Commit Graph

53488 Commits

Author SHA1 Message Date
Matthias Clasen
7a483bbecc docs: Add new headerbar api
Some functions have been renamed here.
2017-12-26 09:01:57 -05:00
Matthias Clasen
d04f66eb52 Add GtkIconSize back to the docs
And document how it works now.
2017-12-26 08:40:43 -05:00
Matthias Clasen
d5f215f96d gdk: Reshuffle docs slightly
Deemphasize GdkPixbuf in the docs.
2017-12-25 16:40:47 -05:00
Ting-Wei Lan
999cf1b1dc docs: Fix the build of gdk4 documentation
https://bugzilla.gnome.org/show_bug.cgi?id=791926
2017-12-25 14:59:35 -05:00
Matthias Clasen
b379ca3e02 check button: Fix inconsistent state
This has been broken since the inconsistent state
was moved here in 2aea8dfee9.
2017-12-25 11:36:39 -05:00
Ting-Wei Lan
5f8e2fcf93 gdk/broadway/toarray.pl: Don't hard-code the path of perl
https://bugzilla.gnome.org/show_bug.cgi?id=791927
2017-12-25 12:25:54 +08:00
Matthias Clasen
3902a0d3b1 Fix the docs build
We no longer have GtkClipboard.
2017-12-22 22:59:00 -05:00
Matthias Clasen
03cacda09e css: Document font-variant and subproperties
Add the CSS font level 3 properties that we support now
to the docs.
2017-12-22 22:56:35 -05:00
Emmanuele Bassi
e847694e91 Update annotations for GdkDisplay
GdkDisplay is missing various annotations, and the introspection scanner
is complaining about it.
2017-12-21 19:13:28 +00:00
Emmanuele Bassi
90a4e33415 Update annotations for GdkEvent API
The GdkEvent API is missing some gtk-doc stanzas, as well as some
introspection annotations.
2017-12-21 19:07:02 +00:00
Emmanuele Bassi
f27dd8834b docs: Add missing signal parameter
The `flags` parameter is missing, and the introspection scanner is
complaining about it.
2017-12-21 19:00:28 +00:00
Emmanuele Bassi
18a56cd795 build: Ensure we introspect the print operation sources
The documentation and annotations for some of the print API is defined
in platform-specific source files, so we need to ensure we're passing
those files to the introspection scanner in order to avoid warnings, and
to get the appropriate introspected API.
2017-12-21 18:57:25 +00:00
Emmanuele Bassi
cc80a2ec8e Annotate gdk_x11_display_get_screen()
We're missing the gtk-doc stanza, as well as the transfer annotation for
the returned pointer.
2017-12-21 18:49:25 +00:00
Emmanuele Bassi
6c0de43669 Remove unnecessary introspection annotation
Transfer annotations do not apply to integral types.
2017-12-21 18:46:08 +00:00
Emmanuele Bassi
f1ef422871 broadway: Use correct type in assignment
The new type propagation for g_object_ref() is raising a compiler
warning for an assignment with a different type.
2017-12-21 18:42:26 +00:00
Timm Bäder
862fd6f4e8 widgetbowl: Add blurred box shadow demo 2017-12-21 19:12:33 +01:00
Timm Bäder
7a2d30323e gl renderer: try doing outset box shadows
Still fall back in cases we can't handle that way.
2017-12-21 19:12:33 +01:00
Timm Bäder
8b880de4a2 tests: Add outset shadow drawing test 2017-12-21 19:12:33 +01:00
Timm Bäder
d211f42091 gl renderer: Remove unused vertex shader 2017-12-21 19:12:32 +01:00
Timm Bäder
f044b01549 gl renderer: Don't crash if the first op is an opacity one 2017-12-21 19:12:32 +01:00
Timm Bäder
490e15021c gl renderer: Force cross-fade nodes offscreen 2017-12-21 19:12:32 +01:00
Timm Bäder
48be2aed23 gl renderer: Use one function per op type to apply data 2017-12-21 19:12:32 +01:00
Timm Bäder
28499032da gl renderer: Don't leak gl resources 2017-12-21 19:12:32 +01:00
Timm Bäder
5eb4f65c32 showrendernode: Show at least the root node bounds 2017-12-21 19:12:32 +01:00
Timm Bäder
ee27b17a12 gl renderer: Fix indentation mishap 2017-12-21 19:12:32 +01:00
Timm Bäder
a83037c440 gl renderer: Implement cross fade nodes 2017-12-21 19:12:32 +01:00
Timm Bäder
bed03aa319 gl renderer: Fix linear gradient shader color calculation
This fixes both the wrong headerbar color and the broken border color in
of the circular button in the widget-factory.
