Adam Sawicki
f451b94158
Fixed vmaBuildVirtualBlockStatsString, vmaFreeVirtualBlockStatsString to also be inside #if VMA_STATS_STRING_ENABLED
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Updated copyright headers for to year 2022.
Change by @medranSolus
2022-01-21 12:56:18 +01:00
Adam Sawicki
1b0bd18053
Standardized line endings to LF
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See also #195
2021-09-30 12:03:35 +02:00
Johannes Schneider
e65c1469d9
Improve consistency in naming of targets and options
2021-05-31 23:53:21 +02:00
Johannes Schneider
8f62aa27c2
Rename replay app target and shaders target
2021-05-28 20:03:27 +02:00
Johannes Schneider
3f2238ac9d
Fix VMA_BUILD_EXAMPLE_APP_SHADERS being ignored on Linux
2021-05-28 12:45:58 +02:00
Johannes Schneider
e32721df9e
Make building shaders, VMA example application and VMA replay app optional
2021-05-28 02:04:15 +02:00
Johannes
69747a2bdb
Add CMake support
2021-05-27 22:10:12 +02:00
Adam Sawicki
aa18374368
Updated copyright header to year 2021.
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Rebuilt binaries, regenerated documentation.
2021-02-16 17:28:49 +01:00
Adam Sawicki
508825012c
Add support for VK_AMD_device_coherent_memory extension
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- Added VMA_ALLOCATOR_CREATE_AMD_DEVICE_COHERENT_MEMORY_BIT.
- Fixed bug generating validation layers error when the extension is not enabled.
- Updated date in copyright header comments to year 2020.
2020-02-07 16:51:31 +01:00
Adam Sawicki
ae5c4661ec
Updated copyright headers after New Year.
2019-01-02 10:23:35 +01:00
Adam Sawicki
da6c19423d
Wrote test for sparse image binding with testing actual content - function BaseImage::TestContent. It uses vkCopyBufferToImage and then a compute shader to read back pixels of the image.
2018-12-05 17:34:34 +01:00
Adam Sawicki
e6e498f63a
First commit
2017-06-16 17:21:31 +02:00