rponom
4bcd016c98
Constraint demo has been changed - debug visualization turned on by default
2009-01-16 03:06:28 +00:00
rponom
21afccdb29
Handy functions for debug visualization was added
2009-01-16 03:04:55 +00:00
rponom
e7ca0e6a9c
Bug in Generic 6DOF joint fixed
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Debug visualization of joint constraints was added
2009-01-16 03:04:07 +00:00
rponom
bdf78e0735
Motor parameter m_fMuscleStrength for the Dynamic Control Demo has been changed to allow demo work with new constraint solver
2009-01-14 02:40:09 +00:00
erwin.coumans
5a0d8a9470
Demos folder is not in the include path, use relative path to access btDebugDrawer.h
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remove non-existent projects from CMakeLists.txt
Thanks a lot to Paul Martz for the report and suggested fixes.
http://bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=3069
2009-01-14 01:18:41 +00:00
rponom
33fe793bcd
a bug in the btHingeConstraint motor for SIMD solver fixed
2009-01-13 20:23:29 +00:00
erwin.coumans
f8c80cc3f6
updated msvc projectfiles
2009-01-12 23:43:42 +00:00
erwin.coumans
ab879b0528
fix build system problems, Dynamica build for Mac OSX, buyoancy demo
2009-01-12 23:26:07 +00:00
john.mccutchan
1320b5f2f6
Actually fix the Jamfile for HeightFieldFluidDemo
2009-01-12 22:37:16 +00:00
john.mccutchan
fc592c6d35
Fix invalid path warning
2009-01-12 22:14:11 +00:00
john.mccutchan
ff274a2e77
Allow setting up axis on kinematic character controller
2009-01-12 17:11:35 +00:00
rponom
682dd3262b
Bug in the sign of linear motor force for btSliderConstraint fixed
2009-01-09 00:32:06 +00:00
erwin.coumans
bdfd9784ed
fix msvc compilation/crash when shooting a box
2009-01-08 23:48:13 +00:00
john.mccutchan
a8ec916af0
Added Height Field Fluid Demo to Bullet. All code stored in the Demos/HeightFieldFluidDemo directory for now.
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Please see HfFluidDemo.cpp for examples of how to use the height field fluid along with buoyant collision shapes.
The implementation is still lacking in my ways:
1) Need to complete more collision algorithms for buoyant collision shapes
2) Support compound buoyant shapes
3) The buoyancy model isn't that great
4) Fluid volume can be lost over time
2009-01-08 22:53:23 +00:00
erwin.coumans
9b57ba57f7
minor build system thing for Extras/iff binary file format
2009-01-08 05:11:06 +00:00
erwin.coumans
e839350a2c
bump up the Dynamica version to 2.73, to match the Bullet version (avoids confusion for now)
2009-01-08 00:16:12 +00:00
erwin.coumans
48526b720c
Fixes in Dynamica that let's Maya Plugin playback the simulation using Maya 2009 (used to only work with previous version).
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Thanks to Lawrence Chai from Disney Animation for the contribution.
2009-01-07 23:38:27 +00:00
rponom
1991bf3013
Added getInfo1()/ getInfo2() code for joints to support the new SIMD constraint solver
2008-12-25 02:13:46 +00:00
erwin.coumans
4be20dc347
BulletMultiThreaded optimization: remove some memory copy on non-SPU platforms, using cellDmaGetReadOnly.
2008-12-12 22:28:16 +00:00
erwin.coumans
c541414c84
disable btDbvt::collideTT with transform, it is unused and uses an invalid Intersect method.
2008-12-09 06:21:19 +00:00
erwin.coumans
8ed2db9b42
finally applied this 'getGravity' patch, so getGravity matches setGravity.
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Thanks to Evgeny for the report/patch:
http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=1852
http://code.google.com/p/bullet/issues/detail?id=23
2008-12-09 02:16:05 +00:00
erwin.coumans
6db1b932fd
Make the btDbvtBroadphase deterministic/reproducable, by sorting the btBroadphasePair using unique ID, instead of proxy address.
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The btAxisSweep3 didn't suffer from this issue, because proxies were always allocated in-order, as part of an array.
2008-12-08 20:16:29 +00:00
erwin.coumans
65cdd7146f
Use placement new for copy constructor of arrays. Thanks to M. Reuvers for the patch.
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http://bulletphysics.com/Bullet/phpBB3/viewforum.php?f=9
Generally, however, it is best to avoid copying entire arrays, but use a
reference.
typedef btAlignedObjectArray<btSomeClass> Array;
Array a;
Array b = a;//avoid this whenever possible
This is much better:
Array& b = a;//use a reference
const Array& b = a; //or const reference
2008-12-08 17:57:18 +00:00
erwin.coumans
f3a70b65eb
Fix issues with btCompoundShape when adding/removing child shapes after construction of a btRigidBody.
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Thanks tp for the report:
http://bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=2925&p=11700#p11700
2008-12-07 20:57:38 +00:00
erwin.coumans
06167a0b31
For visual studio 2005 and later project files, in release mode use /fp:fast, /arch:SSE2 and using intrinsics.
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Thanks to Roy Eltham for the tip:
http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=2930
2008-12-06 01:54:29 +00:00
erwin.coumans
635e1a6aa0
set broadphase handle to zero when destructing a btCollisionWorld, just in case a collision object/ rigid body is re-used.
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Thanks to Ole for reporting
Fix a bug , causing some deep penetrations to be missed. Not likely to have impacted many users, as such deep penetrations should have prevented in the first place.
Thanks a lot to Andy O'Neil for reporting and reproduction case.
