with scalar layout
Validate the equivalent of scalarBlockLayout for Workgroup storage
class Block variables from SPV_KHR_workgroup_memory_explicit_layout.
Add option to the API and command line tool.
* validation: tighter validation of multisampled images
- if MS=1, then Sample image operand is required
- Sampling operations are not permitted when MS=1
Fixes#4057, #4058
* Fail early for multisampled image for sampling, dref, gather
* validate StorageImageMultisampled capability
The StorageImageMultisampled capability is required when declaring
an image type with with Multisampled==1 and it's a storage image (Sampled == 2)
Fixes#4061
* Allow SubpassData with Multisampled and Sampled==2
* Add validation for ray tracing builtins
- Remove existing InstanceId testing that was combined with VertexId in awkward ways.
- Rather than adding a new set of functions for each ray tracing builtin, add
an error table that maps the builtin ID to the 3 common VUIDs for each builtin
(I could see this being extended for other builtins in the future).
- add F32 matrix validation function
- augment existing PrimitiveId validation to verify Input storage class for the
RT stages this is accepted in, and correct the list of stages that it is actually
accepted in (only Intersection / Any Hit / Closest Hit)
* add testing for ray tracing builtins
- remove exising InstanceId testing as it was tangled in with VertexId in now weird ways
and combine it with the new tests
- add testing for ray tracing builtins
- builtins accepted in the same stages and of the same types are combined into test functions
- add some new matrix types to the code generator so they can be used for testing
* Update to final ray tracing extensions
Drop Provisional from ray tracing enums
sed -ie 's/RayQueryProvisionalKHR/RayQueryKHR/g' **/*
sed -ie 's/RayTracingProvisionalKHR/RayTracingKHR/g' **/*
Add terminator support for SpvOpIgnoreIntersectionKHR and SpvOpTerminateRayKHR
Update deps for SPIRV-Headers
* Update capability dependencies for MeshShadingNV
Accommodate https://github.com/KhronosGroup/SPIRV-Headers/pull/180
MeshShadingNV: enables PrimitiveId, Layer, and ViewportIndex
Co-authored-by: Daniel Koch <dkoch@nvidia.com>
Don't pass a constructed string as an argument to
ValidateNotCalledwithExecutionModel. That method is captured via
std::bind and it ends up using lots of stack space.
Instead, pass in:
- a Vulkan validation unique ID as an integer instead,
(with -1 meaning no VUID), and
- the const char* for the explanator text.
in 3943 the new tests should have failed, but didn't due to the AnyVUID
check not handling case with trailing whitespace. Added trimming to handle
it as easily might happen again in future
* spirv-val: Allow the ViewportIndex and Layer built-ins when their corresponding SPIR-V 1.5 capabilities are present
* Added tests for OpCapability ShaderViewportIndex and OpCapability ShaderLayer
Currently the validator, when checking an instruction is in the correct
section, always advances the current section. This means if we have an
instruction from a previous section we'll end up reporting it as invalid
in a function definition. This error is confusing.
This CL updates the validator to check if the given opcode is from a
previous layout section before advancing the current section. If it is
from a previous layout section an error is emitted.
Fix a use-after-move (potential) bug found by the
"bugprone-use-after-move" clang-tidy check.
This is part of a Chromium-related effort (see
https://crbug.com/1122844).
The Vulkan 1.2.152 headers/spec now include Valid Usage IDs (VUID)
for every BuiltIn. This change adds labeling to help aid tracking
the coverage gap in Vulkan targeted validation. This is done with
a script in the Validation Layers that parses the source for VUID
strings, both that there is an implementation and a test for it.
There are 2 main changes:
1. A VUID string is added where applicable. It is wrapped in a function
that at runtimes checks if Vulkan is the target so that other targets
will not be effected as the output error only changes for Vulkan and
the overhead only occurs if there is an error at all.
2. For unit test, a new parameter value was added to allow make sure
that for each VUID there is a matching test. There are cases where the
same unit test checks multiple VUs via the parameter feature of gtest.
For this, I added a custom gMock Matcher to simply loop over a list
of VUID strings
Some OpenCL.DebugInfo.100 instructions such as DebugGlobalVariable
and DebugLocalVariable have the Type operand. This commit allows them to
use DebugTypeTemplate for the Type operand.
The updated OpenCL.DebugInfo.100 spec says that we can use
variable for "Component Count" operand of DebugTypeArray i.e.,
DebugLocalVariable or DebugGlobalVariable. This commit updates spirv-val
based on the spec update.
* Generate ext inst table for reflection
* Change build to use grammar files from SPIRV-Headers instead of
SPIRV-Tools
* Add enum for clspv reflection extended instruction set
* count it as non-semantic
* validate clspv reflection extended instruction set
* Remove local extended inst sets
* update headers deps
* Update nbuilds to use grammars from SPIRV-Headers instead of
local duplicates
* spirv-val: Pipes are no longer required for OpenCL 1.2 EP
This was removed from the OpenCL SPIR-V Environment Specification via
https://github.com/KhronosGroup/OpenCL-Docs/pull/56.
* spirv-val: Sort headers according to clang-format
* spirv-val: Groups capability is required since OpenCL 2.0
Now that WebGPU ingests WGSL instead of SPIR-V,
there is no need to be so strict about the memory model.
Allow any memory model that is already allowed by Vulkan 1.0,
either directly or via an existing.
