Some consumers of wheel events need to know if the
scrolling direction is inverted in order to provide
consistent behavior.
For example, the scrolling direction of a horizontal
slider should not change when the user toggles the
"natural scrolling" setting on OS X. In this case
the inverted bit will change state and the slider
can compensate.
This change adds a bit to QWheelEvent and sets it
on OS X.
Task-number: QTBUG-35972
Change-Id: I221435dea45d436d570b113bd0e24ee6f6832211
Reviewed-by: Shawn Rutledge <shawn.rutledge@theqtcompany.com>
QUtf8::convertToUnicode() contains a SIMD-enabled
ASCII fast-path already which is likely faster
than what the compiler will emit for the old code
here.
Change-Id: I6afae9689424eb53a9f7c01359cc4f57ffcead26
Reviewed-by: Olivier Goffart (Woboq GmbH) <ogoffart@woboq.com>
iOS cannot do runtime feature detection, and querying the CPU is only
allowed in kernel mode (or beyond), so we have to decide the features
at compile time, in which case we might as well use the fallback code
path that uses the built in __ARM_* macros to point out which features
are supported, instead of hard-coding the features for iOS.
Change-Id: Ie507c0d8e962a7bdab16508c8b8122645276512e
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
Wrap the pairs of (void *ptr, void (*dtor)(void*)) in essentially
a std::unique_ptr. This simplifies code and provides the correct
implicit destruction, so we can drop the explicit glyph-cache
clear()ing in ~QFontEngine(), leaving that job to ~QLinkedList.
A subsequent change will turn the QLinkedList into a C array, the
clearing of which would otherwise cause excessive code bloat.
Since we can't use std::unique_ptr, yet, provide a hand-rolled
replacement for now, marking it for replacement with unique_ptr
once we can use it. Make that a local type instead of providing
a Qt-wide unique_ptr so we don't accidentally lock ourselves into
a half-baked std clone we can't get rid of anymore.
To prepare unique_ptr use with the same type-erased deleter
(function pointer) as now, replace a nullptr destroy_function
with a no-op function, so ~unique_ptr doesn't crash when we
port to it later.
Because QFreetypeFace contains the same construct and shares
payloads with QFontEngine, use the Holder there, too.
Even saves 150b in text size on optimized GCC 5.3 AMD64 builds.
Change-Id: I5ca11a3e6e1ff9e06199124403d96e1b280f3eb2
Reviewed-by: Konstantin Ritt <ritt.ks@gmail.com>
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
The printf-style version of QDebug expands to a lot less code than the
std::ostream-style version. Of course, you pay in type safety (but
compilers warn about it these days), you cannot stream complex Qt
types and streaming QStrings is awkward, but in many cases you
actually improve on readability.
But the main reason is that something that's not supposed to be
executed under normal operation has no business bloating executable
code size.
This is not an attempt at converting all qWarnings() to printf-style,
only the low-hanging fruit.
In this first part, replace
qWarning() << ""
with
qWarning("...").
Saves ~850b in text size on optimized GCC 5.3 AMD64 builds.
Change-Id: Ib1a087795a03b2a6b432e2c499968df779aaea37
Reviewed-by: Kai Koehne <kai.koehne@theqtcompany.com>
The printf-style version of QDebug expands to a lot less code than the
std::ostream-style version. Of course, you pay in type safety (but
compilers warn about it these days), you cannot stream complex Qt
types and streaming QStrings is awkward, but in many cases you
actually improve on readability.
But the main reason is that something that's not supposed to be
executed under normal operation has no business bloating executable
code size.
This is not an attempt at converting all qWarnings() to printf-style,
only the low-hanging fruit.
In this first part, replace
qWarning() << "...";
with
qWarning("...");
In QTransform shared warning strings.
Saves 3KiB in text size on optimized GCC 5.3 AMD64 builds.
Change-Id: I142a8020eaab043d78465178192f2c8c6d1cc4f9
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@theqtcompany.com>
Reviewed-by: Kai Koehne <kai.koehne@theqtcompany.com>
Reuses the optimized routines from qimage to make painting RGB888
images faster on SSSE3 and NEON.
Change-Id: I99116b318322ba4cb0ddc2cb90bcf17a0350ef99
Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
Just iterate over the container instead, saving one
iteration and the creation of a temporary QList.
Change-Id: I564e3e83cb247a12c413fc5a9dc17299ae089e30
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
Don't perform lookup twice. Just cache iterator
or position.
Change-Id: I454fd292614dee62167ff248fc3ddec0f79435b0
Reviewed-by: Edward Welbourne <edward.welbourne@theqtcompany.com>
Reviewed-by: Marc Mutz <marc.mutz@kdab.com>
Three hashes are handled similarly; so extract the loops over them as
methods hasUsedConfiguration() and cleanUpConfigurations() to avoid
duplicate loop code.
