eglPostSubBufferNV is used to communicate the size of the window, as
otherwise there is no way for the renderer to know if the last frame was
rendered in landscape or portrait, causing rendering glitches when the
orientation changes. The rotation flags are utilized in a few additional
places now to fix some corner cases where the rotation was not applied.
This patch should be squashed into "ANGLE-Improve-Windows-Phone-Support"
during the next ANGLE rebase.
Task-number: QTBUG-44333
Task-number: QTBUG-43502
Change-Id: Iec37f7531854184819c30c87eab82d96d56ff133
Reviewed-by: Oliver Wolff <oliver.wolff@theqtcompany.com>
Errno is available on WEC2013 and the locale setting isn't
necessary either.
Change-Id: I648d03d842c17b04afdd2d89674119ce020769a4
Reviewed-by: Konstantin Ritt <ritt.ks@gmail.com>
Merged in the upstream version, which obsoleted many of the local
patches. The remaining diff to clean 1.6.17 is archived in the
qtpatches.diff file.
Change-Id: I5065435dc5a922d3f4a46eb37a23a4877dde2ee6
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@theqtcompany.com>
This aligns with Chromium branch 2356.
This version brings more complete OpenGL ES 3 support as well as various
bug fixes and performance improvements.
The following changes were made to earlier patches:
-0000-General-fixes-for-ANGLE-2.1
Removed. All changes are now handled elsewhere.
+0001-ANGLE-Improve-Windows-Phone-support
Consolidated remaining parts from 0009/0010.
+0002-ANGLE-Fix-compilation-with-MinGW
Remaining issues from patch 0016.
+0003-ANGLE-Fix-compilation-with-MSVC2010
Remaining issues from patch 0015.
+0004-ANGLE-Dynamically-load-D3D-compiler-from-list
Renamed from patch 0008.
+0005-ANGLE-Add-support-for-querying-platform-device
Renamed from patch 0013.
-0004-Make-it-possible-to-link-ANGLE-statically-for-single
Removed. Fixed by adding defines to project files.
-0008-ANGLE-Dynamically-load-D3D-compiler-from-a-list-or-t
Renamed to patch 0005.
-0009-ANGLE-Support-WinRT
Removed. Mostly fixed upstream; remaining parts in patch 0001.
-0010-ANGLE-Enable-D3D11-for-feature-level-9-cards
Removed. Mostly fixed upstream; remaining parts in patch 0001.
-0012-ANGLE-fix-semantic-index-lookup
Removed. Fixed upstream.
-0013-ANGLE-Add-support-for-querying-platform-device
Renamed to patch 0005.
-0014-Let-ANGLE-use-multithreaded-devices-if-necessary
Removed. No longer needed.
-0015-ANGLE-Fix-angle-d3d11-on-MSVC2010
Moved remaining parts to patch 0003.
-0016-ANGLE-Fix-compilation-with-MinGW-D3D11
Moved remaining parts to patch 0002.
-0017-ANGLE-Fix-compilation-with-D3D9
Removed. Fixed upstream.
-0018-ANGLE-Fix-releasing-textures-after-we-kill-D3D11
Removed. Fixed upstream.
-0019-ANGLE-Fix-handling-of-shader-source-with-fixed-lengt
Removed. Fixed upstream.
-0020-ANGLE-Do-not-use-std-strlen
Removed. Fixed upstream.
-0020-ANGLE-Fix-compilation-with-MSVC2013-Update4
Removed. Fixed upstream.
[ChangeLog][Third-party libraries] ANGLE was updated to Chromium branch
2356 (2.1~99f075dade7c).
Change-Id: I32ccbfe95e10986bd94be7191dfd53445ea09158
Task-number: QTBUG-44815
Task-number: QTBUG-37660
Task-number: QTBUG-44694
Task-number: QTBUG-42443
Reviewed-by: Andrew Knight <qt@panimo.net>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@theqtcompany.com>
glibc 2.9 is required for pipe2 and version 2.7 for eventfd.