Fixes#3529
* Make BasicBlock::reachable() only consider static reachability
* Fix reachability calculation to be independent of block order
* add tests
* Add validation that input/output locations are assigned correctly
* Account for component assignment
* Account for 4 components per location and track the combined
coordinate
* Account for multiple output indexes
* handle specifically arrayed variables
* Arrayed variables that specify a component get locations determined
per index of the array for the sub type
* Added tests that check locations and components can be assigned
to interleave an array's locations and components
* Fix up which interfaces are allowed to be arrayed for various shader
stages based on glslang
ImageGatherBiasLodAMD makes it possible to use the Bias and Lod image
operands with OpImageGather and OpImageSparseGather. This commit makes
sure the validator checks for that capability before reporting errors
and adds a few positive tests.
According to SPV_AMD_shader_image_load_store_lod spec, Lod operand is
valid with OpImageRead, OpImageWrite, or OpImageSparseRead if the
extension is enabled.
Fixes#3139
* If the header of the construct is also a merge block, jump to the
associated header instead of the immediate dominator
* prevents spurious failures from unrelated constructs
* new tests
* Allow OpExtInst for DebugInfo between secion 9 and 10
Fixes#3086
* Handle spirv-opt errors on DebugInfo Ext
* Add IR Loader test
* Fix ir loader bug
* Handle DebugFunction/DebugTypeMember forward reference
* Add test cases (forward reference to function)
* Support old DebugInfo extension
* Validate local debug info out of function
Add support for SPV_KHR_non_semantic_info
This entails a couple of changes:
- Allowing unknown OpExtInstImport that begin with the prefix `NonSemantic.`
- Allowing OpExtInst that reference any of those sets to contain unknown
ext inst instruction numbers, and assume the format is always a series of IDs
as guaranteed by the extension.
- Allowing those OpExtInst to appear in the types/variables/constants section.
- Not stripping OpString in the --strip-debug pass, since it may be referenced
by these non-semantic OpExtInsts.
- Stripping them instead in the --strip-reflect pass.
* Add adjacency validation of non-semantic OpExtInst
- We validate and test that OpExtInst cannot appear before or between
OpPhi instructions, or before/between OpFunctionParameter
instructions.
* Change non-semantic extinst type to single value
* Add helper function spvExtInstIsNonSemantic() which will check if the extinst
set is non-semantic or not, either the unknown generic value or any future
recognised non-semantic set.
* Add test of a complex non-semantic extinst
* Use DefUseManager in StripDebugInfoPass to strip some OpStrings
* Any OpString used by a non-semantic instruction cannot be stripped, all others
can so we search for uses to see if each string can be removed.
* We only do this if the non-semantic debug info extension is enabled, otherwise
all strings can be trivially removed.
* Silence -Winconsistent-missing-override in protobufs
* Validate that if a construct contains a header and it's merge is
reachable, the construct also contains the merge
* updated block merging to not merge into the continue
* update inlining to mark the original block of a single block loop as
the continue
* updated some tests
* remove dead code
* rename kBlockTypeHeader to kBlockTypeSelection for clarity
Re-enable OpReadClockKHR validation
Fixes#2952
* Refactor some common scope validation
* Perform correct validation for scope in OpReadClockKHR
* Scope must be Subgroup or Device
* new tests
* Validate that selections are structured
WIP
* new checks that switch and conditional branch are proceeded by a
selection merge where necessary
* Don't consider unreachable blocks
* Add some tests
* Changed how labels are marked as seen
* Moved check to more appropriate place
* Labels are now marked as seen when there are encountered in a
terminator instead of when the block is checked
* more tests
* more tests
* Method comment
* new test for a bad case
* When input or result is a pointer type also allow 32-bit integer
vectors for the other type
* Relaxation only applies to SPIR-V 1.5 or in the presence of
SPV_KHR_physical_storage_buffer
* new tests
* Vulkan specific checks
* storage buffer variables must be structs or arrays of structs
* storage buffer struct must be Block decorated
* uniform struct must be Block or BufferBlock decorated
* new tests
* Ensure same enum values have consistent extension lists
* val: fix checking of capabilities
The operand for an OpCapability should only be
checked for the extension or core version.
The InstructionPass registers a capability, and all its implied
sub-capabilities before actually checking the operand to an
OpCapability.
* Add basic support for SPIR-V 1.5
- Adds SPV_ENV_UNIVERSAL_1_5
- Command line tools default to spv1.5 environment
- SPIR-V 1.5 incorporates several extensions. Now the disassembler
prefers outputing the non-EXT or non-KHR names. This requires
updates to many tests, to make strings match again.
- Command line tests: Expect SPIR-V 1.5 by default
* Test validation of SPIR-V 1.5 incorporated extensions
Starting with 1.5, incorporated features no longer require
the associated OpExtension instruction.
As far as I know, it is legal to have multiple decoration adding the
same decoration to the same id. The validator registers all of these
decoration as if they were distinct decorations. This can cause poor
memory usage and performance in some cases.
This fix is to make sure that duplicates are not registers.
I keep the type of the decoration list as an std::vector because I
expect it to be small enough in most cases that the linear search will
still be faster that using some type of map.
No tests are added because we do not have a mechanism to test memory
usage in our unit tests.
Fixes#2837. The total memory usage drop to 14,236KB.