Commit Graph

68 Commits

Author SHA1 Message Date
Joerg Bornemann
ff00ef6410 Raise cmake_minimum_required to VERSION 3.16 in examples
Pick-to: 6.2
Task-number: QTBUG-95636
Change-Id: I1270b4846d8a23bc3563b6942c0910e095d2be4a
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
2021-08-17 19:18:54 +02:00
Alexandru Croitor
397b372517 CMake: Regenerate examples to set the WIN32_EXECUTABLE property
As well as the MACOSX_BUNDLE properties as necessary.

Task-number: QTBUG-87664
Task-number: QTBUG-86827
Change-Id: I7677449a26d51fa853bd67bab6b3b61afbd2b12f
Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
2020-10-27 12:49:39 +01:00
Alexandru Croitor
2ffbac7cb2 CMake: Regenerate examples to use qt_add_executable
Task-number: QTBUG-87661
Change-Id: I0dacfdc97a3fb7d88da85b67800f2c1b084d869b
Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
2020-10-19 11:51:47 +02:00
Alexandru Croitor
74cb331af3 CMake: Regenerate examples
Change-Id: I1c51b10af4e2b26f54740f257164c56a0e2a03ce
Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
2020-07-09 09:38:28 +02:00
Jarek Kobus
29c99bddbf Use QList instead of QVector in examples
Task-number: QTBUG-84469
Change-Id: Id14119168bb1bf11f99bda7ef6ee9cf51bcfab2e
Reviewed-by: Sona Kurazyan <sona.kurazyan@qt.io>
2020-06-23 14:01:11 +02:00
Michal Klocek
5786ac12f0 Fix hellowindow example
It seems this example never worked as expected.
It has a 'multiple' option which should show extra
windows with rendering taking place in different
thread, however although render is moved to other thread
render() function was never called in that thread.

Fix following things:
 * make rendering in other thread
 * stop requestUpdate if nothing is exposed
 * add timer so animation works at the same speed despite
   of number of windows (renderer B renders two windows)
 * wait for render to finish before triggering requestUdpate
 * remove mutex where not needed

Pick-to: 5.15
Change-Id: I420436bd28d0357534332dd55b088d634d906c14
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
2020-05-25 17:37:57 +02:00
Johan Klokkhammer Helsing
4b611d649e Move QOpenGLShaderProgram from QtGui to QtOpenGL
Task-number: QTBUG-74409
Change-Id: I20dfafc0c9bf8e2b68b03e171d70c2cb4ad2bfaf
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
2020-02-20 16:11:02 +01:00
Alexandru Croitor
0d177053b9 Regenerate projects one last time before merge
Change-Id: Ia24cf56b79ca6dacd370a7e397024e9b663e0167
Reviewed-by: Liang Qi <liang.qi@qt.io>
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
2020-02-12 17:30:49 +00:00
Leander Beernaert
48c82e90af Post Merge Fixes
Change-Id: I1e06c01b76b119c3f23b6e6ecbaae8df719b70ce
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
2020-01-24 12:29:18 +00:00
Frederik Gladhorn
d8c3375dbd cmake: add examples/opengl
Fixes: QTBUG-78164
Change-Id: Iccc8bb1354d2362c950de17a6c00e00f95272967
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
Reviewed-by: Qt CMake Build Bot
2019-10-07 07:22:17 +00:00
Tor Arne Vestbø
a20c52dffc Use requestUpdate instead of timer in a few GL examples
Change-Id: I235ad367fe693c86ef5a0844fde0573371b284db
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
2019-01-22 21:25:39 +00:00
Thiago Macieira
19b0ce5daa Change almost all other uses of qrand() to QRandomGenerator
The vast majority is actually switched to QRandomGenerator::bounded(),
which gives a mostly uniform distribution over the [0, bound)
range. There are very few floating point cases left, as many of those
that did use floating point did not need to, after all. (I did leave
some that were too ugly for me to understand)

This commit also found a couple of calls to rand() instead of qrand().

