erwin.coumans
0814473528
autogenerated MSVC projectfiles using a patched cmake-2.8 because of this pdb issue
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See patched cmake build here http://gamekit.googlecode.com/files/cmake2.8_patched.zip
2010-01-28 00:50:13 +00:00
erwin.coumans
7a445d70b7
fix bug in serialization buffer allocation btAlignedAlloc(16,totalSize); should be btAlignedAlloc(totalSize, 16);
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added cmake-autogenerated MSVC 2008 projectfiles in msvc/2008
2010-01-27 22:24:07 +00:00
erwin.coumans
677a0ca700
Removed Jam+msvcgen generated msvc projectfiles. Will move over to cmake build system for Bullet 2.76.
2010-01-20 00:59:39 +00:00
erwin.coumans
703582f4fa
apply fix for btAcosf/btAsinf (numerical issue causes values of X become slightly larger than 1 or smaller than -1, causing NaNs)
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manually add some missing files to msvc projectfiles for now
fix in box-box collision detector, preventing it to fail in some rare cases
remove redundant line in btHingeConstraint, thanks to teravus
fix mouse drag camera rotation issue (modulo 360 instead of 180)
2009-10-09 23:35:00 +00:00
erwin.coumans
c710623bc8
update autogenerated projectfiles
2009-09-17 20:27:53 +00:00
erwin.coumans
86518d9aed
removed SpuRayCaster and SpuConstraintSolver from autogenerated msvc project files
2009-09-06 21:15:09 +00:00
erwin.coumans
f492899499
Added example of tetrahedral (volumetric) softbodies
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Keep camera distance positive when using mouse zoom
Updated autogenerated msvc projectfiles
Added glut 64 bit support
2009-08-27 18:39:17 +00:00
erwin.coumans
f352cca5cf
updated autogenerated msvc projectfiles
2009-08-08 05:35:44 +00:00
erwin.coumans
1e11223f6b
updates to msvc projectfiles
2009-05-23 01:51:02 +00:00
erwin.coumans
4f92f69ca4
added projectfiles
2009-05-22 20:09:19 +00:00
erwin.coumans
9da45d5751
updated autogenerated msvc projectfiles,
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by default, use SSE instead of SSE2 for release build
2009-05-09 21:20:47 +00:00
erwin.coumans
8df080e1a6
delete some unused (broken) project solutions, to avoid confusion
2009-03-03 21:37:17 +00:00
erwin.coumans
3548c01985
add btCollisionWorld::updateSingleAabb see http://bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=3262
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Fix memory leak, see http://bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=3266
Change contact breaking threshold
Add 'needsResponse' test for CcdMotionClamping, see http://code.google.com/p/bullet/issues/detail?id=179
Updated user manual (needs lots more work)
Added autoexp.dat, enabled Microsoft Visual Studio debug visualization for btAlignedObjectArray and btVector3.
2009-02-27 02:33:48 +00:00
erwin.coumans
5593a23417
upgrade version of projectfiles, cmake
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fix build for msvc 6.0
2009-02-06 05:37:37 +00:00
erwin.coumans
2162f6663d
disable help text by default in AllBulletDemos (text slows down many graphics cards)
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improve CollisionDemo.cpp, show multi-contact generation using perturbation
improve ColladaConverter: add hinge/point 2 point constraint conversion support, add btScaledTriangleMeshShape support
Fix Dynamica MayaPlygin: remove 'active' flag, it has to be replaced by mass=0 for active, mass<>0 for passive
Added missing projectfiles
Fixed single-shot contact generation. it is disabled by default to improve performance
Bugfixes for character controller, thanks to John McCutchan for reporting
Constraint solver: better default settings
btDefaultAllocator: aligned allocator uses non-aligned allocator (instead of directly malloc/free)
disable memalign by default, use Bullet's aligned allocator
2009-02-06 03:20:43 +00:00
erwin.coumans
f8c80cc3f6
updated msvc projectfiles
2009-01-12 23:43:42 +00:00
john.mccutchan
a8ec916af0
Added Height Field Fluid Demo to Bullet. All code stored in the Demos/HeightFieldFluidDemo directory for now.
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Please see HfFluidDemo.cpp for examples of how to use the height field fluid along with buoyant collision shapes.
The implementation is still lacking in my ways:
1) Need to complete more collision algorithms for buoyant collision shapes
2) Support compound buoyant shapes
3) The buoyancy model isn't that great
4) Fluid volume can be lost over time
2009-01-08 22:53:23 +00:00
erwin.coumans
5feea39803
Fix compilation for MSVC 6.0 for Bullet and COLLADA DOM.
