Commit Graph

672 Commits

Author SHA1 Message Date
erwin.coumans
44b82652d0 Collision flag CF_DISABLE_SPU_COLLISION_PROCESSING can be combined with other flags (avoids SPU/parallel collision dispatch)
Fix for MinGW32 build
2010-08-30 21:46:23 +00:00
erwin.coumans
8e087a0666 Enable compilation of the NVIDIA OpenCL demos under Linux,
Thanks to Xavier Thomas, see Issue 417
2010-08-26 19:18:10 +00:00
erwin.coumans
3c2d67115c add EPA 2010-08-25 01:41:37 +00:00
erwin.coumans
958c705a02 Demos/ConvexHullDistance/ConvexHullDistanceDemo.cpp to compile again
Allow to use convexProcessingThreshold as maximum distance for convex-convex computation (useful for closest distance/point computation)
2010-08-25 01:28:46 +00:00
erwin.coumans
6a9e16501c Fixes to compile MiniCL under Linux.
OpenCL fixes for Linux not processed yet (TBD)
2010-08-24 21:35:28 +00:00
erwin.coumans
1955d08f1b Fix parallel collision dispatch for PTHREADS version of BenchmarkDemo.
Thanks to shankargiri for the patch and report in Issue 418
2010-08-24 21:18:58 +00:00
erwin.coumans
436c71d440 fix btQuickprof introducing #define WIN32_LEAN_AND_MEAN, see also Issue 113 2010-08-23 22:21:29 +00:00
erwin.coumans
0ea249ec33 disable demos in order to avoid re-creation of MSVC projectfiles 2010-08-19 23:36:20 +00:00
erwin.coumans
32433aa8b3 Allow to link the DX11ClothDemo against the 64bit DirectX SDK for x64 builds
Fix memory leaks in btBulletFile and btParallelConstraintSolver (and added some additional profile timers)
2010-08-19 20:03:23 +00:00
erwin.coumans
844a54a409 Fix broken CDTestFramework
Avoid crash in BulletWorldImporter, ignoring 'invalid' constraints between two static bodies
Use a bitfield for btCollisionObject::CollisionObjectTypes (to allow custom types that are derived from build-in types such as btRigidBody)
Revert/improve softbody debug rendering
2010-08-15 20:45:55 +00:00
erwin.coumans
4f9b450200 added OpenCL cloth demo, contributed by AMD.
updated GpuSoftBodySolvers
updated DirectCompute cloth demo
2010-08-14 00:56:17 +00:00
erwin.coumans
51869dceda tweak OpenCL particle demo 2010-07-24 06:52:55 +00:00
erwin.coumans
6f823687b5 enable GPU cloth (not CPU) and disable debug setting (D3D11_CREATE_DEVICE_DEBUG) 2010-07-23 19:49:56 +00:00
erwin.coumans
7684c1b92d use relative path, to make it easier to include btBulletWorldImporter, #include "../BulletFileLoader/btBulletFile.h"
Create a separate library for MiniCL (a rudimentary OpenCL wrapper to run kernels on multi-core CPU using the default C++ compiler, using Win32 Threads or Posix)
tweak vectormath/vmInclude.h for PS3 platforms
fix warning in btKinematicCharacterController
2010-07-21 21:33:40 +00:00
erwin.coumans
dd0f022d1d trying to sort out the vectormath include path mess:
move vectormath to src folder, and add a vmInclude.h that contains the logic in a single location.
If you still need a system-wide vectormath, make sure to define USE_SYSTEM_VECTORMATH (in build system)
2010-07-21 19:11:28 +00:00
erwin.coumans
4eddfce03e remove some warnings 2010-07-20 23:37:11 +00:00
erwin.coumans
11fa2e8b43 Added GPU SoftBody constraint solvers for DirectX 11 (Direct Compute) and OpenCL, thanks to AMD.
See also http://code.google.com/p/bullet/issues/detail?id=390
Added Demos/DX11ClothDemo
(an OpenCL cloth demo will follow soon)
2010-07-20 16:09:53 +00:00
erwin.coumans
5b70a895a5 fix some issues with Linux compatibility,
see Issue 409
2010-07-17 13:44:10 +00:00
erwin.coumans
41ad5d3c06 revert accidentally committed testing code for the btParallelConstraintSolver (in BasicDemo) 2010-07-17 01:06:38 +00:00
erwin.coumans
b3f081fc85 Added preparation for GPU hardware accelerated solvers for BulletSoftBody (OpenCL and DirectCompute backends will follow)
Added assert to check for positive masses in btCompoundShape::calculatePrincipalAxisTransform, see Issue 399
Fixes for LLVM/GCC compilation issue in btSequentialImpulseConstraintSolver
(Untested) fix for Linux 64bit compilation Issue 409
2010-07-16 23:26:25 +00:00
rponom
13d9441f30 Fixed particle demo bug (grid was smaller than world box) 2010-07-16 01:11:24 +00:00
erwin.coumans
fbc17731ec Several changes to sync Bullet trunk with PlayStation 3 spubullet version
Still needs some cross-platform fixes
2010-07-08 17:02:38 +00:00
erwin.coumans
76a58e1f4e fixes in OSX ThreadingDemo / PosixThreadSupport 2010-06-29 01:19:03 +00:00
erwin.coumans
7bfa94b6a3 implement barrier/critical section for OSX (PosixThreadSupport)
enable Demos/ThreadingDemo for OSX
add cmake build support for VectorAdd_OpenCL for OSX
2010-06-28 23:03:14 +00:00
erwin.coumans
8bf91f735c Create a stringify example, instead of loading the .cl file from disk, include it as a string.
The kernel in the .cl file is also compiled by the native C++ cpu compiler, when using MiniCL.
When you want to debug the kernel using MiniCL, and want to put breakpoints, it is best to:

