Commit Graph

1399 Commits

Author SHA1 Message Date
erwin.coumans
5feea39803 Fix compilation for MSVC 6.0 for Bullet and COLLADA DOM.
Fix issues with btDbvt: use ATTRIBUTE_ALIGNED16
Removed several places where variable was declared within for statement: for (int i=0; should be int i; for (i=0
2008-11-12 18:37:05 +00:00
erwin.coumans
444fbfeb40 add obsolete 'getPoints' to be backwards compatible (breaks MayaPlugin) 2008-11-12 16:53:06 +00:00
erwin.coumans
c4bd276dfc make it easier to disable btQuickProf,
added a CProfileManager::DumpAll, to dump/printf all timings for one simulation frame.
2008-11-12 02:45:59 +00:00
erwin.coumans
1381394dd8 reverted 'getActiveObjects', island management will be improved for Bullet 2.74 release.
The implementation was error-prone and could lead to crashes.

See http://code.google.com/p/bullet/issues/detail?id=128
2008-11-11 16:19:20 +00:00
erwin.coumans
0384562db0 removed bloated reference docs, will add them in a separate package 2008-11-10 22:26:16 +00:00
erwin.coumans
85341fee2a fix more places in btSoftBody that assume btRigidBody (it wasn't designed to support btCollisionObject/btGhostObject).
Add another 'findActiveObject'
2008-11-10 21:33:11 +00:00
erwin.coumans
3c0ca0d931 Fix btSoftBody issue, so it can interact with btCollisionObject and btGhostObject (and not just btRigidBody and btSoftBody)
Thank for the report mi076 http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=2823

remove legacy.c from libxml
removed #include <math.h> from btQuadWord.h , it should be centralized in btScalar.h (to allow easier replacement with fastmath.h etc)
2008-11-10 20:33:14 +00:00
erwin.coumans
8865e38e5b bugfix: for btCompoundShape::getChildTransform: return (const) reference to btTransform, not a copy.
added btCompoundShape::updateChildTransform
Thanks to ejtttje, see http://bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=2831
2008-11-10 09:04:04 +00:00
erwin.coumans
463a1b74c1 The SPURS version requires 16-byte alignment at the moment, and Cell SDK doesn't, so keep it like this for 2.73. @todo: Need to figure out better way to deal with those differences. 2008-11-09 23:35:23 +00:00
erwin.coumans
bf3b6a2140 autogenerated projectfiles, add BulletDynamics/Character, moved from CharacterDemo 2008-11-08 22:50:57 +00:00
erwin.coumans
049270bb29 add Character to Jamfile 2008-11-08 22:49:16 +00:00
erwin.coumans
9bba23bf51 use eRadial as default for TerrainDemo 2008-11-08 22:42:19 +00:00
erwin.coumans
556241c92f updated build system for BulletDynamics/Character files 2008-11-08 21:46:21 +00:00
erwin.coumans
5dac27e694 fix in GIMPACT, reported here: http://code.google.com/p/bullet/issues/detail?id=118
tweak character margin for smoother sliding (needs to be fixed properly)
2008-11-08 21:33:37 +00:00
erwin.coumans
f9aa7f3b53 Add Character control to btDiscreteDynamicsWorld (moved btCharacterControllerInterface/btKinematicCharacterController functionality from demo)
Remove ibmsdk from CcdPhysicsDemo and CollisionDemo
2008-11-08 21:01:20 +00:00
erwin.coumans
ce0bdd891d added synchronizeSingleMotionState, thanks Chunky. 2008-11-08 19:34:05 +00:00
erwin.coumans
075ba0b9d9 Enabling USE_SEPDISTANCE_UTIL2 requires 100% reliable distance computation, but there are issues with large size rations. todo: fix this
Make synchronizeMotionStates() pure virtual in btDynamicsWorld and public in btDiscreteDynamicsWorld. Thanks Chunky.
2008-11-08 19:27:53 +00:00
erwin.coumans
3e9af21cec disable btActivatingCollisionAlgorithm 2008-11-08 17:14:13 +00:00
erwin.coumans
98e66fc1c7 fix issue with PosixThreadSupport on non-Apple platforms 2008-11-08 16:33:58 +00:00
erwin.coumans
f6dcf94f25 Reduce default memory pool sizes (will use heap on overflow anyway), fits better with iPhone and consoles
Debug drawer needs to iterate over all objects, not just active
2008-11-08 06:37:48 +00:00
erwin.coumans
1996004b01 removed a few unused variables 2008-11-08 05:29:19 +00:00
erwin.coumans
96aa18f12f don't align btVector3 for now (need to reconsider it) 2008-11-08 05:28:24 +00:00
erwin.coumans
cef40e5cce no 'const int' but inline for a few methods
remove redundant/unreachable 'breaks'
2008-11-08 05:27:26 +00:00
erwin.coumans
c3dfcd21bf add missing appTerrainDemo project/rc files 2008-11-07 21:41:51 +00:00
erwin.coumans
f285cb5e97 removed comment (from Ozzy Osbourne) 2008-11-07 05:17:13 +00:00
erwin.coumans
810bc73142 don't align IBM Cell SDK version (USE_LIBSPE2) 2008-11-07 05:15:05 +00:00
erwin.coumans
e36b06f585 update autogenerated projectfiles 2008-11-07 04:29:46 +00:00
erwin.coumans
88ac9e8bfe added btActivatingCollisionAlgorithm.* to build systems 2008-11-07 04:27:59 +00:00
erwin.coumans
345da029b9 minor issues, don't inline a out-of-line method, reorder members 2008-11-07 04:02:32 +00:00
erwin.coumans
86353f0ad8 add btActivationCollisionAlgoritm to fix deactivation problems, reported here:
http://bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=2616

