ejcoumans
82c8687881
- initialize m_unusedW to avoid some warnings.
...
- added angularFactor to 'cachefriendly' constraint solver
2007-04-23 10:52:38 +00:00
ejcoumans
be73a0e5d6
update version, ChangeLog.txt
2007-04-22 18:23:58 +00:00
ejcoumans
2db8bfa3d6
Fix (needs more testing) in btRigidBody::setCenterOfMassTransform, assign m_interpolationWorldTransform = xform; instead of m_worldTransform;
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Thanks Jay for reporting
Added braking capability to btRaycastVehicle, see Bullet/Demos/VehicleDemo/VehicleDemo.cpp
Added glutKeyboardUpFunc, for vehicle demo (keep accelerating/breaking, until key released/UP). Hope this is compatible with most GLUT implementations.
2007-04-22 15:23:20 +00:00
ejcoumans
bc3f9535ad
cleaned up, removed warning under MSVC2005 (Level 4)
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Mostly related to alignment and unused variables
2007-04-13 01:37:21 +00:00
ejcoumans
2cf026aae3
allow incremental refitting of the quantized aabb tree
2007-04-10 21:40:43 +00:00
ejcoumans
853bafb7ae
Get the open source Bullet library more in sync with Playstation SPU version
2007-04-10 01:02:58 +00:00
ejcoumans
9546633ade
Added 'cache friendly' tree traversal format, and traversal. Array of subtrees with specified maximum size. This is useful to fit tree traversals on SPU.
2007-03-27 21:02:45 +00:00
ejcoumans
7adc0742e3
Added demo code that show recursive traversal on tree data that doesn't have explicit left/right child pointers.
...
Can also be used as starting point for tree versus tree.
2007-03-26 19:19:25 +00:00
ejcoumans
22fa7abe39
updated version to 2.49, updated ChangeLog.txt
2007-03-21 19:23:08 +00:00
ejcoumans
c791a3192c
In the copy constructor initializer list of LocalRayResult in
...
btCollisionWorld.h line 139 (version 2.48) it reads:
m_localShapeInfo(m_localShapeInfo),
which should be:
m_localShapeInfo(localShapeInfo),
Thanks frinkiac8
2007-03-21 19:04:44 +00:00
ejcoumans
cef39974e1
fixed some enum issue (comma at last entry)
2007-03-21 18:51:40 +00:00
ejcoumans
3a09be8ea7
fix: timestep is not fixed by default
2007-03-21 16:16:13 +00:00
ejcoumans
4c637bf19e
added btSolverConstraint.h with proper case (for case sensitive systems)
2007-03-21 15:29:50 +00:00
ejcoumans
6590f4faa4
2007-03-21 15:28:57 +00:00
ejcoumans
1c876e0d11
2007-03-21 02:46:59 +00:00
ejcoumans
4685f6acc8
Added a refit to the quantized stackless tree, with updated ConcaveDemo.
2007-03-21 02:45:43 +00:00
ejcoumans
b39ee3f723
bump up the version to 2.48
2007-03-21 00:37:02 +00:00
ejcoumans
c1a54d9edc
Attempts to improve performance. Not much gain yet, but good to experiment what has effect and what hasn't.
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Added 'DO_BENCHMARK_PYRAMID' to CcdPhysicsDemo.
2007-03-20 20:12:23 +00:00
ejcoumans
f8fe7e8f2d
renamed solverbody, more work will be committed soon, please stay tuned.
2007-03-20 06:15:12 +00:00
ejcoumans
3835e5296b
2007-03-20 06:14:43 +00:00
ejcoumans
f199cd1347
make visual studio 6 compile again
2007-03-20 05:06:01 +00:00
sjbaker
c82f36fa34
Clean up some more compilation warnings.
2007-03-19 04:31:26 +00:00
sjbaker
6b102c65b3
Cleanup some trivial compilation warnings.
2007-03-19 04:27:59 +00:00
ejcoumans
b8ce13adb1
bugfix, also convert rigidbody into solverbodies for constraints (without contact manifolds), and do additional check for validity
2007-03-17 08:29:05 +00:00
ejcoumans
5e5046404f
update version
2007-03-17 08:01:45 +00:00
ejcoumans
2b87104184
more solver optimizations, can be disabled using solver->setSolverMode(SOLVER_RANDMIZE_ORDER)
2007-03-17 07:59:27 +00:00
ejcoumans
151cd4b9da
prepare and added constraint solver optimizations, not activated yet.
2007-03-17 00:09:12 +00:00
ejcoumans
ea97ed3e30
fix in template usage, error only reported on Sun Solaris ?!?
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Thanks Noerghel for reporting!
