..
BulletMayaPlugin.xcodeproj
added Mac OSX XCode projectfile for BulletMayaPlugin, tested with Maya 2010
2010-02-02 06:24:00 +00:00
constraint
fixed some compile issue for Mac Dynamica plugin, see
2010-01-31 16:46:06 +00:00
doc
added install.bat used for the Windows release, and updated docs to add instruction videos and link to the forums for support.
2008-09-12 21:22:30 +00:00
icons
+ bugfix in btAlignedObjectArray, not calling destructors on resize to smaller array.
2009-05-06 19:55:05 +00:00
mvl
fixed rotation and translation issues for mesh and hull collision shapes
2008-09-22 18:07:39 +00:00
scenes
Crash bug when "mesh" applied twice fixed
2010-01-23 03:15:43 +00:00
scripts
Bullet debug draw added
2010-01-30 04:21:12 +00:00
box_shape_impl.h
First MayaPlugin, still need to fix the makefiles and get unique ids for
2008-08-25 15:11:33 +00:00
box_shape.h
First MayaPlugin, still need to fix the makefiles and get unique ids for
2008-08-25 15:11:33 +00:00
bt_box_shape.h
fixed the compilation errors due to GIMPACT directory move
2008-10-13 17:26:31 +00:00
bt_collision_shape.h
First MayaPlugin, still need to fix the makefiles and get unique ids for
2008-08-25 15:11:33 +00:00
bt_convex_hull_shape.h
Dynamica export to Bullet .bullet file, and some fixes in Hull scaling (not using btCompoundShape::setLocalScaling but directly appying the scaling to the hull vertices, and caching the local scaling)
2010-01-29 00:03:45 +00:00
bt_mesh_shape.h
Various nail constraint improvements
2009-12-25 00:22:20 +00:00
bt_plane_shape.h
Various nail constraint improvements
2009-12-25 00:22:20 +00:00
bt_rigid_body.h
Crash bug when "mesh" applied twice fixed
2010-01-23 03:15:43 +00:00
bt_solver.cpp
Bullet debug draw added
2010-01-30 04:21:12 +00:00
bt_solver.h
Bullet debug draw added
2010-01-30 04:21:12 +00:00
bt_sphere_shape.h
Various nail constraint improvements
2009-12-25 00:22:20 +00:00
bullet.nsi
Added initial cmake option to build Maya plugin (Bullet Dynamica), only tested under Windows so far.
2010-01-31 19:20:13 +00:00
BulletDynamica.6_module
+ bugfix in btAlignedObjectArray, not calling destructors on resize to smaller array.
2009-05-06 19:55:05 +00:00
bulletExport.cpp
show ".bullet" as file extension in the Maya plugin, by implementing MString filter() const;
2010-02-02 18:56:28 +00:00
bulletExport.h
show ".bullet" as file extension in the Maya plugin, by implementing MString filter() const;
2010-02-02 18:56:28 +00:00
BulletMayaPlugin.sln
Bullet debug draw added
2010-01-30 04:21:12 +00:00
BulletMayaPlugin.vcproj
Dynamica export to Bullet .bullet file, and some fixes in Hull scaling (not using btCompoundShape::setLocalScaling but directly appying the scaling to the hull vertices, and caching the local scaling)
2010-01-29 00:03:45 +00:00
CMakeLists.txt
Add pairwise collision test:
2010-02-11 09:18:49 +00:00
collision_shape_impl.h
First MayaPlugin, still need to fix the makefiles and get unique ids for
2008-08-25 15:11:33 +00:00
collision_shape.h
First MayaPlugin, still need to fix the makefiles and get unique ids for
2008-08-25 15:11:33 +00:00
collisionShapeNode.cpp
Added initial cmake option to build Maya plugin (Bullet Dynamica), only tested under Windows so far.
