erwin.coumans
01351ff76f
removed jam-2.5 sources
2010-01-20 22:21:06 +00:00
erwin.coumans
6b89f028bf
add newlines to files, thanks to tasioga for the patch
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http://code.google.com/p/bullet/issues/detail?id=334
2010-01-20 21:33:35 +00:00
erwin.coumans
099c36a71e
Add a new flag btCollisionObject::CF_DISABLE_VISUALIZE_OBJECT to give control over what objects are drawn using the debug drawer
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This solves Issue 238 , thanks to Linzner for the suggestion
Remove some warnings from GL_DialogDynamicsWorld.
2010-01-20 19:38:04 +00:00
erwin.coumans
ae6c59848f
fix OSX build
2010-01-20 04:52:07 +00:00
erwin.coumans
50a3c32a5f
Added preliminary binary serialization code in btCollisionWorld.cpp, with example in Bullet/Demos/BasicDemo.cpp
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(work-in-progress, some initial working version should be ready very soon, for Bullet 2.76)
2010-01-20 01:00:39 +00:00
erwin.coumans
677a0ca700
Removed Jam+msvcgen generated msvc projectfiles. Will move over to cmake build system for Bullet 2.76.
2010-01-20 00:59:39 +00:00
erwin.coumans
9bcc19a98f
enable Box2dDemo for Win32 app.
2010-01-19 23:37:14 +00:00
erwin.coumans
8da244b443
remove a few warnings in DemoApplication
2010-01-19 23:29:19 +00:00
erwin.coumans
7b41af1765
Don't use GLUT by default under Windows, but a Win32 App instead. All demos have to be fixed (only basic demo works now). Also on Mac OSX, we plan to use cocoa instead of Glut.
2010-01-19 22:59:49 +00:00
erwin.coumans
5d3ba1daa6
fix compile issue, and add BulletCollision/CollisionDispatch/btInternalEdgeUtility.cpp/h to CMakeLists.txt/Makefile.am
2010-01-19 20:12:45 +00:00
erwin.coumans
96d73d642d
fixes in debug drawer: always use rgba color with each component in range [0..1]
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use sphere/box rendering of debug drawer
Thanks accodejockey for the report: See http://code.google.com/p/bullet/issues/detail?id=280
Also see http://code.google.com/p/bullet/issues/detail?id=279
2010-01-19 19:38:18 +00:00
erwin.coumans
c6df06c6a1
Added btDbvtBroadphase::setAabbForceUpdate to always update the aabb (skip optimizations), to address this issue (helps with occlusion culling)
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///http://code.google.com/p/bullet/issues/detail?id=223
Also added a few missing 'virtual' keywords (the functions were virtual already because of the base class)
2010-01-19 19:06:47 +00:00
erwin.coumans
b57314c590
Added write access to implicitShapeDimensions, this allows to change the dimensions of a box, capsule etc.
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See also request here: http://code.google.com/p/bullet/issues/detail?id=325
Also added a warning. This warning also applies to all methods that change the collision shape:
"changing a collision shape while the body is in the world is not recommended,
it is best to remove the body from the world, then make the change, and re-add it
alternatively flush the contact points, see documentation for 'cleanProxyFromPairs'"
2010-01-19 06:34:39 +00:00
erwin.coumans
67133c403d
remove the LinearMath/ prefix for includes within the LinearMath directory
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Thenks tasioga for the patch, see http://code.google.com/p/bullet/issues/detail?id=333
2010-01-19 06:13:44 +00:00
erwin.coumans
4280f54ccf
Get rid of some warnings, mainly unused parameters/variables.
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Thanks sparkprime for the patch, see http://code.google.com/p/bullet/issues/detail?id=330
2010-01-19 06:10:27 +00:00
erwin.coumans
086f80b206
Provide the index of the btCompoundShape child hit during a rayTest, available as "LocalShapeInfo.m_triangleIndex"
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Thanks sparkprime for the patch. See http://code.google.com/p/bullet/issues/detail?id=332 and
http://code.google.com/p/bullet/issues/detail?id=214
2010-01-19 05:50:14 +00:00
erwin.coumans
ab91e6a8b5
First version of btInternalEdgeUtility to filter internal edge collisions.
