QWindowsTheme::standardPixmap() takes a size parameter which is in user
space coordinates. This patch causes it to calculate the size in device
pixels, to get the image from the OS in the correct resolution and to
set the devicePixelratio of the returned pixmap accordingly.
Change-Id: Ifad5d0a26d5fd5945e37e432787d63ee79269295
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Since we already tell direct2d that we are using pixel sizes in the
QWindowsDirect2DDeviceContextPrivate constructor and thereby enable
scaling inside direct2d, there is no need to scale the font size again.
Change-Id: Id9c9ed4d2848bcd09f997e41fb87802a3fe2432b
Reviewed-by: Andrew Knight <andrew.knight@digia.com>
qwinrtscreen(1010): 'd': local variable is initialized but not referenced
Change-Id: Ic21a9bc087d8418ad9f01b263677438a4db8f493
Reviewed-by: Andrew Knight <andrew.knight@digia.com>
A tablet which can also do touch will show up as several XInput
devices. The touch device should be treated as a touch pad, not as
a tablet.
[ChangeLog][Platform Specific Changes][X11 / XCB] Wacom touch
devices are not mistaken for additional graphics tablets
Task-number: QTBUG-39572
Change-Id: I7a61a4c0d82925080edb0175b7d03870748f55ce
Reviewed-by: Shawn Rutledge <shawn.rutledge@digia.com>
Reviewed-by: Allan Sandfeld Jensen <allan.jensen@digia.com>
1cdcf64ad5 recently introduced a rendering
bug whereby certain clips would be handled incorrectly.
Change-Id: I3f486819c66b1d665243c8dc1e9d077dd2f64f25
Reviewed-by: Andrew Knight <andrew.knight@digia.com>
When a platform menu is used then it would hard code the icon size to
16x16. Instead of using the hard coded value then PM_SmallIconSize should
be used instead.
Change-Id: I27540ebc4397501e8f57686a118c28cd7167c0a1
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
Instead of coupling the visibility of the virtual keyboard to
the first-responder status of the currently active QUIView, we
now treat first-responder as a separate state, tied directly
to QWindow activation. This fits better with the concept of
first-responders in iOS, as a UIView can become first-responder
without dealing with text input, eg when dealing with touch
events or menu actions.
The decision point on whether or not to show the virtual
keyboard is then handled by implementing the conformsToProtocol
method and selectively returning YES for the UIKeyInput protocol.
iOS internally calls _requiresKeyboardWhenFirstResponder on the
UIResponder to determine this, but since we can't override a
private method (like WKContentView in WebKit does) we have to
rely on the fact that the implementation of the method uses the
protocol conformance to make its decision.
Once the virtual keyboard is up, we then need to react to changes
to its configuration, such as keyboard type or the type of return
key. Normally this would be a simple call to [view reloadInputViews],
but iOS will not reload the built-in keyboards unless the UIResponder
returns YES for _requiresKeyboardResetOnReload. Since we again can't
override this private method (like WebKit does), we work around it
by taking advantage of the fact that iOS will treat any change to
the first-responder as a reason to do a keyboard reset. By using
a stand-alone UIResponder for text input we can init and destroy
these responders as needed, so that every call to reloadInputViews
will trigger a reset, as the responder has not been seen before.
We keep track of changes to the input-method-query, and detect
whether or not we need to bring up a new UIResponder for text
handling.
As part of this refactoring we now tie the visibility of the
virtual keyboard to the presence of a focus object that has
input-methods enabled. This means that we automatically will
track changes to input-elements through the focus changes,
and reconfigure or hide the keyboard as appropriate. As a
result the hide() method of QInputMethod becomes a no-op on
iOS.
Change-Id: I4c4834df490bc8b0bac32aeedbd819780bd5aaba
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
A window width constraint coded in Qt4.8 was accidentally applied
to the height in Qt5. Upon further review, it does not seem that
this constraint is needed, in any case. Different versions of
Windows have different minimum window widths (8.1 had 124px
instead of 112), and setting a smaller value seems to cause no
harm.
Task-number: QTBUG-32820
Change-Id: I21ad6d406abf7344aff54d32b41974265aa9ea81
Reviewed-by: Jan Arve Sæther <jan-arve.saether@digia.com>
Some IMEs will perform an insertNewLine when Return/Enter is pressed while
composing text as well as causing the edit to finish. By handling this it
will ensure that the extra enter/return event is sent when the IME
requests it.