Change-Id: I1040724c4fc98caa48913fac339c03e60b04bae2
Reviewed-by: Edward Welbourne <edward.welbourne@theqtcompany.com>
Reviewed-by: Marc Mutz <marc.mutz@kdab.com>
These are already held in QVectors.
Public API types need to wait until Qt 6, for BC reasons. Even
though Q_RELOCATABLE_TYPE deals with most of them, we lack a way
to mark a type as primitive, but still isStatic - for QList.
Change-Id: I91392b01ae6f94cc847007636e12d4e64c43b2bc
Reviewed-by: Jędrzej Nowacki <jedrzej.nowacki@theqtcompany.com>
Change-Id: I5f8d72742cc4199bfa73df6037b851c58632ff86
Reviewed-by: Marc Mutz <marc.mutz@kdab.com>
Reviewed-by: Edward Welbourne <edward.welbourne@theqtcompany.com>
For the remote X case the backing store previously always reuploaded
image data for every expose event. Instead of doing that create a remote
X pixmap and only flush repainted regions. For regular expose just copy
from the pixmap.
Additionally, atomically update the window by setting a clip mask and
flushing the entire region at once instead of doing it rect by rect.
Change-Id: I26bb1834b159e309c7ad93287dd297769f7e2633
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
It has a variant accepting QL1S directly, so
no need to go via a QString.
Change-Id: Ia8f1198ef2af7027bc9f7c2e1dad3a5f78a12eb4
Reviewed-by: Marc Mutz <marc.mutz@kdab.com>
Reviewed-by: Edward Welbourne <edward.welbourne@theqtcompany.com>
Many DirectFB types have constructors in C++, so we can't initialize
them with = {...}, like we would be able to if they had been regular POD
types.
Change-Id: Ic747cc2ab45e4dc6bb70ffff143840e5780ac2bc
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
Reviewed-by: Andy Nichols <andy.nichols@theqtcompany.com>
Marking them shared (which implies movable) now
would make QLists of these BiC.
Change-Id: If5638e8d9f43e0ad549aedf08934de31e1e189f1
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
Reviewed-by: Jędrzej Nowacki <jedrzej.nowacki@theqtcompany.com>
Extract a loop repeated four times in the code into a
separate function. Port to use C++11 range-for loops
and not create temporary QLists.
Saves 2.4KiB in text size on optimized GCC 5.3 Linux
AMD64 builds.
Change-Id: I7eb78ffaac33627b595e35cafb6ce0769fb760a8
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
Use new QUtf8::convertToUnicode(QChar*, const char*, int)
overload instead of QString::fromUtf8(). The QUtf8 overload
allocates no memory, and is therefore marked as nothrow.
Using this function in convertFromAscii() allows to mark
this function nothrow, too.
All functions of QAbstractConcatenable can now be marked as
nothrow.
Since QUtf8::convertToUnicode() does not deal with lengths
of -1, insert a strlen() call when the len == -1 ASCII fast
path fails due to non-ASCII chars.
Saves 1.1KiB in text size on optimized GCC 5.3 Linux AMD64
builds of QtCore (other libraries are compiled without
exceptions, so this change should not have an effect on
those).
Change-Id: I7333e35844033831eae2a04203d13d9792c5d460
Reviewed-by: Olivier Goffart (Woboq GmbH) <ogoffart@woboq.com>
Change-Id: I6864e227fceb133903979ac8f7a7434fc3e280bf
Reviewed-by: Edward Welbourne <edward.welbourne@theqtcompany.com>
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
The function resolving changes remove the special treatment for ES 3.0+
contexts, meaning that now all functions get resolved in the same way
irrespective of the current context.
For blitFramebuffer and renderbufferStorageMultisample this presented an
issue with ANGLE. There these functions are available both as an ANGLE
extension and as standard ES 3.0 functions. The latter are not functional
however in 2.0 contexts. We expect multisampled FBOs to work in 2.0
contexts too by prefering the ANGLE extension with 2.0 contexts.
Change-Id: I0a4b70e6d39c84d4b1f61f8fd0655d7326419a2a
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
Always try both e/wglGetProcAddress and ::GetProcAddress to
resolve the methods. Like this QOpengGLContext::getProcAddress is
able to return any OpenGL entry point, and we can both simplify
the code we have in the QPA backend as well as get rid of windows
specific code paths in Qt Gui.
Task-number: QTBUG-39531
Change-Id: I1ddf1b0974f69b56b219a619655b723eb0134b14
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
turns out we need forwarding .pris in this case: without them,
QT_MODULE_INCLUDE_BASE points into the build dir, so we fail to find the
pre-generated headers.
an alternative would be writing primary module .pris which already take
that into account, but that would just add even more arcane code paths.
