erwincoumans
9c77e07494
upgrade from tinyxml to tinyxml2
2018-04-12 00:09:44 -07:00
erwincoumans
90b6befe3d
add missing implementation of b3RobotSimulatorClientAPI_NoGUI::getCameraImage
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Fixes Issue 1602
2018-03-14 17:33:51 -07:00
Erwin Coumans
b0984de046
preparation to replace glew by glad
2018-02-20 19:44:02 -08:00
Erwin Coumans
be5e58772e
fix include
2018-02-06 11:52:45 -08:00
erwincoumans
b692ec87f7
fix #3
2018-02-02 20:22:53 -08:00
erwincoumans
f119cff516
fix #2 for pthread/dl
2018-02-02 19:38:39 -08:00
erwincoumans
64a505ec19
add pthread/DL to App_RobotSimulator_NoGUI for Linux (not Win32/Apple)
2018-02-02 19:12:02 -08:00
erwincoumans
df0305462d
refactor b3RobotSimulatorClientAPI into a main part without GUI dependencies (no OpenGL, gwen, glew etc)
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so that App_RobotSimulator_NoGUI can link against BulletRobotics and App_RobotSimulator links against BulletRobotics and some extra files.
2018-02-02 18:33:29 -08:00
erwincoumans
b30401c1f7
Add new methods for b3RobotSimulatorClientAPI, thanks to John F. Canny for the contribution!
2018-02-02 16:19:53 -08:00
erwincoumans
329a1f5a74
PyBullet: move TinyRenderer into a plugin, default statically loaded. You can also dynamically load a render plugin, as shown in renderPlugin.py example. premake has a way to compile the tinyRendererPlugin.
2018-01-17 12:48:48 -08:00
Erwin Coumans
164d3e62c3
remove testing getToeForces
2018-01-09 18:13:34 -08:00
erwincoumans
616d3358bd
update MinitaurSetup.cpp/h to allow switching between different minitaurs. add getToeForces, thanks to Avik (requires 8 toes!)
2018-01-09 17:38:51 -08:00
yunfeibai
d3bc98e245
Add filename as an argument in the softbody loading function.
2018-01-07 19:56:46 -08:00
yunfeibai
d077bdec07
Change the API names for loading softbody.
2018-01-07 19:24:37 -08:00
Erwin Coumans
c556ad651d
expose pybullet 'enableConeFriction' to switch between pyramid and cone friction model.
2017-12-01 10:07:07 -08:00
Erwin Coumans
344005a8f0
catch invalid mass/inertia instead of division by zero/nan. also, avoid indexing <0
2017-11-07 19:25:14 -08:00
erwincoumans
6a9300809d
premake4 add option --enable_static_vr_plugin to statically link the VR sync plugin
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fix texture caching from previous commit (what happened there?)
2017-10-25 10:00:45 -07:00
Erwin Coumans
70364445b8
Merge remote-tracking branch 'bp/master'
2017-09-24 09:49:53 -07:00
Jeffrey Bingham
1727e47beb
[pybullet] Add calculateJacobian.
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* Add the calculateJacobian method to the pybullet API.
* Adjust the shared memory interface to handle fixed/floating bases
in the calculateJacobian method.
* Fix a few comments.
2017-09-23 19:58:59 -07:00
Erwin Coumans
3783dccaa3
create a C/C++ plugin system for pybullet / C-API.
2017-09-22 19:17:57 -07:00
Erwin Coumans
a66576f034
revert API to be backward compatible, add b3CreateInProcessPhysicsServerAndConnectSharedMemory
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same for BulletURDFImporter constructor
2017-08-16 12:33:25 -07:00
erwincoumans
9d0f875c5b
fix compile issues due to API change (additional argument)
2017-08-15 09:34:44 -07:00
erwincoumans
83f910711a
Prepare/allow for non-Bullet2-based physics command processor in pybullet/Bullet-C-API
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!!! Make sure to add examples/SharedMemory/PhysicsServerExampleBullet2.cpp to your build system, if needed
Bump up pybullet to version 1.0.9
2017-05-30 19:54:55 -07:00
Erwin Coumans
b19c209dbc
The softbody/bunny test is very experimental and shouldn't be enabled in the example browser, unless USE_SOFT_BODY_MULTI_BODY_DYNAMICS_WORLD is defined. I fixed a few bugs that cause the hang.
2017-05-21 06:50:53 -07:00
Erwin Coumans
8b90885cf6
more compile fixes
2017-05-13 13:58:05 -07:00
Erwin Coumans
e954374e56
build system fixes
2017-05-13 13:50:35 -07:00
Erwin Coumans
ef7a7f9004
Potential fix for Linux slow performance (usleep(0) takes a lot of time)
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Remove b3RobotSimAPI, use RobotSimulator/b3RobotSimulatorClientAPI.h instead
2017-05-13 13:37:49 -07:00
Erwin Coumans
0944790577
migrating from b3RobotSimAPI to b3RobotSimulatorClientAPI (step by step)
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allow to run the client/server code in the example browser without this b3RobotSimAPI hack.
2017-05-13 11:15:20 -07:00
Erwin Coumans
1f64a87abe
Improve ChromeTraceUtil logging, allow filename to be specified.
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Expose this ChromeTraceUtil logging to C-API: start/statelogging and submitProfileTiming
pybullet.submitProfileTiming, and STATE_LOGGING_PROFILE_TIMINGS used in startStateLogging
added example for Python profileTiming.py and C++ b3RobotSimulatorClientAPI::submitProfileTiming
2017-05-04 17:51:40 -07:00
Erwin Coumans
eb7cf38293
Add option to --useKitchen=1 to VRGloveSimulatorMain
2017-05-02 22:33:42 -07:00
Erwin Coumans
07992fe61d
Improve MJCF import, to allow reading of friction parameters, including spinning and rolling friction, with some rudimentary 'default class' support.
