gtk2/gsk
Emmanuele Bassi 6728f45aa0 build: Ensure that Vulkan shaders are rebuilt if glslc is found
If glslc is found, rebuild the shaders from GLSL to SPIR-V; otherwise,
we're just going to use the built files we have committed in the source
repository.
2017-05-03 15:10:57 +01:00
..
resources
gen-gsk-gresources-xml.py
gsk.h
gskcairoblur.c
gskcairoblurprivate.h
gskcairorenderer.c
gskcairorendererprivate.h
gskdebug.c
gskdebugprivate.h
gskenums.h
gskenumtypes.c.template
gskenumtypes.h.template
gskgldriver.c
gskgldriverprivate.h
gskglprofiler.c
gskglprofilerprivate.h
gskglrenderer.c
gskglrendererprivate.h
gskprivate.c
gskprivate.h
gskprofiler.c
gskprofilerprivate.h
gskrenderer.c
gskrenderer.h
gskrendererprivate.h
gskrendernode.c
gskrendernode.h
gskrendernodeimpl.c
gskrendernodeprivate.h
gskroundedrect.c
gskroundedrect.h
gskroundedrectprivate.h
gskshaderbuilder.c
gskshaderbuilderprivate.h
gsktexture.c
gsktexture.h
gsktextureprivate.h
gsktypes.h
gskvulkanblendpipeline.c
gskvulkanblendpipelineprivate.h
gskvulkanborderpipeline.c
gskvulkanborderpipelineprivate.h
gskvulkanboxshadowpipeline.c
gskvulkanboxshadowpipelineprivate.h
gskvulkanbuffer.c
gskvulkanbufferprivate.h
gskvulkanclip.c
gskvulkanclipprivate.h
gskvulkancolorpipeline.c
gskvulkancolorpipelineprivate.h
gskvulkancommandpool.c
gskvulkancommandpoolprivate.h
gskvulkaneffectpipeline.c
gskvulkaneffectpipelineprivate.h
gskvulkanimage.c
gskvulkanimageprivate.h
gskvulkanlineargradientpipeline.c
gskvulkanlineargradientpipelineprivate.h
gskvulkanmemory.c
gskvulkanmemoryprivate.h
gskvulkanpipeline.c
gskvulkanpipelineprivate.h
gskvulkanpushconstants.c
gskvulkanpushconstantsprivate.h
gskvulkanrender.c
gskvulkanrenderer.c
gskvulkanrendererprivate.h
gskvulkanrenderpass.c
gskvulkanrenderpassprivate.h
gskvulkanrenderprivate.h
gskvulkanshader.c
gskvulkanshaderprivate.h
Makefile.am
meson.build