gdk_window_create_vulkan_context() now exists and will return a Vulkan
context for the given window. It even initializes the surface. But it
doesn't do anything useful yet.
... instead of a gl context.
This requires some refactoring in the way we mark the shared context as
drawing: We now call begin_frame/end_frame() on it and ignore the call
on the main context.
Unfortunately we need to do this check in all vfuncs, which sucks. But I
haven't found a better way.
Reenable GL drawing, but do it without Cairo.
Now, the context passed to gdk_window_begin_draw_frame() decides how
drawing is going to happen. If it is NULL, Cairo is used like before.
If a context is passed, Cairo may not be used for drawing and
gdk_drawing_context_get_cairo_context() is going to return NULL.
Instead, the GL renderer must draw to the GL backbuffer and
end_draw_frame() is then swapping that to the front.
The GskGLRenderer has lost the texture it used to render to and adapted
to render directly to the backbuffer instead.
The only thing missing is for GtkGLArea to gain back a performant way to
render. But it didn't have one since the introduction of GSK, this
patchset doesn't change anything about it.
The new rendering avoids two indirections (the GSK renderer's texture
and the GDK double buffering surface).
It improves icon count in the fishbowl demo by 30%.
This way, we can query the GL context's state via
gdk_gl_context_is_drawing().
Use this function to make GL contexts as attached and grant them access
to the front/backbuffer for rendering.
All of this is still unused because GL drawing is still disabled.
No visible changes as GL rendering is disabled at the moment.
What was done:
1. Move window->invalidate_for_new_frame to glcontext->begin_frame
This moves the code to where it is used (the GLContext) and prepares it
for being called where it is used when actually beginning to draw the
frame.
2. Get rid of buffer-age usage
We want to let the application render directly to the backbuffer.
Because of that, we cannot make any assumptions about the contents the
application renders outside the clip area.
In particular GskGLRenderer renders random stuff there but not actual
contents.
3. Pass the actual GL context
Previously, we passed the shared context to end_frame, now we pass the
actual GL context that the application uses for rendering. This is so
that the vfuncs could prepare the actual contexts for rendering (they
don't currently).
4. Simplify the code
The previous code set up the final drawing method in begin_frame.
Instead, we now just ensure the clip area is something we can render
and decide on the actual method in end_frame.
This is both more robust (we can change the clip area in between if we
want to) and less code.
This is a temporary switch-off of the GL dawing code that will make
things keep running. All GL related code (like the GSK renderer or
GtkGLArea will now fall back to software.
Wayland subsurfaces can have other native window parents, but those need
to be destroyed along with the rest of the window hierarchy otherwise
an assert() is reached.
https://bugzilla.gnome.org/show_bug.cgi?id=774915
gdk_window_get_toplevel() walks up the windows tree looking for the
corresponding toplevel window, but needs to account for subsurfaces as
well on Wayland.
https://bugzilla.gnome.org/show_bug.cgi?id=775319
Now that subsurfaces can be created as child of another GdkWindow (and
not just the root window), they must be placed according to the location
of their parent, i.e. the abs_x/abs_y must be updated and taken int
account when placing and moving subsurfaces under Wayland.
https://bugzilla.gnome.org/show_bug.cgi?id=774917
The functions gdk_pixbuf_get_from_window() and
gdk_cairo_set_source_window() are unreliable and depend on the windowing
system (they work great on X11 and Win32, less so on Quartz and Wayland).
With the switch to new drawing API and OpenGL, we can definitely no
longer support a generic way to snapshot windows.
People should either write windowsystem-specific code or draw their
widgets directly - like with gtk_widget_draw() - if they need to get a
rendering.
Under Wayland, a subsurface can have another surface as parent, but
gdk would not allow native windows if the parent is not the root window.
Allow native subsurface for all parent under Wayland, not just for the
root window.
https://bugzilla.gnome.org/show_bug.cgi?id=774475
These complicate a lot of GdkWindow internals to implement features
that not a lot of apps use, and will be better achieved using gsk.
So, we just drop it all.
This is an attempt to get rid of gdk_window_new() for more specific use
cases. These 2 are for client-side windows - regular ones and input-only
ones resepectively.
So far all those functions just call into gdk_window_new().
The update tracking code was ugly and using deprecated drawing APIs. It
was also in the wrong place.
So instead of trying to keep it working, I'll remove it. We need to find
a better way to put it and make it work there.
And with it, gtk_widget_get_visual() and gtk_widget_set_visual() are
gone.
We now always use the RGBA visual (if available) and otherwise fall back
to the system visual.
The cursor was set using gdk_window_set_cursor() even in
gdk_window_new().
So instead of having yet another flag, just make the users of that flag
call gdk_window_set_cursor() directly after the window was created.
ClutterEmbed on Wayland uses a subsurface and relocates it on configure
events, but when placed within a scrolled window, no configure event is
emitted and the ClutterEmbed subsurface remains static.
