The Quartz Window Manager adds to the Windows menu all NSWindows with
titles. Since we assign a default title to all windows that produced a
rather cluttered Windows menu containing among other things dialogs.
Setting aside that dialogs don't belong in the Windows menu, if
a dialog was hidden for reuse instead of destroyed it would persist in
the Windows menu and if clicked there would show, but because it wasn't
running wouldn't respond to events and so couldn't be hidden again and
would remain on top of its parent window.
Ref: https://bugs.gnucash.org/show_bug.cgi?id=797807
This patch implements the openFiles delegate which is required
to open files which are associated with an application via the
Finder or via open on the command line. The patch has been
proposed by jessevdk@gmail.com.
See: https://gitlab.gnome.org/GNOME/gtk/-/issues/463
I tested the patch with the GNU pspp application on MacOS with
the quartz backend.
gtk_file_chooser_get_filter Make gtk_file_chooser_get_filter work for the non-portal GtkFileChooserNative (issue #1820)
See merge request GNOME/gtk!1959
Fix scheduling of the frame clock when we don't receive "frame drawn"
messages from the compositor.
If we received "frame drawn" events recently, then the "smooth frame
time" would be in sync with the vsync time. When we don't receive frame
drawn events, the "smooth frame time" is simply incremented by constant
multiples of the refresh interval. In both cases we can use this smooth
time as the basis for scheduling the next clock cycle.
By only using the "smooth frame time" as a basis we also benefit from
more consistent scheduling cadence. If, for example, we got "frame
drawn" events, then didn't receive them for a few frames, we would still
be in sync when we start receiving these events again.
When an animation is started while the application is idle, that often
happens as a result of some external event. This can be an input event,
an expired timer, data arriving over the network etc. The result is that
the first animation clock cycle could be scheduled at some random time,
as opposed to follow up cycles which are usually scheduled right after a
vsync.
Since the frame time we report to the application is correlated to the
time when the frame clock was scheduled to run, this can result in
uneven times reported in the first few animation frames. In order to fix
that, we measure the phase of the first clock cycle - i.e. the offset
between the first cycle and the preceding vsync. Once we start receiving
"frame drawn" signals, the cadence of the frame clock scheduling becomes
tied to the vsync. In order to maintain the regularity of the reported
frame times, we adjust subsequent reported frame times with the
aforementioned phase.
`gtk_builder_get_parameters()` is a hot path, being called twice for
each object in each UI file in an application. The majority of objects
have ≤ 8 properties, which are each filtered into either `parameters` or
`filtered_parameters`.
Unfortunately, both of those arrays are created as empty `GArray`s, and
adding 8 elements to an empty `GArray` hits the worst possible case of
reallocating and `memcpy()`ing the array 3 times. As the array size is
doubled with each reallocation, the cost is not particularly well
amortised when the array size is small.
From the `ObjectInfo`, we actually know how many properties there are in
total, so just allocate the arrays at the right size to begin with.
This saves 7% of the instruction cycles needed to start up
gnome-software to the point where it’s showing its main window,
according to callgrind. gnome-software is making around 5500 calls to
`gtk_builder_get_parameters()`.
Signed-off-by: Philip Withnall <withnall@endlessm.com>
This makes 'gtk_file_chooser_get_filter' work for the
portal native file chooser by handling the corresponding
'current_filter' argument in the response retrieved via
D-Bus.
In order to try to map the retrieved 'current_filter' to one
of the existing list of filters, use the retrieved filter's name,
similar to how xdg-desktop-portal-gtk does it when evaluating the
'current_filter' input parameter in 'options'.)
Note: This depends on the following merge/pull requests
which fix the filter handling in gtk for native file choosers
and introduce the 'current_filter' handling for FileChooser portal.
* https://gitlab.gnome.org/GNOME/gtk/-/merge_requests/1959
* https://github.com/flatpak/xdg-desktop-portal/pull/493
* https://github.com/flatpak/xdg-desktop-portal-gtk/pull/311
This fixes#1820 for desktop portal case.
Fixes: #1820
When the application does not receive "frame drawn" signals we schedule
the clock to run more or less at intervals equal to the last known
refresh interval. In order to minimize clock skew we have to aim for
exact intervals.
(cherry picked from commit f5de46670b)
We try to step the frame clock in whole refresh_interval steps, but to
avoid drift and rounding issues we additionally try to converge it to
be synced to the physical vblank (actually the time we get the
frame-drawn message from the compositor, but these are tied together).