Bionic added them to Android version 2.3.1, but I can't find a version
macro.
uclibc masquerades as glibc version 2.2, so this function won't be
thread-safe with uclibc.
Change-Id: Iee8cbc07c4434ce9b560ffff13cd3c3b63dd7e83
Reviewed-by: Rafael Roquetto <rafael.roquetto@kdab.com>
Reviewed-by: Giuseppe D'Angelo <giuseppe.dangelo@kdab.com>
And thus do not disable warnings for the whole module when
configured with -qt-freetype.
Change-Id: I601a7c2990c8e3377531a28078db73800c138ec1
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
The difference between BSD and MIT is the need to reproduce the
copyright in the documentation and the non-endorsement by a particular
company (the name of which was stale in the forkfd code).
Change-Id: Iee8cbc07c4434ce9b560ffff13cd0174934935e9
Reviewed-by: Rafael Roquetto <rafael.roquetto@kdab.com>
As we build PCRE outside of QtCore, there is no need to do that anymore.
Change-Id: Ib184966062f6afe7a449b860058e61e1ab2f7939
Reviewed-by: Giuseppe D'Angelo <giuseppe.dangelo@kdab.com>
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
We already have an infrastructure for that.
Change-Id: I9110b74dcf7f93362586687da6f112e72cb663a4
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Simply to hide the magic bahind the scenes.
Change-Id: I69a159eb14712e68117f10e78745bdfbad46b6f2
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Removed everything, imported with help of import_from_tarball.sh script,
and then added a pre-generated builds/unix/ftconfig.h
Task-number: QTBUG-44648
Change-Id: Iea948e41f7761f1580382b3763d04c7a61383382
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
The Darwin kernel that came with Mac OS X 10.7 has a broken
implementation of waitid when passed a P_ALL first argument. It does
tell us that there is a process that can be wait()ed, but does not fill
in the siginfo_t structure.
See commit 9931fa9df4 for more
information.
Change-Id: Iee8cbc07c4434ce9b560ffff13cafa4c88cdabd6
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
It no longer compiled after 614f37c8b5 due to
the following:
- forkfd_qt.cpp set _XOPEN_SOURCE to 500
- It then includes qatomic.h which include sys/cdefs.h (the FreeBSD header
that parses and sets _POSIX_C_SOURCE, _XOPEN_SOURCE and other macros)
- sys/cdefs.h redefines _POSIX_C_SOURCE to 199506 due to _XOPEN_SOURCE's
value
- Several libc symbols expected to exist by libc++ are hidden due to
_POSIX_C_SOURCE's value and the build fails
Setting _XOPEN_SOURCE to 700 ensures that _POSIX_C_SOURCE is set to
200809 which is required for libc++ to work correctly
Task-number: QTBUG-45006
Change-Id: Iac93220d19ca5ab9ba8ac61a79748252283c3c47
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
We only ever use one, never both.
Change-Id: Iee8cbc07c4434ce9b560ffff13caf94c05dba338
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
This deduplicates qmake rules in platformsupport and platform plugins.
Change-Id: Ie9c7d933c4433b96bf502e9753a12faa238b4569
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
to_tis620 modifies cstr, so it mustn't be const.
Change-Id: Ia0aac2f09e9245339951ffff13c8d77c886f767d
Reviewed-by: Konstantin Ritt <ritt.ks@gmail.com>
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Include a couple of hard-to-backport fixes for stack/heap overflows
and regressions from previous PCRE versions (cf. the changelog [1])
[1] http://vcs.pcre.org/viewvc/code/trunk/ChangeLog?view=markup
Change-Id: I618c3633e9265ef1b9fd56b58e2c6c714335aae8
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
the qt headers live in the source dir in this configuration.
instead of hard-coding the path in the project file, use the correct
module variable. this requires harfbuzz-ng to be built after corelib.
Change-Id: If1b64b59a0939d3b5190331fcf70da566d4eeedd
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
No significant changes, just stick to a released version.
