bullet3/Demos/ConvexDecompositionDemo
2007-06-13 22:35:14 +00:00
..
ConvexDecompositionDemo.cpp added brute-force triangle iteration method, to allow graphics to skip aabb traversal (useful for debugging) 2007-06-13 22:35:14 +00:00
ConvexDecompositionDemo.h processed a lot of feedback: added 'realtime' simulation with fixed substeps (and clamping maximum number of substeps), this means that when stepSimulation is called with smaller timesteps then 'fixed substep' the motionstate is interpolated. 2006-10-18 03:28:42 +00:00
Jamfile updated build systems/GPU_physics for Mac OS X 2006-12-08 22:04:02 +00:00