Commit Graph

166 Commits

Author SHA1 Message Date
Erwin Coumans
82995a8343 pybullet, more robust multi-server connections
Windows shared memory: allow to use custom key.
Improve GUI performance on Windows, submit letters in text as a batch (fewer draw-calls)
quadruped.py: first try to connect to SHARED_MEMORY, if it fails (<0) use GUI
increase Chrome about://tracing json export capacity (press 'p' in Example Browser)
UDP physics server: add --port and --sharedMemoryKey command-line arguments
PhysicsServerExample: add --sharedMemoryKey command-line option (for VR example too)
ExampleBrowser: sleep a few milliseconds if rendering is too fast, use --minUpdateTimeMicroSecs=0 to disable
2016-12-28 21:51:54 -08:00
Erwin Coumans
826c5854a8 See also pybullet quickstart guide here: https://docs.google.com/document/d/10sXEhzFRSnvFcl3XxNGhnD4N2SedqwdAvK3dsihxVUA/edit#
vrevent.py: add a Tiltbrush-style drawing example using pybullet
Expose getVREvents to pybullet / shared memory API, access to any VR controller state & state changes.
Improve performance of user debug lines (pybullet/shared memory API) by batching lines with same color/width
expose rayTest to pybullet/shared memory API (single ray for now)
add pybullet getMatrixFromQuaterion
2016-12-26 19:40:09 -08:00
Erwin Coumans
4c06fd27b3 Example Browser: add option (keypress 'p') to dump json timing profile trace, that you can open using Chrome about://tracing
Make btQuickprof thread safe
Add option in btQuickprof to override custom timing profile (btSetCustomEnterProfileZoneFunc, btSetCustomLeaveProfileZoneFunc)
remove b3Printf in a user/physics thread (those added added, while drawing the GUI running in the main thread)
2016-12-23 15:20:04 -08:00
Erwin Coumans
dcd02a1e15 add option to terminate PGS constraint solvers based on a least square residual threshold
(for example solverInfo().m_leastSquaresResidualThreshold = 1e-7 and use large m_numSolverIterations
disable sphere-sphere contact cache, it is buggy (some contact point stay in the cache, when sphere penetrates more than total margins)
tweak some gpu demo settings
2016-12-16 18:09:52 -08:00
erwincoumans
0c26fee04d Merge pull request #886 from erwincoumans/master
some VR tweaks and bugfix for issue #878
2016-12-11 12:53:47 -08:00
Erwin Coumans
17570c4700 tweak color of quadruped robot URDF, tweak quadruped.py script to make it more compatible with VR demo
allow VR physics server to run with or without 'realTimeSimulation'
2016-12-11 09:28:36 -08:00
yunfeibai
c253c750b9 Expose ambient, diffuse and specular coefficient of the light. 2016-12-06 15:21:35 -08:00
erwincoumans
61cfa18923 save default VR camera tuning, requires MIDI controller
tweak some values in VR demo
2016-12-02 17:44:00 -08:00
erwincoumans
383b30a4e4 reset also needs to reset iterations etc
move from 100 to 50 iterations for VR demo
2016-12-02 14:10:26 -08:00
Erwin Coumans
15cda75130 add <restitution> in <contact> settings of URDF/SDF
allow 'useMaximalCoordinates' and 'useFixedBase' in pybullet.loadURDF.
enable split impulse for btRigidBody, even in btMultiBodyDynamicsWorld.
allow initialization of velocity and apply force for btRigidBody in pybullet/shared memory API.
process contact parameters in URDF also for btRigidBody (friction, restitution etc)
add pybullet.setPhysicsEngineParameter with numSolverIterations, useSplitImpulse etc.
2016-11-30 22:24:20 -08:00
Erwin Coumans
898517b1e3 Merge branch 'master' of https://github.com/erwincoumans/bullet3 2016-11-29 19:14:20 -08:00
Erwin Coumans
746c4d0d2a add a tray, similar to those ones:
https://research.googleblog.com/2016/03/deep-learning-for-robots-learning-from.html