Task-id: QTBUG-39125
Change-Id: Ice6eded68e6b1dc51703a38316f76f78099923da
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
GetGlyphOutline Windows API returns wrong values when used with an
OpenType PS font and in GGO_NATIVE mode. It causes problem when
exporting to PDF. The fix changes the GetGlyphOutline call to use
GGO_METRICS instead.
Task-number: QTBUG-12799
Change-Id: I47d6d16b6e7819b51bc444420ada4a47d5f24f4e
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
In OS X, certain keyboard layouts (such as Japanese) do not produce
unicode character conversions for Escape and other keys. In these cases
the code uses a fallback scan code check to map the key. The scan code
mapping had the function keys, but there are several other important
keys it can map.
Task-number: QTBUG-41090
Change-Id: I624793c9bb28ae8c98b54539c277943905cac7e2
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
Qt sets a QCocoaMenuDelegate on every menu it creates in order to emit
the (OSX specific) aboutToShow signal. However, there are a few cases
where OSX will copy a menu without copying the delegate. One of those
cases is the dock: the result of -[NSApplication applicationDockMenu:]
is used to create a new menu, to which a few more items are copied.
This copy is then send back to the dock.
This patch invokes the delegate's -menuWillOpen: method when
-[NSApplication applicationDockMenu:] is called. Note that sub-menus
won't receive the call-back, because the dock doesn't tell the
application what happens after returning from applicationDockMenu:.
Task-number: QTBUG-39604
Change-Id: I0e06df371a3d77342ae4b7148041214e5c4579d7
Reviewed-by: Gabriel de Dietrich <gabriel.dedietrich@digia.com>
The code transformed the coordinates from the view to the window's
content view, and since that content view is flipped in the pure
Qt world (content view == QNSView), it manually flipped the
coordinates to transform from that to window coordinates.
Instead just directly transform the view coordinates to window
coordinates using standard Cocoa methods, which then works with
any kind of content view and NSWindow configuration.
Task-number: QTBUG-40958
Change-Id: Idddd327fe9cff3309606379d0e04ee8b4bd5eece
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
Found this while debugging something else in Dr. Memory.
Change-Id: Id295ddf4e07088684ecf91e3c2e0a156bf6054cb
Reviewed-by: Andrew Knight <andrew.knight@digia.com>
QClipboard sends QPlatformClipboard a zero pointer to
QMimeData when it's told to clear. So we need to check
for this to avoid a crash.
Change-Id: I570ed727029ca699673d7b2e989bdff44df8e161
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
focusObjectInputMethodQuery() and sendInputMethodEvent() were not
thread safe. Remove them, and replace with thread safe versions
based on the same principle as queryFocusObjectThreadSafe().
Task-number: QTBUG-40995
Change-Id: Idb6f0c6d3963b7e8e73e029e83d0367088146ca8
Reviewed-by: Christian Stromme <christian.stromme@digia.com>
Reviewed-by: BogDan Vatra <bogdan@kde.org>
Add QMAKE_CFLAGS_XCB to xcb-static,
needed for successfully building with -qt-xcb.
Add QMAKE_CFLAGS because some code gets built with the C compiler.
Also, this fixes a compile error
when xcb include is not in system include path.
Task-number: QTBUG-41129
Change-Id: I842ebe391a7a857e234becc451c33601fce9b07a
Reviewed-by: Shawn Rutledge <shawn.rutledge@digia.com>
Updating the geometry and available geometry in two steps means that
QScreen will be in an inconsistent state when emitting the geometry
change signal, as the available geometry has not been updated yet.
Piggy-backing changes to the availableGeometry based on the virtual
geometry changing does not make sense, so we now tie geometry and
availableGeometry (and their size variants) to their own separate
geometryChanged and availableGeometryChanged signals.
Change-Id: Iee0ced642cbb91c470cb54bc507d2c0512482c13
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
According to the XDND standard (http://www.newplanetsoftware.com/xdnd/)
if the proxy window exists then it should be checked for the XdndAware
property rather than the target window directly.
c3f9de6296 introduced the mistake.
