Commit Graph

40982 Commits

Author SHA1 Message Date
Benjamin Otte
fd1eb92508 cssselector: Macroify simple selectors
This is in preparation for the next commits.
2014-11-25 19:19:12 +01:00
Benjamin Otte
c0123ae20e range: Don't duplicate work
The adjustment value being equal is checked by
gtk_adjustment_set_value() and the necessity of calc_layout() is handled
by the value_changed signal handler.
2014-11-25 19:19:12 +01:00
Benjamin Otte
06150aa517 range: Don't invalidate layout when computing marks
We now have a function to compute a slider position. Use that one
instead.
2014-11-25 19:19:12 +01:00
Benjamin Otte
b88584e7ba range: Split out a function
The position of a slider for a given value is something we care a
lot about and jump through hoops to get. See next commit for example.
2014-11-25 19:19:12 +01:00
Benjamin Otte
daabd0436f range: Remove 2 variables
Instead, compute their value on-demand.
2014-11-25 19:19:12 +01:00
Benjamin Otte
447a439145 range: Remove unused variable 2014-11-25 19:19:12 +01:00
Benjamin Otte
79712f843c scale: Always be flippable
GtkRange only flips horizontal ranges, so there's no need to unset it
for vertical scales.

Also, set_flippable() is a cute name.
2014-11-25 19:19:12 +01:00
Benjamin Otte
addcb7137e range: Simplify defines
- Delete unused defines
- Don't have 2 defines that are multiplied later
2014-11-25 19:19:12 +01:00
Benjamin Otte
51f5433170 range: Deprecate detail strings in class struct
... and stop setting them.
2014-11-25 19:19:12 +01:00
Benjamin Otte
0d1395d07f range: Remove unused detail quarks 2014-11-25 19:19:11 +01:00
Benjamin Otte
e7f2239cbb range: Remove unused variable 2014-11-25 19:19:11 +01:00
Matthias Clasen
4634fd81ba inspector: Make close buttons in search bars have no relief
Make our home-grown searchbar lookalike look more alike.
2014-11-25 08:42:26 -05:00
Carlos Garnacho
dde77704ed popover: Forward key events to focus widget while visible/modal
This is the expected behavior while the popover keeps the grab, leaving
this up to the toplevel implementation gives place to key handlers
connected there to handle the event otherwise, and maybe redirect key
events somewhere else.
2014-11-25 14:08:34 +01:00
Matthias Clasen
f71831c780 GtkStack: silently ignore visible-child-name set to NULL
This can happen when loading empty stacks in glade.
2014-11-25 00:14:47 -05:00
Matthias Clasen
bef9d05812 inspector: minor cleanup 2014-11-24 20:36:00 -05:00
Ray Strode
3a5d15358e testsuite: add hide-titlebar-when-maximized test for GtkWindow
This commit adds a test that checks whether or not
hide-titlebar-when-maximized can be set before the window is
realized.

https://bugzilla.gnome.org/show_bug.cgi?id=740287
2014-11-24 12:52:25 -05:00
Matthias Clasen
c1ca7986ee Make scale=2 work again
There was a leftover HAVE_CAIRO_SURFACE_SET_DEVICE_SCALE ifdef
that broke things, now that we don't use this define anymore.
2014-11-24 10:02:54 -05:00
Chun-wei Fan
16e863ce65 gdkgl.c: Avoid GCCism in Pointer Arithmetic
NULL-plus-something could be seen by the compiler to attempt to do
arithmetic with void *, which is a GCCism.  Instead, do the math normally
and cast the results as a void *.

https://bugzilla.gnome.org/show_bug.cgi?id=740605
2014-11-24 22:57:25 +08:00
Matthias Clasen
c7f3b93d99 Keep gtk_window_set_hide_titlebar_when_maximized working
This broke in 510c2cdfb6.

https://bugzilla.gnome.org/show_bug.cgi?id=740287
2014-11-24 06:49:19 -05:00
Matthias Clasen
8d6d73e8d9 Bump version 2014-11-23 20:34:26 -05:00
Matthias Clasen
c64bfa5751 3.15.2 2014-11-23 19:44:01 -05:00
Matthias Clasen
464536b460 Add missing api to the docs 2014-11-23 19:44:01 -05:00
Matthias Clasen
d0d41dfeba GtkModelButton: Add docs 2014-11-23 19:44:01 -05:00
Matthias Clasen
7d35351c7a Update expected results 2014-11-23 18:53:06 -05:00
Matthias Clasen
a09ff50a1d notify test: Exclude a few new properties
The button properties don't make sense on GtkModelButton (indicating
that GtkModelButton should really not be a GtkButton subclass).
2014-11-23 18:30:13 -05:00
Matthias Clasen
f95fb6f893 GtkGLArea: avoid extraneous property notifications 2014-11-23 18:30:13 -05:00
Matthias Clasen
ff4f918a69 GtkModelButton: specify the proper default values
Caught by the defaultvalue test: ::text starts out as "", and
::iconic should be FALSE by default.
2014-11-23 18:30:13 -05:00
Carlos Garnacho
44c412ecc7 wayland: Pass shadow width to the compositor
Use xdg_surface_set_window_geometry() to tell the compositor about the
shadow widths, this makes some gnome-shell/mutter features (edge resistance,
frames around windows in the overview, side maximization, ...) work alright
with GTK+.

