glslang/SPIRV
Rex Xu 1e5d7b0b27 Implement the extension GL_AMD_gpu_shader_half_float_fetch
- Support new opaque types: f16sampler*, f16image*, f16subpassInput*.
- Add new built-in GLSL texture/image functions.
2018-03-02 16:48:03 +08:00
..
bitutils.h Parser: Implement extension GL_AMD_gpu_shader_half_float. 2016-09-30 16:13:06 +08:00
CMakeLists.txt CMake changes for HLSL legalization 2017-09-21 17:01:47 -06:00
disassemble.cpp Implement NVX_multiview_per_view_attributes 2017-02-14 15:04:33 -08:00
disassemble.h Non-functional: White space after "//", mostly for copyrights. 2017-01-06 12:34:14 -07:00
doc.cpp Implement the extension GL_AMD_gpu_shader_half_float_fetch 2018-03-02 16:48:03 +08:00
doc.h [lumped builds] Add include guards (#pragma once) to header files that did not have any. 2017-05-10 16:58:38 +03:00
GLSL.ext.AMD.h Implement the extension GL_AMD_gpu_shader_half_float_fetch 2018-03-02 16:48:03 +08:00
GLSL.ext.EXT.h Add implementation of SPV_EXT_fragment_fully_covered 2017-12-14 07:42:23 -07:00
GLSL.ext.KHR.h SPV: 1st pass implementation of SPV_EXT_shader_viewport_index_layer. 2017-08-25 13:04:39 -06:00
GLSL.ext.NV.h SPV: Update SPV header to official Rev. 10 of 1.0, and fix the consequences of doing so. 2017-02-27 01:50:28 -07:00
GLSL.std.450.h SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl). 2016-02-15 21:46:55 -07:00
GlslangToSpv.cpp Implement the extension GL_AMD_gpu_shader_half_float_fetch 2018-03-02 16:48:03 +08:00
GlslangToSpv.h Versioning: Update some version strings. Still need better overall version. 2017-11-02 22:34:43 -06:00
hex_float.h Build: Attempt better support for VS 2012. 2017-08-25 21:35:37 -06:00
InReadableOrder.cpp Use unordered_set in ReadableOrderTraverser. 2017-05-11 20:48:34 -04:00
Logger.cpp [VS2010] Remove use of ranged-for loops 2016-05-17 01:20:30 +02:00
Logger.h [VS2010] Remove use of "= default" and "= delete" 2016-05-17 01:20:25 +02:00
spirv.hpp SPV: Bump SPIR-V header to the unified1 version (version 1.2). 2018-01-29 16:16:11 -07:00
SpvBuilder.cpp Implement the extension GL_AMD_gpu_shader_half_float_fetch 2018-03-02 16:48:03 +08:00
SpvBuilder.h SPV: Fix #1258: cache constant structs by id, not opcode. 2018-02-26 19:35:39 -07:00
spvIR.h SPV: Memory model: Reduce set of memory-semantic bits requested for "all". 2017-12-16 00:34:08 -07:00
SPVRemapper.cpp Remapper: Fix strip algo when strip ranges overlap 2017-11-02 14:01:57 -06:00
SPVRemapper.h Remapper: make remapper robust against non-exiting error handlers 2017-09-20 15:19:43 -06:00