Erwin Coumans
7d499c4e2d
fix userDataTest.py
2020-03-22 20:12:07 -07:00
Erwin Coumans
0b6457d318
fix cmake/premake builds
2020-03-22 11:58:39 -07:00
Erwin Coumans
e09dc74bd8
Merge branch 'master' of https://github.com/erwincoumans/bullet3
2020-03-21 18:52:30 -07:00
Erwin Coumans
d71a787481
more tcp networking stuff (remove shared memory from tcp example)
2020-03-21 18:47:55 -07:00
Erwin Coumans
663c7ddc54
more TCP remote fixes
2020-03-20 21:12:45 -07:00
Erwin Coumans
1e3bc22483
linux fixes
2020-03-20 20:19:15 -07:00
Erwin Coumans
c4898ed3e3
more tcp tuning
2020-03-20 18:46:10 -07:00
Erwin Coumans
6cedf26f24
more tcp fixes
2020-03-20 17:47:13 -07:00
Erwin Coumans
4cbc8c2a8d
set tcp timeouts for send/receive
2020-03-20 16:58:18 -07:00
Erwin Coumans
99c7c32b10
tcp fixes and allow to run graphics server on mainloop (for Mac)
2020-03-20 16:50:44 -07:00
Erwin Coumans
911355fe62
fixes for Mac OSX
2020-03-20 15:57:19 -07:00
Erwin Coumans
344bd629ee
embed TCP graphics server in PyBullet for easier working-from-home
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This allows to render at a different machine, sending all assets across the TCP network, using port 6667 by default.
You can use ssh port forwarding to get this working:
ssh -R 6667:localhost:6667 username@remotehost.com -v
python3 -m pybullet_utils.graphicsServer
python3 -m pybullet_utils.graphicsClient
Note that there are still some tcp networking issues that can cause a hang, just restart graphics server and graphics client if it hangs.
2020-03-20 15:43:52 -07:00
Erwin Coumans
c06859723b
Embed graphics server (shared memory) in PyBullet. Use pybullet.connect(pybullet.GRAPHICS_SERVER) to enable it.
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TODO: enable for Mac OSX on mainloop, add tcp bridges from and to shared memory.
2020-03-19 14:18:35 -07:00
Xuchen Han
5d26efd988
formatting and minor bug fix
2020-03-19 12:29:00 -07:00
Xuchen Han
19ed1c952a
separate face contact between deformable and rigid and multibodies
2020-03-18 17:58:46 -07:00
Xuchen Han
cab8b84a8f
Support get body state for deformable objects so that it retrieves the best fit rigid transform
2020-03-18 17:11:20 -07:00
Erwin Coumans
d31c248751
fixes for compilation on Visual C++ for Python 9.0
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bump up to PyBullet 2.6.9
2020-03-17 17:10:47 -07:00
Erwin Coumans
1640eef937
pybullet: enable getMeshData for multibody/rigid body (and filter on collisionShapeIndex for compound shapes)
2020-03-17 00:38:12 -07:00
Erwin Coumans
7991012f9d
pybullet: fixes in polyhedral feature generation
2020-03-16 23:32:26 -07:00
Erwin Coumans
27fbbfee7f
pybullet removeAllParameters (sliders, buttons)
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pybullet addUserDebugParameter adds button instead of slider, if min > max.