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See also http://code.google.com/p/bullet/issues/detail?id=27 for issue description and an example how to use this (a modified version of Bullet/Demos/ConcaveDemo)
This demo will be committed to Bullet/Demos/ConcaveDemo later.
2010-01-16 01:57:40 +00:00
john.mccutchan
9afab0b2b5
Fix configure.ac to be compatible with Autoconf 2.64
2010-01-15 22:52:00 +00:00
erwin.coumans
8a1a509e10
fix setConvexConvexMultipointIterations feature (broken in a recent commit)
2010-01-12 03:18:49 +00:00
erwin.coumans
c26f5e4b6e
apply patch to allow soft body rayTest. Minor change in patch: test for current hitfraction, so only report hits closer than current closest hit fraction.
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Thanks to Benoit Bolsee for the patch, see Issue 311
http://code.google.com/p/bullet/issues/detail?id=311
2010-01-06 00:41:03 +00:00
rponom
5dd43ab3a2
Various nail constraint improvements
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TODO: errors while scene loading / saving
2009-12-25 00:22:20 +00:00
erwin.coumans
63bb1bab94
fixes to make VC6 compiler (and its users) happy
2009-12-22 21:27:27 +00:00
erwin.coumans
ac3d52d81b
bugfix in aabb expansion, causing the convexSweepTest to fail in certain cases
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(when the AABB is not symmetric around the origin)
Thanks to fishboy82 for the report and fix:
See http://bulletphysics.org/Bullet/phpBB3/viewtopic.php?f=9&t=4484
http://code.google.com/p/bullet/issues/detail?id=322
2009-12-22 21:19:41 +00:00
erwin.coumans
71a7da86e2
Use CreateEventA instead of CreateEvent to avoid breaking unicode builds.
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Thanks tom@sickheadgames.com for the report/fix, see Issue 320
2009-12-21 23:57:54 +00:00
erwin.coumans
1b6a4e1285
Don't re-define M_PI but use SIMD_PI instead
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Thanks philiplowman for the report, See Issue 268
2009-12-21 23:55:09 +00:00
erwin.coumans
b5218f3ca7
removed normalize (btAcos has clamping) and removed assert in btAcos.
2009-12-21 23:43:59 +00:00
erwin.coumans
db25e21fde
added isZero and fuzzyZero to btVector3
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Thanks jazztickets for the report, see Issue 145
2009-12-21 23:13:11 +00:00
erwin.coumans
b0e6e2f412
Expose vehicle maxSuspension force (instead of hard-coded 6000 value).
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Thanks blakflow for the patch, see Issue 290
2009-12-21 22:59:12 +00:00
erwin.coumans
9fa2460933
Provide verbosity control in BulletColladaConverter, see Issue 228
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Thanks SkewMatrix for the patch
Fix a crash in BulletColladaConverter, when bodies were created outside of the Collada converter,
Thanks Jan Ciger for the patch, see Issue 306
2009-12-21 22:55:32 +00:00
erwin.coumans
d68521803f
updated vectormath (minor fixes, including a bugfix in storeXYZ)
2009-12-19 02:08:44 +00:00
erwin.coumans
fa778a649c
Avoid introducing virtual method to non-virtual classes, just for serialization
2009-12-18 22:05:11 +00:00
erwin.coumans
7eff49286c
Avoid introducing virtual method to non-virtual classes, just for serialization
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Applied a LHS fix (although no real impact on performance on PS3), thanks to holorose see Issue 321
2009-12-18 22:04:58 +00:00
erwin.coumans
4f2ad3a3ad
applied patch for compound shape in SpuGatheringCollisionTask, see Issue 313
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http://code.google.com/p/bullet/issues/detail?id=313
Thanks Bbilz for the report and fix!
2009-12-18 01:20:57 +00:00
erwin.coumans
db63dcd9b4
Applied patch for autotools library names, thanks to Chrisian van Brussel, see Issue 319
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http://code.google.com/p/bullet/issues/detail?id=319
This change doesn't affect cmake, the main supported build system in Bullet.