1) enabled the define #define DEBUG_MINICL_KERNELS 1 in Bullet/src/BulletMultiThreaded/MiniCL.cpp
2) temporarily remove the stringify lines in the .cl kernel, because it prevents the debugger from finding the right line.
2010-06-25 22:21:18 +00:00
erwin.coumans
b884554a8f Hack around latest AMD graphics cards having troubles with point sprite rendering
The problem is still unresolved on the 5870 card, and results in a black screen
See also http://forums.amd.com/devforum/messageview.cfm?catid=392&threadid=129431
2010-06-25 18:31:10 +00:00
erwin.coumans
b04f176604 fix for OpenCL demos build for NVidia 2010-06-25 17:01:14 +00:00
erwin.coumans
b83e16b7ff fix out-of-bounds in AMD version of VectorAdd 2010-06-25 00:40:20 +00:00
erwin.coumans
5db1c008bd add AMD version of VectorAdd_OpenCL, next to MiniCL (has issues with workgroup size) 2010-06-25 00:19:22 +00:00
erwin.coumans
498da0721b Move some code from Branches/OpenCL to trunk, related to threading and OpenCL:
Added Demos/ThreadingDemo showing how to use the cross-platform btThreadSupportInterface under Windows.
Added Demos/ParticlesOpenCL showing how to run the NVidia particle demo under OpenCL implementations by AMD, NVidia and MiniCL (CPU)
2010-06-24 22:54:00 +00:00
erwin.coumans
b39abc4513 minor addition to GLDebugFont for non-blender text rendering (better readable on top of existing graphics)
Use GLDebugDrawStringInternal(xcoord,ycoord,text,rgb_color,use_blending,character_spacing);
2010-05-12 23:03:10 +00:00
erwin.coumans
0fbd9d49c4 + Optimization: move some variable declarations outside of the innerloop in btCompoundCollisionAlgorithm.cpp
Thanks to mccdo at iastate.edu for the contribution, see Issue 373
+ Optimization: removed some unnecessary code in btConvexHullShape::localGetSupportingVertexWithoutMargin
+ Added autogenerated Visual Studio 2005 projectfiles (using a patched cmake 2.8.1 to avoid any references to cmake/absolute paths)
2010-04-12 17:46:56 +00:00
erwin.coumans
81efe51116 create a better demo for the perturbation around the separating normal 2010-03-06 23:30:32 +00:00
erwin.coumans
3c8f8f55d7 add vsync for Mac OSX to avoid tearing artifacts 2010-03-06 19:37:38 +00:00
erwin.coumans
81f04a4d48 fix: some file didn't have the svn:eol-style native yet 2010-03-06 15:23:36 +00:00
erwin.coumans
8fbe399ea4 Make .bullet serialization mode robust:
Deal with broken DNA serialization. Bullet 2.76 release revision 2035 - 2046 was broken, and this includes the Maya Dynamica plugin.
Added some workaround to deal with the broken .bullet files, instead of crashing.
2010-03-02 09:32:34 +00:00
erwin.coumans
3629df72fd This should be the final Bullet 2.76 release 2010-02-25 20:25:59 +00:00
erwin.coumans
40dc18f604 remove Extras/obsolete/quickstep
improve serialization based on feedback: make it easier to serialize a single object, or single shape, or single bvh.
Modified Bullet/Demos/ConcaveDemo to use btSerializer to serialize the btOptimizedBvh (or optionally the trimesh+bvh)

