2014-10-09 08:45:44 +00:00
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/* GDK - The GIMP Drawing Kit
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*
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* gdkglcontextprivate.h: GL context abstraction
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2020-07-24 16:54:23 +00:00
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*
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2014-10-09 08:45:44 +00:00
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* Copyright © 2014 Emmanuele Bassi
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __GDK_GL_CONTEXT_PRIVATE_H__
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#define __GDK_GL_CONTEXT_PRIVATE_H__
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#include "gdkglcontext.h"
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2016-11-28 16:36:37 +00:00
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#include "gdkdrawcontextprivate.h"
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2014-10-09 08:45:44 +00:00
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G_BEGIN_DECLS
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2021-07-05 01:04:08 +00:00
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/* Version requirements for EGL contexts.
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*
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* If you add support for EGL to your backend, please require this.
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*/
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#define GDK_EGL_MIN_VERSION_MAJOR (1)
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#define GDK_EGL_MIN_VERSION_MINOR (4)
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2022-05-06 19:43:30 +00:00
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/* Minimum OpenGL versions supported by GTK.
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* Backends should make sure to never create a context of a previous version.
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*
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* The macros refer to OpenGL; OpenGL with OPENGL_COMPATIBILITY_PROFILE_BIT as
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* OPENGL_PROFILE_MASK; OpenGL ES; and OpenGL ES win32 Angle implementation,
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* respectively
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*/
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#define GDK_GL_MIN_GL_VERSION_MAJOR (3)
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#define GDK_GL_MIN_GL_VERSION_MINOR (2)
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#define GDK_GL_MIN_GL_LEGACY_VERSION_MAJOR (3)
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#define GDK_GL_MIN_GL_LEGACY_VERSION_MINOR (0)
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#define GDK_GL_MIN_GLES_VERSION_MAJOR (2)
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#define GDK_GL_MIN_GLES_VERSION_MINOR (0)
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#define GDK_GL_MIN_GLES_WIN32_ANGLE_VERSION_MAJOR (3)
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#define GDK_GL_MIN_GLES_WIN32_ANGLE_VERSION_MINOR (0)
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2021-09-23 23:47:03 +00:00
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typedef enum {
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GDK_GL_NONE = 0,
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GDK_GL_EGL,
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GDK_GL_GLX,
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GDK_GL_WGL,
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GDK_GL_CGL
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} GdkGLBackend;
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2014-10-09 08:45:44 +00:00
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#define GDK_GL_CONTEXT_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), GDK_TYPE_GL_CONTEXT, GdkGLContextClass))
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#define GDK_IS_GL_CONTEXT_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), GDK_TYPE_GL_CONTEXT))
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#define GDK_GL_CONTEXT_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), GDK_TYPE_GL_CONTEXT, GdkGLContextClass))
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typedef struct _GdkGLContextClass GdkGLContextClass;
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struct _GdkGLContext
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{
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2016-11-28 16:36:37 +00:00
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GdkDrawContext parent_instance;
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2018-04-08 22:58:31 +00:00
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/* We store the old drawn areas to support buffer-age optimizations */
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cairo_region_t *old_updated_area[2];
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2014-10-09 08:45:44 +00:00
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};
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struct _GdkGLContextClass
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{
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2016-11-28 16:36:37 +00:00
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GdkDrawContextClass parent_class;
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2014-10-09 08:45:44 +00:00
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2021-09-23 23:47:03 +00:00
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GdkGLBackend backend_type;
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2021-10-07 20:10:39 +00:00
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GdkGLAPI (* realize) (GdkGLContext *context,
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2021-06-30 02:52:35 +00:00
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GError **error);
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GL: Split GL context creation in two phases
One of the major requests by OpenGL users has been the ability to
specify settings when creating a GL context, like the version to use
or whether the debug support should be enabled.
We have a couple of requirements in terms of API:
• avoid, if at all possible, the "C arrays of integers with
attribute, value pairs", which are hard to write and hard
to bind in non-C languages.
• allow failing in a recoverable way.
• do not make the GL context creation API a mess of arguments.
Looking at prior art, it seems that a common pattern is to split the
construction phase in two:
• a first phase that creates a GL context wrapper object and
does preliminary checks on the environment.
• a second phase that creates the backend-specific GL object.