Change-Id: Ib9c4ce6f7da07727e890a4ac3265fc4574e89821
Reviewed-by: Konstantin Ritt <ritt.ks@gmail.com>
Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.
Outdated header.LGPL removed (use header.LGPL21 instead)
Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing
combination. New header.LGPL-COMM taken in the use file which were
using old header.LGPL3 (src/plugins/platforms/android/extract.cpp)
Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license
combination
Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe
Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
For most cases, the GCC/Intel atomics (__sync functions) are fine, but
there are some systems for which libgcc is incorrectly built (QNX
6.5.0). Additionally, this will allow Harfbuzz-NG to be supported in
exactly the same systems as Qt itself.
Task-number: QTBUG-43850
Change-Id: Ib53f57f70d4ad46863c45e74d60b0eb45ba9bd02
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Marc Mutz <marc.mutz@kdab.com>
This code is C++ only. There isn't a single C++ compiler that fails to
understand the "inline" keyword, since it's required by C++98. Any
compiler older than C++98 is likely to choke on the template usage
further down, so this isn't necessary.
Moreover, the C++ standard says you cannot define macros.
[lib.macro.names] says "Nor shall such a translation unit define macros
for names lexically identical to keywords." -- technically, it's a
promise that the Standard Library headers won't do it, the wording means
that the entire translation unit won't do it, which implies no source
can do it.
MSVC complains about it:
fatal error C1189: #error : The C++ Standard Library forbids macroizing keywords. Enable warning C4005 to find the forbidden macro.
Change-Id: Ic2a0a03a0af47386e34bb698454a2040ef3f6a9d
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
Reviewed-by: Olivier Goffart (Woboq GmbH) <ogoffart@woboq.com>
These files are only required for a COM server, but since the
IAccessible2Proxy will actually be the effective server (inside our
process). We just have to make sure we respond to the correct events, and
reimplement the virtual functions as required.
This is already done, so these files can be removed.
Task-number: QTBUG-30838
Task-number: QTBUG-28645
Change-Id: Ic95101945bad263a6da63c08b3e47cc0c9d5734a
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@theqtcompany.com>
Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
Reviewed-by: Jan Arve Sæther <jan-arve.saether@theqtcompany.com>
Reviewed-by: Frederik Gladhorn <frederik.gladhorn@theqtcompany.com>
The "Fixed CE build of sqlite3" patch is preserved in this change,
Change-Id: I2ffcf1666b1d6838ae1ddba76b836f962e118f8d
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@theqtcompany.com>
This adopts c26d5cf6ef
and moves some code around.
Change-Id: Icbc1f4e0cfa6c6b994c3e5096cf1cc66bc0b32f9
Reviewed-by: Konstantin Ritt <ritt.ks@gmail.com>
Most important changes:
* Fixes for Arabic, Hangul, Hebrew, Indic,
Mandaic, Myanmar, and New Tai Lue shapers.
* Fixed out-of-bounds access in Indic shaper.
* Build and stability fixes, various optimizations.
Change-Id: I4f0e32c017f62fe576bee41a430d3da6d571de80
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
In certain environments, using fork() is not recommended due to the need
for an MMU. This commit adds support for those environments, by using
posix_spawn. Limitations of this environment are:
- we cannot reliably detect failure to exec (e.g. non-existing executable)
- we cannot do setsid(); we do setpgrp(0, 0) instead
- we cannot thread-safely chdir() to the requested dir
Because of the former limitation, the QProcess unit tests that rely on
failure-to-start error conditions are either skipped or marked as
expected failures. There's a non-reliable solution that is implemented
in a another commit.
This change also makes it easier to transition the QNX builds to using
fork(), which is supported from QNX Neutrino 6.6 and onwards.