In order to add this, some other places in gdkwindow-wayland had to gain
some knowledge about margins:

- xdg_surface_configure() now syncs the shadow after applying the state,
  and gdk_wayland_window_set_shadow_width() possibly reconfigures the
  window in order to preserve window geometry. This is necessary to keep
  shadows in sync with state/geometry changes, as this does not happen
  all at once.
- xdg_popups relative to an xdg_surface are shown relative to buffer
  coordinates, so the left/top margins must be added there.

https://bugzilla.gnome.org/show_bug.cgi?id=736742
2014-11-23 13:11:08 +01:00
Matthias Clasen
6b95810aae inspector: Show object title in menu tab 2014-11-22 21:38:47 -05:00
Matthias Clasen
a7ba57f751 inspector: Add menu models to the tree
Add both the appmenu and the menubar models as children of the
application, if they exist.
2014-11-22 21:38:47 -05:00
Matthias Clasen
0a37493384 inspector: Show object title in size groups tab 2014-11-22 21:38:47 -05:00
Matthias Clasen
d09f66579b inspector: Show object title in data tab 2014-11-22 21:38:47 -05:00
Matthias Clasen
af12993c4b inspector: Show object title on the style property list
As with the property list, this replaces the search bar by
a stack containing a search entry.
2014-11-22 21:38:47 -05:00
Matthias Clasen
f38081a4a5 inspector: Show object title on selector tab 2014-11-22 21:38:47 -05:00
Matthias Clasen
38c3600d8b inspector: Show object title in actions tab 2014-11-22 21:38:47 -05:00
Matthias Clasen
d2aad06513 inspector: Show object title in hierarchy tab 2014-11-22 21:38:47 -05:00
Matthias Clasen
85380f22f3 inspector: Show object title in the classes tab 2014-11-22 21:38:47 -05:00
Matthias Clasen
fe5f9c560b inspector: Show object title in the css tab 2014-11-22 21:38:47 -05:00
Matthias Clasen
c2326aa5cf inspector: Show object title in the gestures tab 2014-11-22 21:38:47 -05:00
Matthias Clasen
9e3d0651e1 inspector: Show object title in the signals tab 2014-11-22 21:38:47 -05:00
Matthias Clasen
7a1c5845ef inspector: Show object title in the properties tab
Replace the search bar with a search entry in a stack to make
this work without unseemly height changes.
2014-11-22 21:38:47 -05:00
Matthias Clasen
2ea3171ff9 inspector: Show object title in the misc tab 2014-11-22 21:38:47 -05:00
Matthias Clasen
5b7233f136 inspector: Store object title on object 2014-11-22 21:38:46 -05:00
Matthias Clasen
84463b78e5 inspector: Drop an unused argument 2014-11-22 21:38:46 -05:00
Matthias Clasen
9fb2d6a6b9 inspector: Trivial typo fix 2014-11-22 21:38:46 -05:00
Matthias Clasen
72a501fe15 GtkGLArea: Formatting fixes 2014-11-22 21:38:46 -05:00
Jasper St. Pierre
10a7a89311 gdkinternals: Document our drawing and painting process better 2014-11-22 11:46:53 -08:00
Jasper St. Pierre
c01e37a9a5 gdkgl: Texture quads in one giant draw call
This requires us to use GL_TRIANGLES and six verts per quad instead
of four, which makes me think it might not be worth it on
well-optimized GL drivers. However, from talking to some driver
developers about it, the GL_TRIANGLES should be faster, since this
means that there's one giant contiguous buffer instead of many small
buffers.

If we were really rendering a lot of quads, I'd use an element buffer
and GL_PRIMITIVE_RESTART, but we're really not ever rendering that
many quads, and the setup cost for that would just be too annoying.
2014-11-22 10:34:47 -08:00
Jasper St. Pierre
6ffba866a6 gdkgl: Use one VBO for both position and uv attributes 2014-11-22 10:17:43 -08:00
Jasper St. Pierre
37ad6e1147 gdkgl: Texture many quads at once for performance reasons
This isn't fully performant yet. To be fully performant, we'd need to
do everything in one giant buffer.
2014-11-22 10:13:58 -08:00