The existence of OpenGL implementations that do not provide the full
core profile compatibility because of reasons beyond the technical, like
llvmpipe not implementing floating point buffers, makes the existence of
GdkGLProfile and documenting the fact that we use core profiles a bit
harder.
Since we do not have any existing profile except the default, we can
remove the GdkGLProfile and its related API from GDK and GTK+, and sweep
the whole thing under the carpet, while we wait for an extension that
lets us ask for the most compatible profile possible.
https://bugzilla.gnome.org/show_bug.cgi?id=744407
Store the OpenGL version when we first do the extensions check; this
allows client code to check the available GL version without requiring a
call to gdk_gl_context_make_current() and epoxy_gl_version().
When using GDK_GL_PROFILE_3_2_CORE, we are not only specifying that the
GDK should create a core profile; we are also specifying that the
minimum required version of OpenGL is set to 3.2.
We should also specify that the GDK_GL_PROFILE_DEFAULT profile is an
alias for GDK_GL_PROFILE_3_2_CORE.
Now that we have a two-stages GL context creation sequence, we can move
the profile to a pre-realize option, like the debug and forward
compatibility bits, or the GL version to use.
gtk_list_box_bind_model() binds a GListModel to a GtkListBox.
This is a first step towards having GListModel support in Gtk. It's not
useful for large models, because GtkListBox always creates all widgets
for all rows.
Emit an error if the profile is different.
This is a follow-up commit to commits cc45e82 (x11/gl: Ensure we use the
3.2 core profile) and 2d9081d (wayland/gl: Ensure we use the 3.2 core
profile), so that we do the same on GDK-Win32. Update variable names and
comments so that the code is clearer to people, as we still need a
temporary legacy WGL context first before we can use
wglCreateContextAttribsARB() to create a WGL core (3.2+) context.
https://bugzilla.gnome.org/show_bug.cgi?id=741946
Using version 1.20 with a forward compatible 3.2 core context is incorrect
since OpenGL 3.2 deprecates shader version 1.20 (See section E.2). The latest
fglrx drivers will not compile these shaders.
https://bugzilla.gnome.org/show_bug.cgi?id=744203
Since we dropped the legacy OpenGL compatibility profile, we need to use
recent OpenGL APi and concepts. This also means that the example code
gets a tad more complicated.
https://bugzilla.gnome.org/show_bug.cgi?id=741946
We simply don't want to care about legacy OpenGL.
All supported platforms also have support for OpenGL ≥ 3.2; it would
complicate the internal code; and would force us to use legacy GL
contexts internally if the first context created by the user is a legacy
GL context, and disable creation of core-3.2 contexts after that.
We will need to fix all our code examples to use the Core 3.2 profile.
https://bugzilla.gnome.org/show_bug.cgi?id=741946
Like what is being done in the X11 and Wayland backends, create the
GdkWin32GLContext in 2 steps, where we only create the actual WGL context
in _gdk_win32_gl_context_realize().
https://bugzilla.gnome.org/show_bug.cgi?id=741946