Change-Id: I5cb46abf2ef8783941525d35cc991f00d2bf2d58
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
dtruss logs show that the signal handler does enter and is active, since
it does the first waitid() call, but then returns immediately:
waitid(0x0, 0x0, 0x7FFF62D7C468) = 0 0
sigreturn(0x7FFF62D7C9A0, 0x1E, 0x0) = 0 Err#-2
Since there was no error return, we conclude that si_pid was zero on
return. Source code for OS X 10.7 confirms that si_pid is set to zero
unconditionally, which is rather stupid:
http://fxr.watson.org/fxr/source/bsd/kern/kern_exit.c?v=xnu-1699.24.8#L1330
This is fixed for OS X 10.8:
http://fxr.watson.org/fxr/source/bsd/kern/kern_exit.c?v=xnu-2050.18.24#L1399
Without that information, we have to scan each child anyway, so
just disable the waitid() solution on OS X. This is a "hammer" solution
which will get forkfd working. We can later try and detect at runtime
whether waitid() is working.
Change-Id: Ic5d393bfd36e48a193fcffff13bb584927cdeafe
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
POSIX.1 does not guarantee the presence of the si_utime and si_stime
members. So instead of trying to set those members to zero, ask the
compiler to initialize everything for us.
This was found on OS X when HAVE_WAITTID was removed.
forkfd.c:192:11: error: no member named 'si_utime' in '__siginfo'
forkfd.c:193:11: error: no member named 'si_stime' in '__siginfo'
Change-Id: Ic5d393bfd36e48a193fcffff13b90aa6ccf592ae
Reviewed-by: Rafael Roquetto <rafael.roquetto@kdab.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
The previous implementation required one syscall per child we're waiting
on to see which one exited. That means the algorithm was O(n).
This implementation uses WNOWAIT to find out which child exited and then
goes straight to that one. So it's O(1) on the number of children, but
runs 2 * number_of_children_that_exited + 1 syscalls, assuming there are
no race conditions with other threads. If there are or if a child not
started by forkfd exits, we'll still iterate over each child we're
managing to see which one exited.
It modifies the existing code so that it will do a waitid() with WNOWAIT
to check on the status of the child: if the child has exited, we'll try
to lock the entry so only one thread will do the final wait(). In the
case we read the PID, then the child exited, was reaped by another
thread, the PID got recycled and that child exited again, we'll fail to
lock the ProcessInfo entry so no harm comes. If by an absurd coincidence
this other child was started by forkfd() and its ProcessInfo is exactly
the one we are looking at, then we'll succeed in locking but that's a
benign race: we'll do what the other thread was trying to do and the
other thread will give up.
Future improvements to the algorithm are discussed in the Gerrit change.
Change-Id: Ie74836dbc388cd9b3fa375a41a8d944602a32df1
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
If StatusNotifier is working, then QSystemTrayIcon::showMessage() will
send notifications using the org.freedesktop.Notifications protocol.
https://developer.gnome.org/notification-spec/
Task-number: QTBUG-4011
Task-number: QTBUG-31762
Change-Id: Ia1925ec3dd81b1b7b8f3b490b6364aaf8f93f395
Reviewed-by: Dmitry Shachnev <mitya57@gmail.com>
Reviewed-by: Jørgen Lind <jorgen.lind@theqtcompany.com>
The "Fixed CE build of sqlite3" patch is preserved in this change,
which causes sqlite's own localtime implementation to be used for
wince. This is extended by #undef HAVE_LOCALTIME_S to override the
new assumption that localtime_s is available on wince and should be
used. Also, removed HAVE_LOCALTIME_S=0 since this must now be
undefined instead of 0.
Change-Id: I418e138ddc47d1bfbb80de0f4e4205a79c425f10
Reviewed-by: Mark Brand <mabrand@mabrand.nl>
Implementing org.kde.StatusNotifier DBus interface
http://www.freedesktop.org/wiki/Specifications/StatusNotifierItem/
as well as org.canonical.dbusmenu for the limited purpose of showing
the tray icon's context menu. If a desktop environment (such as
KDE or Unity) has a StatusNotifierWatcher listening, then tray icon
information is sent to be displayed by the tray implementation
instead of being rendered directly in an XEmbed window. This is
necessary because some modern tray implementations no longer provide
XEmbed "hosting".
