We can't safely examine allocations synchronously using
gtk_main_iteration(), as there might be not enough time for a new paint
clock tick to have expired and the allocation set on the widget.
Work this around adding g_usleep() calls before processing pending
mainloop events.
With the following code:
#define INVALID_CHAR GDK_KEY_VoidSymbol - 1
gtk_accelerator_get_label (INVALID_CHAR, GDK_SHIFT_MASK | GDK_CONTROL_MASK);
we would get this label:
Shift+Ctrl+
instead of this label:
Shift+Ctrl
https://bugzilla.gnome.org/show_bug.cgi?id=694075
The default windows timer resolution is 16msec, which is too little
for fluent animations (say at 60Hz). So, while a paint clock is
active we temporarily raise the timer resolution to 1 msec.
Add an API to start or stop continually updating the frame clock.
This is a slight convenience for applcations and avoids the problem
of getting one more frame run after an animation stops, but the
primary motivation for this is because it looks like we might have
to use timeBeginPeriod()/timeEndPeriod() on Windows to get reasonably
accurate timing, and for that we'll need to know if there is an
animation running.
https://bugzilla.gnome.org/show_bug.cgi?id=693934
gdkwindown-win32.c included windows.h directly rather than via gdkwin32.h
which broke the build for me at least. Instead rely on it being included in
gdkwin32.h and things work right.
We only draw the main entry on should_draw (widget->window), because
otherwise we also draw it on the GtkTextHandle widgets.
This is necessary due to the recent change for that to not return
TRUE and swallow the rest of the drawing operation.
This was causing warnings on widget unparent like:
Gdk-CRITICAL **: gdk_window_has_native: assertion `GDK_IS_WINDOW (window)' failed
Becasue the window was not properly removed from the lists on unrealize.
The macros we had for checking for toplevel windows were passing
through the root window, which was not intentional and meant that
for the root window WINDOW_IS_TOPLEVEL() returned TRUE but
window->impl->toplevel was NULL, causing gdk_window_create_cairo_surface()
to crash.
We clear GtkTickCallbackInfo on creation to ensure all fields start
as 0. Before we sometimes ended up with destroyed being 1
so the tick was never called.
gtk_icon_info_copy and gtk_icon_info_free are deprecated for
the corresponding GObject methods.
We set correct transfer markup for the GtkIconInfo returning methods
to fix the introspection of them.
gtk_icon_info_load_symbolic_for_context_async had the wrong method
name in its documentation block.
We need to disconnect the frame clock when we unrealize (at which
point the old clock is still alive) not in destroy(). Since there
is no common unrealize for containers, trigger this from GtkWidget.
A switch of device may be significant for an application, so don't
compress motion events if they are for different devices. This simple
handling isn't sufficient if we have competing event streams from
two different pointer events, but we don't expect this case to be
common.