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gskgldriver.c
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gl renderer: Support large textures
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2018-03-20 09:40:10 +01:00 |
gskgldriverprivate.h
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gl renderer: Support large textures
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2018-03-20 09:40:10 +01:00 |
gskglglyphcache.c
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gsk/gl: Include cairo.h consistently
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2018-03-28 22:05:17 +08:00 |
gskglglyphcacheprivate.h
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gsk: make logging per-renderer
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2018-01-14 17:05:04 -05:00 |
gskglimage.c
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gsk: Move all gskgl* files into gl/
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2017-12-21 19:12:30 +01:00 |
gskglimageprivate.h
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gsk/gl: Include cairo.h consistently
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2018-03-28 22:05:17 +08:00 |
gskglprofiler.c
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gsk: Move all gskgl* files into gl/
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2017-12-21 19:12:30 +01:00 |
gskglprofilerprivate.h
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gsk: Move all gskgl* files into gl/
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2017-12-21 19:12:30 +01:00 |
gskglrenderer.c
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gl renderer: Remover unused mask uniform
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2018-03-30 23:15:04 +02:00 |
gskglrendererprivate.h
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gsk: Move all gskgl* files into gl/
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2017-12-21 19:12:30 +01:00 |
gskglrenderops.c
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gl renderer: Fix some crashes
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2018-03-27 18:20:52 +02:00 |
gskglrenderopsprivate.h
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gl renderer: Remover unused mask uniform
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2018-03-30 23:15:04 +02:00 |
gskshaderbuilder.c
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shader builder: Remove unused members
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2018-03-30 23:15:04 +02:00 |
gskshaderbuilderprivate.h
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shaderbuilder: Remove unused API
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2018-03-15 16:30:48 +01:00 |