This commit does not include changes to SSL code that continues to use
qrand() (job for someone else):
  src/network/ssl/qsslkey_qt.cpp
  src/network/ssl/qsslsocket_mac.cpp
  tests/auto/network/ssl/qsslsocket/tst_qsslsocket.cpp

Change-Id: Icd0e0d4b27cb4e5eb892fffd14b5285d43f4afbf
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
2017-11-08 09:14:03 +00:00
Liang Qi
19dd2ca93b Merge remote-tracking branch 'origin/5.9' into 5.10
Conflicts:
	examples/opengl/qopenglwidget/main.cpp
	src/3rdparty/pcre2/src/pcre2_printint.c
	src/plugins/platforms/cocoa/qnsview.mm
	src/widgets/widgets/qcombobox.cpp

Change-Id: I37ced9da1e8056f95851568bcc52cd5dc34f56af
2017-09-06 13:26:31 +02:00
Friedemann Kleint
b3717fc7f0 OpenGL examples: Introduce QCommandLineParser
Task-number: QTBUG-60626
Change-Id: I6d102327c89206fcdce10f3ac04e112270b11ad2
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
2017-09-05 10:54:15 +00:00
Morten Johan Sørvig
24961cb18c Don’t flicker on startup: render on expose
All QWindow implementations must produce a frame before
returning from the expose event.

Change-Id: I5640809c47e948101879c1623c12230fa0a63c44
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
2017-06-27 23:51:15 +00:00
Edward Welbourne
02b7ec05d5 Be (somewhat more) consistent about the value of pi
Use M_PI (and friends), where possible, in favor of hand-coded
approximations of various (in)accuracies.  Where that's not available
(e.g. fragment shaders), use the same value that qmath.h uses for
M_PI, for consistency.  Replaced math.h with qmath.h in places that
defined a fall-back in case math.h omits it (it's not in the C++
standard, although M_PI is in POSIX); or removed this entirely where
it wasn't used.

Reworked some code to reduce the amount of arithmetic needed, in the
process; e.g. pulling common factors out of loops.  Revised an
example's doc to not waste time talking about using a six-sig-fig
value for pi (which we no longer do) - it really wasn't relevant, or
anything to be proud of; nor did the doc mention its later use.

Task-number: QTBUG-58083
Change-Id: I5a31e3a2b6a823b97a43209bed61a37b9aa6c05f
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
2017-06-20 09:53:46 +00:00
hjk
40a54bf565 Examples: Replace 'Q_DECL_OVERRIDE' by 'override'
Examples should demonstrate best practice, and we can use the keyword
directly nowadays.

Change-Id: I1f122e5caceca17290757ffbaf3d660e7daa9ae4
Reviewed-by: Topi Reiniö <topi.reinio@theqtcompany.com>
2016-06-15 09:32:30 +00:00
Jani Heikkinen
cd46a2daf5 Unify license header usage.
Update files using old header.LGPL3 to header.LGPL
Update files using old FDL template to use new one
Update files using old BSD template to use new one

Change-Id: I36a78272516f9953d02956522f285b40adfc8915
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
2016-03-29 10:20:03 +00:00
Friedemann Kleint
c726bc85da Port examples/opengl to new connection syntax.
Change-Id: I486a4a2326bf57ec5ea08bccdcef79c3e5553db5
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
2015-09-02 10:21:56 +00:00
Jani Heikkinen
2b75c156b6 Updated BSD licensed file headers
Change-Id: I6441ff931dbd33b698d762e6f6784898f3f60fe7
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
2015-02-15 07:41:17 +00:00
Jani Heikkinen
83a5694dc2 Update copyright headers
Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.

Outdated header.LGPL removed (use header.LGPL21 instead)

Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing
combination. New header.LGPL-COMM taken in the use file which were
using old header.LGPL3 (src/plugins/platforms/android/extract.cpp)

Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license
combination

Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe
Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
2015-02-11 06:49:51 +00:00
Laszlo Agocs
0ff3e7d155 Make hellowindow multi display capable on embedded
Platforms like eglfs allow a single window per screen. Thus the behavior of
--multiple is not suitable since it tries to open multiple windows on the
primary screen. Instead, introduce --multiscreen.