2020-03-16 21:29:30 -07:00
erwincoumans
07b9194e15
Merge pull request #2667 from xhan0619/teleport
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Teleport deformables
2020-03-15 21:12:26 -07:00
Xuchen Han
27d2cdaef0
Merge remote-tracking branch 'xuchen/master' into teleport
2020-03-15 19:29:06 -07:00
erwincoumans
e8c873a5cd
Merge pull request #2672 from erwincoumans/master
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embed V-HACD directly into PyBullet
2020-03-15 19:18:11 -07:00
Erwin Coumans
f0528db5e9
embed V-HACD directly into Pybullet to make it easier to use:
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pip3 install pybulle
import pybullet as p
p.connect(p.DIRECT)
p.vhacd("teddy.obj", "teddy_large_newout.obj", "newlog.txt", depth=2,resolution=1000000)
2020-03-16 00:38:52 -07:00
Chuyuan Fu
f43c40f694
fix space
2020-03-13 14:52:13 -07:00
Chuyuan Fu
b4bfe4fa99
fix rigidbody activation
2020-03-13 14:52:13 -07:00
Xuchen Han
4b35af3830
change deformable teleport to absolute pose
2020-03-12 16:40:25 -07:00
Xuchen Han
6e97302610
activate deformable after teleporting
2020-03-12 16:39:28 -07:00
Xuchen Han
cbf282fb2f
Add support for teleporting deformables
2020-03-12 16:39:28 -07:00
Chuyuan Fu
d02989cc96
fix space
2020-03-05 10:50:54 -08:00
Chuyuan Fu
b37448278a
fix rigidbody activation
2020-03-05 10:48:56 -08:00
Xuchen Han
4efc983ca5
bug fixes and parameter tuning
2020-03-04 17:22:46 -08:00
Xuchen Han
62537436f2
more Motor->NonContactInner
2020-03-02 16:03:27 -08:00
Xuchen Han
4f36e09747
Motor->NonContactInner
2020-03-02 16:00:40 -08:00
Xuchen Han
c86da93d58
fix type error
2020-03-02 13:29:59 -08:00
Xuchen Han
a6bc125945
formatting
2020-03-02 12:12:04 -08:00
Xuchen Han
dbf2050269
extrapolate render mesh
2020-03-02 12:12:04 -08:00
Xuchen Han
7ad19fde6f
formatting
2020-02-26 14:16:51 -08:00
Xuchen Han
84117b8440
separate motor constraint iterations and expose API
2020-02-26 14:11:41 -08:00
Erwin Coumans
e29ba9fe5c
add option to merge fixed links in URDF file (improves performance, can handle URDF files with many fixed links)
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add option to ignore visual and collision shapes in URDF file
2020-02-21 15:04:26 -08:00
Erwin Coumans
6910fc9229
initialize capsule from_to field
2020-02-21 02:05:01 -08:00
Erwin Coumans
0617f4f3cd
expose computeDofCount to pybullet
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expose computeDofCount and calculateMassMatrix to BulletRobotics C++ API
(all untested)
2020-02-14 19:58:32 -08:00
Erwin Coumans
6afa0a463d
unsupported: expose collisionMargin to changeDynamics/getDynamicsInfo.
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add cube_convex.urdf for testing this collisionMargin. Test script:
import pybullet as p
import time
p.connect(p.GUI)
plane = p.loadURDF("plane_implicit.urdf")
cube = p.loadURDF("cube_convex.urdf",[0,0,1])
p.setGravity(0,0,-10)
while (1):
p.stepSimulation()
pts = p.getContactPoints()
p.changeDynamics(plane,-1,collisionMargin=0.3)
p.changeDynamics(cube,-1,collisionMargin=0.3)
print("===================")
print("cube pos=", p.getBasePositionAndOrientation(cube)[0])
print("margin=", p.getDynamicsInfo(plane,-1)[11])
#time.sleep(1./10.)
2020-02-14 17:36:40 -08:00
erwincoumans
b809cdef5b
Merge pull request #2608 from erwincoumans/master
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implement b3RobotSimulatorClientAPI_NoDirect::createVisualShape
2020-02-06 09:00:05 -08:00
Erwin Coumans
d0f895fbbd
Merge branch 'master' of https://github.com/erwincoumans/bullet3
2020-02-04 20:59:26 -08:00
Erwin Coumans
401abd9ebc
implement b3RobotSimulatorClientAPI_NoDirect::createVisualShape
2020-02-04 20:58:15 -08:00
Tigran Gasparian
19075f75b2
Only clear the user data cache when a full user data sync is requested.
2020-02-03 15:24:12 +01:00
erwincoumans
7380a55ba7
Merge pull request #2594 from RanTig/SyncSingleBodyUserData
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Adds an option to syncUserData to specify the bodies for which to sync.
2020-01-29 19:23:44 -08:00
erwincoumans
9ac1dd6194
Merge pull request #2597 from erwincoumans/master
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made char* in addUserDebugParameter const
2020-01-24 09:45:35 -08:00
Erwin Coumans
4c6e3daf5e
made char* in addUserDebugParameter const
2020-01-24 08:43:20 -08:00
Tigran Gasparian
2403a22ebf
Bump up shared memory magic number.
