erwin.coumans
7a175fb65e
Add pairwise collision test:
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void btCollisionWorld::contactPairTest(btCollisionObject* colObjA, btCollisionObject* colObjB, ContactResultCallback& resultCallback)
cmake: improve feedback for Maya Plugin handling if the Maya base path is not detected
2010-02-11 09:18:49 +00:00
rponom
43d82fc20c
Bug in command registration/deregistration fixed
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One more path to Maya SDK added
2010-02-04 00:38:15 +00:00
erwin.coumans
23c814f699
show ".bullet" as file extension in the Maya plugin, by implementing MString filter() const;
2010-02-02 18:56:28 +00:00
erwin.coumans
d47ce6f46e
(untested) MayaPlugin for Linux 64bit Makefile, instead of linking against Bullet libs, directly include all source files
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(we should try to get the cmake build to work!)
2010-02-02 07:58:53 +00:00
erwin.coumans
6850b72ef6
added Mac OSX XCode projectfile for BulletMayaPlugin, tested with Maya 2010
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unfortunately, cmake took too much time to get working on OSX (bundle and dylib doesn't combine)
2010-02-02 06:24:00 +00:00
erwin.coumans
34c7b38ac7
fixes for Mac Maya plugin. still need to figure out the flags for a 64bit build
2010-02-01 15:54:31 +00:00
erwin.coumans
2050afaa3c
remove binary (BulletMayaPlugin.mll) and fix name BulletMayaPlugin (to match previous NSI Installer script)
2010-01-31 19:38:29 +00:00
erwin.coumans
d734225345
Added initial cmake option to build Maya plugin (Bullet Dynamica), only tested under Windows so far.
2010-01-31 19:20:13 +00:00
erwin.coumans
4140a20552
fixed some compile issue for Mac Dynamica plugin, see
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http://code.google.com/p/bullet/issues/detail?id=221
added some missing file for autotools/Makefile.am
fix: btBulletWorldImporter::loadFileFromMemory always returned false, if it was succesful
2010-01-31 16:46:06 +00:00
rponom
d5f5ddf2f1
Bullet debug draw added
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It is off by default, see attributes of dSolverNode to turn it on
2010-01-30 04:21:12 +00:00
rponom
133bb63dd8
Dynamica export to Bullet .bullet file, and some fixes in Hull scaling (not using btCompoundShape::setLocalScaling but directly appying the scaling to the hull vertices, and caching the local scaling)
2010-01-29 00:03:45 +00:00
rponom
e459145b91
Crash bug when "mesh" applied twice fixed
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Constraints reworked - all of them could now work with one or two bodies
Modification of constraint frames and initial positions of rigid bodies
now allowed at start frame only
Plugin version is set to 2.76
2010-01-23 03:15:43 +00:00
rponom
5dd43ab3a2
Various nail constraint improvements
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TODO: errors while scene loading / saving
2009-12-25 00:22:20 +00:00
lawrence.bullet
59fa35fcd6
changed a couple maya typeIds to valid ids. fixed example scene files
2009-12-02 23:04:47 +00:00
erwin.coumans
82fff60324
updated MayaPlugin Makefile.mac for Mac OSX. Usage: make -f Makefile.mac install
2009-07-22 19:08:43 +00:00
erwin.coumans
c4ad354ac0
More GJK degeneracy fixes, thanks Jacob Langford for the feedback:
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http://code.google.com/p/bullet/issues/detail?id=250
Added missing files for Maya Dynamica plugin
Thanks Herbert Law for the patch, and damrit and others for the report
http://code.google.com/p/bullet/issues/detail?id=231
Fix btQuaternion shortestArcQuat, thanks Stan Melax for original fix and shogun for reminder
http://bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=1989
Implemented btDiscreteDynamicsWorld::removeCollisionObject (and btSoftBodyDynamicsWorld) to avoid
crashes. Thanks Jacob Langford for bringing that up.
Minor sphere-debug drawing issue (spheres were drawn inside-out (wrong face winding)
2009-07-13 21:48:19 +00:00
erwin.coumans
22fe8935c3
updated test1.oec with a few static objects
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fix Maya plugin hinge constraint support
update copyright year in BulletCollision/CollisionShapes.
2009-05-12 22:28:45 +00:00
erwin.coumans
d9c4529a26
+ bugfix in btAlignedObjectArray, not calling destructors on resize to smaller array.
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Thanks Benoit for pointing this out, and bugfix: http://code.google.com/p/bullet/issues/detail?id=218
+ Added point to point, hinge, slider and generic 6dof constraints to Maya Dynamica plugin
Thanks to Herbert Law for the constribution: http://code.google.com/p/bullet/issues/detail?id=221
2009-05-06 19:55:05 +00:00
erwin.coumans
2162f6663d
disable help text by default in AllBulletDemos (text slows down many graphics cards)
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improve CollisionDemo.cpp, show multi-contact generation using perturbation
improve ColladaConverter: add hinge/point 2 point constraint conversion support, add btScaledTriangleMeshShape support
Fix Dynamica MayaPlygin: remove 'active' flag, it has to be replaced by mass=0 for active, mass<>0 for passive
Added missing projectfiles
Fixed single-shot contact generation. it is disabled by default to improve performance
Bugfixes for character controller, thanks to John McCutchan for reporting
Constraint solver: better default settings
btDefaultAllocator: aligned allocator uses non-aligned allocator (instead of directly malloc/free)
disable memalign by default, use Bullet's aligned allocator
2009-02-06 03:20:43 +00:00
erwin.coumans
ab879b0528
fix build system problems, Dynamica build for Mac OSX, buyoancy demo
2009-01-12 23:26:07 +00:00
erwin.coumans
e839350a2c
bump up the Dynamica version to 2.73, to match the Bullet version (avoids confusion for now)
2009-01-08 00:16:12 +00:00
erwin.coumans
48526b720c
Fixes in Dynamica that let's Maya Plugin playback the simulation using Maya 2009 (used to only work with previous version).
