Commit Graph

67 Commits

Author SHA1 Message Date
Sergey Kosarevsky
7801230069 Add a new C interface example to README.md 2022-05-23 21:36:32 -07:00
Gerry Fan
24e69505bd Change ANDROID_NDK_ROOT to ANDROID_NDK_HOME in README.md 2022-04-13 17:08:51 +00:00
Edoardo Luciani
5a41eb318f
Update README.md 2022-03-26 15:26:46 +00:00
Jeremy Hayes
2b3309aab6 Remove unnecessary badge
I had copy/pasted this badge without really thinking about it's
usefulness. It is unnecessary.
2021-12-01 11:40:11 -07:00
Jeremy Hayes
509a39212d Migrate travis to github actions 2021-11-22 15:57:03 -07:00
Greg Fischer
4f074aed75 Update README to avoid googletest breakage
Additional fix for #2480
2020-12-11 11:27:09 -07:00
Ben Clayton
0f52e7ef12 Fix GN build and presubmits
Add missing `.cfg` files for GN presubmit.
Add missing `recursedeps` in the `DEPS` file.
Call `./update_glslang_sources.py` before attempting to build.
Add more GN spew to the `.gitignore` file.
2020-10-21 15:49:08 +01:00
Ben Clayton
f915cc2b2b Add GN build instructions to README.md 2020-10-16 14:26:05 +01:00
Rémi Verschelde
69d0c1acc2
Remove executable bits from code/data files (#2420) 2020-10-12 10:08:47 -06:00
johnkslang
23f3bdfea1 Build/Test: Dropping 2013 allows using the latest googletests.
These have a new spelling: INSTANTIATE_TEST_CASE_P -> INSTANTIATE_TEST_SUITE_P
2020-08-05 11:07:07 -06:00
Ben Clayton
c487d0feaa Drop support for VS2013
This was scheduled for today - 20th July 2020.

Updates Appveyor configs to use VS2015 instead.
2020-07-20 18:50:06 +01:00
John Kessenich
adacba3ee9
Update README.md 2020-06-22 01:44:53 -06:00
John Kessenich
0cc27fb68c Update news for header location change and recommendation. 2020-06-01 23:24:37 -06:00
dan sinclair
f15982ebeb
Remove install to the SPIRV/ folder. (#2256)
This CL updates the build scripts to only install to glslang/SPIRV
instead of also installing to the SPIRV/ folder. The deprecation notice
is also removed.

Note, this may cause downstream build issues if include directories have
not been updated

Fixes #1964 #2216
2020-06-01 23:21:03 -06:00
John Kessenich
bcf6a2430e Move to SPIR-V 1.5 Rev. 3, bump revision, remove a status from README. 2020-04-27 02:12:05 -06:00
John Kessenich
1b57332746
Note about Build Status. 2020-04-24 12:01:14 -06:00
Kai Ninomiya
817d0f63d3 update README 2020-03-23 12:50:33 -07:00
Spencer Fricke
442f561ad5 Add Android build instructions to README 2020-03-04 15:33:59 -08:00
John Kessenich
c6a4c6d3d8
Improve formatting. 2020-03-04 00:15:20 -07:00
John Kessenich
c40c4bc38a
Add "news" section and component status.
Includes an additional deprecation and rationalizing the beginning sections.
2020-03-04 00:07:50 -07:00
wangli28
717264316a Add vcpkg installation instructions 2020-02-28 06:41:58 +00:00
Kai Ninomiya
5166bc1859 Split "is emscripten" config from "enable glslang.js"
This should enable glslang to be used as a dependency of other projects
that target WebAssembly, instead of assuming "EMSCRIPTEN" => "Want
glslang.js".
2020-02-06 14:06:20 -08:00
John Kessenich
3ed344dd78 Fix #2059, and also attempt to skip test bots [skip ci] 2020-01-16 00:52:28 -07:00
Ian Romanick
9216e8cf16 Update README.md to include other test requirements
Knowing this in advance would have saved me some time.
2019-12-02 10:53:46 -08:00
dan sinclair
af7c73b1c3 Add deprecation for SPIRV/ install folder location.
This Cl updates the README.md to reference the deprecation date for the
current SPIRV/ install location.