[ChangeLog][QPA][Xcb] QSystemTrayIcon uses StatusNotifier D-Bus
protocol when the desktop environment supports it
Task-number: QTBUG-31762
Done-with: Marco Martin <mart@kde.org>
Change-Id: I3b1f744d621eefc7e9c61d1469460ebfcc77fc54
Reviewed-by: Jørgen Lind <jorgen.lind@theqtcompany.com>
Reviewed-by: Dmitry Shachnev <mitya57@gmail.com>
Since we don't configure HB-NG via its configure script, we have to
define all optional switchers we do care about by our own.
Some of these switchers were missing in harfbuzz-ng.pro, causing
HB-NG to be built with no threading support.
Task-number: QTBUG-43850
Change-Id: I0944a68fe0bfae3306a3e6085e25704f0d0d0efc
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@theqtcompany.com>
The "Fixed CE build of sqlite3" patch is preserved in this change.
Change-Id: I5461571e5e0b60678727c96a9faee93f9624588c
Reviewed-by: Mark Brand <mabrand@mabrand.nl>
O_CLOEXEC was introduced with the 2008 revision of POSIX.1 and it's the
only way of doing child processes safely with fork(2) in multithreaded
applications.
But we need to support pre-2008 systems, so we can't use that constant.
So let's just choose two arbitrary values for both of our constants --
we need to change both because we need to be sure that FFD_CLOEXEC won't
be the same as FFD_NONBLOCK.
Linux will probably implement them to the O_ constants, like epoll,
signalfd and inotify have done.
Change-Id: I20a5aa6e6264e7a219e19759eeb8747e01df05ff
Reviewed-by: Giuseppe D'Angelo <giuseppe.dangelo@kdab.com>
Reviewed-by: Rafael Roquetto <rafael.roquetto@kdab.com>
This is broken since 1f461ac45b, where
Z_PREFIX was defined to namespace the bundled zlib symbols. The
bundled zlib is used by bootstrap.pro when cross-compiling which uses
the namespaced symbols. This breaks linking of rcc when --system-zlib
is used, as it will try to link to compress2 instead of z_compress2.
To fix this, the aliases are pulled in via zconf.h and the bundled
zlib is prepended to the INCLUDEPATH (i.e. before the system zlib).
Change-Id: Iec76cbdead40f888e2ac6a887ec8f3b7bc7db501
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Update4 provides a native Sleep implementation. Hence the wrapper
needs to be disabled.
Change-Id: I162da45934b02c262ac09b557c66c3363c276e54
Reviewed-by: Kai Koehne <kai.koehne@theqtcompany.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@theqtcompany.com>
Reviewed-by: Oliver Wolff <oliver.wolff@theqtcompany.com>
This is a cherry-pick from upstream change
e7cfb3dd2029c1bfe5c175ad994c03cac221ad4d
Change-Id: Iefe01545319f9ad268c0c6bf8e8b2181e09d8a84
Reviewed-by: Andrew Knight <andrew.knight@theqtcompany.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@theqtcompany.com>
NTLVMv1 is of historic interest only, since even Windows NT 4.0 already
supported NTLMv2. NTLVMv1 is also considered to be insecure.
Removing the code (that was not compiled in by default anyway) allows us
also to get rid of 3rdparty/des.
Change-Id: I5a9778f4250e1974c270ee6be539332318c09443
Reviewed-by: Richard J. Moore <rich@kde.org>
This is a cherry-pick of upstream f60fab6d154f4c9bf599e92976cd8cee7f8633e0
(See https://chromium-review.googlesource.com/231612)
Task-number: QTBUG-42882
Change-Id: I7b4bdc4b68a1b93ff514f09ce35dbf4e9360af9b
Reviewed-by: Marko Kangas <marko.kangas@digia.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@theqtcompany.com>
Fixes CVE-2014-8964.
