UVAtlas/HISTORY.md
2020-02-24 22:31:54 -08:00

3.4 KiB

UVAtlas - isochart texture atlasing

http://go.microsoft.com/fwlink/?LinkID=512686

Release available for download on GitHub

Release History

February 24, 2020

  • Added some simple OpenMP optimizations
  • Code and project cleaup
  • Retired VS 2015 projects
  • uvatlastool: Updated to use NuGet instead of needing DirectXTex/Mesh side-by-side
  • uvatlastool: now supports exporting to WaveFront Object (OBJ) files

December 17, 2019

  • Added VS 2019 UWP project
  • Added ARM64 platform to VS 2019 Win32 desktop Win10 project
  • Renamed UVAtlas_Windows10.vcxproj to _Windows10_2017.vcxproj
  • Added CMake project files
  • Code cleanup

April 26, 2019

  • uvatlas command-line tool: Updated for latest DirectXMesh
  • Added VS 2019 desktop projects
  • Officially dropped Windows Vista support

February 8, 2019

  • uvatlastool: added -sdkmesh2 switch for PBR materials

November 16, 2018

  • VS 2017 updated for Windows 10 October 2018 Update SDK (17763)
  • ARM64 platform configurations added to UWP projects
  • Minor code review

August 17, 2018

  • Updated for VS 2017 15.8
  • Code cleanup

July 3, 2018

  • Code cleanup
  • uvatlastool: added -flipu and -ib32 switches

May 31, 2018

  • VS 2017 updated for Windows 10 April 2018 Update SDK (17134)

May 14, 2018

  • Updated for VS 2017 15.7 update warnings
  • Code and project cleanup
  • Retired VS 2013 projects

April 23, 2018

  • Code and project cleanup

February 7, 2018

  • Minor code update

December 13, 2017

  • Updated for VS 2017 15.5 update warnings

November 1, 2017

  • VS 2017 updated for Windows 10 Fall Creators Update SDK (16299)
  • Removed UVAtlas_2017.vcxproj as redundant in favor of UVAtlas_2017_Win10.vcxproj

September 22, 2017

  • Updated for VS 2017 15.3 update /permissive- changes
  • uvatlastool: added -flist option

July 28, 2017

  • Code cleanup

April 24, 2017

  • VS 2017 project updates

April 8, 2017

  • VS 2017 updated for Windows Creators Update SDK (15063)
  • Minor code cleanup

January 31, 2017

  • uvatlas command-line tool: Updated for latest DirectXMesh
  • uvatlas command-line tool: optional OpenEXR support
  • VS 2017 RC projects added
  • Minor code cleanup

September 14, 2016

  • uvatlas command-line tool: added wildcard support for input filename and optional -r switch for recursive search
  • uvatlas command-line tool -it switch now supports HDR (RGBE Radiance) texture files (requires DirectXTex September 2016 release to build)
  • Code cleanup

August 2, 2016

  • Updated for VS 2015 Update 3 and Windows 10 SDK (14393)

June 27, 2016

  • Code cleanup

April 26, 2016

  • Retired VS 2012 projects and obsolete adapter code
  • Minor code cleanup

November 30, 2015

  • uvatlas command-line tool updated with -flipv and -flipz switches; removed -fliptc
  • Updated for VS 2015 Update 1 and Windows 10 SDK (10586)

October 30, 2015

  • Minor code cleanup

July 29, 2015

  • Updated for VS 2015 and Windows 10 SDK RTM
  • Retired VS 2010 and Windows 8.0 Store projects

June 18, 2015

  • Fixed bugs with handling of E_ABORT from user callback
  • Added ESC to abort to uvatlas sample

April 9, 2015

  • Added projects for Windows apps Technical Preview
  • Fixes for potential divide-by-zero cases
  • Fix for memory allocation problem
  • Added error detection for invalid partitioning
  • uvatlastool: fix when importing from .vbo
  • Minor code cleanup

November 12, 2014

  • Original release