tune the VR demo a bit, to make it more user friendly.
2016-11-29 17:08:47 -08:00
yunfeibai
e8ff969a6f Merge remote-tracking branch 'upstream/master' 2016-11-29 14:17:38 -08:00
yunfeibai
1fbd78ece5 Add shared memory API for setting shadow and light source distance. 2016-11-29 13:19:35 -08:00
Erwin Coumans
2d42c7963a add pybullet getBaseVelocity / resetBaseVelocity
C-API b3CreatePoseCommandSetBaseLinearVelocity/b3CreatePoseCommandSetBaseAngularVelocity
2016-11-28 15:11:34 -08:00
erwincoumans
24c9020aac Merge remote-tracking branch 'bp/master' 2016-11-21 07:42:33 -08:00
erwincoumans
0d5dcb3cc5 setDebugObjectColor 2016-11-21 07:42:11 -08:00
erwincoumans
1f35697152 Merge pull request #866 from erwincoumans/master
separate 'getClosestPointsAlgorithm', various pybullet improvements
2016-11-21 07:41:45 -08:00
yunfeibai
93ba8af023 Add shared memory API to change light color. 2016-11-20 12:52:12 -08:00
erwincoumans
9ee1c4ec24 regular OR wireframe rendering, not both
add option to perform filtering of 'getClosestPoints' using linkA/linkB.
don't use 'realtimesimulation' as default
add/remove debug items within same thread
pybullet, report contact points and normal as [x,y,z] triplet/vector, not 3 scalars
separate 'getClosestPointsAlgorithm': box-box doesn't report closest points with positive distance, and the query shouldn't impact regular 'closesst points'
2016-11-19 17:13:56 -08:00
erwincoumans
936a104fb2 re-enable samurai.urdf loading for VR demo 2016-11-18 08:08:46 -08:00
erwincoumans
8c69fa13ca add pybullet getCameraImage, replacing renderImage, cleaner API:
always pass in width, hight and viewMatrix, projectionMatrix, optionally lightDir
added helper methods computeViewMatrix, computeViewMatrixFromYawPitchRoll, computeProjectionMatrix, computeProjectionMatrixFOV
see Bullet/examples/pybullet/testrender.py + testrender_np.py for example use
add missing base_link.stl for husky.urdf
2016-11-17 15:15:52 -08:00
erwincoumans
2329c00faa Add RtMidi for midi control, use the --midi option in premake, and see
update to OpenVR sdk 1.03 from https://github.com/ValveSoftware/openvr
add camPosX/Y/Z and camRotZ to adjust relative camera/world transform for VR (so you can align virtual table with real table etc)
tweak quadruped.py to move a bit
add mouse picking to physics server
2016-11-16 16:12:59 -08:00
erwin coumans
c0fb98861d add quadruped.py script to load and initialize the a Minitaur-like quadruped
pybullet removeConstraint, createConstraint
rename b3CreateJoint to b3InitCreateUserConstraintCommand
add int b3GetStatusUserConstraintUniqueId(b3SharedMemoryStatusHandle statusHandle);
b3SharedMemoryCommandHandle  b3InitRemoveUserConstraintCommand(b3PhysicsClientHandle physClient, int userConstraintUniqueId);
2016-11-14 14:08:05 -08:00
Erwin Coumans
c521d816c6 add user debug line/text features in pybullet + shared memory API:
addUserDebugLine,
addUserDebugText
removeUserDebugItem
removeAllUserDebugItems
2016-11-14 07:39:34 -08:00
erwin coumans
7577c6d893 add pybullet loadBullet, saveBullet (work-in-progress) and placeholder for loadMJCF. 2016-11-11 18:07:42 -08:00
Erwin Coumans
3b5d0f444b various fixes
move btSimulationIslandManagerMt.cpp from BulletCollision to BulletDynamics