Upstream diff: http://www.exim.org/viewvc/pcre?view=revision&revision=1513
Change-Id: I59dc1f4c290e29ab5f22ed68eaeba702f4232e0e
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Richard J. Moore <rich@kde.org>
The following patches have been changed:
0001-Fix-compilation-for-MSVC-2008-and-std-tuple.patch
Removed because it is no longer possible to build ANGLE with MSVC2008
0002-Fix-compilation-of-ANGLE-with-mingw-tdm64-gcc-4.8.1.patch
Removed because the minimum version of MinGW moved to 4.8.2
0005-Fix-build-when-SSE2-is-not-available.patch
Removed because it was fixed upstream
0006-Fix-compilation-of-libGLESv2-with-older-MinGW-w64-he.patch
Removed because older versions of MinGW are not supported
0007-Fix-ANGLE-build-with-Microsoft-Visual-Studio-14-CTP.patch
Removed because it was fixed upstream
Task-number: QTBUG-41903
Change-Id: I976d30802f7f6fee725cf9a9f1325d5e82609835
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@theqtcompany.com>
Reviewed-by: Kai Koehne <kai.koehne@theqtcompany.com>
Reviewed-by: Oliver Wolff <oliver.wolff@theqtcompany.com>
forkfd is a tool that I designed to facilitate spawning
sub-processes. It's implemented in C, not C++, so that it could be
used by other libraries as well.
To work in all platforms Qt supports and with all compilers Qt is
known to work with, we'll need to replace the generic GCC atomics that
are provided here.
Change-Id: I0a6f86cc220a7c52c8d4284bb7140c56d5cf836a
Reviewed-by: Rafael Roquetto <rafael.roquetto@kdab.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Windows CE does not have all _BitScanReverse
intrinsics, so disable those for Q_OS_WINCE.
Change-Id: I34a3c02c6ffdfff2a209b2c9c1b80bef4566ee39
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Upgrade to address issues discovered since the last upgrade.
Patch notes:
0000-General-fixes-for-ANGLE-2.1.patch
added removal of the unused third-party tracing functions
0003-Fix-compilation-with-MinGW-gcc-64-bit.patch
removed as it is no longer needed
0011-ANGLE-Fix-compilation-error-on-MinGW-caused-by-trace.patch
removed as it is no longer needed
0016-ANGLE-Fix-compilation-with-MinGW-D3D11.patch
now supports MinGW 64-bit
[ChangeLog][Third-party libraries] ANGLE updated to 2.1~f8602ad91e4f
Task-number: QTBUG-40649
Task-number: QTBUG-40658
Task-number: QTBUG-41031
Task-number: QTBUG-41081
Task-number: QTBUG-41308
Task-number: QTBUG-41563
Change-Id: I9f776c8d5cb94ddb12d608a8d5630bfc54437bea
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
Reviewed-by: Kai Koehne <kai.koehne@digia.com>
The "Fixed CE build of sqlite3" patch is *updated* in this change.
Since sqlite 3.8.6, SQLITE_OS_WINCE isn't defined early enough so we
have to check _WIN32_WCE directly.
(ea70ec8711)
Change-Id: I63ee5163fb915274c9780c169e1f8673755bba47
Reviewed-by: Andy Shaw <andy.shaw@digia.com>
Provide workarounds for things GCC doesn't like, and define a number
of macros not found in the MinGW headers.
Change-Id: I254c208209c0071fae5efb6727f2b3cfd5542da6
Reviewed-by: Kai Koehne <kai.koehne@digia.com>
Allow the D3D11 renderer to build with the June 2010 DirectX SDK.
Change-Id: I2343acedab16845d6a0d4a53cf3145f583efc4a7
Reviewed-by: Andreas Holzammer <andreas.holzammer@kdab.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
This is needed to prevent lock-ups in application that use ANGLE from
multiple threads, as e.g. QtWebEngine based applications do.
