bullet3/Demos
ejcoumans b6d1b4c94e Added btNearCallback. This is similar to Open Dynamics Engine (ODE) dNearCallback, but important differences:
- contact points are persistent (lifetime more then one frame, for warmstarting/incremental contact point management)
- continuous collision detection, time of impact
Added btRigidBody::isInWorld(), returns true if btRigidBody is inside a btCollisionWorld/btDynamicsWorld derived class
Added angularFactor to btRigidbody, this helps some character control (no angular impulse applied)
2006-12-04 15:42:03 +00:00
..
BasicDemo Work on fixing some GJK issues reported by Pierre Terdiman (thanks Pierre for the testbed!) 2006-11-11 23:59:51 +00:00
BspDemo ASSERT -> btAssert 2006-11-29 01:52:09 +00:00
BulletDinoDemo Cleanup compilation warnings. 2008-02-12 04:22:31 +00:00
CcdPhysicsDemo Added btNearCallback. This is similar to Open Dynamics Engine (ODE) dNearCallback, but important differences: 2006-12-04 15:42:03 +00:00
ColladaDemo ASSERT -> btAssert 2006-11-29 01:52:09 +00:00
CollisionDemo Added Genscher's triangle-triangle case (it was not a but) 2006-11-22 19:42:15 +00:00
CollisionInterfaceDemo Work on some improvements for GJK/PenetrationTestBullet.cpp. if this introduces issue, will need to revert. 2006-11-14 21:53:59 +00:00
ConcaveDemo ASSERT -> btAssert 2006-11-29 01:52:09 +00:00
ConstraintDemo ASSERT -> btAssert 2006-11-29 01:52:09 +00:00
ContinuousConvexCollision processed a lot of feedback: added 'realtime' simulation with fixed substeps (and clamping maximum number of substeps), this means that when stepSimulation is called with smaller timesteps then 'fixed substep' the motionstate is interpolated. 2006-10-18 03:28:42 +00:00
ConvexDecompositionDemo Cleanup compilation warnings. 2008-02-12 04:22:31 +00:00
ConvexHullDistance Refactoring: another huge number of changes, renamed methods to start with lower-case. 2006-09-28 01:11:16 +00:00
EPAPenDepthDemo ASSERT -> btAssert 2006-11-29 01:52:09 +00:00
ForkLiftDemo prepared to add BulletDino, and made ForkLiftDemo compile (no functionality yet) 2006-10-29 06:34:58 +00:00
GjkConvexCastDemo processed a lot of feedback: added 'realtime' simulation with fixed substeps (and clamping maximum number of substeps), this means that when stepSimulation is called with smaller timesteps then 'fixed substep' the motionstate is interpolated. 2006-10-18 03:28:42 +00:00
MovingConcaveDemo ASSERT -> btAssert 2006-11-29 01:52:09 +00:00
OpenGL renamed ConcaveShape to btConcaveShape 2006-11-29 02:11:25 +00:00
OpenPL_Demo added first draft of C-API, btConvexHullShape takes float* instead of btPoint*, added getGravity to btRigidBody 2006-10-11 06:07:14 +00:00
Raytracer Integrated fixes for Solaris from Noerghel, http://continuousphysics.com/Bullet/phpBB2/viewtopic.php?t=673 2006-11-09 15:27:02 +00:00
SimplexDemo processed a lot of feedback: added 'realtime' simulation with fixed substeps (and clamping maximum number of substeps), this means that when stepSimulation is called with smaller timesteps then 'fixed substep' the motionstate is interpolated. 2006-10-18 03:28:42 +00:00
UserCollisionAlgorithm ASSERT -> btAssert 2006-11-29 01:52:09 +00:00
VehicleDemo ASSERT -> btAssert 2006-11-29 01:52:09 +00:00
CMakeLists.txt updated build files for GIMPACT 2006-11-12 07:05:37 +00:00
Jamfile updated constraint demo, jamfile 2006-11-18 03:33:09 +00:00