2010-01-31 19:20:13 +00:00
collisionShapeNode.h
First MayaPlugin, still need to fix the makefiles and get unique ids for
2008-08-25 15:11:33 +00:00
convex_hull_shape_impl.h
First MayaPlugin, still need to fix the makefiles and get unique ids for
2008-08-25 15:11:33 +00:00
convex_hull_shape.h
First MayaPlugin, still need to fix the makefiles and get unique ids for
2008-08-25 15:11:33 +00:00
drawUtils.cpp
fixed the compilation errors due to GIMPACT directory move
2008-10-13 17:26:31 +00:00
drawUtils.h
2008-09-17 11:54:59 +00:00
dRigidBodyArrayCmd.cpp
First MayaPlugin, still need to fix the makefiles and get unique ids for
2008-08-25 15:11:33 +00:00
dRigidBodyArrayCmd.h
First MayaPlugin, still need to fix the makefiles and get unique ids for
2008-08-25 15:11:33 +00:00
dRigidBodyCmd.cpp
Added constraint framework, and the nail contraint
2008-10-20 10:43:18 +00:00
dRigidBodyCmd.h
First MayaPlugin, still need to fix the makefiles and get unique ids for
2008-08-25 15:11:33 +00:00
dSolverCmd.cpp
Bullet debug draw added
2010-01-30 04:21:12 +00:00
dSolverCmd.h
Bullet debug draw added
2010-01-30 04:21:12 +00:00
dSolverNode.cpp
Bullet debug draw added
2010-01-30 04:21:12 +00:00
dSolverNode.h
Bullet debug draw added
2010-01-30 04:21:12 +00:00
install.bat
Various nail constraint improvements
2009-12-25 00:22:20 +00:00
Jamfile
2008-09-02 09:44:59 +00:00
Makefile
(untested) MayaPlugin for Linux 64bit Makefile, instead of linking against Bullet libs, directly include all source files
2010-02-02 07:58:53 +00:00
Makefile.mac
fixes for Mac Maya plugin. still need to figure out the flags for a 64bit build
2010-02-01 15:54:31 +00:00
mathUtils.h
Added constraint framework, and the nail contraint
2008-10-20 10:43:18 +00:00
mayaUtils.h
First MayaPlugin, still need to fix the makefiles and get unique ids for
2008-08-25 15:11:33 +00:00
mesh_shape_impl.h
First MayaPlugin, still need to fix the makefiles and get unique ids for
2008-08-25 15:11:33 +00:00
mesh_shape.h
Various nail constraint improvements
2009-12-25 00:22:20 +00:00
pdbIO.cpp
First MayaPlugin, still need to fix the makefiles and get unique ids for
2008-08-25 15:11:33 +00:00
pdbIO.h
First MayaPlugin, still need to fix the makefiles and get unique ids for
2008-08-25 15:11:33 +00:00
plane_shape_impl.h
First MayaPlugin, still need to fix the makefiles and get unique ids for
2008-08-25 15:11:33 +00:00
plane_shape.h
First MayaPlugin, still need to fix the makefiles and get unique ids for
2008-08-25 15:11:33 +00:00
pluginMain.cpp
Bug in command registration/deregistration fixed
2010-02-04 00:38:15 +00:00
README
Added MSVC 2005 project and solution. Removed glutInit/GLUT dependency. Fixed minor bug (return of non-existing variable c)
2008-09-04 22:35:08 +00:00
rigid_body_impl.h
Crash bug when "mesh" applied twice fixed
2010-01-23 03:15:43 +00:00
rigid_body.h
Crash bug when "mesh" applied twice fixed
2010-01-23 03:15:43 +00:00
rigidBodyArrayNode.cpp
disable help text by default in AllBulletDemos (text slows down many graphics cards)
2009-02-06 03:20:43 +00:00
rigidBodyArrayNode.h
disable help text by default in AllBulletDemos (text slows down many graphics cards)
2009-02-06 03:20:43 +00:00
rigidBodyNode.cpp
Crash bug when "mesh" applied twice fixed
2010-01-23 03:15:43 +00:00
rigidBodyNode.h
Crash bug when "mesh" applied twice fixed
2010-01-23 03:15:43 +00:00
shared_ptr.h
fixed rotation and translation issues for mesh and hull collision shapes
2008-09-22 18:07:39 +00:00
solver_impl.h
Bullet debug draw added
2010-01-30 04:21:12 +00:00
solver.cpp
Bullet debug draw added
2010-01-30 04:21:12 +00:00
solver.h
Bullet debug draw added
2010-01-30 04:21:12 +00:00
sphere_shape_impl.h
First MayaPlugin, still need to fix the makefiles and get unique ids for
2008-08-25 15:11:33 +00:00
sphere_shape.h
First MayaPlugin, still need to fix the makefiles and get unique ids for
2008-08-25 15:11:33 +00:00