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gskgldriver.c
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gl driver: Inline function into only caller
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2020-01-07 17:27:17 +01:00 |
gskgldriverprivate.h
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gl: Allow setting min/mag filter on textures
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2019-06-04 23:00:01 +00:00 |
gskglglyphcache.c
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gl renderer: Upload GL_RGBA texture data in GLES
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2020-01-07 17:27:16 +01:00 |
gskglglyphcacheprivate.h
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Revert "Cache glyph textures in render nodes"
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2019-10-22 07:16:41 -04:00 |
gskgliconcache.c
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gl renderer: Upload GL_RGBA texture data in GLES
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2020-01-07 17:27:16 +01:00 |
gskgliconcacheprivate.h
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gl: Slightly rework the icon cache api
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2019-10-15 19:44:26 -04:00 |
gskglimage.c
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gl: Allow setting min/mag filter on textures
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2019-06-04 23:00:01 +00:00 |
gskglimageprivate.h
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gl: Allow setting min/mag filter on textures
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2019-06-04 23:00:01 +00:00 |
gskglnodesample.c
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gl renderer: Add NodeSample
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2018-12-02 13:25:43 +01:00 |
gskglnodesampleprivate.h
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gl renderer: Add NodeSample
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2018-12-02 13:25:43 +01:00 |
gskglprofiler.c
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gsk: Move all gskgl* files into gl/
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2017-12-21 19:12:30 +01:00 |
gskglprofilerprivate.h
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gsk: Move all gskgl* files into gl/
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2017-12-21 19:12:30 +01:00 |
gskglrenderer.c
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gl renderer: Fix inverted dy in inset shadows
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2020-01-07 17:27:17 +01:00 |
gskglrenderer.h
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gsk: Export gsk_gl_renderer_new()
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2019-05-05 07:18:39 +02:00 |
gskglrenderops.c
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gl renderer: Speed up bounds transformation
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2020-01-07 17:27:17 +01:00 |
gskglrenderopsprivate.h
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gl renderer: Load vertex data directly into vertices GArray
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2020-01-07 17:27:16 +01:00 |
gskglshaderbuilder.c
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gl renderer: Rewrite shader builder
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2020-01-07 17:27:15 +01:00 |
gskglshaderbuilderprivate.h
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gl renderer: Rewrite shader builder
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2020-01-07 17:27:15 +01:00 |
gskglshadowcache.c
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shadow cache: Remove outdated comments
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2019-10-12 17:06:39 -04:00 |
gskglshadowcacheprivate.h
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gl renderer: Use a GArray for the shadow cache
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2018-07-17 17:33:46 +02:00 |
gskgltextureatlas.c
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gltextureatlas: Use more correct debug name for texture
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2020-01-07 17:27:16 +01:00 |
gskgltextureatlasprivate.h
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gl: Do less work to maintain caches
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2019-10-11 20:42:24 -04:00 |
opbuffer.c
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Drop OP_CHANGE_VAO
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2019-10-15 19:44:26 -04:00 |
opbuffer.h
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gl renderer: Pass linear gradient stops to shaders directly
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2020-01-07 17:27:16 +01:00 |
stb_rect_pack.c
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glglyphcache: Use stb_rect_pack for better glyph packing
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2019-06-04 22:42:00 +00:00 |
stb_rect_pack.h
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glglyphcache: Use stb_rect_pack for better glyph packing
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2019-06-04 22:42:00 +00:00 |