The environment variable QT_D3DCREATE_MULTITHREADED is used to
communicate this from the QtWebEngine module.
Change-Id: Ibd5a5c75eb68af567d420d9a35efb3490c93b27c
Reviewed-by: Zeno Albisser <zeno.albisser@digia.com>
There is no environment (like WinCE) and the basic version
of InitializeCriticalSection is unsupported.
Change-Id: I7c5038115f0dbfdc616bce89a9be166b5f2a1dcc
Reviewed-by: Andrew Knight <andrew.knight@digia.com>
Reviewed-by: Konstantin Ritt <ritt.ks@gmail.com>
CRITICAL_SECTION has different members, so adjust that
strdup is only there as _strdup so use that
There is no MemoryBarrier()
There is no environment so dont use getenv
There is no locale so dont use it
There is no errno so just fake it
Change-Id: Ia7197c4f0df50513078c906ed503aec33ee42b82
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
Reviewed-by: Konstantin Ritt <ritt.ks@gmail.com>
In addition change to the one in all file instead of individual
interfaces. Future updates only have to copy the new version of
ia2_api_all.idl and run nmake.
Change-Id: Ie7a1e65c8dd0c73809ac97aae2d586f425337f18
Reviewed-by: Frederik Gladhorn <frederik.gladhorn@digia.com>
Manually included changes from
3a347a4e70
in src/opengl/qgl.cpp.
Conflicts:
src/opengl/qgl_qpa.cpp
src/plugins/platforms/android/androidjnimain.cpp
Change-Id: Ic26b58ee587d4884c9d0fba45c5a94b5a45ee929
It's actually a subset of the patch (tests, docs, other whitespace
fixes were dropped).
Fixes a stack overflow issue on pathological regexps reported upstream:
http://bugs.exim.org/show_bug.cgi?id=1515
Change-Id: Ie36536e820d79ff842d90efa6bec22b701423793
Reviewed-by: Richard J. Moore <rich@kde.org>
It's actually a subset of the patch (tests, docs, other whitespace
fixes were dropped).
Fixes a stack overflow issue on pathological regexps reported upstream:
http://bugs.exim.org/show_bug.cgi?id=1503
Change-Id: If080e4c1e7a86c86459bbbc631c8d8bb3cd7b99f
Reviewed-by: Richard J. Moore <rich@kde.org>
The EGL_EXT_device_base extension allows for querying the platform
device of the graphics hardware via eglQueryDisplayAttribEXT().
As that extension is not supported by ANGLE, this patch adds similar
functionality to the existing eglQuerySurfacePointerANGLE API. When
EGL_DEVICE_EXT is passed as the queried attribute, the underlying
D3D/DXGI device pointer is passed back to the caller via the value
argument.
The D3D device is needed for video support in QtMultimedia as well as
the IDXGIDevice3::Trim() calls required by the Windows Store.
Change-Id: Ibdf228d81d6604e56db9dd8597d7cd2983ebc428
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
This version of ANGLE provides partial ES3 support, numerous
bug fixes, and several potentially useful vendor extensions.
All patches have been rebased. The following changes are noted:
0000-General-fixes-for-ANGLE-2.1.patch
contains compile fixes for the new ANGLE
0004-Make-it-possible-to-link-ANGLE-statically-for-single.patch
has incorporated patch 0015.
0007-Make-DX9-DX11-mutually-exclusive.patch
has been removed as it was fixed upstream.
0007-Fix-ANGLE-build-with-Microsoft-Visual-Studio-14-CTP.patch
has been moved up to fill the patch number gap.
0010-ANGLE-Enable-D3D11-for-feature-level-9-cards.patch
now contains patch 0014 and 0017.
0013-ANGLE-Allow-for-universal-program-binaries.patch
has been removed as it is no longer relevant.
0014-ANGLE-D3D11-Fix-internal-index-buffer-for-level-9-ha.patch
has been merged with patch 0010.
0015-ANGLE-Don-t-export-DLLMain-functions-for-static-buil.patch
has been merged with patch 0004.