However, the convergence to vsync only really makes sense if the new
frame_time actually is tied to the vsync. It may very well be that
some other kind of event (say a network or mouse event) triggered
the redraw, and not a vsync presentation.
We used to assume that all frames that are close in time (< 4 frames
apart) were regular and thus tied to the vsync, but there is really no
guarantee of that. Even non regular times could be rapid.
This commit changes the code to only do the convergence-to-real-time
if the cause of the clock cycle was a thaw (i.e. last frame drawn and
animating). Paint cycles for any other kind of reason are always
scheduled an integer number of frames after the last cycle that was
caused by a thaw.
(cherry picked from commit 91af8a705b)
When we get to a paint cycle we now know if this was caused by a
thaw, which typically means last frame was drawn, or some other event.
In the first case the time of the cycle is tied to the vblank in some
sense, and in the others it is essentially random. We can use this
information to compute better frame times. (Will be done in later
commits.)
(cherry picked from commit 82c314f1af)
When we run the frameclock RUN_FLUSH_IDLE idle before the paint,
then gdk_frame_clock_flush_idle() sets
```
priv->phase = GDK_FRAME_CLOCK_PHASE_BEFORE_PAINT
```
at the end if there is a paint comming.
But, before doing the paint cycle it may handle other X events, and
during that time the phase is set to BEFORE_PAINT. This means that the
current check on whether we're inside a paint is wrong:
```
if (priv->phase != GDK_FRAME_CLOCK_PHASE_NONE &&
priv->phase != GDK_FRAME_CLOCK_PHASE_FLUSH_EVENTS)
return priv->smoothed_frame_time_base;
```
This caused us to sometimes use this smoothed_frame_time_base even
though we previously reported a later value during PHASE_NONE, thus
being non-monotonic.
We can't just additionally check for the BEGIN_PAINT phase though,
becasue if we are in the paint loop actually doing that phase we
should use the time base. Instead we check for `!(BEFORE_PAINT &&
in_paint_idle)`.
(cherry picked from commit a36e2bc764)
The included fribidi header is not used in gdkkeys-wayland.c and already
included in gdk.c which causes linker issues due to the header defining
a global variable.
Before I tried this change, I thought it might break apps that do
transparent window background. So I checked a few that did this:
gnome-terminal, tilix, kgx. It worked, so it must work everywhere, right?
However, it just so happens that vte is drawn using CAIRO_OPERATOR_SOURCE
operator rather than CAIRO_OPERATOR_OVER like everything else. This means
that if vte widget is transparent, anything below it, like a black
decoration background, won't be shown.
So really it is still broken, so reverting it.
A call to frame gdk_frame_clock_get_frame_time() outside of the paint
cycle could report an un-error-corrected frame time, and later a
corrected value could be earlier than the previously reported value.
We now always store the latest reported time so we can ensure
monotonicity.
(cherry picked from commit a27fed47e0)
In commit c6901a8b, the frame clock reported time was changed from
simply reporting the time we ran the frame clock cycle to reporting a
smoothed value that increased by the frame interval each time it was
called.
However, this change caused some problems, such as:
https://gitlab.gnome.org/GNOME/gtk/-/merge_requests/1415https://gitlab.gnome.org/GNOME/gtk/-/merge_requests/1416https://gitlab.gnome.org/GNOME/gtk/-/merge_requests/1482
I think a lot of this is caused by the fact that we just overwrote the
old frame time with the smoothed, monotonous timestamp, breaking
some things that relied on knowing the actual time something happened.
This is a new approach to doing the smoothing that is more explicit.
The "frame_time" we store is the actual time we ran the update cycle,
and then we separately compute and store the derived smoothed time and
its period, allowing us to easily return a smoothed time at any time
by rounding the time difference to an integer number of frames.
The initial frame_time can be somewhat arbitrary, as it depends on the
first cycle which is not driven by the frame clock. But follow-up
cycles are typically tied to the the compositor sending the drawn
signal. It may happen that the initial frame is exactly in the middle
between two frames where jitter causes us to randomly round in
different directions when rounding to nearest frame. To fix this we
additionally do a quadratic convergence towards the "real" time,
during presentation driven clock cycles (i.e. when the frame times are
small).
(cherry picked from commit 9ef3e70040)
On my X11 + nvidia setup gnome-shell doesn't report presentation times.
However it does report refresh rate. We were mostly using this in our
calculation except when computing predicted presentation time, were
it fell back on the default 60Hz.
(cherry picked from commit f1215d2d77)