2009-12-18 01:16:17 +00:00
erwin.coumans
6bf3988837
SetLocalScaling propagates to btCompoundShape children now. Note that this issue might affect shared child shapes.
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See also Issue 96
http://code.google.com/p/bullet/issues/detail?id=96
Thanks chucksspencer for the patch
2009-12-18 01:13:33 +00:00
erwin.coumans
fcd2b93a22
fix in box-box contact generation: choose better contact point location (along contact normal) when objects are swapped.
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move debugDrawWorld to btCollisionWorld.
improved CollisionInterfaceDemo, show how to perform a closest point query for objects that are not in the collision world.
removed a bit of garbage from the debug drawer
2009-12-18 00:54:52 +00:00
erwin.coumans
6425af9a6c
make RenderTexture.h compile on double precision mode
2009-12-13 22:26:11 +00:00
erwin.coumans
443d38366f
remove Gpu2dDemo Gpu3dDemo MiniCL_VectorAdd demos from CMake build system (it is not properly supported on most platforms anyway)
2009-12-13 21:39:47 +00:00
erwin.coumans
0c85c74bae
removed stack allocator (was unnecessary/unused)
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Thanks to Brecht for the report: http://code.google.com/p/bullet/issues/detail?id=303
2009-12-13 20:48:52 +00:00
erwin.coumans
d7a07e9745
Make 'randomizeConstraints' optional, switched on by default (to keep existing behaviour)
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Thanks Benoit for the report: http://code.google.com/p/bullet/issues/detail?id=315
2009-12-13 20:37:09 +00:00
erwin.coumans
6536d8cc31
Added option to install 'Extra' libs, turned off by default (BulletMultiThreaded, OpenGL, COLLADA_DOM, libxml,BulletColladaConverter)
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Thanks xenonofarcticus, for the patch: http://code.google.com/p/bullet/issues/detail?id=294
2009-12-13 20:30:29 +00:00
erwin.coumans
0a6f7b271d
make relative contact breaking threshold optional (use dispatcher->setDispatcherFlags(0) to turn off feature)
2009-12-13 20:22:21 +00:00
erwin.coumans
8444d0e5c4
Fix shapekey swapping issue with triangle meshes, see http://code.google.com/p/bullet/issues/detail?id=316
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Revert btHashKeyPtr and introduce btHashPtr (to avoid breaking API/COLLADA Converter), see http://code.google.com/p/bullet/issues/detail?id=318
Disable separating distance util (it just costs CPU cycles and is disabled by default in the API anyway)
2009-12-13 15:40:21 +00:00
erwin.coumans
91f1e8117b
Add serialization for btRigidBody (all work-in-progress)
2009-12-09 14:11:13 +00:00
erwin.coumans
3edd806b88
Binary serialization in the .bullet file format (work-in-progress)
2009-12-08 18:02:37 +00:00
john.mccutchan
385c16e309
Remove calls to AC_PROG_CC and AC_PROG_CXX from CS_PROG_CC and CS_PROG_CXX because we call those functions earlier.
2009-12-03 16:52:41 +00:00
lawrence.bullet
59fa35fcd6
changed a couple maya typeIds to valid ids. fixed example scene files
2009-12-02 23:04:47 +00:00
rponom
0d80aa855e
Improved math precision for btHingeConstraint and btSliderConstraint (btAtan2() used instead of btAtan2Fast())
2009-12-02 00:53:53 +00:00
rponom
f919baf03d
Improved Slider, Hinge and Generic6DOF constraint setup.
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Turned on by default, use m_useOffsetForConstraintFrame = false to use old setup
Use "O" (capital 'o') button to toggle it in SliderConstraintDemo and ConstraintDemo
Total applied impulse copied back from btSolverConstraint to btTypedConstraint
2009-11-25 23:52:12 +00:00
erwin.coumans
eea73bc76a
more fixes to get cmake 2.8 to create Xcode projects
2009-11-17 03:09:14 +00:00