erwin.coumans
5feea39803
Fix compilation for MSVC 6.0 for Bullet and COLLADA DOM.
...
Fix issues with btDbvt: use ATTRIBUTE_ALIGNED16
Removed several places where variable was declared within for statement: for (int i=0; should be int i; for (i=0
2008-11-12 18:37:05 +00:00
erwin.coumans
444fbfeb40
add obsolete 'getPoints' to be backwards compatible (breaks MayaPlugin)
2008-11-12 16:53:06 +00:00
erwin.coumans
c4bd276dfc
make it easier to disable btQuickProf,
...
added a CProfileManager::DumpAll, to dump/printf all timings for one simulation frame.
2008-11-12 02:45:59 +00:00
erwin.coumans
1381394dd8
reverted 'getActiveObjects', island management will be improved for Bullet 2.74 release.
...
The implementation was error-prone and could lead to crashes.
See http://code.google.com/p/bullet/issues/detail?id=128
2008-11-11 16:19:20 +00:00
erwin.coumans
0384562db0
removed bloated reference docs, will add them in a separate package
2008-11-10 22:26:16 +00:00
erwin.coumans
85341fee2a
fix more places in btSoftBody that assume btRigidBody (it wasn't designed to support btCollisionObject/btGhostObject).
...
Add another 'findActiveObject'
2008-11-10 21:33:11 +00:00
erwin.coumans
3c0ca0d931
Fix btSoftBody issue, so it can interact with btCollisionObject and btGhostObject (and not just btRigidBody and btSoftBody)
...
Thank for the report mi076 http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=2823
remove legacy.c from libxml
removed #include <math.h> from btQuadWord.h , it should be centralized in btScalar.h (to allow easier replacement with fastmath.h etc)
2008-11-10 20:33:14 +00:00
erwin.coumans
8865e38e5b
bugfix: for btCompoundShape::getChildTransform: return (const) reference to btTransform, not a copy.
...
added btCompoundShape::updateChildTransform
Thanks to ejtttje, see http://bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=2831
2008-11-10 09:04:04 +00:00
erwin.coumans
463a1b74c1
The SPURS version requires 16-byte alignment at the moment, and Cell SDK doesn't, so keep it like this for 2.73. @todo: Need to figure out better way to deal with those differences.
2008-11-09 23:35:23 +00:00
erwin.coumans
bf3b6a2140
autogenerated projectfiles, add BulletDynamics/Character, moved from CharacterDemo
2008-11-08 22:50:57 +00:00
erwin.coumans
049270bb29
add Character to Jamfile
2008-11-08 22:49:16 +00:00
erwin.coumans
9bba23bf51
use eRadial as default for TerrainDemo
2008-11-08 22:42:19 +00:00
erwin.coumans
556241c92f
updated build system for BulletDynamics/Character files
2008-11-08 21:46:21 +00:00
erwin.coumans
5dac27e694
fix in GIMPACT, reported here: http://code.google.com/p/bullet/issues/detail?id=118
...
tweak character margin for smoother sliding (needs to be fixed properly)
2008-11-08 21:33:37 +00:00
erwin.coumans
f9aa7f3b53
Add Character control to btDiscreteDynamicsWorld (moved btCharacterControllerInterface/btKinematicCharacterController functionality from demo)
...
Remove ibmsdk from CcdPhysicsDemo and CollisionDemo
2008-11-08 21:01:20 +00:00
erwin.coumans
ce0bdd891d
added synchronizeSingleMotionState, thanks Chunky.
2008-11-08 19:34:05 +00:00
erwin.coumans
075ba0b9d9
Enabling USE_SEPDISTANCE_UTIL2 requires 100% reliable distance computation, but there are issues with large size rations. todo: fix this
...
Make synchronizeMotionStates() pure virtual in btDynamicsWorld and public in btDiscreteDynamicsWorld. Thanks Chunky.
2008-11-08 19:27:53 +00:00
erwin.coumans
3e9af21cec
disable btActivatingCollisionAlgorithm
2008-11-08 17:14:13 +00:00
erwin.coumans
98e66fc1c7
fix issue with PosixThreadSupport on non-Apple platforms
2008-11-08 16:33:58 +00:00
erwin.coumans
f6dcf94f25
Reduce default memory pool sizes (will use heap on overflow anyway), fits better with iPhone and consoles
...
Debug drawer needs to iterate over all objects, not just active
2008-11-08 06:37:48 +00:00
erwin.coumans
1996004b01
removed a few unused variables
2008-11-08 05:29:19 +00:00
erwin.coumans
96aa18f12f
don't align btVector3 for now (need to reconsider it)
2008-11-08 05:28:24 +00:00
erwin.coumans
cef40e5cce
no 'const int' but inline for a few methods
...
