bullet3/Demos
ejcoumans 718b73371f removed 'processAllTrianglesBruteForce'
autogenerated new visual studio projectfiles
2007-06-14 13:06:05 +00:00
..
BasicDemo removed 'processAllTrianglesBruteForce' 2007-06-14 13:06:05 +00:00
BspDemo - Fixed a bug in btAxisSweep3 (sweep and prune) related to object removal. Only showed up when at least one btStaticPlaneShape was inserted. 2007-05-20 16:21:14 +00:00
BulletDinoDemo updated build systems/GPU_physics for Mac OS X 2006-12-08 22:04:02 +00:00
CcdPhysicsDemo 2007-06-01 02:09:39 +00:00
ColladaDemo renamed ${OPENGL_glU_LIBRARY} into ${OPENGL_glu_LIBRARY} 2007-04-29 18:26:32 +00:00
CollisionDemo Clean up about a bazillion compilation warnings. 2006-12-22 02:33:42 +00:00
CollisionInterfaceDemo Contribution to add optional double precision floating point support. Define BT_USE_DOUBLE_PRECISION for all involved libraries/apps. 2006-12-16 05:51:30 +00:00
ConcaveDemo unknown issue with dma size, need to investigate deeper (had to increase target buffer size to avoid crashes) 2007-06-13 23:18:04 +00:00
ConstraintDemo - removed STL from the Bullet library: replace std::vector by btAlignedObjectArray. Also removed the std::set for overlapping pair set, and turned it into an overlapping pair array. The SAP only adds objects, never removed. Removal is postponed for during traversal of overlapping pairs (duplicates and non-overlapping pairs are removed during that traversal). 2007-03-06 09:59:17 +00:00
ContinuousConvexCollision Contribution to add optional double precision floating point support. Define BT_USE_DOUBLE_PRECISION for all involved libraries/apps. 2006-12-16 05:51:30 +00:00
ConvexDecompositionDemo added brute-force triangle iteration method, to allow graphics to skip aabb traversal (useful for debugging) 2007-06-13 22:35:14 +00:00
ConvexHullDistance Refactoring: another huge number of changes, renamed methods to start with lower-case. 2006-09-28 01:11:16 +00:00
DoublePrecisionDemo Pathnames between #include files that are intended to be used within application code should not depend on the paths to the subdirectories being known to the compiler because this will not always be the case when an end-user includes your headers. 2006-12-26 15:33:28 +00:00
EPAPenDepthDemo Contribution to add optional double precision floating point support. Define BT_USE_DOUBLE_PRECISION for all involved libraries/apps. 2006-12-16 05:51:30 +00:00
ForkLiftDemo prepared to add BulletDino, and made ForkLiftDemo compile (no functionality yet) 2006-10-29 06:34:58 +00:00
GjkConvexCastDemo Contribution to add optional double precision floating point support. Define BT_USE_DOUBLE_PRECISION for all involved libraries/apps. 2006-12-16 05:51:30 +00:00
MovingConcaveDemo added brute-force triangle iteration method, to allow graphics to skip aabb traversal (useful for debugging) 2007-06-13 22:35:14 +00:00
OpenGL removed 'processAllTrianglesBruteForce' 2007-06-14 13:06:05 +00:00
OpenPL_Demo added first draft of C-API, btConvexHullShape takes float* instead of btPoint*, added getGravity to btRigidBody 2006-10-11 06:07:14 +00:00
Raytracer offset the raytrace texture to make it visible on some systems 2007-06-01 20:28:23 +00:00
SimplexDemo Contribution to add optional double precision floating point support. Define BT_USE_DOUBLE_PRECISION for all involved libraries/apps. 2006-12-16 05:51:30 +00:00
UserCollisionAlgorithm renamed ${OPENGL_glU_LIBRARY} into ${OPENGL_glu_LIBRARY} 2007-04-29 18:26:32 +00:00
VehicleDemo renamed ${OPENGL_glU_LIBRARY} into ${OPENGL_glu_LIBRARY} 2007-04-29 18:26:32 +00:00
CMakeLists.txt updated build files for GIMPACT 2006-11-12 07:05:37 +00:00
Jamfile work on buildsystem to allow double precision visual build setting in autogenerated visual studion projectfiles 2006-12-23 06:53:51 +00:00