Add also --timeout to quit the app after 10 seconds. This is essential on
platforms that do not have windows with decorations that can be used to
close windows.

With eglfs' kms/drm hooks, starting with --multiscreen will now show a
rotating logo on all connected displays, with some random background color.

Change-Id: I53f2651f05620e752c289038a9b3ff4508273173
Reviewed-by: Louai Al-Khanji <louai.al-khanji@digia.com>
Reviewed-by: Andy Nichols <andy.nichols@digia.com>
2014-10-16 14:41:19 +02:00
Laszlo Agocs
f4ae4f41b0 hellowindow: Set all the state for each frame
Trying to be smart and minimizing the amount of GL calls per frame
to provide a good example was a mistake (in a way): There are
components, like the eglfs mouse cursor, that change the context state.
To make sure the example work in these cases, set the state upon
each frame.

Change-Id: Ief1fd7bbb0fb1955a64dac97a071b7a3d9d506d4
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
2014-09-04 14:06:42 +02:00
Laszlo Agocs
611558d877 Modernize the OpenGL examples
Change them to use QOpenGLWidget and QOpenGLTexture.
Advocate also the usage of VBOs.

Hopeless examples, that rely on the fixed pipeline and will
not compile or work in ES and dynamic builds, are moved to
a "legacy" directory. The documentation pages for these are
removed. This long due change avoids the confusion newcomers
experience when trying to get started with Qt 5 and OpenGL.

hellowindow's behavior is changed to open a single window only
by default. The old default behavior, that opened three windows
on platforms that supported both MultipleWindows & ThreadedOpenGL,
can be requested by passing --multiple. --single is removed since it
is the default now. This plays much nicer with drivers that have
issues with threading.

In addition, say hello to hellogl2.

This is the old hellogl example updated to use QOpenGLWidget and
OpenGL 2. It also has a mainwindow with multiple (un)dockable widgets
containing the OpenGL widgets. This helps testing the behavior when
the top-level of the QOpenGLWidget changes and provides a very
important example of how to do proper resource management in this case.
(must use aboutToBeDestroyed() of the context, since the context goes
away and is replaced by a new one on every dock/undock)

As a bonus, the logo is now real 3D, no more orthographic nonsense.

Launch with --multisample to request 4x MSAA.

Launch with --coreprofile to request 3.2 Core. In this particular example
the shaders are present in both versions and there is a VAO so the application
is functional with core profile contexts.

Change-Id: Id780a80cb0708ef164cc172450ed74050f065596
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
2014-08-12 07:47:23 +02:00
Olivier Goffart
3b0c2b7c1b Examples: Add Q_DECL_OVERRIDE to overridden functions
Q_DECL_OVERRIDE (which expands to 'override' for supported compiler)
helps to declare the intent (that it is an overridden function) and
force compilation error when there is no such virtual function in the
base class.
The examples should show the best practice of having it, as it may save
the programmer quite some time in case of change of API or typo in the
function name or arguments.

This change was done automatically with
clang-modernize -add-override -override-macros

And fixed MSVC compilation by removing inline for TorrentViewDelegate::paint

Change-Id: Ice66ae93fae571266f908703d5b8892b2c1ebb1a
Reviewed-by: Jędrzej Nowacki <jedrzej.nowacki@digia.com>
2014-07-15 08:44:44 +02:00
Laszlo Agocs
a57b8409a2 Fix up examples for dynamic opengl builds
Change-Id: Id311b00fe7783a3175dc1c4a38f627c78c470761
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
2014-05-12 10:34:34 +02:00
Laszlo Agocs
7b1058ac92 Do not attempt to open multiple windows in hellowindow on embedded
Platforms like eglfs will not allow opening more than one OpenGL-based
window. To prevent aborting the hellowindow example when invoked without
--single, enhance the capability check to include also WindowManagement
in addition to ThreadedOpenGL.

