gtk/gsk/gpu
Benjamin Otte 53821da4d6 gpu: Refactor image handling
Introduce a new GskGpuImageDescriptors object that tracks descriptors
for a set of images that can be managed by the GPU.
Then have each GskGpuShaderOp just reference the descriptors object they are
using, so that the coe can set things up properly.

To reference an image, the ops now just reference their descriptor -
which is the uint32 we've been sending to the shaders since forever.
2024-01-07 07:22:50 +01:00
..
shaders gpu: Make border shader usable for inset/outset 2024-01-07 07:22:50 +01:00
gskglbuffer.c gpu: Add float array to shaders and add an ubershader 2024-01-07 07:22:50 +01:00
gskglbufferprivate.h gpu: Add float array to shaders and add an ubershader 2024-01-07 07:22:50 +01:00
gskgldescriptors.c gpu: Refactor image handling 2024-01-07 07:22:50 +01:00
gskgldescriptorsprivate.h gpu: Refactor image handling 2024-01-07 07:22:50 +01:00
gskgldevice.c gpu: Add atlas support 2024-01-07 07:22:50 +01:00
gskgldeviceprivate.h gpu: Add ability to run shaders 2024-01-07 07:22:49 +01:00
gskglframe.c gpu: Refactor image handling 2024-01-07 07:22:50 +01:00
gskglframeprivate.h gpu: Add ability to run shaders 2024-01-07 07:22:49 +01:00
gskglimage.c gpu: Add a flip_y argument to shader execution 2024-01-07 07:22:49 +01:00
gskglimageprivate.h gpu: Add a flip_y argument to shader execution 2024-01-07 07:22:49 +01:00
gskgpublitop.c gpu: Add a flip_y argument to shader execution 2024-01-07 07:22:49 +01:00
gskgpublitopprivate.h
gskgpublurop.c gpu: Refactor image handling 2024-01-07 07:22:50 +01:00
gskgpubluropprivate.h gpu: Refactor image handling 2024-01-07 07:22:50 +01:00
gskgpuborderop.c gpu: Refactor image handling 2024-01-07 07:22:50 +01:00
gskgpuborderopprivate.h gpu: Make border shader usable for inset/outset 2024-01-07 07:22:50 +01:00
gskgpubuffer.c gpu: Add ability to run shaders 2024-01-07 07:22:49 +01:00
gskgpubufferprivate.h gpu: Add ability to run shaders 2024-01-07 07:22:49 +01:00
gskgpubufferwriter.c gpu: Handle nested buffer writes 2024-01-07 07:22:50 +01:00
gskgpubufferwriterprivate.h gpu: Handle nested buffer writes 2024-01-07 07:22:50 +01:00
gskgpuclearop.c gpu: Copy the clear trick from the Vulkan shader 2024-01-07 07:22:50 +01:00
gskgpuclearopprivate.h gpu: Copy the clear trick from the Vulkan shader 2024-01-07 07:22:50 +01:00
gskgpuclip.c gpu: Add ability to run shaders 2024-01-07 07:22:49 +01:00
gskgpuclipprivate.h gpu: Add ability to run shaders 2024-01-07 07:22:49 +01:00
gskgpucolorizeop.c gpu: Refactor image handling 2024-01-07 07:22:50 +01:00
gskgpucolorizeopprivate.h gpu: Refactor image handling 2024-01-07 07:22:50 +01:00
gskgpucolorop.c gpu: Refactor image handling 2024-01-07 07:22:50 +01:00
gskgpucoloropprivate.h gpu: Add a color shader 2024-01-07 07:22:50 +01:00
gskgpudescriptors.c gpu: Refactor image handling 2024-01-07 07:22:50 +01:00
gskgpudescriptorsprivate.h gpu: Refactor image handling 2024-01-07 07:22:50 +01:00
gskgpudevice.c gpu: Add atlas support 2024-01-07 07:22:50 +01:00
gskgpudeviceprivate.h gpu: Add atlas support 2024-01-07 07:22:50 +01:00
gskgpudownloadop.c gpu: Add a flip_y argument to shader execution 2024-01-07 07:22:49 +01:00
