mirror of
https://github.com/microsoft/UVAtlas
synced 2024-11-12 15:10:31 +00:00
125 lines
3.4 KiB
Markdown
125 lines
3.4 KiB
Markdown
# UVAtlas - isochart texture atlasing
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http://go.microsoft.com/fwlink/?LinkID=512686
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Release available for download on [GitHub](https://github.com/microsoft/UVAtlas/releases)
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## Release History
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### February 24, 2020
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* Added some simple OpenMP optimizations
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* Code and project cleaup
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* Retired VS 2015 projects
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* uvatlastool: Updated to use NuGet instead of needing DirectXTex/Mesh side-by-side
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* uvatlastool: now supports exporting to WaveFront Object (OBJ) files
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### December 17, 2019
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* Added VS 2019 UWP project
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* Added ARM64 platform to VS 2019 Win32 desktop Win10 project
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* Renamed ``UVAtlas_Windows10.vcxproj`` to ``_Windows10_2017.vcxproj``
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* Added CMake project files
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* Code cleanup
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### April 26, 2019
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* uvatlas command-line tool: Updated for latest DirectXMesh
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* Added VS 2019 desktop projects
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* Officially dropped Windows Vista support
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### February 8, 2019
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* uvatlastool: added ``-sdkmesh2`` switch for PBR materials
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### November 16, 2018
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* VS 2017 updated for Windows 10 October 2018 Update SDK (17763)
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* ARM64 platform configurations added to UWP projects
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* Minor code review
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### August 17, 2018
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* Updated for VS 2017 15.8
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* Code cleanup
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### July 3, 2018
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* Code cleanup
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* uvatlastool: added ``-flipu`` and ``-ib32`` switches
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### May 31, 2018
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* VS 2017 updated for Windows 10 April 2018 Update SDK (17134)
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### May 14, 2018
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* Updated for VS 2017 15.7 update warnings
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* Code and project cleanup
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* Retired VS 2013 projects
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### April 23, 2018
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* Code and project cleanup
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### February 7, 2018
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* Minor code update
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### December 13, 2017
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* Updated for VS 2017 15.5 update warnings
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### November 1, 2017
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* VS 2017 updated for Windows 10 Fall Creators Update SDK (16299)
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* Removed ``UVAtlas_2017.vcxproj`` as redundant in favor of ``UVAtlas_2017_Win10.vcxproj``
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### September 22, 2017
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* Updated for VS 2017 15.3 update ``/permissive-`` changes
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* uvatlastool: added ``-flist`` option
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### July 28, 2017
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* Code cleanup
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### April 24, 2017
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* VS 2017 project updates
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### April 8, 2017
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* VS 2017 updated for Windows Creators Update SDK (15063)
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* Minor code cleanup
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### January 31, 2017
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* uvatlas command-line tool: Updated for latest DirectXMesh
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* uvatlas command-line tool: optional OpenEXR support
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* VS 2017 RC projects added
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* Minor code cleanup
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### September 14, 2016
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* uvatlas command-line tool: added wildcard support for input filename and optional ``-r`` switch for recursive search
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* uvatlas command-line tool ``-it`` switch now supports HDR (RGBE Radiance) texture files (requires DirectXTex September 2016 release to build)
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* Code cleanup
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### August 2, 2016
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* Updated for VS 2015 Update 3 and Windows 10 SDK (14393)
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### June 27, 2016
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* Code cleanup
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### April 26, 2016
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* Retired VS 2012 projects and obsolete adapter code
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* Minor code cleanup
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### November 30, 2015
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* uvatlas command-line tool updated with ``-flipv`` and ``-flipz`` switches; removed ``-fliptc``
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* Updated for VS 2015 Update 1 and Windows 10 SDK (10586)
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### October 30, 2015
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* Minor code cleanup
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### July 29, 2015
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* Updated for VS 2015 and Windows 10 SDK RTM
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* Retired VS 2010 and Windows 8.0 Store projects
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### June 18, 2015
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* Fixed bugs with handling of ``E_ABORT`` from user callback
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* Added ESC to abort to uvatlas sample
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### April 9, 2015
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* Added projects for Windows apps Technical Preview
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* Fixes for potential divide-by-zero cases
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* Fix for memory allocation problem
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* Added error detection for invalid partitioning
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* uvatlastool: fix when importing from .vbo
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* Minor code cleanup
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### November 12, 2014
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* Original release
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