Emit a configure event for native windows in GdkWindow's internal
move_native_children() so that custom widgets relying on configure
events such as ClutterEmbed can relocate their stuff.
Similarly, when switching to/from normal/maximized/fullscreen states
which change the shadows' size and possibly shows/hides a header bar,
we need to emit a configure event even if the abs_x/abs_y haven't
changed to make sure the subsurface is size appropriately.
https://bugzilla.gnome.org/show_bug.cgi?id=771320https://bugzilla.gnome.org/show_bug.cgi?id=767713
We want the same treatment for those, the event will be emitted on the
toplevel, which will then decide what to do with the event.
It just doesn't make much sense to propagate those up/down the hierarchy,
when we want specifically one action being triggered from those.
https://bugzilla.gnome.org/show_bug.cgi?id=770026
GDK_PAD_BUTTON*,RING and STRIP will be emitted respectively when
pad buttons, rings or strips are interacted with. Each of those
pad components belong to a group (a pad can contain several of
those), which may be in a given mode. All this information is
contained in the event.
GDK_PAD_GROUP_MODE is emitted when a group in the pad switches
mode, which will generally result in a different set of actions
being triggered from the same buttons/rings/strips in the group.
https://bugzilla.gnome.org/show_bug.cgi?id=770026
The event code could potentially dereference pointer_info if the
invariant that ENTER_NOTIFY and LEAVE_NOTIFY events are only emitted on
devices which have pointers is violated elsewhere.
Found with scan-build.
https://bugzilla.gnome.org/show_bug.cgi?id=712760
The sizes passed are in device pixels and do not take into account the
scaling factor of the window itself. We cannot change the semantics of
the function, so let's at least add a warning for this trap door.
Instead of associating the GdkWindow that created the GdkDrawingContext
we can directly bind the Cairo context to the GDK drawing context.
Cairo contexts created via gdk_cairo_create() go back to not having a
GdkWindow associated to them, like they did before we introduced the
gdk_window_begin_draw_frame() API.
https://bugzilla.gnome.org/show_bug.cgi?id=766675
Instead of giving out Cairo contexts, GdkWindow should provide a
"drawing context", which can then create Cairo contexts on demand; this
allows us to future proof the API for when we're going to use a
different rendering pipeline, like OpenGL.
https://bugzilla.gnome.org/show_bug.cgi?id=766675
Existing code drawing on a GDK window has to handle the direct drawing
and the buffered drawing by itself, by checking the window type and
whether or not the window is backed by a native windowing surface. After
that, the calling code has to create a Cairo context from the window and
keep an association between the context and the window itself.
This is completely unnecessary: GDK can determine whether or not it
should use a backing store to draw on a GdkWindow as well as create a
Cairo context, and keep track of it.
This allows to simplify the calling code, and enforce some of the
drawing behavior we want to guarantee to users.
https://bugzilla.gnome.org/show_bug.cgi?id=766675
We must emit the cancel event with the same semantics, and towards the GdkWindow
that is currently under the touchpoint, so make proxy_button_event() deal with
GDK_TOUCH_CANCEL.
Fixes the GDK_TOUCH_CANCEL event being emitted only on the toplevel, which is
usually non-sufficient.
When we invalidate a window we need to also invalidate all child windows
that are native (non-native are automatically invalidated as we track
invalidation once per native window only). This was done in a pretty
inefficient way, recursing over the entire tree.
This makes the invalidation much faster by only looking at the native
children of the native window we're in, filtering out those that
are not a descendant of the client side window we're interested in.
Given that there are very few native subwindows this is much faster.
And use it to handle kinetic scrolling in the GtkScrolledWindow.
However, dropping the delta check causes the X11-based kinetic
scroll to break since we don't have the stop event here. Correct handling of
xf86-input-libinput-based scroll events is still being discussed.
https://bugzilla.gnome.org/show_bug.cgi?id=756729
There's places where we still need to deal with floating devices, which are
unseen by seats. Ignore deprecations and keep using GdkDeviceManager until
we can forget about floating devices.
Our actions on ::device-removed only actually applied to master
pointers, so listening to GdkDisplay::seat-removed and operating
on the seat pointer is equivalent.
Add a variant of gdk_drag_begin that takes the start position
in addition to the device. All backend implementation have been
updated to accept (and ignore) the new arguments.
Subsequent commits will make use of the data in some backends.
When moving/scrolling a child window we can't use the current clip
region to limit what is invalidated, because there may be a pixel
cache that listens for changes outside the clip region. Instead
invalidate the entire area and rely on the invalidation code to limit
the repaint to the actually visible area.
There is no need to ref the windows we're ignoring, so collect and ref
only the affected child windows. Also, use a on-stack array rather
than allocating a linked list.
Also, we don't need to ref during the event emissions too, as we
already hold a ref.
https://bugzilla.gnome.org/show_bug.cgi?id=754687