Task-number: QTBUG-51521
Change-Id: I59f2a0d3f2095c9dfa0a8d1cabfc007a30bd2d23
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
When "importing" the size hints into the cells, make sure that
the cells minimum sizes are ceiled up to the closest integer.
Change-Id: Id00177468e8b1e12bc1231c7351b2136f94f7300
Task-number: QTBUG-41216
Reviewed-by: Paul Olav Tvete <paul.tvete@theqtcompany.com>
Saves some code, is easier to maintain and will allow for some
more nice refactoring.
Change-Id: Ica7ae8e9d36acbe6586e488bc6aff114336c65bb
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
Verify that the temporary directory could be created. Check whether
the gtk-update-icon-cache binary exists before running and skip cleanly.
Check successful execution. Fixes Windows warnings:
SKIP : tst_QIcon::fromThemeCache() gtk-update-icon-cache not run
.\tst_qicon.cpp(707) : failure location
QWARN : tst_QIcon::fromThemeCache() QTemporaryDir: Unable to remove "D:\\temp\\tst_qicon-DSSn9G" most likely due to the presence of read-only
files.
Change-Id: Ibc8f883121e62b30d71586bc64b42eb6c480925f
Reviewed-by: Olivier Goffart (Woboq GmbH) <ogoffart@woboq.com>
Calling qMin often prevents effective vectorization, and it is only
necessary when converting from formats with mixed color-channel widths.
Change-Id: I2a0f3f3fb528d45be1fd025758f9d915ee1736c0
Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
Inherit the type-classification from the underlying type,
but, for BC reasons, force isStatic = true, so QList does
not change its memory layout in an incompatible way.
Change-Id: I11003cdd24968f903fbd86aa2f5c17287e057c1f
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Reviewed-by: Olivier Goffart (Woboq GmbH) <ogoffart@woboq.com>
Change-Id: Ifcad547caf2d2a7ad7aa1ccb4fbed08810905cee
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Reviewed-by: Erik Verbruggen <erik.verbruggen@theqtcompany.com>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
Remove the different flags when trying to resolve opengl
functions. Rather we simply try hard to find a matching method
by resolving over possible suffixes when we can't find the standard
name.
Change-Id: Ic73085faec3bd406f5214ed4219eb7b796651d8d
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
Similar to the parent commit, this reduces binary size significantly.
Change-Id: Idd6753ec5e04ec84d93bf6f86b5c71550b90ae9b
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
Use a similar mechanism as in QOpenGLVersionFunctions and resolve
the methods in a loop. This requires some macro magic but significantly
reduces the size of the generated code.
Change-Id: If5f5e5551af0d1aed4b4ce7ce82932d8988dab59
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
The old Resolver class to resolve GL symbols is not
being used any longer, get rid of it.
Change-Id: I835860eb1c42aea05458ca32cf652659500312da
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
Since the backends can now resolve all possible GL
functions, there's no need for the special handling
for GLES that this class did anymore.
Change-Id: Ib48aecc9a892f3c883d76ffc82217f346dbb3adc
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
This is required to simplify our code in the opengl classes
and makes it possible to remove OS dependent code paths in
Qt Gui.
Change-Id: Ice09440840c86b2d6ac8d3955d273846695338d4
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
Remove the wrapper methods resolving themselves at first run
also here and instead resolve all GL entry points when the
QOpenGLExtraFunctions object gets constructured.
Keep the gles3helper for now until all backends are fixed
to be able to resolve these methods directly.
Change-Id: I194bd4465605f57d27c79808a016592c101ac04c
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
Saves another 20-30k for QtGui
Change-Id: I2a6980713ab1c45144c70ba9835c6e85f736279b
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Add an getProcAddress(const char *) overload to QOpenGLContext,
and refactor the QPA interface to take a const char *. Like this
we can avoid lots of mallocs when resoving GL methods.
Change-Id: Ic45b985fbaa0da8d32ba3e3b485351173352ca6f
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
We already have these symbols resolved in QOpenGLFunctions,
so simply use those.
Change-Id: I6047181dbe47be9b0a83656af454d0ca1f3df6eb
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Directly resolve the GL symbols in the constructor instead
of wrapping them in another method that resolves on
first call.
Simplifies the code and reduces the the size of QtGui
by around 50k.
Change-Id: If1fc575d0113d3d9b48ad1918429254c827e42c7
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
They are private classes and only called from non inline code in
Qt, so the change is safe.
Reduces the size of QtGui by another 10k.
Change-Id: I67e0592089b9ac89d3f2ab4456024ad7c5a55eca
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>