bullet3/demo/gpudemo/broadphase/PairBench.h

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#ifndef PAIR_BENCH_H
#define PAIR_BENCH_H
#include "../GpuDemo.h"
class PairBench : public GpuDemo
{
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class GLInstancingRenderer* m_instancingRenderer;
class btgWindowInterface* m_window;
struct PairBenchInternalData* m_data;
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public:
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PairBench();
virtual ~PairBench();
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virtual void initPhysics(const ConstructionInfo& ci);
virtual void exitPhysics();
virtual const char* getName()
{
return "PairBench";
}
static GpuDemo* MyCreateFunc()
{
GpuDemo* demo = new PairBench;
return demo;
}
virtual void renderScene();
virtual void clientMoveAndDisplay();
};
#endif