gskgpudownloadopprivate.h
gskgpuframe.c gpu: Refactor image handling 2024-01-07 07:22:50 +01:00
gskgpuframeprivate.h gpu: Refactor image handling 2024-01-07 07:22:50 +01:00
gskgpuglobalsop.c gpu: Add a flip_y argument to shader execution 2024-01-07 07:22:49 +01:00
gskgpuglobalsopprivate.h gpu: Add ability to run shaders 2024-01-07 07:22:49 +01:00
gskgpuimage.c gpu: Add gsk_gpu_image_get_projection_matrix() 2024-01-07 07:22:49 +01:00
gskgpuimageprivate.h gpu: Add gsk_gpu_image_get_projection_matrix() 2024-01-07 07:22:49 +01:00
gskgpunodeprocessor.c gpu: Refactor image handling 2024-01-07 07:22:50 +01:00
gskgpunodeprocessorprivate.h
gskgpuop.c gpu: Add a flip_y argument to shader execution 2024-01-07 07:22:49 +01:00
gskgpuopprivate.h gpu: Add a flip_y argument to shader execution 2024-01-07 07:22:49 +01:00
gskgpuprint.c gpu: Refactor image handling 2024-01-07 07:22:50 +01:00
gskgpuprintprivate.h gpu: Refactor image handling 2024-01-07 07:22:50 +01:00
gskgpurenderer.c gpu: Add a GL optimization 2024-01-07 07:22:50 +01:00
gskgpurenderer.h
gskgpurendererprivate.h gpu: Add a GL optimization 2024-01-07 07:22:50 +01:00
gskgpurenderpassop.c gpu: Refactor image handling 2024-01-07 07:22:50 +01:00
gskgpurenderpassopprivate.h gpu: Add ability to run shaders 2024-01-07 07:22:49 +01:00
gskgpuscissorop.c gpu: Add a flip_y argument to shader execution 2024-01-07 07:22:49 +01:00
gskgpuscissoropprivate.h gpu: Add scissor operation 2024-01-07 07:22:49 +01:00
gskgpushaderop.c gpu: Refactor image handling 2024-01-07 07:22:50 +01:00
gskgpushaderopprivate.h gpu: Refactor image handling 2024-01-07 07:22:50 +01:00
gskgputextureop.c gpu: Refactor image handling 2024-01-07 07:22:50 +01:00
gskgputextureopprivate.h gpu: Refactor image handling 2024-01-07 07:22:50 +01:00
gskgputypesprivate.h gpu: Refactor image handling 2024-01-07 07:22:50 +01:00
gskgpuuberop.c gpu: Refactor image handling 2024-01-07 07:22:50 +01:00
gskgpuuberopprivate.h gpu: Refactor image handling 2024-01-07 07:22:50 +01:00
gskgpuuploadop.c gpu: Add atlas support 2024-01-07 07:22:50 +01:00
gskgpuuploadopprivate.h gpu: Add glyphs support 2024-01-07 07:22:50 +01:00
gsknglrenderer.c gpu: Add a GL optimization 2024-01-07 07:22:50 +01:00
gsknglrendererprivate.h
gskvulkanbuffer.c gpu: Add ability to run shaders 2024-01-07 07:22:49 +01:00
gskvulkanbufferprivate.h gpu: Add ability to run shaders 2024-01-07 07:22:49 +01:00
gskvulkandescriptors.c gpu: Refactor image handling 2024-01-07 07:22:50 +01:00
gskvulkandescriptorsprivate.h gpu: Refactor image handling 2024-01-07 07:22:50 +01:00
gskvulkandevice.c gpu: Add atlas support 2024-01-07 07:22:50 +01:00
gskvulkandeviceprivate.h gpu: Add ability to run shaders 2024-01-07 07:22:49 +01:00
gskvulkanframe.c gpu: Refactor image handling 2024-01-07 07:22:50 +01:00
gskvulkanframeprivate.h gpu: Refactor image handling 2024-01-07 07:22:50 +01:00
gskvulkanimage.c gpu: Add gsk_gpu_image_get_projection_matrix() 2024-01-07 07:22:49 +01:00
gskvulkanimageprivate.h gpu: Add ability to run shaders 2024-01-07 07:22:49 +01:00
gskvulkanmemory.c
gskvulkanmemoryprivate.h
gskvulkanrenderer.c gpu: Add a GL optimization 2024-01-07 07:22:50 +01:00