Change-Id: I147d90b31d9fd94912c36339d36af3f311aaa874
Reviewed-by: Andy Nichols <andy.nichols@digia.com>
2014-03-06 12:21:14 +01:00
Laszlo Agocs
1e18df9c73 Extend QOpenGLFunctions with GL1 functions
This introduces the ability to indirectly invoke all common GL1-GLES2
functions via QOpenGLFunctions. The GL1 functions are not yet resolved,
since this would not work anyway when linking to an OpenGL implementation
directly. However this may change later but that will be a completely
internal change without affecting any public APIs.

Also migrate some of the opengl examples to use QOpenGLFunctions for
everything. Once dynamic GL loading becomes available on some platforms,
these examples should continue to function without any changes since they
do not anymore invoke any OpenGL functions directly.

Task-number: QTBUG-36483
Change-Id: Ie630029651e5a4863a480aac5306edd67ee36813
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
2014-03-04 15:59:05 +01:00
Morten Johan Sørvig
af1dbfd223 Make OpenGL examples work on retina displays.
glViewport expects device pixels, but the various
geometry accessors returns values in device-independent
pixels.

Change-Id: I8004692de82251e4f1f25bf8f2698895f222ede3
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
2013-11-29 10:05:24 +01:00
Laszlo Agocs
f3b3b01460 hellowindow: Request multisampling only when told so
Similarly to qmlscene, multisampling will only be requested when
passing --multisample on the command line. This is useful because (1)
multisampling is not really needed by this app and (2) it helps with
broken drivers that advertise MSAA configs but break when using them.

Change-Id: I50ff0db80843f488899901ab796eee588b62078b
Reviewed-by: Andy Nichols <andy.nichols@digia.com>
2013-09-10 16:11:15 +02:00
Samuel Rødal
5c6e2882dd Improved robustness of threaded rendering in hellowindow example.
Previously resizes along with the animation was implemented using queued
signals and slots, potentially causing a huge lag between the size of
the window and the rendered contents. Now the animation is always driven
by the rendering thread and is triggered based on the window's
isExposed() status.

Change-Id: Ifd89a63c2a436671a7b15326ff56be9ec2a5362d
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
2013-04-25 02:35:19 +02:00
Sergio Ahumada
48e0c4df23 Update copyright year in Digia's license headers
Change-Id: Ic804938fc352291d011800d21e549c10acac66fb
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
2013-01-18 09:07:35 +01:00
Friedemann Kleint
c1b974c611 Fix crash in hellowindow example when minimizing.
Task-number: QTBUG-28439

Change-Id: Idcea2712afdbb08b4da2fa230fd8ba6aebd380b7
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
2013-01-15 16:41:05 +01:00
hjk
0136252cb2 Polish code of some opengl examples
Change-Id: If24ae1845176fc525cf6a239a5079f4802f8df3f
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
2012-12-28 20:44:55 +01:00
Oswald Buddenhagen
aeb036ed87 centralize and fixup example sources install targets
it's confusing for the users if the examples' project files contain code
to install their own sources. also, this constitutes an enormous code
duplication, and lots of mistakes. consequently, automate it.

more or less as a side effect, this also removes the entirely meaningless
target installs in subdirs projects.

Task-number: QTBUG-28184
Change-Id: I9fc1367a06db9e2c46aeb67d68729a4f67163ef9
Reviewed-by: hjk <qthjk@ovi.com>
2012-11-29 20:21:11 +01:00
hjk
c527dd44be Examples: Install to $$[QT_INSTALL_EXAMPLES]/$submodule/$example
This makes the structure of the examples after an 'make install'
similar to the one in a 'developer build'.

