..
32006GPUAABBs.txt
add the option to load a set of AABB's from a file, see PairBench
2013-08-23 17:55:28 -07:00
64006GPUAABBs.txt
add the option to load a set of AABB's from a file, see PairBench
2013-08-23 17:55:28 -07:00
BspDemo.bsp
add BspDemo.bsp data file
2015-04-16 10:17:35 -07:00
bullet_logo.png
add basic test texture
2014-01-17 22:19:12 -08:00
cube.mtl
extend Wavefront obj loader to recognize objects (for compound shape creation)
2013-04-12 10:25:11 -07:00
cube.obj
extend Wavefront obj loader to recognize objects (for compound shape creation)
2013-04-12 10:25:11 -07:00
cube.png
add basic test texture
2014-01-17 22:19:12 -08:00
duck.dae
Added a basic COLLADA .dae importer mainly to support URDF loading (URDF can refer to COLLADA .dae or STL .stl for mesh support)
2014-10-21 17:44:54 -07:00
hello_world.lua
add Lua and basic Lua->C/C++ integration test, in preparation for Bullet demos setup using Lua scripts.
2014-02-05 19:39:48 -08:00
init_physics.lua
move OpenCL initialization for the unit tests in a shared header file, and support some basic command-line arguments
2014-02-11 10:33:00 -08:00
l_finger_tip.stl
add Obj and STL import demo, work on URDF import
2014-08-03 13:45:05 -07:00
l_finger.stl
add Obj and STL import demo, work on URDF import
2014-08-03 13:45:05 -07:00
leoTest1.obj
added Leo wavefront file
2013-03-22 16:24:09 -07:00
plane100.obj
Enable MPR by default
2014-01-15 10:35:51 -08:00
plane.mtl
add test .obj files in data folder
2013-03-18 20:44:26 -07:00
plane.obj
add test .obj files in data folder
2013-03-18 20:44:26 -07:00
r2d2.urdf
prepare to create coordinate frame demo, minor cleanup for create funcs in demo entries,
2014-12-12 18:14:49 -08:00
samurai_monastry.mtl
added Samurai Monastry wavefront .obj
2013-03-23 23:00:50 -07:00
samurai_monastry.obj
added Samurai Monastry wavefront .obj
2013-03-23 23:00:50 -07:00
seymourplane_triangulate.dae
Added a basic COLLADA .dae importer mainly to support URDF loading (URDF can refer to COLLADA .dae or STL .stl for mesh support)
2014-10-21 17:44:54 -07:00
sphere2.urdf
add BspDemo.bsp data file
2015-04-16 10:17:35 -07:00
spider.bullet
X11OpenGLWindow: create stencil buffer for shadows in OpenGL2 mode (OpenGL3 uses shadow maps)
2014-08-26 11:28:44 -07:00
sponza_closed.obj
add test .obj files in data folder
2013-03-18 20:44:26 -07:00
sponza.mtl
add test .obj files in data folder
2013-03-18 20:44:26 -07:00
teddy2_VHACD_CHs.obj
fix convex-plane for > 4 vertices
2013-04-10 00:03:02 -07:00
teddy.obj
add test .obj files in data folder
2013-03-18 20:44:26 -07:00
testFileFracture.bullet
AMD 14.50Alpha5 driver fixes the issue with MPR kernel, re-enable testFileFracture.bullet
2014-09-12 09:50:13 -07:00
unittest_data.zip
add zlib/minizip so we can load compressed data (github/git is bad in handling large binary files)
2014-02-04 13:39:55 -08:00