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Thanks to Lawrence Chai from Disney Animation for the contribution.
2009-01-07 23:38:27 +00:00
erwin.coumans
444fbfeb40
add obsolete 'getPoints' to be backwards compatible (breaks MayaPlugin)
2008-11-12 16:53:06 +00:00
erwin.coumans
487cc1cdf1
avoid a lot of dynamic allocations in btDbvt/btSoftBody (re-use stack)
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add Maya 2009 to Dynamica msvc projectfiles
2008-10-29 06:27:40 +00:00
erwin.coumans
6f28170422
Removed obsolete btPoint3: use btVector3 instead
2008-10-27 19:56:48 +00:00
nicola.candussi
557ff39996
added image for the Nail constraint
2008-10-21 10:37:43 +00:00
erwin.coumans
c508711108
remove GIMPACT and added new dNailConstraint files to Dynamica Maya plugin projectfile
2008-10-21 04:35:30 +00:00
nicola.candussi
b95810245f
Added constraint framework, and the nail contraint
2008-10-20 10:43:18 +00:00
nicola.candussi
05cc5656bb
fixed the compilation errors due to GIMPACT directory move
2008-10-13 17:26:31 +00:00
erwin.coumans
425376a416
Update MayaPlugin projectfiles, to compile for Maya 8.5, when available. If multiple Maya versions are installed, the include path order is Maya 2008 -> 8.5 -> 8.0
2008-10-02 01:29:10 +00:00
erwin.coumans
0ca2eef022
FIX: use btScalar instead of float, otherwise double precision build breaks
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FIX: make Maya plugin compile for Maya 8.0
FIX: btDbvt SSE doesn't compile for double precision builds
2008-10-02 01:17:18 +00:00
nicola.candussi
e0d1c1d057
fixed the bug were the first object created was translated back to the
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origin
2008-09-24 12:40:15 +00:00
nicola.candussi
965ef932e9
fixed rotation and translation issues for mesh and hull collision shapes
2008-09-22 18:07:39 +00:00
erwin.coumans
a5da7347db
changed order in link libraries, math should go last
2008-09-22 14:33:39 +00:00
nicola.candussi
106b18813e
copying the initial* to position and rotation for rigid body arrays in the
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first frame
2008-09-22 10:41:56 +00:00
erwin.coumans
255de503e0
renamed OBJ to COLLADA
2008-09-22 02:12:35 +00:00
erwin.coumans
3d64413ec2
Add Dynamica Bullet installer script for NSIS Nullscript scriptable install system 2.39 for Windows.
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Assumes Microsoft Visual Studio 2005 installed in the default location, and BulletMayaPlugin.mll compiled.
2008-09-22 02:01:09 +00:00
nicola.candussi
90cb458129
2008-09-20 10:25:30 +00:00
erwin.coumans
a7c83d01b9
Added ReleaseDll and DebugDll configurations for MSVC projectfiles.
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Fixed the MayaPlugin projectfile, using those ReleaseDll/DebugDll projects.
2008-09-20 00:47:04 +00:00
erwin.coumans
97766f45e6
updated MSVC projectfiles: added colladaExport.*, drawUtils.* and BulletColladaConverter, COLLADA_DOM and libxml.
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Note: Bullet libs need to be switched to Multithreaded DLL run-time: we should add additional configurations for plugins!
2008-09-19 08:05:55 +00:00
erwin.coumans
c30a8bf154
added COLLADA Physics export. import will follow soon.
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Note that the exporter/importer doesn't handle GIMPACT and btStaticPlaneShape yet.
2008-09-19 07:14:48 +00:00
erwin.coumans
ff46ceb519
make MayaPlugin work under Mac OSX (intel/x86), build/install:
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make -f Makefile.mac
make install -f Makefile.mac
It assumes Maya is installed in the default location, and plugin will install in default /Users/Shared/Autodesk/maya folder.
2008-09-19 00:47:56 +00:00
nicola.candussi
a45ef86d92
2008-09-17 11:54:59 +00:00
erwin.coumans
50daff0848
added install.bat used for the Windows release, and updated docs to add instruction videos and link to the forums for support.
2008-09-12 21:22:30 +00:00
erwin.coumans
32ab5d3691
fix crash in Maya plugin, trying to access elements in a zero-length positions/rotations array.
2008-09-11 00:57:53 +00:00
erwin.coumans
62f6c16fe3
Added documentation and sample scenes for MayaPlugin
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Thanks to Walt Disney Studios.
2008-09-06 00:41:46 +00:00
erwin.coumans
5334611f48
Added MSVC 2005 project and solution. Removed glutInit/GLUT dependency. Fixed minor bug (return of non-existing variable c)
2008-09-04 22:35:08 +00:00
nicola.candussi
5d2720d267
Added "real" unique ids to the nodes
2008-09-04 12:39:11 +00:00
nicola.candussi
21b0ccfcc2
2008-09-02 09:44:59 +00:00
nicola.candussi
d78a46fea2
First MayaPlugin, still need to fix the makefiles and get unique ids for
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the Maya nodes.
Got rid of boost dependencies.
Cleaned up mvl library
2008-08-25 15:11:33 +00:00