Commit Graph

29 Commits

Author SHA1 Message Date
Matthias Clasen
1f8d593931 docs: Add some detail to GdkTexture docs
Minor additions here and there.
2020-10-29 14:23:46 -04:00
Alexander Larsson
88b709d5ec texture: Unvirtualize download_surface
We only have one implementation, so why do all this vfunc work?
2020-09-25 09:31:43 +02:00
Yuri Chornoivan
c0cf839729 Fix minor typos 2020-06-18 10:47:16 +03:00
Emmanuele Bassi
6ae01f9815 docs: Remove redundant SECTION
We already have a SECTION stanza for gtk-doc.
2020-05-12 18:43:56 +01:00
Corentin Noël
076b2f11d2 docs: Fix several missing references in the documentation
This fixes several typos and missing references
2020-05-11 19:26:20 +02:00
Timm Bäder
f3099afcc5 icontheme: Return textures from load_icon{,_for_scale} 2019-09-09 17:36:26 +02:00
Benjamin Otte
73b4a62f51 snapshot: Redo debug messages
Instead of every snapshot function having debug messages, have an
explicit gtk_snapshot_push_debug() function that appends a debug node.
2018-04-24 04:06:58 +02:00
Benjamin Otte
770866f265 texture: Add gdk_texture_save_to_png()
It's needed for debugging Timm's code, so better have it here than
hidden in my random-patch vault.
2018-04-12 14:02:59 +02:00
Timm Bäder
4353ad224f rendernode: Check cairo surface status after creation 2018-03-20 09:37:59 +01:00
Rico Tzschichholz
f7326ff828 texture: Fix documentation block of gdk_texture_download 2018-03-19 20:31:15 +01:00
Rico Tzschichholz
4642e86284 texture: Fix compilation by avoiding to include not-yet available headers 2018-03-18 20:52:46 +01:00
Benjamin Otte
ee8e42f19b gdk: Remove gdk_texture_new_from_data()
Use gdk_memory_texture_new() instead.
2018-03-18 05:57:07 +01:00
Benjamin Otte
a4e16ce3cc texture: Implement GdkPaintable
This is kind of evil because we need to link to GTK to be able to
snapshot, but I hope nobody notices.
2018-03-16 06:04:44 +01:00
Benjamin Otte
13d943f763 texture: Change download vfunc
A problem with textures is that they can become too big for GPU memory,
which would require tiling. But for tiling we only need to download
the pixels needed by the tile.

Similarly, there might be interest to not upload full textures if a
renderer knows it only needs a small part.

Both of these methods require the ability to specify an area of the
texture to be downloaded. So change the download vfunc to include
this parameter now before we add even more textures later.

A private gdk_texture_download_area() function has also been added, but
nobody is using it yet.
2018-03-12 17:21:45 +01:00
Benjamin Otte
8920639a2b texture: Add GdkMemoryTexture
GdkMemoryTexture is a texture implementation for holding data in memory
(read: GBytes). You specify the GdkMemoryFormat that data is in and off
you go.

Renderers can use this to add uploads in various different formats and
don't need to fallback to GDK doing the conersion on the CPU.

Supported formats can be extended if we need new ones, for now I just
added the relevant ones for Cairo and GdkPixbuf.

The constructor is also private still, because I'm not sure we want to
export GdkMemoryFormat.
Wrappers that do from_cairo_surface() and for_pixbuf() do exist though.
2018-03-07 16:17:15 +01:00
Benjamin Otte
160e6ad6f6 gdk: Split out GL texture
Put GdkGLTexture into its own file and rename the API to
gdk_gl_texture_foo() instead of gdk_texture_foo_for_gl().

Apart from naming, no actual code changes.
2018-03-07 16:17:15 +01:00
Matthias Clasen
4c150d8eb5 The big versioning cleanup
Remove all the old 2.x and 3.x version annotations.
GTK+ 4 is a new start, and from the perspective of a
GTK+ 4 developer all these APIs have been around since
the beginning.
2018-02-06 01:16:32 -05:00
Benjamin Otte
38b25599d8 texture: Add sanity checks to constructors
width, height and GL texture ID may not be 0, so return_if_fail() if
they are.
2018-02-02 14:59:23 +01:00
Benjamin Otte
df0b4d6684 texture: Make the texture id a guint
Texture IDs are unsigned, so treat them like that.
2018-02-02 14:59:23 +01:00
Matthias Clasen
e1d81d096c Document new texture api 2018-01-17 21:45:08 -05:00
Matthias Clasen
5e302ae2cc Add a way to release GL resources
The inspector may hold on to render nodes and textures
beyond the lifetime of the widget (and thus the GL
resources). To handle this situation, allow the widget
to explicitly release the GL resources, and make
the texture available on the clent-side as a cairo
surface. This lets the recorder still show the content
after the widget is gone.
2018-01-17 20:15:45 -05:00
Matthias Clasen
b366ea84a7 gdk: Add a gl texture implementation
This will be used to pass a GL textures from the application
(or rather, GtkGLArea) down to the GSK GL renderer.
2018-01-17 11:56:47 -05:00
Timm Bäder
6b44a70a09 GdkTexture: Add a missing (array) annotation 2018-01-02 18:56:19 +01:00
Matthias Clasen
77f0e678ec gdk: Fill in some blanks in the docs
This is just an initial cut; more work is needed.
2017-12-04 15:58:30 -08:00
Matthias Clasen
d5afb9e805 Add a long description for GdkTexture 2017-12-04 11:04:02 -08:00
Matthias Clasen
fc0f7dc217 Remove gdkprivate.h
This is one-too-many private headers. Move the few
declarations here to gdkinternals.h.
2017-11-17 00:34:04 -05:00
Matthias Clasen
65a7557fc1 Fix some typos
Correct function names in the docs, etc.
2017-11-04 23:51:25 -04:00
Benjamin Otte
4c2bae3a1a texture: Add gdk_texture_new_from_file()
and gdk_texture_new_from_resource().

While doing set, turn all GDK_AVAILABLE_IN_3_90 into
GDK_AVAILABLE_IN_3_94 because that's now true after the renaming.
2017-11-04 15:22:25 +01:00
Benjamin Otte
ca3c23662c GskTexture => GdkTexture
We want this thing to replace GdkPixbuf, so it has to live in GDK.
2017-11-04 00:07:13 +01:00