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Controls
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improve usability of ExampleBrowser
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2015-08-04 18:24:30 -07:00 |
Input
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add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
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2015-04-16 09:55:32 -07:00 |
Platforms
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improve usability of ExampleBrowser
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2015-08-04 18:24:30 -07:00 |
Renderers
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fixes for Linux
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2015-04-16 16:58:42 -07:00 |
Skins
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add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
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2015-04-16 09:55:32 -07:00 |
UnitTest
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add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
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2015-04-16 09:55:32 -07:00 |
Align.h
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add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
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2015-04-16 09:55:32 -07:00 |
Anim.cpp
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add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
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2015-04-16 09:55:32 -07:00 |
Anim.h
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add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
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2015-04-16 09:55:32 -07:00 |
BaseRender.cpp
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add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
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2015-04-16 09:55:32 -07:00 |
BaseRender.h
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fix warnings (thanks to Aaron!)
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2015-09-10 17:52:41 -07:00 |
CMakeLists.txt
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more cmake support for examples
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2015-04-16 22:14:27 -07:00 |
Config.h
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add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
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2015-04-16 09:55:32 -07:00 |
Controls.h
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add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
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2015-04-16 09:55:32 -07:00 |
DragAndDrop.cpp
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add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
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2015-04-16 09:55:32 -07:00 |
DragAndDrop.h
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add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
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2015-04-16 09:55:32 -07:00 |
events.cpp
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add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
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2015-04-16 09:55:32 -07:00 |
Events.h
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add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
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2015-04-16 09:55:32 -07:00 |
Exports.h
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add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
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2015-04-16 09:55:32 -07:00 |
Font.h
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add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
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2015-04-16 09:55:32 -07:00 |
Gwen.cpp
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add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
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2015-04-16 09:55:32 -07:00 |
Gwen.h
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fix some warnings, disable gimpact by default in world importer,
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2015-07-27 13:28:47 -07:00 |
Hook.cpp
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add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
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2015-04-16 09:55:32 -07:00 |
Hook.h
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add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
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2015-04-16 09:55:32 -07:00 |
inputhandler.cpp
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add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
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2015-04-16 09:55:32 -07:00 |
InputHandler.h
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add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
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2015-04-16 09:55:32 -07:00 |
Macros.h
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add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
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2015-04-16 09:55:32 -07:00 |
Platform.h
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add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
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2015-04-16 09:55:32 -07:00 |
premake4.lua
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add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
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2015-04-16 09:55:32 -07:00 |
Skin.cpp
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add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
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2015-04-16 09:55:32 -07:00 |
Skin.h
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add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
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2015-04-16 09:55:32 -07:00 |
Structures.h
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add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
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2015-04-16 09:55:32 -07:00 |
TextObject.h
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add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
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2015-04-16 09:55:32 -07:00 |
Texture.h
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add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
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2015-04-16 09:55:32 -07:00 |
ToolTip.cpp
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add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
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2015-04-16 09:55:32 -07:00 |
ToolTip.h
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add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
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2015-04-16 09:55:32 -07:00 |
Utility.cpp
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add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
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2015-04-16 09:55:32 -07:00 |
Utility.h
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add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
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2015-04-16 09:55:32 -07:00 |