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glutilsprivate.h
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gl renderer: Improve clipping code
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2020-05-24 15:59:05 +02:00 |
gskgldriver.c
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gl renderer: Use scale_x and scale_y everywhere
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2020-12-06 19:18:05 +01:00 |
gskgldriverprivate.h
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gl renderer: Use scale_x and scale_y everywhere
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2020-12-06 19:18:05 +01:00 |
gskglglyphcache.c
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Correctly upload textures for GLES
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2020-09-25 09:31:43 +02:00 |
gskglglyphcacheprivate.h
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Revert "Cache glyph textures in render nodes"
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2019-10-22 07:16:41 -04:00 |
gskgliconcache.c
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Correctly upload textures for GLES
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2020-09-25 09:31:43 +02:00 |
gskgliconcacheprivate.h
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gl: Slightly rework the icon cache api
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2019-10-15 19:44:26 -04:00 |
gskglimage.c
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gl: Allow setting min/mag filter on textures
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2019-06-04 23:00:01 +00:00 |
gskglimageprivate.h
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gl: Allow setting min/mag filter on textures
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2019-06-04 23:00:01 +00:00 |
gskglnodesample.c
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Turn GskRenderNode into a derivable type
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2020-04-08 15:40:15 +01:00 |
gskglnodesampleprivate.h
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gl renderer: Add NodeSample
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2018-12-02 13:25:43 +01:00 |
gskglprofiler.c
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gl renderer: Generate queries only on desktop GL
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2020-11-07 21:49:42 +01:00 |
gskglprofilerprivate.h
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gsk: Move all gskgl* files into gl/
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2017-12-21 19:12:30 +01:00 |
gskglrenderer.c
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gl renderer: Render too big textures to the clipped area
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2020-12-16 08:26:46 +01:00 |
gskglrenderer.h
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gsk: Export gsk_gl_renderer_new()
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2019-05-05 07:18:39 +02:00 |
gskglrendererprivate.h
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gl renderer: Fix private function name
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2020-10-14 15:06:12 -04:00 |
gskglrenderops.c
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gl renderer: Use scale_x and scale_y everywhere
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2020-12-06 19:18:05 +01:00 |
gskglrenderopsprivate.h
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gl renderer: Use scale_x and scale_y everywhere
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2020-12-06 19:18:05 +01:00 |
gskglshaderbuilder.c
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gl: specify attribute locations for vUv and aPosition
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2020-12-04 13:33:34 -08:00 |
gskglshaderbuilderprivate.h
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Support GLShaderNode in backends
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2020-09-29 09:51:16 +02:00 |
gskglshadowcache.c
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gl renderer: Draw outset shadows white
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2020-01-18 08:49:52 +01:00 |
gskglshadowcacheprivate.h
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gl renderer: Draw outset shadows white
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2020-01-18 08:49:52 +01:00 |
gskgltextureatlas.c
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gltextureatlas: Packing must succeed here
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2020-01-07 17:27:18 +01:00 |
gskgltextureatlasprivate.h
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gl: Do less work to maintain caches
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2019-10-11 20:42:24 -04:00 |
opbuffer.c
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glrenderer: Implement a shader for conic gradients
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2020-12-03 13:07:17 +01:00 |
opbuffer.h
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glrenderer: Implement a shader for conic gradients
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2020-12-03 13:07:17 +01:00 |
stb_rect_pack.c
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*: Fix spelling mistakes found by codespell
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2020-08-21 15:29:34 +02:00 |
stb_rect_pack.h
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glglyphcache: Use stb_rect_pack for better glyph packing
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2019-06-04 22:42:00 +00:00 |