In the old code the proxy window was used.
Change-Id: I83b66d4b1f08a1f44d5c1451d0f1735c084bcf09
Spotted-by: Alexander Smirnov
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Otherwise the protos are not pulled in so the ANGLE-only build cannot
suceed (unless the flag is defined from somewhere else).
Task-number: QTBUG-41164
Change-Id: I959d154da88f7ccc8159ec7e810ffdba0e7f50ea
Reviewed-by: Andrew Knight <andrew.knight@digia.com>
Windows does not automatically move WS_EX_TOOLWINDOW type windows.
Task-number: QTBUG-39320
Change-Id: If9804f32beb534a27ba649abf5eaceb686af8f50
Reviewed-by: Björn Breitmeyer <bjoern.breitmeyer@kdab.com>
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
Don't wait for the GUI thread when it's already waiting for us.
An application that uses the virtual keyboard may get an inputmethod
query just when it is being suspended. If the GUI thread is already
blocking on a semaphore at that point, waiting for the android thread,
we really do not want to wait for the GUI thread...
Task-number: QTBUG-40955
Change-Id: Iea2cf0dd058a41a897d596c4bcf16f0508adb20b
Reviewed-by: Christian Stromme <christian.stromme@digia.com>
When we suspend the app, we destroy the surface to save resources.
We don't want to create it again just as we are shutting down.
Task-number: QTBUG-41072
Change-Id: I7a616249bee869b92716d0911201a80d73c2f8da
Reviewed-by: Christian Stromme <christian.stromme@digia.com>
For iOS8 and up [UIScreen bounds] changes based on the interface orientation,
so we need to use [UIScreen nativeBounds] instead.
Change-Id: I3fc12cfa417df26ca94c803e970bc2dc18a94378
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
This reverts commit f6c36917f1.
Depends on 203ce7c5ce
which can't go into 5.3 because it introduces new enum values.
Change-Id: I13040a7268fae4baeace244a3e75dc982d3a50b8
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
This switches the font rendering to use gray scale antialiasing when in
translucent rendering mode. It does so by adding a flags argument to the
paint engine, allowing for future expansion in communicating render hints
from the device to the engine.
Task-number: QTBUG-41002
Change-Id: I0265154716a12060e851b603a109e9c693f5e843
Reviewed-by: Louai Al-Khanji <louai.al-khanji@digia.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
This environment variable will paint an overlay on each paint command
that is using the accelerated blitter path for DirectFB. This is useful
when you want to assure that you are taking advantage of the DirectFB
blitter.
Change-Id: I6e374754825794daf9c1bf40bee2b963e752a8e9
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
During the introduction of context adoption support the config choosing got
broken for context creation, at least for hooks that return a customized
format in surfaceFormatFor(). The returned format is the one that needs
to be passed to chooseConfig(), not the original.
Change-Id: Iae203cbbf7b39c462386611dd3744f048116df13
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
Get rid of the rendezvous at shutdown: the android thread does not
need to wait for the GUI thread. Since the GUI thread frequently does
blocking calls to the android thread, this fixes several known and
potential deadlocks.
Task-number: QTBUG-41072
Change-Id: Ia6fa8da026b1727e7352b22f4df4d72b63b8c847
Reviewed-by: BogDan Vatra <bogdan@kde.org>
Reviewed-by: Christian Stromme <christian.stromme@digia.com>
Maintaining a black list of devices can't be reasonably done.
The workaround is now enabled by default. It can be disabled with the
QT_ANDROID_DISABLE_GLYPH_CACHE_WORKAROUND environment variable, in
which case the current list of blacklisted drivers will still be taken
into account.
Task-number: QTBUG-40483
Change-Id: I9b90ab45e86569e8e4679333ddb9b835189892c7
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
Do not try to resize or destroy invalid surfaces.
This caused update problems with all GL apps after suspend,
since we would forget the dummy view that we always keep
around so we get proper transitions on shutdown.
Also make sure that we don't mess this up even if we try to destroy a
non-existing surface. This would have fixed the bug by itself, but
then we would still be stuck with the annoying warning message.
Task-number: QTBUG-41093
Change-Id: I83299e93eb9ac5357b98ca47014789b56c91b35a
Reviewed-by: Christian Stromme <christian.stromme@digia.com>