Issue #1964
2019-11-06 09:50:40 -05:00
Xottab_DUTY
3c8b4daabd
Fixed typo in README.md 2019-10-12 16:23:54 +05:00
John Kessenich
d0848b72fa
Merge branch 'master' into separate-web-and-emscripten 2019-09-18 01:55:12 -06:00
Kai Ninomiya
4391924ac5 Separate GLSLANG_WEB (min-size build) and Emscripten options
Allows building non-min-size builds with Emscripten.
Adds ENABLE_GLSLANG_WEB_DEVEL.
Moves the glslang.js files to OSDependent/Web.
Small cleanups and docs update.
2019-09-17 23:18:03 -07:00
John Kessenich
e0932f676d README: Fix WASM typos. 2019-09-18 00:17:31 -06:00
John Kessenich
df1d4ccf5f ESSL/SPV: Fix #1856: Allow ESSL shaders to compile to OpenGL SPIR-V. 2019-08-28 02:51:38 -06:00
John Kessenich
efd47a8fae Documentation: Provide more detail in setting up the environment. 2019-08-28 02:25:26 -06:00
John Kessenich
369ffa9543 web: Fix accidental additon of refract() prototypes and update README. 2019-08-21 07:54:27 -06:00
Ryan Harrison
734176a25c Move build instructions to README.md 2019-08-09 10:32:47 -04:00
John Kessenich
6fef1ca6f9 Latest known-good SPIRV-Tools: WARNING: Needs python 3.x.
You may need to install python 3.x and also
[windows users] may need to get it in your path in front of python 2.7.x.

If you don't need the external projects (i.e., SPIRV-Tools) and don't want
to upgrade to python 3, don't create the External subdirectory and CMake
won't require python 3.  (CMake has a bug that makes it find the wrong one
on a first pass if the top level does not require the version needed by
lower levels.)
2019-05-09 10:11:54 -06:00
John Kessenich
00054da5e6 Infrastructure: Fix .gitattributes typo eof -> eol. Also update README
Add to README: git config --global core.fileMode false
2018-12-10 16:54:58 -07:00
Rémi Verschelde
ebfd91a719 Remove Unix executable permission from text files 2018-12-10 10:49:16 +01:00
John Kessenich
f0928b3f56 Build: Pin googletest to a version that works with visual studio 2013. 2018-10-26 11:28:37 -06:00
John Kessenich
56a75975e3 Fix #1469: Make it easier to copy/paste build instructions. 2018-08-09 13:58:12 -06:00
John Kessenich
88a6a18119 README: Expand on the C++11 compiler requirement for MSVS. 2018-04-06 10:38:38 -06:00
John Kessenich
10971553b8 Non-Functional: Remove unused parts of the disassembler. 2018-03-30 00:11:39 -06:00
Cory Bloor
384b20705c Improve build instructions
- Mention that the instructions are written for Bash.
- Quote the CMAKE_INSTALL_PREFIX to handle spaces in $(pwd).
- Remove SSH clone instructions. Instructions on how to clone are for
  those unfamiliar with GitHub, so fewer options are better and SSH
  requires additional configuration to make work.
- Replace ninja with make, because more people are familiar with it and
  we probably don't need to explain how to install it. Fixes #956.
- Remove the section mentioning cygwin, as it's unclear and doesn't
  seem necessary.
- Mention minimum language version in the Dependencies section.
- Move `cd $BUILD_DIR` out of the Linux configuration section because
  it's needed on both platforms. Add a line about creating the build
  directory, too.
2017-12-05 00:28:32 -07:00
Lei Zhang
30c60bdfa0 Update README about the automatic master-tot relase 2017-11-13 15:28:52 -05:00
John Kessenich
263986eb6e Readme: Update with additional Windows build information for SPIRV-tools build. 2017-10-06 00:24:41 -06:00
GregF
cd1f169c6a Enable HLSL legalization
Also added known-good mechanism to fetch latest validated spirv-tools.
Also added -Od and -Os to disable optimizer and optimize for size.

Fetching spirv-tools is optional for both glsl and hlsl. Legalization
of hlsl is done by default if spirv-opt is present at cmake time.
Optimization for glsl is currently done through the option -Os.

Legalization testing is currently only done on four existing shaders.
A separate baseLegalResults directory holds those results. All previous
testing is done with the optimizer disabled.
2017-09-27 15:06:05 -06:00
John Kessenich
2918a2ef15 README: point to HLSL status issues 2017-01-26 12:12:36 -07:00
Anny
0b3b6e17bd Updated README.md
Added an alternative link for cloning the repo in the build instructions
2016-09-29 16:29:58 -07:00
John Kessenich
e15509e450 Infrastructure: Address issue #414, build instructions. 2016-07-27 13:14:36 -06:00
John Kessenich
0c4702407c README: Fix numbered list. 2016-07-25 16:27:24 -06:00
John Kessenich
fd6b0fd51e README: Update the component list. 2016-07-25 16:21:08 -06:00
John Kessenich
91b7533d70 README: remove reference to todo.txt, it is obsolete. 2016-07-11 16:30:45 -06:00