provide access to active objects, requested here:
http://code.google.com/p/bullet/issues/detail?id=128
2008-11-07 03:37:14 +00:00
erwin.coumans
f46d65d337 updated projectfiles 2008-11-07 00:47:06 +00:00
erwin.coumans
1165df7d67 replace VehicleDemo by ForkLiftDemo in AllBulletDemos 2008-11-07 00:42:32 +00:00
erwin.coumans
9aadc53322 Add VERSION to CMake build.
http://code.google.com/p/bullet/issues/detail?id=137
Removed TerrainDemo from AllBulletDemos, it isn't properly tested (has grinds to a halt after running it for a while, shooting some objects on it).
2008-11-07 00:10:29 +00:00
erwin.coumans
a69e03f497 use 'getUnscaledPoints' to make it more obvious that m_localScaling hasn't been applied to them. 2008-11-06 23:40:13 +00:00
erwin.coumans
33ada42e18 add operator != and operator == to btQuadWord,
minor fix in 	btTransformUtil::calculateVelocityQuaternion, report zero angular velocity on identical transforms (using above operator to check identical transforms)
2008-11-06 23:39:33 +00:00
erwin.coumans
a4c205afc0 enable convex separation util, potentially improves performance. set threshold to zero (docs follow)
fix scaling issue with btConvexHullShape
use virtual getSupportingVertex on non-SPU platform
2008-11-06 23:38:18 +00:00
erwin.coumans
c1fc609d74 minor update to benchmark: use scaling for btConvexHullShape, to make sure that feature is tested.
http://bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=2811
2008-11-06 23:35:39 +00:00
john.mccutchan
9b5df088de Committing height field terrain work from tomva1@yahoo.com 2008-11-06 19:41:31 +00:00
erwin.coumans
521314b9e7 disable alignment for btQuadWord for non-PS3 platforms (it causes troubles for LibSPE2) 2008-11-06 07:31:17 +00:00
erwin.coumans
e9df33a6c5 fix issue, related to hard-coded rollaxis index, should use m_indexForwardAxis
Thanks Joerg, luding.org
2008-11-06 07:07:56 +00:00
erwin.coumans
3ca7d91fc6 fix PosixThreadSupport for Mac OSX, thanks to David Guthrie,
http://code.google.com/p/bullet/issues/detail?id=111
2008-11-06 07:04:36 +00:00
erwin.coumans
2daf428386 updated CMake support: remove Lib prefix, to facilitate Apple Framework support, add App prefix for demos
See discussion here: http://code.google.com/p/bullet/issues/detail?id=129
2008-11-06 06:54:35 +00:00
erwin.coumans
108c88af41 Applied Cmakelist patch, adding Apple Framework support
Disable libxml LIBXML_MODULE_EXTENSION
Fixed include path in btConeTwistConstraint (it should be relative to src folder, not using ../../ )
Thanks to ejtttje, http://code.google.com/p/bullet/issues/detail?id=129
2008-11-06 06:02:38 +00:00
erwin.coumans
8318005e75 use Release config by default for CMAke, not Debug 2008-11-05 06:09:00 +00:00
erwin.coumans
d25d264e77 Improved CharacterDemo/KinematicCharacterController, dynamic objects will bounce off.
Don't create a todo list for doxygen by default (the chaotic todo's would confuse most developers)
Improve support for small objects, by having dynamic contact breaking thresholds. Still needs small internal timestep and some GJK improvements.
2008-11-05 03:28:10 +00:00
erwin.coumans
f964c2f644 fix Cmake build files (CMakeList.txt) so it works with Cmake 2.4 again (only INSTALL feature requires Cmake 2.6) 2008-11-05 02:34:01 +00:00
erwin.coumans
8e0ee0ad74 Removed assert from rigidbody::setLinearVelocity/rigidbody::setAngularVelocity -> it can be useful for special effects. 2008-11-04 21:18:43 +00:00
erwin.coumans
ff29cb5008 reduce the number of dynamic memory allocations again (using a persistentStack version in btDbvt) 2008-11-04 18:02:41 +00:00
erwin.coumans
807e979597 missed a local stack in btDbvt 2008-11-04 17:54:41 +00:00
erwin.coumans
ef7d5e462d added TARGET_LINK_LIBRARIES, although commented-out (it might help others who want to enable shared libraries)
http://code.google.com/p/bullet/issues/detail?id=97&can=1
2008-11-04 10:49:02 +00:00