gtk/gsk/vulkan
Benjamin Otte 23c10d434c vulkan: Use CLAMP_TO_EDGE in sampler
We don't want to clamp to the border, that causes fade-outs at the
edges.
2023-06-04 19:42:01 +02:00
..
resources vulkan: Rewrite AA shaders to respect scale 2023-06-04 19:42:01 +02:00
gskvulkanblendmodepipeline.c vulkan: Track offset in the renderpass 2023-06-04 19:42:01 +02:00
gskvulkanblendmodepipelineprivate.h vulkan: Track offset in the renderpass 2023-06-04 19:42:01 +02:00
gskvulkanblurpipeline.c vulkan: Track offset in the renderpass 2023-06-04 19:42:01 +02:00
gskvulkanblurpipelineprivate.h vulkan: Track offset in the renderpass 2023-06-04 19:42:01 +02:00
gskvulkanborderpipeline.c vulkan: Track offset in the renderpass 2023-06-04 19:42:01 +02:00
gskvulkanborderpipelineprivate.h vulkan: Track offset in the renderpass 2023-06-04 19:42:01 +02:00
gskvulkanboxshadowpipeline.c vulkan: Track offset in the renderpass 2023-06-04 19:42:01 +02:00
gskvulkanboxshadowpipelineprivate.h vulkan: Track offset in the renderpass 2023-06-04 19:42:01 +02:00
gskvulkanbuffer.c gsk/vulkan/buffer: Pass aligned memory value 2023-04-03 10:59:45 -03:00
gskvulkanbufferprivate.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gskvulkanclip.c vulkan: Split scale from matrix 2023-06-04 19:42:01 +02:00
gskvulkanclipprivate.h vulkan: Split scale from matrix 2023-06-04 19:42:01 +02:00
gskvulkancolorpipeline.c vulkan: Track offset in the renderpass 2023-06-04 19:42:01 +02:00
gskvulkancolorpipelineprivate.h vulkan: Track offset in the renderpass 2023-06-04 19:42:01 +02:00
gskvulkancolortextpipeline.c gsk/vulkan: Use default blend factors 2023-04-08 20:13:13 -03:00
gskvulkancolortextpipelineprivate.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gskvulkancommandpool.c gsk: Stop using g_slice 2023-03-14 14:56:42 -04:00
gskvulkancommandpoolprivate.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gskvulkancrossfadepipeline.c vulkan: Track offset in the renderpass 2023-06-04 19:42:01 +02:00
gskvulkancrossfadepipelineprivate.h vulkan: Track offset in the renderpass 2023-06-04 19:42:01 +02:00
gskvulkaneffectpipeline.c vulkan: Track offset in the renderpass 2023-06-04 19:42:01 +02:00
gskvulkaneffectpipelineprivate.h vulkan: Track offset in the renderpass 2023-06-04 19:42:01 +02:00
gskvulkanglyphcache.c gsk: Mark some variables as unused 2023-05-18 13:29:28 -04:00
gskvulkanglyphcacheprivate.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gskvulkanimage.c vulkan: Handle empty child bounds in repeat node 2023-06-04 19:42:01 +02:00
gskvulkanimageprivate.h vulkan: offscreens are used as color attachments 2023-06-04 19:42:00 +02:00
gskvulkanlineargradientpipeline.c vulkan: Track offset in the renderpass 2023-06-04 19:42:01 +02:00
gskvulkanlineargradientpipelineprivate.h vulkan: Track offset in the renderpass 2023-06-04 19:42:01 +02:00
gskvulkanmemory.c gsk: Stop using g_slice 2023-03-14 14:56:42 -04:00
gskvulkanmemoryprivate.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gskvulkanpipeline.c vulkan: Only use a single pipeline layout 2023-06-04 19:42:01 +02:00
gskvulkanpipelineprivate.h vulkan: Only use a single pipeline layout 2023-06-04 19:42:01 +02:00
gskvulkanpushconstants.c vulkan: Add scale to push constants 2023-06-04 19:42:01 +02:00
gskvulkanpushconstantsprivate.h vulkan: Add scale to push constants 2023-06-04 19:42:01 +02:00
gskvulkanrender.c vulkan: Use CLAMP_TO_EDGE in sampler 2023-06-04 19:42:01 +02:00
gskvulkanrenderer.c vulkan: Render whole texture 2023-06-04 19:42:00 +02:00
gskvulkanrenderer.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gskvulkanrendererprivate.h gsk/vulkan/glyphcache: Rework glyphs 2023-04-08 20:13:13 -03:00
gskvulkanrenderpass.c vulkan: Only use a single pipeline layout 2023-06-04 19:42:01 +02:00
gskvulkanrenderpassprivate.h vulkan: Only use a single pipeline layout 2023-06-04 19:42:01 +02:00
gskvulkanrenderprivate.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gskvulkanshader.c gsk: Stop using g_slice 2023-03-14 14:56:42 -04:00
gskvulkanshaderprivate.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gskvulkantextpipeline.c gsk/vulkan: Use default blend factors 2023-04-08 20:13:13 -03:00
gskvulkantextpipelineprivate.h vulkan: Track offset in the renderpass 2023-06-04 19:42:01 +02:00
gskvulkantexturepipeline.c vulkan: Track offset in the renderpass 2023-06-04 19:42:01 +02:00
gskvulkantexturepipelineprivate.h vulkan: Track offset in the renderpass 2023-06-04 19:42:01 +02:00