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Tweak VRGloveSimulatorMain to work better with MPL/mpl2.xml hand.
2017-05-02 18:05:36 -07:00
Erwin Coumans
9fef6c1d66
Add C++ version VRGloveSimulatorMain example, using the serial library.
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First run the App_PhysicsServer_SharedMemory_VR_vs2010.exe to run the VR server,
then run App_VRGloveHandSimulator. You likely need to tune the minV/maxV for each finger (check values using Arduino IDE Serial Monitor)
2017-05-01 22:35:33 -07:00
Erwin Coumans
305725e52e
add --serial option in premake, added serial library to test vr glove in C++ (pybullet works already fine)
2017-05-01 15:04:00 -07:00
Erwin Coumans
af6bf8ddc8
plumb URDF/SDF audio_source into PhysicsServerCommandProcessor, allow to play sounds on collision !
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See also https://youtu.be/eppOjTfx5Jg for a first test, and this modified URDF how to add sounds:
https://github.com/bulletphysics/bullet3/blob/master/data/plane_with_collision_audio.urdf
Add the --audio flag to enable sound in pybullet/Bullet-C-API
2017-05-01 11:14:09 -07:00
Erwin Coumans
2a2c18e959
add more tinyaudio preparation, some test wav files, play sound on collision events. Will expose this in the C-API to pick wav files and collision threshold levels etc. Use the premake --audio flag to try it out. The TinyAudio example in the ExampleBrowser works on Mac, Linux and Windows, you can play notes by pressing keys.
2017-04-29 10:32:30 -07:00
David Carlier
756568ad9c
build fix for BSD systems
2017-04-16 17:53:44 +01:00
Erwin Coumans
4911916937
Expose 'flags' option for loadURDF, to allow customization of the URDF loading process while maintaining backward compatibility.
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For example: URDF_USE_INERTIA_FROM_FILE flag. By default, URDF2Bullet will re-compute the inertia tensor based on mass and volume, because most URDF files have bogus Inertia values.
2017-03-27 08:30:20 -07:00
Erwin Coumans
7462d55128
remove non-public files
2017-03-26 16:29:06 -07:00
Erwin Coumans
7503418c72
Split Bullet/src/LinearMath/btSerializer.cpp into btSerializer64.cpp to make it easier to rebuild serialization structure.
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Add several MSVC optimization flags to cmake.
Bump up VERSION because serialization format changed
Expose btScalar& jointMaxForce, btScalar& jointMaxVelocity to 'getJointInfo2' API, add backwards compatibility to examples\Importers\ImportURDFDemo\URDFImporterInterface::getJointInfo.
pybullet: expose 4 more fields to getJointInfo: jointLowerLimit/jointUpperLimit/jointMaxForce/jointMaxVelocity
fix performance issue in CMD_ACTUAL_STATE_UPDATE_COMPLETED
2017-03-26 13:06:46 -07:00
Erwin Coumans
0b017b0f53
fix issue with btMultiBody friction in combination with soft contacts (friction should not re-use normal contact cfm/erp)
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implement friction anchors, position friction correction, disabled by default. Use colObj->setCollisionFlag(flag | CF_HAS_FRICTION_ANCHOR); See test/RobotClientAPI/SlopeFrictionMain.cpp. In URDF or SDF, add <friction_anchor/> in <contact> section of <link> to enable.
PhysicsServer: properly restore old activation state after releasing picked object
btMultiBodyConstraintSolver: disable flip/flop of contact/friction constraint solving by default (it breaks some internal flaky unit tests)
2017-03-20 10:58:07 -07:00
erwincoumans
86bec45247
Merge pull request #1024 from erwincoumans/master
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expose video capture as logging command
2017-03-16 11:02:58 -07:00
erwincoumans
a89d3cfb95
Merge pull request #1019 from erikogenvik/kinematic_controller_initialization
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Kinematic controller initialization
2017-03-16 10:54:41 -07:00
Erwin Coumans
3d339af98d
Merge branch 'master' of https://github.com/erwincoumans/bullet3
2017-03-16 09:13:55 -07:00
Erwin Coumans
59d16b2c42
expose video capture as logging command in b3RobotSimulatorClientAPI (C++) and pybullet (use STATE_LOGGING_VIDEO_MP4)
2017-03-16 09:13:33 -07:00
Erwin Coumans
e0a4393bd2
fix compile issue
2017-03-15 17:35:10 -07:00
Erwin Coumans
b7b46b12d3
update RobotSimulator/MinitaurSetup to use data/quadruped/minitaur.urdf
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add b3RobotSimulatorClientAPI::getBaseVelocity and resetBaseVelocity
add b3Quaternion::getEulerZYX
2017-03-15 17:09:17 -07:00
Erwin Coumans
4db6fa9e29
update minitaur.py to use minitaur.urdf (instead of quadruped.urdf), also sort the legs in the same order as real hardware
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added test urdf files for minitaur with all fixed joints, or fixed knees.
added some stiffness/damping to minitaur legs (testing)
tiny_obj_loader, don't crash on invalid texture coordinates
btMultiBodyConstraintSolver: sweep back and forward to reduce asymmetry
2017-03-15 15:38:50 -07:00
Erik Ogenvik
b0aef44668
Make it compile on Linux.
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I simply copied from BasicDemo/CMakeList.txt
2017-03-14 22:08:55 +01:00
erwincoumans
98e7519134
Update b3RobotSimulatorClientAPI.cpp
2017-03-06 18:54:52 -08:00
Erwin Coumans
7cb5898db6
fix body name in GUI more
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expose getBodyInfo to b3RobotSimulatorClientAPI
2017-03-03 11:33:20 -08:00