Change-Id: I9120bd741fab332e64e30adc01cefe87e5633454
Reviewed-by: Martin Smith <martin.smith@digia.com>
2012-11-26 14:35:23 +01:00
Shawn Rutledge
cd34da5426 Rename all QWindow properties that have "window" in them
windowTitle, windowModality, windowIcon and so on are named that way
to be similar to the ones in QWidget.  However QQuickWindow inherits
all of the declared properties, and we would like to have shorter
property names in QML.  If you are working with a Window then it's
obvious the title property is the window title.  Unfortunately,
there must be patches in many other modules which depend on this one.
In order to avoid the need to merge them all at the same time,
there is also patch https://codereview.qt-project.org/#change,39001
which temporarily adds backwards-compatible accessors, which can be
removed after the other modules are able to build without them.

We should not rename windowState to state, because in QML, state
usually drives the state machine for animation transitions etc.
(although QWindow is not an Item, a user might get confused about it).

Related patches are
https://codereview.qt-project.org/#change,39001
https://codereview.qt-project.org/#change,37764
https://codereview.qt-project.org/#change,37765
https://codereview.qt-project.org/#change,37766
https://codereview.qt-project.org/#change,37762

Change-Id: Ie4424ec15fbdef6b29b137f90a2ae33f173edd21
Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
2012-11-07 21:26:08 +01:00
Miikka Heikkinen
227accf0a3 Fix hellowindow example generating excess timers
The example was creating a new timer on every expose event, which
quickly leads into massive excess of timeout signals.

Fixed by only creating one timer.

Task-number: QTBUG-27836
Change-Id: Ia6ed1bd9575e296f4c6c5b12509095e4d5c016dd
Reviewed-by: Jonathan Liu <net147@gmail.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
2012-11-05 15:16:06 +01:00
Iikka Eklund
be15856f61 Change copyrights from Nokia to Digia
Change copyrights and license headers from Nokia to Digia

Change-Id: If1cc974286d29fd01ec6c19dd4719a67f4c3f00e
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Sergio Ahumada <sergio.ahumada@digia.com>
2012-09-22 19:20:11 +02:00
Sergio Ahumada
58e2b9c01b examples: Mark ctor's as explicit
Make C++ class constructors that can be used with only one
required argument 'explicit' to minimize wrong use of the class.

Change-Id: Ida9f9c2f0c8608c35b0137b2512a6747afd69515
Reviewed-by: Mitch Curtis <mitch.curtis@nokia.com>
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
2012-09-17 22:14:25 +02:00
Friedemann Kleint
57f243594e OpenGL/HelloWindow example: Fix resource leaks.
Change-Id: Icf776b5581b3a632e8cef19af1059503146c158c
Reviewed-by: Girish Ramakrishnan <girish.1.ramakrishnan@nokia.com>
2012-05-25 21:42:14 +02:00
Mitch Curtis
9e13d169a4 Fixed unused parameter warning in hellowindow example.
Change-Id: I48ea19b5548a179d8116685fa481c4d1b3804bba
Reviewed-by: Jędrzej Nowacki <jedrzej.nowacki@nokia.com>
2012-05-18 21:25:18 +02:00
Girish Ramakrishnan
36547f4eff Expose QPA API under qpa/*
The main reasons for doing this are:
1. _qpa.h end up in the master QtGui include file. QtGui is meant for
userland applications. qpa code is neither binary nor source compatible.
Inadvertant use of QPA api makes the user code binary-incompatible.
2. syncqt creates forwarding headers for non-private header files. This
gives people the impression that this is public API.

As discussed on the mailing list, even though QPA api is internal and subject
to change, it needs to  treated differently from private headers since they
will be used by  in-qtbase and out-of-qtbase plugins.

This commit does the following:
1. The _qpa in QPA header files is dropped.
2. syncqt now treats any file with qplatform prefix as a special file and
moves it to qpa/ directory. The recommended way of using QPA API in plugins
is: #include <qpa/qplatformfoo.h>. This allows the user include QPA API
from multiple modules (for example, qplatformfoo might be in QtPrintSupport)
3. The user needs to explicitly add QT += <module>-private to get access to
the qpa api.
4. Creates compat headers for the olden style qplatformfoo_qpa.h and QPlatformFoo
includes.