2007-03-13 15:21:01 +00:00
ejcoumans
760d218925
2 improvements on request
2007-03-12 23:49:34 +00:00
ejcoumans
897d1491fa
enable aabb compression in ColladaDemo btTriangleMesh.
2007-03-12 23:20:41 +00:00
ejcoumans
0a5b19864e
allow to use compression on btTriangleMesh
2007-03-12 23:19:02 +00:00
ejcoumans
b2351c84f3
optional define for 32bit handles in Broadphase, which allows number of objects to exceed 32767
2007-03-12 20:14:29 +00:00
ejcoumans
c856a61dce
updated version/changelog 2.45
2007-03-08 16:04:17 +00:00
ejcoumans
02e5f2dd8e
void btDiscreteDynamicsWorld::solveConstraints(btContactSolverInfo& solverInfo)
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sortedConstraints.heapSort(btAlignedObjectArray<btTypedConstraint*>::less());
should be
sortedConstraints.heapSort(btSortConstraintOnIslandPredicate);
Thanks Clemens Unterkofler for pointing this out!
2007-03-08 01:59:04 +00:00
ejcoumans
1655fbc2c0
fixed some windows related defines, and made btClock optional (behind #define)
2007-03-07 00:33:11 +00:00
ejcoumans
57883344df
removed testing assert(0)
2007-03-07 00:22:40 +00:00
ejcoumans
adfdea5ca6
replaced #include "new.h" to #include <new>
2007-03-06 23:40:06 +00:00
sjbaker
3c1ba0023b
NULL is not yet defined because this header is sometimes included before stdio.h or stddef.h - rather than change a bazillion places where the header is included, I'll just use 0 instead.
2007-03-06 18:14:37 +00:00
sjbaker
a4a3474fb5
The macro 'btFullAssert' is used like this:
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btFullAssert ( yadda_yadda ) ;
...in the btScalar.h header, it's defined as:
#define btFullAssert
...which means that the statement above becomes:
( yadda_yadda ) ;
...which means that code may actually be compiled and executed (unnecessarily) - and even when the code is something simple like:
( i > 0 && i < 3 ) ;
...the GCC tosses out a 'statement with no effect' warning - before
it optimises away the code.
The fix is:
#define btFullAssert(x)
...so that the macro still takes a parameter which is now removed
from the sources so you get:
;
...which is guaranteed not to generate code.
2007-03-06 18:06:28 +00:00
ejcoumans
8fd8a85eee
fixed memory leak, thanks AshMcConnell for reporting!
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http://continuousphysics.com/Bullet/phpBB2/viewtopic.php?t=1009
2007-03-06 16:44:22 +00:00
ejcoumans
79d53cd346
updated version
2007-03-06 10:26:11 +00:00
ejcoumans
d70e60cc9a
updated changelog
2007-03-06 10:23:44 +00:00
ejcoumans
054d672592
- removed STL from the Bullet library: replace std::vector by btAlignedObjectArray. Also removed the std::set for overlapping pair set, and turned it into an overlapping pair array. The SAP only adds objects, never removed. Removal is postponed for during traversal of overlapping pairs (duplicates and non-overlapping pairs are removed during that traversal).
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- added heap sort and binary search/linear search to btAlignedObjectArray
- fixed wrong cast, thanks Hamstray, http://www.continuousphysics.com/Bullet/phpBB2/viewtopic.php?t=1015
2007-03-06 09:59:17 +00:00
ejcoumans
f8b714cd42
disable scaling in collada converter, it doesn't give good results in most files.
2007-02-28 00:48:10 +00:00
ejcoumans
1db0721318
removed unit meter in jenga.dae
2007-02-26 05:18:52 +00:00
ejcoumans
b73900bc60
Improved performance of convex collision shapes, cache local AABB instead of recomputation. This fixes issue with very slow performance in larger .bsp levels.
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Moved some asserts into 'btFullAssert', which is disabled by default (see btScalar.h to enable them). This is to speed-up debugging.
2007-02-26 04:59:05 +00:00
ejcoumans
559c4e85d8
updated ChangeLog.txt
2007-02-25 06:14:28 +00:00
ejcoumans
e610598d33
- Added compressed/quantized AABB tree, 16 bytes per node, while supporting 32-bit (triangle) indices. Should be faster and smaller then original version (quantized aabb check is done in integer space)
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Original aabb nodes are 44 bytes (with full floating point precision and additional part index)
- added meter-unit scaling support in ColladaConverter.cpp
2007-02-25 06:11:23 +00:00
ejcoumans
7efef8e394
bumped up version, and ChangeLog.txt
2007-02-21 21:24:25 +00:00
ejcoumans
ce100b31a4
updated library name from bullet to bulletcollision
2007-02-21 21:22:18 +00:00