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Fix issues with btDbvt: use ATTRIBUTE_ALIGNED16
Removed several places where variable was declared within for statement: for (int i=0; should be int i; for (i=0
2008-11-12 18:37:05 +00:00
erwin.coumans
bf3b6a2140
autogenerated projectfiles, add BulletDynamics/Character, moved from CharacterDemo
2008-11-08 22:50:57 +00:00
erwin.coumans
c3dfcd21bf
add missing appTerrainDemo project/rc files
2008-11-07 21:41:51 +00:00
erwin.coumans
e36b06f585
update autogenerated projectfiles
2008-11-07 04:29:46 +00:00
erwin.coumans
f46d65d337
updated projectfiles
2008-11-07 00:47:06 +00:00
erwin.coumans
4df7c841a3
removed obsolete btPoint3 and btGjkEpa from projectfiles
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bumped up version to Bullet 2.73
2008-11-04 04:13:26 +00:00
erwin.coumans
52a151f5e4
new auto-generated projectfiles for proper dependencies for appIffCheck -> iffLib
2008-10-27 01:57:34 +00:00
erwin.coumans
94fc0ff063
added autogenerated MSVC projectfiles for libiff and appiffCheck
2008-10-27 00:27:52 +00:00
erwin.coumans
a05ae6e715
added src/BulletMultiThreaded/vectormath/scalar/cpp to include path for BulletMultiThreaded module
2008-10-21 19:05:50 +00:00
erwin.coumans
c986721fb6
Added btGhostObject to projectfiles
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btGhostObject can be used for character control, fast short-ray tests, explosions, collision trigger zones etc
See Demos/CharacterDemo/KinematicCharacterController.* for example use. We add some explosion demo before next release.
2008-10-18 05:29:31 +00:00
erwin.coumans
4624bde28b
updated autogenerated msvc projectfiles, minor fix in Gimpact/btGImpactShape.h (shapeType) and btWin32ThreadInterface.
2008-10-11 16:23:10 +00:00
erwin.coumans
c265db0007
updated auto-generated MSVC projectfiles, for new btConvexPointCloudShape
2008-10-01 23:58:22 +00:00
erwin.coumans
a7c83d01b9
Added ReleaseDll and DebugDll configurations for MSVC projectfiles.
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Fixed the MayaPlugin projectfile, using those ReleaseDll/DebugDll projects.
2008-09-20 00:47:04 +00:00
erwin.coumans
c435f6f65c
added btScaledBvhTriangleMeshShape to autogenerated projectfiles
2008-09-12 01:07:12 +00:00
erwin.coumans
33565d399e
Make ForkLiftDemo easier to use (shift+cursor keys to control fork)
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Updated projectfiles
2008-09-06 16:35:49 +00:00
erwin.coumans
e08c3acc1d
updated projectfiles: removed optional ODE quickstep from core. moved into Extras/quickstep.
2008-09-05 00:32:12 +00:00
erwin.coumans
4019ae1c54
update autogenerated MSVC projectfiles
2008-09-02 19:29:14 +00:00
erwin.coumans
884a494412
make the source code compile with older compilers again (Visual Studio 2006 in particular)
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renamed btDbvt::Volume to btDbvtVolume and btDbvt::Node to btDbvtNode to distinguish from btSoftBody::Node
2008-07-15 23:27:18 +00:00
erwin.coumans
7acd12243d
Added missing projectfiles for MultiMaterialDemo,
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Thanks reltham for reporting!
2008-07-12 06:23:57 +00:00
erwin.coumans
8f3e9603f3
+ fixed issue related to temporary/root collision shape in btCollisionObject
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+ normalize plane normal input for btStaticPlaneShape
+ fixed issue related to swapped collision detectors (SphereTriangleDetector in particular)
Thanks a lot to Andrey Tuganov for reporting the issue and his reproduction case ( http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=2143 )
2008-07-11 05:39:31 +00:00
erwin.coumans
104787aeaf
updated projectfiles for character demo
2008-07-09 05:12:03 +00:00
erwin.coumans
bd97c5e569
Fixed warnings in Bullet/src core library
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Thanks Martijn Reuvers from Two Tribes B.V. (www.twotribes.com) for the patch
To make this work more visible, suppress warnings in external libraries in Extras (COLLADA_DOM, libxml and glui contain many warnings)
Added PreprocessorDefinitions: _CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE to vcproj files
2008-05-10 18:00:21 +00:00
erwin.coumans
912b4ccd29
updated autogenerated projectfiles, added new libbulletsoftbody library.
2008-04-11 21:02:29 +00:00
erwin.coumans
0bdc6f6262
updated autogenerated msvc projectfiles for soft body / convex hull changes
2008-04-10 23:02:49 +00:00
erwin.coumans
2997b95f63
updated autogenerated msvc projectfiles
2008-04-08 02:41:50 +00:00
erwin.coumans
2872080b12
updated AllBulletDemos to include SoftBodyDemo
2008-03-31 00:10:08 +00:00
erwin.coumans
8a9f66b357
added appBenchmarks projectfiles
2008-03-30 23:30:52 +00:00
erwin.coumans
2576921e69
added autogenerated projectfiles for softbody demo and removed libboxbox and libquickstep, they are now part of Bullet collision/dynamics.
2008-03-30 23:29:14 +00:00
ejcoumans
e7e58f7329
add Extras/ConvexHull to projectfiles
2008-02-29 22:14:23 +00:00
ejcoumans
7220fbc93a
added CharacterDemo to projectfiles
2008-02-29 20:01:35 +00:00
ejcoumans
6a1d069eaf
updated msvc projectfiles for new Extras/ConvexHull project
2008-02-13 08:54:31 +00:00
ejcoumans
39bacd532e
autogenerated msvc projectfiles
2008-02-05 06:53:49 +00:00
ejcoumans
97e96c243b
removed post-build step, it just causes troubles for users.
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http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=1871
http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=1863&p=7073&hilit=post+build#p7073
2008-01-29 20:35:10 +00:00