0016-ANGLE-WinRT-Call-Trim-when-application-suspends.patch
has been removed and will be replaced by a follow-up patch using a
different technique.
0017-ANGLE-D3D11-Don-t-use-mipmaps-in-level-9-textures.patch
has been merged with patch 0010.
0018-ANGLE-WinRT-Create-swap-chain-using-physical-resolut.patch
has been removed and will be replaced by a follow-up patch extending
the EGL_ANGLE_window_fixed_size extension.
0019-Fix-ANGLE-build-with-Microsoft-Visual-Studio-14-CTP.patch
is now patch 0007.
[ChangeLog][Third-party libraries] ANGLE has been upgraded to
version 2.1, bringing partial support for OpenGL ES3 over
Direct3D 11, numerous bug fixes, and several new vendor extensions.
Change-Id: I6d95ce1480462d67228d83c1e5c74a1706b5b21c
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
sqlite 3.8.5 supports Windows Phone 8.1. Make required
adaptations and add it to the default build.
For WinRT and Windows Phone the QSqlQueryModel unit-test
fails, both with plugin compiled and using the system
sqlite. Root cause seems to be deep inside sqlite, hoping
for a fix soon. However, all other tests pass and hence we
should enable it.
Task-number: QTBUG-37770
Change-Id: I700dde4a44a8f1d74460ef6cb4a1e1d330073d66
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
The "Fixed CE build of sqlite3" patch is preserved in this change.
(ea70ec8711)
Change-Id: I8ae83bdb0006ee12e371a2a6f396b4a7b798a5e3
Reviewed-by: Maurice Kalinowski <maurice.kalinowski@digia.com>
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
Android L adds support for 64 bit (arm and x86) and they did lots of
changes that are incompatible with old implementation.
Task-number: QTBUG-40120
Change-Id: I69b78a9eed896d2ddabc1bf2a55886faeae47974
Reviewed-by: J-P Nurmi <jpnurmi@digia.com>
Conflicts:
mkspecs/qnx-x86-qcc/qplatformdefs.h
src/corelib/global/qglobal.h
src/network/socket/qnativesocketengine_winrt.cpp
src/plugins/platforms/android/androidjniaccessibility.cpp
src/plugins/platforms/windows/qwindowswindow.cpp
Manually adjusted:
mkspecs/qnx-armle-v7-qcc/qplatformdefs.h
to include 9ce697f2d5
Thanks goes to Sergio for the qnx mkspecs adjustments.
Change-Id: I53b1fd6bc5bc884e5ee2c2b84975f58171a1cb8e
This version has a few new C99 support added, including snprintf.
Change-Id: I5776456fd94254a64f08791f59bc775cb24c9b7f
Reviewed-by: Andrew Knight <andrew.knight@digia.com>
This fixes an assert in OS X 10.10 Yosemite, where the pre-
allocated buffer would be too small to hold 3 successive calls
to ALLOCATE_ARRAY.
Task-number: QTBUG-39504
Change-Id: I5a0ae36170636eb97ab21c5903b96674e2a99547
Reviewed-by: Konstantin Ritt <ritt.ks@gmail.com>
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
When Ministro is not in use, we need to extract style
information on startup in order for the native Android style
to work.
The code to extract data from the device is contributed from
the Ministro project.
[ChangeLog][Android] Enable using native style also when
Ministro deployment mechanism is not in use.
Task-number: QTBUG-36019
Change-Id: I2afef5219b4e8fbb2f3e387cbc5e570da1f41011
Reviewed-by: BogDan Vatra <bogdan@kde.org>
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
ANGLE has been creating the framebuffer in logical pixels instead of
physical pixels, which leads to unexpected results and side effects like
smudged anti-aliased text. This fixes the issue by multiplying the DIP
resolution by the scale factor, making the framebuffer match the physical
pixel resolution of the screen.
Change-Id: I3594995ce8e18a31b47e27165f72bc6a391b97b6
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>