gtk/gsk/gl
Benjamin Otte cd7e1c1387 dmabuf: Modify gdk_gl_context_import_dmabuf()
Move a bunch of code - namely the target selection - into the function.

I want to use the same code in the NGL renderer, so no need to duplicate
it.
2023-11-07 05:12:57 +01:00
..
resources gsk: Add a shader for external textures 2023-10-22 16:42:17 -04:00
fp16.c Fix fp16 with asan 2023-06-27 15:17:56 -04:00
fp16i.c Rename ngl to gl 2021-10-07 13:05:53 -04:00
fp16private.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gskglattachmentstate.c gsk: Prepare for external textures 2023-10-22 16:42:17 -04:00
gskglattachmentstateprivate.h gsk: Prepare for external textures 2023-10-22 16:42:17 -04:00
gskglbuffer.c Rename ngl to gl 2021-10-07 13:05:53 -04:00
gskglbufferprivate.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gskglcommandqueue.c gl: Check all swizzle values 2023-10-23 07:55:39 -04:00
gskglcommandqueueprivate.h gsk: Prepare for external textures 2023-10-22 16:42:17 -04:00
gskglcompiler.c gsk: Define GSK_GLES3 if we have gles3 2023-10-22 16:42:17 -04:00
gskglcompilerprivate.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gskgldriver.c dmabuf: Modify gdk_gl_context_import_dmabuf() 2023-11-07 05:12:57 +01:00
gskgldriverprivate.h gl: Make sure render_texture() sets the right format for high depth 2023-10-23 21:22:17 +02:00
gskglglyphlibrary.c gsk: Restore bigendian support 2023-10-22 16:19:31 -04:00
gskglglyphlibraryprivate.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gskgliconlibrary.c gl: Fix padding in icon library 2023-10-31 00:50:00 +01:00
gskgliconlibraryprivate.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gskglprofiler.c Fix various bitfield warnings 2023-04-27 13:42:03 +02:00
gskglprofilerprivate.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gskglprogram.c Fix spelling errors 2022-11-17 22:49:45 -05:00
gskglprogramprivate.h gsk: Synchronize when using textures 2023-04-27 06:57:02 +02:00
gskglprograms.defs gsk: Add a shader for external textures 2023-10-22 16:42:17 -04:00
gskglrenderer.c gl: Make sure render_texture() sets the right format for high depth 2023-10-23 21:22:17 +02:00
gskglrenderer.h gsk: Clean up standalone headers 2023-08-29 12:58:30 -04:00
gskglrendererprivate.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gskglrenderjob.c dmabuf: No mipmaps for dmabuf textures 2023-10-24 22:03:31 -04:00
gskglrenderjobprivate.h gsk: Cosmetics 2023-04-02 09:06:56 -04:00
gskglshadowlibrary.c Remove all nicks and blurbs from param specs 2022-05-11 18:16:29 +02:00
gskglshadowlibraryprivate.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gskgltexture.c glrenderer: Handle filters differently 2023-03-18 21:33:17 -04:00
gskgltexturelibrary.c gsk: Plug a memory leak 2023-06-09 22:40:38 -04:00
gskgltexturelibraryprivate.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gskgltextureprivate.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gskgltypesprivate.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gskgluniformstate.c Rename ngl to gl 2021-10-07 13:05:53 -04:00
gskgluniformstateprivate.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
inlinearray.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
ninesliceprivate.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
stb_rect_pack.c gsk/gl: update stb_rect_pack() 2023-10-09 22:42:57 -07:00
stb_rect_pack.h gsk/gl: update stb_rect_pack() 2023-10-09 22:42:57 -07:00