We adopted a similar pattern:
• gdk_window_create_gl_context() creates a GdkGLContext
• gdk_gl_context_realize() creates the underlying resources
Calling gdk_gl_context_make_current() also realizes the context, so
simple GL users do not need to care. Advanced users will want to
call gdk_window_create_gl_context(), set up the optional requirements,
and then call gdk_gl_context_realize(). If either of these two steps
fails, it's possible to recover by changing the requirements, or simply
creating a new GdkGLContext instance.
https://bugzilla.gnome.org/show_bug.cgi?id=741946
2015-01-27 21:23:23 +00:00
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2021-07-07 02:40:34 +00:00
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gboolean (* make_current) (GdkGLContext *context,
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gboolean surfaceless);
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gboolean (* clear_current) (GdkGLContext *context);
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2021-06-30 02:52:35 +00:00
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cairo_region_t * (* get_damage) (GdkGLContext *context);
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gboolean (* is_shared) (GdkGLContext *self,
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GdkGLContext *other);
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2022-02-11 05:51:15 +00:00
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guint (* get_default_framebuffer) (GdkGLContext *self);
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2014-10-09 08:45:44 +00:00
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};
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2014-11-22 17:29:27 +00:00
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typedef struct {
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guint program;
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guint position_location;
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guint uv_location;
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guint map_location;
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2016-04-25 12:38:22 +00:00
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guint flip_location;
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2014-11-22 17:29:27 +00:00
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} GdkGLContextProgram;
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2014-11-05 14:19:00 +00:00
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typedef struct {
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2014-11-06 08:13:36 +00:00
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guint vertex_array_object;
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2014-11-05 14:19:00 +00:00
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guint tmp_framebuffer;
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2014-11-06 08:13:36 +00:00
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guint tmp_vertex_buffer;
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2014-11-22 17:29:27 +00:00
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GdkGLContextProgram texture_2d_quad_program;
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GdkGLContextProgram texture_rect_quad_program;
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GdkGLContextProgram *current_program;
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2015-10-06 18:55:07 +00:00
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guint is_legacy : 1;
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2016-04-18 09:10:30 +00:00
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guint use_es : 1;
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2014-11-05 14:19:00 +00:00
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} GdkGLContextPaintData;
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2021-09-23 23:47:03 +00:00
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gboolean gdk_gl_backend_can_be_used (GdkGLBackend backend_type,
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GError **error);
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void gdk_gl_backend_use (GdkGLBackend backend_type);
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2021-12-22 18:49:13 +00:00
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void gdk_gl_context_clear_current_if_surface (GdkSurface *surface);
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2021-10-20 18:03:00 +00:00
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GdkGLContext * gdk_gl_context_new (GdkDisplay *display,
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GdkSurface *surface);
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2021-07-09 00:50:32 +00:00
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2021-10-07 20:10:39 +00:00
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gboolean gdk_gl_context_is_api_allowed (GdkGLContext *self,
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GdkGLAPI api,
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GError **error);
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2015-10-06 17:54:58 +00:00
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void gdk_gl_context_set_is_legacy (GdkGLContext *context,
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gboolean is_legacy);
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2021-10-12 13:04:43 +00:00
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gboolean gdk_gl_context_check_version (GdkGLContext *context,
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2021-12-25 13:14:52 +00:00
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int required_gl_major,
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int required_gl_minor,
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int required_gles_major,
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int required_gles_minor);
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2022-05-30 18:14:53 +00:00
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void gdk_gl_context_get_clipped_version (GdkGLContext *context,
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int min_major,
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int min_minor,
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int *major,
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int *minor);
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2022-05-06 19:43:30 +00:00
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void gdk_gl_context_get_matching_version (GdkGLAPI api,
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gboolean legacy,
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gboolean win32_libangle,
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int *major,
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int *minor);
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2021-10-12 13:04:43 +00:00
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2016-04-22 16:27:04 +00:00
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gboolean gdk_gl_context_has_unpack_subimage (GdkGLContext *context);
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2019-04-24 11:25:46 +00:00
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void gdk_gl_context_push_debug_group (GdkGLContext *context,
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const char *message);
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void gdk_gl_context_push_debug_group_printf (GdkGLContext *context,
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2020-07-24 18:40:36 +00:00
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const char *format,
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2019-04-24 11:25:46 +00:00
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...) G_GNUC_PRINTF (2, 3);
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void gdk_gl_context_pop_debug_group (GdkGLContext *context);
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void gdk_gl_context_label_object (GdkGLContext *context,
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guint identifier,
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guint name,
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const char *label);
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void gdk_gl_context_label_object_printf (GdkGLContext *context,
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guint identifier,
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guint name,
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const char *format,
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...) G_GNUC_PRINTF (4, 5);
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2020-07-24 16:54:23 +00:00
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gboolean gdk_gl_context_has_debug (GdkGLContext *self) G_GNUC_PURE;
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2018-07-31 10:18:59 +00:00
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gboolean gdk_gl_context_use_es_bgra (GdkGLContext *context);
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2022-05-05 17:08:32 +00:00
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gboolean gdk_gl_context_has_vertex_half_float (GdkGLContext *self) G_GNUC_PURE;
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2014-10-09 08:45:44 +00:00
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G_END_DECLS
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#endif /* __GDK_GL_CONTEXT_PRIVATE_H__ */
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