2020-01-23 16:58:32 +01:00
Tigran Gasparian
34db76d263
Adds an option to syncUserData to specify the bodies for which to sync.
2020-01-23 14:46:33 +01:00
Tigran Gasparian
899d53ee29
Added null check.
2020-01-21 19:40:22 +01:00
Tigran Gasparian
68d3fb28e0
Adds support for loading user data from URDF files.
2020-01-17 11:55:42 +01:00
erwincoumans
66ffa329c8
Merge pull request #2577 from xhan0619/master
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Add position error into deformable vs. rigid contact
2020-01-11 16:05:15 -08:00
erwincoumans
a9615258d3
Merge pull request #2580 from erwincoumans/master
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add --mp4fps=30 command line parameter for ExampleBrowser, various other fixes
2020-01-11 15:14:11 -08:00
Erwin Coumans
2336dfcb9e
Remove a temporary global static work matrix in the BussIK, since it conflicts with multithreaded applications.
...
Instead, let the user pass it in explicitly.
2020-01-11 12:43:27 -08:00
erwincoumans
88826da6b5
Merge pull request #2576 from dmcconachie/DeformableGravity
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[BUGFIX] Update existing deformable gravity forces on gravity change.
2020-01-09 21:30:48 -08:00
Erwin Coumans
8ebdf7862c
fix b3RobotSimulatorClientAPI_NoDirect::changeConstraint API
2020-01-09 17:56:21 -08:00
Dale McConachie
b526c01bec
Update existing deformable gravity forces on gravity change.
2020-01-09 16:24:32 -05:00
Erwin Coumans
5cd4647943
fix submitProfileTiming API in b3RobotSimulatorClientAPI_NoDirect
2020-01-09 10:40:14 -08:00
Erwin Coumans
07cdae8c6e
also apply TinyRenderer remove shape fix for rigid body and soft body/deformable
2020-01-08 14:02:32 -08:00
Erwin Coumans
6fde189735
fix indexing issue removing graphics shape in tinyrenderer plugin (use getUserIndex3 instead of broadphase uid)
2020-01-08 13:49:41 -08:00
Xuchen Han
78a8ddb466
change default damping model for mass spring to the angular momentum conserving one
2019-12-31 14:08:21 -08:00
erwincoumans
830f0a9565
Merge pull request #2550 from xhan0619/master
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Group deformable constraint solves by islands
2019-12-20 16:26:32 -08:00
Xuchen Han
6a8973d2f4
address PR comment and tune parameters for cloth
2019-12-19 21:51:54 -08:00
Erwin Coumans
7a4023430a
fix pybullet.submitProfileTiming
2019-12-19 18:05:41 -08:00
Erwin Coumans
9c7e6d6a48
enable programmatic creation of spherical joint
2019-12-19 16:56:09 -08:00
Xuchen Han
4ab0387262
Merge remote-tracking branch 'origin/master'
...