remove redundant/unreachable 'breaks'
2008-11-08 05:27:26 +00:00
erwin.coumans
c3dfcd21bf
add missing appTerrainDemo project/rc files
2008-11-07 21:41:51 +00:00
erwin.coumans
f285cb5e97
removed comment (from Ozzy Osbourne)
2008-11-07 05:17:13 +00:00
erwin.coumans
810bc73142
don't align IBM Cell SDK version (USE_LIBSPE2)
2008-11-07 05:15:05 +00:00
erwin.coumans
e36b06f585
update autogenerated projectfiles
2008-11-07 04:29:46 +00:00
erwin.coumans
88ac9e8bfe
added btActivatingCollisionAlgorithm.* to build systems
2008-11-07 04:27:59 +00:00
erwin.coumans
345da029b9
minor issues, don't inline a out-of-line method, reorder members
2008-11-07 04:02:32 +00:00
erwin.coumans
86353f0ad8
add btActivationCollisionAlgoritm to fix deactivation problems, reported here:
...
http://bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=2616
provide access to active objects, requested here:
http://code.google.com/p/bullet/issues/detail?id=128
2008-11-07 03:37:14 +00:00
erwin.coumans
f46d65d337
updated projectfiles
2008-11-07 00:47:06 +00:00
erwin.coumans
1165df7d67
replace VehicleDemo by ForkLiftDemo in AllBulletDemos
2008-11-07 00:42:32 +00:00
erwin.coumans
9aadc53322
Add VERSION to CMake build.
...
http://code.google.com/p/bullet/issues/detail?id=137
Removed TerrainDemo from AllBulletDemos, it isn't properly tested (has grinds to a halt after running it for a while, shooting some objects on it).
2008-11-07 00:10:29 +00:00
erwin.coumans
a69e03f497
use 'getUnscaledPoints' to make it more obvious that m_localScaling hasn't been applied to them.
2008-11-06 23:40:13 +00:00
erwin.coumans
33ada42e18
add operator != and operator == to btQuadWord,
...
minor fix in btTransformUtil::calculateVelocityQuaternion, report zero angular velocity on identical transforms (using above operator to check identical transforms)
2008-11-06 23:39:33 +00:00
erwin.coumans
a4c205afc0
enable convex separation util, potentially improves performance. set threshold to zero (docs follow)
...
fix scaling issue with btConvexHullShape
use virtual getSupportingVertex on non-SPU platform
2008-11-06 23:38:18 +00:00
erwin.coumans
c1fc609d74
minor update to benchmark: use scaling for btConvexHullShape, to make sure that feature is tested.
...
http://bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=2811
2008-11-06 23:35:39 +00:00
john.mccutchan
9b5df088de
Committing height field terrain work from tomva1@yahoo.com
2008-11-06 19:41:31 +00:00
erwin.coumans
521314b9e7
disable alignment for btQuadWord for non-PS3 platforms (it causes troubles for LibSPE2)
2008-11-06 07:31:17 +00:00
erwin.coumans
e9df33a6c5
fix issue, related to hard-coded rollaxis index, should use m_indexForwardAxis
...
Thanks Joerg, luding.org
2008-11-06 07:07:56 +00:00
erwin.coumans
3ca7d91fc6
fix PosixThreadSupport for Mac OSX, thanks to David Guthrie,
...
http://code.google.com/p/bullet/issues/detail?id=111
2008-11-06 07:04:36 +00:00
erwin.coumans
2daf428386
updated CMake support: remove Lib prefix, to facilitate Apple Framework support, add App prefix for demos
...
See discussion here: http://code.google.com/p/bullet/issues/detail?id=129
2008-11-06 06:54:35 +00:00
erwin.coumans
108c88af41
Applied Cmakelist patch, adding Apple Framework support
...
Disable libxml LIBXML_MODULE_EXTENSION
Fixed include path in btConeTwistConstraint (it should be relative to src folder, not using ../../ )
Thanks to ejtttje, http://code.google.com/p/bullet/issues/detail?id=129
2008-11-06 06:02:38 +00:00
erwin.coumans
8318005e75
use Release config by default for CMAke, not Debug
2008-11-05 06:09:00 +00:00
erwin.coumans
d25d264e77
Improved CharacterDemo/KinematicCharacterController, dynamic objects will bounce off.
...
Don't create a todo list for doxygen by default (the chaotic todo's would confuse most developers)
Improve support for small objects, by having dynamic contact breaking thresholds. Still needs small internal timestep and some GJK improvements.
2008-11-05 03:28:10 +00:00
erwin.coumans
f964c2f644
fix Cmake build files (CMakeList.txt) so it works with Cmake 2.4 again (only INSTALL feature requires Cmake 2.6)
2008-11-05 02:34:01 +00:00
erwin.coumans
8e0ee0ad74
Removed assert from rigidbody::setLinearVelocity/rigidbody::setAngularVelocity -> it can be useful for special effects.
2008-11-04 21:18:43 +00:00
erwin.coumans
ff29cb5008
reduce the number of dynamic memory allocations again (using a persistentStack version in btDbvt)
2008-11-04 18:02:41 +00:00
erwin.coumans
807e979597
missed a local stack in btDbvt
2008-11-04 17:54:41 +00:00
erwin.coumans
ef7d5e462d
added TARGET_LINK_LIBRARIES, although commented-out (it might help others who want to enable shared libraries)
...
http://code.google.com/p/bullet/issues/detail?id=97&can=1
2008-11-04 10:49:02 +00:00