You can also serialize trimesh without BVH, use:
serializer->setSerializationFlags(BT_SERIALIZE_NO_BVH);//	or BT_SERIALIZE_NO_TRIANGLEINFOMAP
2010-02-25 20:12:40 +00:00
erwin.coumans
e156967762 Enable graphical benchmark by default in cmake
Toggle between point to point and generic 6dof constraint for mouse picking in the demos

Use a 'equal vertex thresdhold' in the btVoronoiSimplexSolver of  0.0001f by default.
This can be disabled (or configured) using defaultCollisionConfiguration->getSimplexSolver()->setEqualVertexThreshold(0.f);
See http://code.google.com/p/bullet/issues/detail?id=305
2010-02-24 01:28:23 +00:00
erwin.coumans
1425feec26 minor warning fixes, issue with "direction[i] = direction[i];" on OSX 2010-02-23 18:08:44 +00:00
erwin.coumans
621eddb769 make btHashMap data protected (not private) for easier serialization
move btTriangleInfoMap.h into its own header, into the BulletCollision/CollisionShapes folder
add btTriangleInfoMap pointer to btBvhTriangleMeshShape, so we don't need to use the 'userpointer' anymore
preparation for serialization of btTriangleInfoMap.

See also http://bulletphysics.org/Bullet/phpBB3/viewtopic.php?f=9&t=4603&start=30
2010-02-23 09:52:39 +00:00
erwin.coumans
41e9115bca Add support to serialize btOptimizedBvh/btQuantizedBvh for a btBvhTriangleMeshShape (using the new btSerializer). This is a new implementation, with full cross-platform support.
So it is different from the in-place method (btQuantizedBvh::serializeInPlace/deserializeInPlace).

It is also possible to serialize/deserialize just the bvh, using the btSerializer (needs some code snippet/helper)
See also http://bulletphysics.org/Bullet/phpBB3/viewtopic.php?f=9&t=4770
2010-02-23 09:03:46 +00:00
erwin.coumans
e4c3c2a1a2 Fix Issue 342, related to OpenGL GL_ShapeDrawer (when used with multiple OpenGL contexts) 2010-02-23 03:11:18 +00:00
erwin.coumans
ceeb9392d9 removed ColladaDemo and COLLADA, LibXML from autotools files
(those files are moved to the Dynamica repository, see http://dynamica.googlecode.com)
2010-02-20 15:49:28 +00:00
erwin.coumans
1c0ec85c32 Retired the Jam build system (and msvcgen). CMake is currently the preferred build system on Windows, Mac and UNIX
(autotools files are still left for now)
2010-02-20 15:47:20 +00:00
erwin.coumans
6ef37ab722 pass on rigid body name in btBulletWorldImporter, to make it easier to bind physics and graphics objects.
moved some obsolete files to Extras/obsolete, and removed freeglut
moved ColladaDemo to Dynamica Maya plugin repository (it has COLLADA_DOM and libxml), see http://dynamica.googlecode.com
Added new .bullet file
Minor update in Bullet_User_Manual.pdf, removed obsolete Bullet_Faq.pdf
2010-02-20 15:39:09 +00:00
erwin.coumans
85724b5500 SerializeDemo: create a testFile.bullet if it is missing
Serialization: remove obsolete autogenerated headers
Minor changes in btSequentialImpulseConstraintSolver: split methods to make it easier to derive from the class and add functionality.
2010-02-19 23:24:04 +00:00
erwin.coumans
5c5ce9b4b3 fixes_dialogmenu_capsule.patch 2010-02-18 06:16:35 +00:00
erwin.coumans
729a883b71 attempt to let Maya plugin build under Linux using cmake
Thanks redpawfx for the feedback, see http://code.google.com/p/bullet/issues/detail?id=221

improvements in cmake (disable this incremental linking)
2010-02-16 04:30:53 +00:00
erwin.coumans
6463605e54 cmake more fixes 2010-02-11 22:09:08 +00:00