2008-12-05 22:40:13 +00:00
erwin.coumans
b89b71b38d
improving the SSE constraint solver performance: avoid a FPU/minus operation, by replacing a _mm_add_ps(-normal,X) by _mm_sub_ps(X,normal)
2008-12-03 17:40:01 +00:00
erwin.coumans
6966b627a9
update ChangeLog
2008-12-03 06:20:23 +00:00
erwin.coumans
452fd24501
use 0.2 for erp, 0.4 makes stacks very spungy
2008-12-03 06:09:25 +00:00
erwin.coumans
a064fd2052
Use the opposite constraint axis inside the constraint solver for the second object (-normal).
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This makes it easier to port existing constraints and makes it 100% compatible with ODE quickstep constraint layout (getInfo2)
2008-12-03 04:52:23 +00:00
erwin.coumans
12a9a6e412
reverted patch, it breaks all the demos.
2008-12-02 22:32:45 +00:00
erwin.coumans
23bb0d94e6
documentation/parameter name fix for btMatrix3x3::setEulerZYX. There is no change in behaviour, no compatibility issues.
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Thanks Tully Foote for the patch.
http://code.google.com/p/bullet/issues/detail?id=157
2008-12-02 22:27:26 +00:00
erwin.coumans
76b3e44117
Enable contact constraint in the obsolete/experimental SpuParallellSolverTask. It will be replaced by a better parallel constraint solver.
2008-12-02 07:39:13 +00:00
erwin.coumans
5383ed4930
+ need to reset rigid body using 'setCenterOfMassTransform' to reset world inertia tensor
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+ fixes in compound algorithm -> recompute contact points
+ add debug drawing to some demos.
+ revert btJacobianEntry change
+ replace dCROSSMAT by btVector3::getSkewSymmetricMatrix
2008-12-02 04:01:56 +00:00
erwin.coumans
f0c302f65c
update changelog
2008-12-01 16:25:43 +00:00
erwin.coumans
bfa8ebfbd8
fixes to keep compiler and unix/libspe developers happy
2008-12-01 16:22:43 +00:00
erwin.coumans
dd21959709
Minor fixes to keep trunk compiling, while doing the refactoring.
2008-12-01 07:24:39 +00:00
erwin.coumans
bbfdcd44b6
Minor fixes to keep trunk compiling, while doing the refactoring.
2008-12-01 06:57:41 +00:00
erwin.coumans
7341c6ee7e
Minor fixes to keep trunk compiling, while doing the refactoring.
2008-12-01 06:55:27 +00:00
erwin.coumans
e80feca36b
Big work-in-progress refactoring of the constraint solver:
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1) Add fast branchless SIMD support for constraint solver (Windows only until we get other contributions).
See resolveSingleConstraintRowGenericSIMD in Bullet/src/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.cpp
resolveSingleConstraintRowGenericSIMD can be used for all constraints, including contact, point 2 point, hinge, generic etc.
2) During this refactoring, all constraints support the obsolete 'solveConstraintObsolete' while we add 'getInfo1' and 'getInfo2' support.
This interface is almost identical interface to Open Dynamics Engine, to make it easier to port Dantzig LCP solver.
3) Some minor refactoring to reduce huge constructor overhead in math classes.
2008-12-01 06:41:25 +00:00
erwin.coumans
7e93be739b
add copy constructor for btAlignedObjectArray, to avoid crashes as reported by JamesH
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http://bulletphysics.com/Bullet/phpBB3/viewtopic.php?p=11600#p11600
2008-11-30 16:47:36 +00:00
erwin.coumans
e26b11ea5a
fixed IBM Cell sdk build + demo (need to review related patch), thanks Jochen for reporting the issues.
2008-11-26 19:34:20 +00:00
erwin.coumans
82047e601e
updated Bullet sequential impulse constraint solver, so it matches 100% ODE PGS quickstep solver innerloop, mainly by renaming variables...
2008-11-26 00:27:35 +00:00
rponom
09aa2dbbe7
CPU implementation of btCudaBroadphase added.
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It is called bt3DGridBroadphase and btCudaBroadphase is now derived from it rater than from btSimpleBroadphase
Test of bt3DGridBroadphase was added to CDTestFramework
2008-11-25 03:16:11 +00:00
erwin.coumans
7dda192bfc
duplicate class name causes crashes, thanks to Nado and mickey for the report
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http://bulletphysics.com/Bullet/phpBB3/viewtopic.php?t=2884
2008-11-20 19:18:48 +00:00
erwin.coumans
bdea80f2ca
added missing Jamfile
2008-11-20 08:10:05 +00:00
erwin.coumans
bab2854e16
minor update in Bullet user manual (needs a lot of work)
2008-11-20 07:52:24 +00:00
erwin.coumans
decf91a34d
Made btCollisionWorld::convexSweepTest and btGhostObject::convexSweepTest consistent. Both have an optional last argument for allowedCcdPenetration.
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Bugfix due to recent change in friction in constraint solver.
2008-11-19 19:55:14 +00:00
erwin.coumans
50344c4a23
Add support for broadphase acceleration of convex cast (re-use rayTest implementation with an added aabb min/max, zero for rays)
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Add Concave Convexcast demo back in AllBulletDemos, and tweaked it a bit.
Fix view frustum of ForkLiftDemo (caused picking to fail)
Removed innerloop profiling for ray and convex casts, it hurts performance.
Set default #aabb's in CDTestFramework to 8192
2008-11-19 00:38:29 +00:00
erwin.coumans
cb03329d06
added missing license in headers
2008-11-18 01:42:55 +00:00