2017-12-21 19:12:32 +01:00
Timm Bäder
eb221ff305 gl renderer: Only take glyph texture alpha into account
This way, we can use the very same coloring program to draw text shadows
of fonts with colored glyphs.
2017-12-21 19:12:32 +01:00
Timm Bäder
075e6ac266 gl renderer: Fix shadow nodes if the child is a container 2017-12-21 19:12:32 +01:00
Timm Bäder
18e7d777a2 gl renderer: Move declarations to the beginning of the block 2017-12-21 19:12:32 +01:00
Timm Bäder
e9be72a73e gl renderer: Fix use of uninitialized values 2017-12-21 19:12:32 +01:00
Timm Bäder
33457b4035 gl renderer: Ensure texture sizes arent 0
We already ceil() the given float texture sizes here, so if they are
valid, the result should definitely be > 0. Textures with size 0 can't
be properly used, especially not as render targets, where they will
trigger an assertion failure later in a glCheckFramebuffer call.
2017-12-21 19:12:32 +01:00
Timm Bäder
49c7cf36e4 gl renderer: Fix inset and outset shadows in hidpi 2017-12-21 19:12:32 +01:00
Timm Bäder
b03f08960b gl renderer: Fix cairo node surface size in hidpi 2017-12-21 19:12:32 +01:00
Timm Bäder
d9e135dcb5 gl renderer: Fix rounded clips in hidpi 2017-12-21 19:12:32 +01:00
Timm Bäder
3411e648b4 gl renderer: Handle borders in hidpi better 2017-12-21 19:12:32 +01:00
Timm Bäder
64400e82b5 gl renderer: Default to 0px clip and border radius
Finally fix the division by 0 in the clip code.
2017-12-21 19:12:32 +01:00
Timm Bäder
703c4cf003 gl renderer: Ignore render ops before we have a valid program 2017-12-21 19:12:32 +01:00
Timm Bäder
2d3e87da46 gl renderer: Try to fix border rendering 2017-12-21 19:12:32 +01:00
Timm Bäder
a59f380d31 gl renderer: Use one function per node-type
So a profiler can actually tell me what's slow and not just point at
_add_render_ops in all cases.
2017-12-21 19:12:32 +01:00
Timm Bäder
ab53ee7377 gl renderer: Don't render opacity nodes offscreen
We already drag a u_alpha uniform around in every shader, so use that
one.
2017-12-21 19:12:32 +01:00
Timm Bäder
ac6b7b24f9 tests: Add border drawing test 2017-12-21 19:12:32 +01:00
Timm Bäder
fd0b7caa7c gl renderer: Fix shadow shader
We need to take the alpha of the shadow color into account as well.
2017-12-21 19:12:32 +01:00
Timm Bäder
476450b93e gl renderer: Ignore shadow color matrix nodes...
... if the color matrix nodes don't touch the child alpha.
2017-12-21 19:12:32 +01:00
Timm Bäder
98ba28b5d7 gl renderer: Add a helper function
We'll use this for the common case of a color matrix node inside a
shadow node.
2017-12-21 19:12:32 +01:00
Timm Bäder
49785974cf gl renderer: Don't zero initialize render ops GArray 2017-12-21 19:12:32 +01:00
Timm Bäder
7cc868910b gl renderer: Avoid crashing tooltips 2017-12-21 19:12:31 +01:00
Timm Bäder
39a241b763 gl renderer: Sort border sides by color 2017-12-21 19:12:31 +01:00
Timm Bäder
c9af94f6db gl renderer: Keep track of border program state 2017-12-21 19:12:31 +01:00
Timm Bäder
f978bf057f gl renderer: Avoid using a new modelview for shadow nodes
We can just move the vertex data directly.
2017-12-21 19:12:31 +01:00