2016-11-10 16:18:20 -08:00
erwincoumans
fd90589cc2 disable dead code 2016-11-10 15:44:03 -08:00
erwincoumans
9b5aa9a723 pybullet getOverlappingObjects added: report all object unique ids within a world space bounding box (aabb) 2016-11-10 11:22:22 -08:00
erwincoumans
b16d9abddd center the gripper
fix collision issue, introduced in previous commit (uninitialized new variable)
2016-11-09 22:14:04 -08:00
erwincoumans
0d47d61007 pybullet getClosestPoints 2016-11-09 21:01:04 -08:00
Erwin Coumans
c1f728ec86 immediately propagate forward kinematics + collision world transform, after 'INIT_POSE' command 2016-11-06 15:02:07 -08:00
erwincoumans
214930922d make sure m_uniqueIdGenerator in btSerializer is initialized to zero, it can cause issues if not. 2016-11-05 12:53:40 -07:00
erwincoumans
6ce6157c8a fix issue in DNA copy, reduce number of test iterations. 2016-11-04 20:53:57 -07:00
Erwin Coumans
cf21da4c9d fix a few issues in UDP networking 2016-11-04 17:44:16 -07:00
erwincoumans
5d66ce20e0 network UDP: transmit structural DNA to deal with version/platform differences.
pybullet: allow to specify shared memory key and hostname/port for UDP.
2016-11-04 17:06:55 -07:00
erwincoumans
ff2738db26 Merge remote-tracking branch 'bp/master' 2016-11-04 13:16:55 -07:00
erwincoumans
e35129ceaf Merge branch 'master' of https://github.com/erwincoumans/bullet3 2016-11-04 13:16:30 -07:00
erwincoumans
9708392322 work-in-progress
add UDP network connection for physics client <-> server.
also set spinning friction in rolling friction demo (otherwise objects may keep on spinning forever)
2016-11-04 13:15:10 -07:00
yunfeibai
ff2c79e6bc Fix a bug in softbody contact handling. 2016-11-03 12:14:39 -07:00
yunfeibai
295c1b7c88 Modify the setup for grasping bunny example. 2016-11-02 12:49:51 -07:00
yunfeibai
3c37db0804 Add API to set bunny properties. Add example to show coupling between softbody and multibody. 2016-11-01 16:45:10 -07:00
yunfeibai
9d54f0cf8d Grasp soft body with rigid fingers. 2016-11-01 15:46:09 -07:00
erwincoumans
f01389ded2 Merge pull request #842 from erwincoumans/master
added b3PhysicsParamSetInternalSimFlags command, and pybullet setInte…
2016-10-23 08:26:52 -07:00
erwincoumans
c2ca88bf44 added b3PhysicsParamSetInternalSimFlags command, and pybullet setInternalSimFlags API.
//Use at own risk: magic things may or my not happen when calling this API.

This allows to enable/disable robot assets (samurai world, gripper, KUKA robot etc) in Physics Server (and App_PhysicsServerVR etc)
1 = create robot assets
2 = create experimental box-vr-gui

Add optional command-line parameter for App_PhysicsServerVR, --norobotassets, to start with an empty world, no assets in VR (no gripper, no kuka)
2016-10-23 07:14:50 -07:00
yunfeibai
3d79961725 Add API to change texture with object id and link index. 2016-10-21 11:55:27 -07:00
yunfeibai
4911b14271 Add loading texture API. 2016-10-20 23:40:30 -07:00
yunfeibai
05be92d006 Add API to load texture file. 2016-10-20 22:11:38 -07:00
yunfeibai
6ef96a4027 Add programmatic render API and a basic test. 2016-10-20 10:56:44 -07:00
erwin coumans
eda400d14c Merge remote-tracking branch 'bp/master' 2016-10-19 07:43:46 -07:00