This commit does not change the cpp filenames. This requires a more careful
merging of existing non qpa cpp files and existing cpp files on a case by
case basis. This can be done at anytime.

The following files are not renamed as part of this changed but will be fixed
as part of a future change:
src/gui/kernel/qgenericpluginfactory_qpa.h
src/gui/kernel/qgenericplugin_qpa.h
src/gui/kernel/qwindowsysteminterface_qpa.h

files were renamed using

    for x in `find . -name "qplatform*_qpa.h"`; do git mv $x "${x/_qpa.h/.h}"; done
    for x in `find . -name "qplatform*_qpa_p.h"`; do git mv $x "${x/_qpa_p.h/_p.h}"; done

includes were renamed using script

for file in `find . -name "*.h" -or -name "*.cpp" -or -name "*.mm"`; do
    sed -i -e 's,.*#.*include.*<\(Qt.*/\)\?\(QPlatform.*\)>,#include <qpa/\L\2.h>,g' \
        -e 's,.*#.*include.*"\(Qt.*/\)\?\(QPlatform.*\)",#include <qpa/\L\2.h>,g' \
        -e 's,.*#.*include.* "\(qplatform.*\)_qpa.h",#include <qpa/\L\1.h>,g' \
        -e 's,.*#.*include.*"\(qplatform.*\)_qpa_p.h",#include <qpa/\L\1_p.h>,g' \
        -e 's,.*#.*include.*<\(Qt.*/\|Qt.*/private/\|private/\)\?\(qplatform.*\)_qpa\(.*\)>,#include <qpa/\2\3>,g' \
        -e 's,.*#.*include.*"\(Qt.*/\|Qt.*/private/\|private/\)\?\(qplatform.*\)_qpa\(.*\)",#include <qpa/\2\3>,g' \
        $file
done

Change-Id: I04a350314a45746e3911f54b3b21ad03315afb67
Reviewed-by: Morten Johan Sørvig <morten.sorvig@nokia.com>
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@nokia.com>
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
2012-05-07 20:25:24 +02:00
Samuel Rødal
528cb10d53 Made hellowindow example respect the expose event.
The expose event is sent when the window can start rendering.

Change-Id: Ifdfb01a107e3bf665fb7be65802cdaabea4c5a34
Reviewed-by: Laszlo Agocs <laszlo.p.agocs@nokia.com>
2012-04-20 08:14:22 +02:00
Oswald Buddenhagen
d91cf1e53b clean up qmake-generated projects
remove "header" and assignmets which are defaults or bogus,
reorder some assignments.

Change-Id: I67403872168c890ca3b696753ceb01c605d19be7
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
2012-02-24 05:18:30 +01:00
Jason McDonald
5635823e17 Remove "All rights reserved" line from license headers.
As in the past, to avoid rewriting various autotests that contain
line-number information, an extra blank line has been inserted at the
end of the license text to ensure that this commit does not change the
total number of lines in the license header.

Change-Id: I311e001373776812699d6efc045b5f742890c689
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
2012-01-30 03:54:59 +01:00
Jason McDonald
629d6eda5c Update contact information in license headers.
Replace Nokia contact email address with Qt Project website.

Change-Id: I431bbbf76d7c27d8b502f87947675c116994c415
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
2012-01-23 04:04:33 +01:00
Jason McDonald
1fdfc2abfe Update copyright year in license headers.
Change-Id: I02f2c620296fcd91d4967d58767ea33fc4e1e7dc
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
2012-01-05 06:36:56 +01:00
Samuel Rødal
e68642fe10 Added multi-screen support to hellowindow example.
Change-Id: I025de342952bffeffa0705eb4cfcf869f32241cc
Reviewed-by: Jørgen Lind <jorgen.lind@nokia.com>
2011-12-06 20:14:10 +01:00
Friedemann Kleint
67e613963d Polish the HelloWindow example.
- Add window menu (enabling the close button on Windows)
- Query threaded Open GL capability.

Change-Id: I938f154e242dba584e2f597ac44294ab5d3b7141
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
2011-11-28 15:08:01 +01:00