merge origin/master
2019-12-18 23:18:16 -08:00
erwincoumans
7584847f33
Merge pull request #2537 from erwincoumans/master
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fix pybullet_envs path, pybullet version to 2.6.0, allow clang-cl on Windows
2019-12-17 19:06:11 -08:00
Xuchen Han
f65a8b03c0
separate deformable contact solve by islands WIP
2019-12-17 18:27:23 -08:00
Chuyuan Fu
0f477e27ae
add link index to setdamping C APIs. If link index is not set, the command is igored for rigidbody
2019-12-17 13:48:34 -08:00
Xuchen Han
d38ea87027
add gripper with deformable cloth demo
2019-12-13 14:33:54 -08:00
Erwin Coumans
202cf18995
allow to compile using clang-cl on visual studio (disable SSE)
2019-12-11 13:07:53 -08:00
erwincoumans
44f21e462a
Merge pull request #2509 from xhan0619/separate-bending-stiffness
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Separate in-plane and bending stiffness for mass spring model
2019-12-04 07:34:28 -08:00
Erwin Coumans
cf67e7af0a
Merge remote-tracking branch 'bp/master'
2019-11-29 08:06:53 -08:00
Xuchen Han
8fde74ecea
update SHARED_MEMORY_MAGIC_NUMBER
2019-11-28 12:14:40 -08:00
Xuchen Han
7bce5d61f4
separate in-plane and bending stiffness for mass spring model for easier parameter tuning
2019-11-27 11:40:10 -08:00
Xuchen Han
39df98465e
set a smaller dt for deformable_ball.py for stability and typo fix
2019-11-25 17:07:00 -08:00
Xuchen Han
abd7a556e1
Merge remote-tracking branch 'origin/master'
2019-11-25 15:29:25 -08:00
Erwin Coumans
d9ab536682
Merge branch 'master' of https://github.com/erwincoumans/bullet3
2019-11-21 19:37:11 -08:00
Erwin Coumans
824fd6410f
Use -> Set in API
2019-11-21 19:07:11 -08:00
erwincoumans
574343405d
Merge pull request #2499 from xhan0619/fix-render-mesh
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Fix render mesh
2019-11-21 16:38:54 -08:00
Xuchen Han
fa7cb25c95
revert the default world to SOFT_MULTIBODY_WORLD
2019-11-20 23:47:15 -08:00
Chuyuan Fu
593fc872ab
get correct AABB for softbody
2019-11-20 16:42:04 -08:00
Xuchen Han
00add5490f
fix separate render and sim mesh
2019-11-19 23:10:08 -08:00
Xuchen Han
64e5e007e3
load render mesh from command
2019-11-19 21:07:26 -08:00
Erwin Coumans
96deb42aa5
pybullet.createSoftBodyAnchor
2019-11-19 19:20:08 -08:00
Erwin Coumans
d42cf2d0ca
enable compilation without deformables/soft bodies (for some unit tests
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in premake)
2019-11-19 12:20:33 -08:00
Xuchen Han
6c34c91ca7
load render mesh from command
2019-11-18 23:37:23 -08:00
Erwin Coumans
e5ed15c3b2
fix memory issues in btSparseSDF.h
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(hash function on structure with uninitialized padding, and Reset not called in destructor)
expose sparseSdfVoxelSize in PyBullet.setPhysicsEngineParameter
don't call deformable wireframe drawing in the wrong thread/place (it can cause crashes)
2019-11-18 23:37:23 -08:00
Xuchen Han
22fb2cfb5e
add python binding to allow loading deformable objects
2019-11-18 23:37:22 -08:00
Erwin Coumans
655981c6ad
fix load_soft_body.py example.
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add optional flags in pybullet.resetSimulation.
fix compile issue due to SKIP_DEFORMABLE_WORLD
fix issue in .obj importer (todo: replace with tiny_obj_loader)
todo: replace std::ifstream fs; by fileIO usage.
2019-11-18 23:37:22 -08:00
Erwin Coumans
1f6d504e44
fix memory issues in btSparseSDF.h
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(hash function on structure with uninitialized padding, and Reset not called in destructor)
expose sparseSdfVoxelSize in PyBullet.setPhysicsEngineParameter
don't call deformable wireframe drawing in the wrong thread/place (it can cause crashes)
2019-11-18 10:22:56 -08:00
Xuchen Han
a86710c5b6
add python binding to allow loading deformable objects
2019-11-15 21:25:11 -08:00
Erwin Coumans
72e0e7c223
fix load_soft_body.py example.
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add optional flags in pybullet.resetSimulation.
fix compile issue due to SKIP_DEFORMABLE_WORLD
fix issue in .obj importer (todo: replace with tiny_obj_loader)
todo: replace std::ifstream fs; by fileIO usage.
2019-11-14 21:20:42 -08:00
Xuchen Han
2edd94c722
add option to approximate face contact with collision quadrature points
2019-11-12 17:10:39 -08:00
Xuchen Han
362bc6d9a3
fix the bug that prevents the pd control forces/torques being added
2019-11-08 17:08:59 -08:00
Chuyuan Fu
74571d79e7
add compute softbody com
2019-10-31 12:53:12 -07:00
Chuyuan Fu
618c85325c
give softbody name
2019-10-31 12:53:12 -07:00